Week 1: An Overview of Welfare & Industrial Economics Francis O'Toole (fotoole@tcd.ie) Department of Economics Trinity College Dublin 4th October 2013 Economics: Fundamentals Economics: Scarcity and Choice Scarcity: Wants > Resources (Needs < Resources!?) Choice: Optimising Behaviour, Cost-Benefit Analysis Incentives and Institutions Neo-Classical Perspective (self-interested individuals, rational or at least rationally irrational) Broad (political economy) Narrow (consumers and producers + some government) Economic Agents & Models Consumers (Individuals or Households or Families?) Firms (Suppliers/Producers – Black Box?) Government(s) (Ireland, EU?, USA, … ) Regulatory Agencies (e.g. Competition Authority, ComReg, CER, Department, … ) Consumers maximise happiness (utility, satisfaction) subject to income constraint Firms maximise profit (subject to cost environment) Government(s) maximise ? subject to ? Agencies maximise ? subject to ? Economics, Political Economy, Public Choice ≠ Public Finance Economics: Demand & Consumer Surplus Individual Consumer Demand Quantity Demanded = F(P, Psub, Pcom, Y, Taste, …) Market Demand = Individual Demands Consumer Surplus = Willingness to Pay – Price Consumer Surplus = “Value” – Price Economics: Supply Individual Firm Supply Quantity Supplied = F(P, Pother, w, r, …) Market Supply = Individual Supplies Economic Profits = Revenue – (Economic) Costs Economic Profits ≠ Accounting Profits Producer Surplus = Revenue – Total Variable Costs Long Run: Economic Profits = Producer Surplus Economics: Societal Welfare Consumer Surplus + Producer Surplus = Societal Welfare Income Distribution (in “background” at least) Price Determination & Elasticity Quantity Demanded = Quantity Supplied Own-Price Elasticity of Demand (e.g. market power and market definition) Cross-Price Elasticity of Demand (e.g. substitutes and market definition) Income Elasticity of Demand (Own-Price) Elasticity of Supply Firm’s Costs: Short Run Short Run: At least one input is fixed Diminishing Marginal Product/Returns Total Costs (TC), Average Costs (AC) Fixed Costs (FC), Average Fixed Costs (AFC) Variable Costs (VC), Average Variable Costs (AVC) (e.g. predatory pricing) Marginal Costs (MC): Link to Supply Curve (e.g. predatory pricing) Firm’s Costs: Long run Long Run: All inputs are variable (TC = VC) Shape of Average Cost Curve? Increasing Returns to Scale Decreasing Returns to Scale Constant Returns to Scale Market Structure Perfect Competition Monopoly Oligopoly, Monopolistic Competition, Imperfect Competition Contestable Markets Effective/Workable Competition Structure Conduct Performance (SCP)? Game Theory Empirical Industrial Organisation Perfect Competition: Assumptions Large number of sellers and buyers Homogeneous product Free entry and exit Full information about demand and supply Profit Maximisation (MR = MC) Perfect Competition: Characteristics Short Run: Profits/Losses possible Long Run: Entry or Exit until Zero Economic (Excess, Supernormal, Abnormal) Profits Allocative Efficiency: P (SMB) = MC (SMC) Productive Efficiency: P = Min AC Monopoly: Assumptions One seller, large number of buyers Homogeneous product (by definition) Barriers to resource transfers Full information about demand and supply Profit Maximisation (MR = MC) Monopoly: Characteristics Short Run: Profits/Losses possible Long Run: Economic Profits (subsidised losses) possible Allocative Inefficiency: P (SMB) > MC (SMC) Productive Inefficiency: P > Min AC (generally) X-Inefficiency? (minimise costs?) Natural Monopoly (can’t compare with competition) → regulation (narrow sense) Deadweight Loss: Harberger Triangle R & D, Profit Motivation Oligopoly: Assumptions Few sellers, large number of buyers Homogeneous or heterogeneous product Free entry or barriers to entry Full information about demand and supply (usually) Aside: Monopolistic Competition = Oligopoly with Heterogeneous + Free Entry Oligopoly: Characteristics? Cournot (1838): Quantity Competition Bertrand (1883): Price Competition Game Theory Cournot: Assumptions? Results Bertrand: Assumptions Results? Repeated Games ??? Contestable Markets: Assumptions & Outcome Free entry and exit: No sunk costs Some price rigidity (e.g. menu costs) or lags relative to entry lag Perfectly competitive outcome: potential use of hit-and-run strategy (even when n = 1) Policy Relevance? Effective/Workable Competition: Assumptions/Characteristics No “harmful” inhibitions on entry and exit No “harmful” product differentiation No “harmful” coordination (e.g. price collusion) No “harmful” price discrimination Intrabrand competition, Interbrand competition, potential competition No Excess (Economic) Profits Effective/Workable Competition: Assumptions/Characteristics “To determine whether any industry is workably competitive, therefore, simply have a good graduate student write his dissertation on the industry and render a verdict. It is crucial, of course, that no second graduate be allowed to study the industry.” (Stigler 1956)