All waves begin as disturbances or releases of energy
Air-water interface- Movement of air across the ocean creates ocean waves
Air-Air interface- Movement of air masses across each other creates atmospheric waves
Commonly around cold air masses
Water-Water interface- movement of water masses across each other creates internal waves
Normally around the pycnocline, can be a hazard for a submarine
Splash Waves- caused by large amounts of mass falling into the ocean
Seismic sea waves or Tsunamis- caused by seafloor movement, avalanches, or volcanic activity
Human activity- ships leave wakes, and denotation of nuclear devices can leave large waves
Tides- Waves caused by gravitational pull of the sun and moon
Waves carry energy by cyclic movement though matter
Progressive Waves- Waves that travel without breaking
Body Waves- Waves that transfer energy through a body of matter
Longitudinal Waves- Waves that push and pull in in the same direction the energy is travelling in- can pass through all stages of matter
Transverse Waves- Waves that move from side to side –can normally only pass through solids, because those bonds are the only ones strong enough
Orbital Waves- Waves that are both longitudinal and transverse – surface waves
Wave parts- Idealized ocean waves can be broken up into parts
Crests- High parts of the waves
Troughs- Low parts of the waves that alternate with Crests
Wave Height- Vertical distance between Crests and Troughs (H)
Still Water level- Half way between Crests and Troughs- water level without waves
Wavelength- Horizontal distance from two corresponding points from the wave
(L)
Wave Steepness- Wave Height/ Wavelength
Wave Break- If Wave Steepness exceeds 1/7, the wave will spill over or “break”
Wave Period- The time it takes for one full wave to pass a fixed point (T)
Normally between 6-16 seconds
Frequency- Number of wave crests passing a fixed point per unit of time (f)
Inverse of Wave period
Circular Orbital Movement- Energy passed by moving in a circle
Circular Orbits of an Object- The diameter of the orbits is equal the wave height
Orbits are largest on top, then decrease going down
Wave Base- Depth of where the orbits are so small that movements are negligible – Wave Length/2
Submarines and Divers can dive under the wave base to calmer waters
Deep Water Waves- Waves where water depth is greater than wave base
Have no interference with ocean bottom
Includes all wind-generated waves on the open ocean
Wave Speed/ Celerity- Wave Length/ Wave Period
Not directly measuring mass in motion, just wave form
Longer the wavelength, the faster the wave
Shallow Water Waves- Waves that have a depth greater than 20 times smaller than length
Touch bottom or have interference with ocean bottom
Deeper the depth, the faster the wave
Transitional Waves/ Intermediate Waves- Wave length for these are inbtween twotwenty times wave depths
Share characteristics from the first two
Depend on both water depth and on wave length
Wind Generated Waves
Sea/ Sea Area - Area where wind driven waves are generated
Capillary Waves- Have v-shaped troughs and waves less than .7 of an inch
Commonly called Ripples
Restoring Force- Force that works to stop waves
Gravity Waves- Gravity is the common restoring force, taller than capillary waves
60 Foot Rule- Says that no wind driven wave should be over 60 feet
U.S.S. Ramapo- Tanker that accurately measured waves that were 112 feet high
Swell- Long crested waves with little steepness
Can occur at shores where there is no wind
Wave trains- Groups of waves
Wave dispersion- Progression of long, fast waves to short, slow waves
Decay Distance- Distance where waves change from choppy sea to uniform swells
Interference Patterns- Where waves clash or swells come together
Constructive Interference- Wave trains with same wave length come together and overlap, which results in the wave height equaling heights being added
Destructive Interference- Where waves collide at different points and if they have equal energy, they cancel each other out
Mixed Interference- Waves that have varying wave lengths can create a mix of both Constructive and Destructive
Free Waves- Not maintained by a force to keep it in motion
Force Wave- Maintained by a force to keep it in motion
Rogue/ Super waves- Massive solitary waves that occur where normal waves cannot reach such a height
Can cause large ships to go missing without a trace
Best conditions are on the Agulhas Current where it meets large Antarctic storm waves
Surf Zone- Zone of breaking waves
Shoaling- Depth that become more shallow
Breaker- Wave that spills over
Spilling breaker- Runs down from the collapse, longer but slower than other breakers
Plunging Breaker- This waves crest plunges over an air pocket thus creating its name
Surging Breaker- Waves surge forward and break at the shoreline
Wave Refraction- Where one part of the wave slows down before the rest by touching bottom first
Orthogonal Lines- Lines that are evenly spaced, and show how energy is being distributed by breaking waves
Wave Diffraction- The act of waves going around a barrier that slows or stops forward motion
Wave Reflection- Where wave energy is reflected backwards often into incoming waves
Standing Waves- waves that have same length, but in opposite direction
This results in no net movement
Antinodes- points of greatest vertical movement between waves
Tsunamis- seismic sea waves that are large, sometimes destructive
Cannot be caused by horizontal displacements
Wave length normally exceeds 200km (125 miles)
Open ocean tsunamis can travel at 700km/hr (435miles/hr)
Effects on Coast- The surges and retreats of waters cause high coastal damage
Deadly because of speed (13ft/s) and floating debris
Pacific Tsunami Warning Center (PTWC)- coordinates information from countries by the use of seismic waves, which are faster than the tsunami
Tsunami Watch- Tsunami is capable of being generated, but may or may not already be generated
Tsunami Warning- Unusual wave activity is monitored and verified
Tsunamigenic- Capable of creating a Tsunami