DOCX - ECpE Senior Design

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May10-01 Weekly Report 09-21-09

FPGA Nintendo Emulation System

Team Members

Team Leader: Ashley Good

Communication Coordinator: Tim Meyer

Web Design: Matt Saladin

System Architect: David Graziano

Faculty Advisors: Joe Zambreno & Philip Jones

Team Member

Ashley Good

David Graziano

Tim Meyer

Matt Saladin

Weekly Hourly Total

3

3

3

3

Weekly Tasks

Assignments:

Assigned research on four main areas of the NES.

Create slides for presentation on each of the four components for review.

Create PowerPoint for the in class presentation about the project.

Create the class web page and post presentation slides and weekly reports.

Running Hourly Total

7

7

7

7

Progress

Identified four main areas of interest: CPU, PPU, Data/Control Bus, I/O functionality for in-depth research.

Assigned a team system architect to ensure that the components will be able to function together properly if the project is broken into several different parts.

Located an assembler that will take the assembly code and turn it into a usable ROM file for testing.

Found an emulator that provides detailed real-time memory information to be used to aid in testing and debugging stages.

Goals

Extensive research into the four main areas of interest to understand their functionality.

Each area of interest must be able to understand its connections to the overall system.

Prepare presentation for slide show in class

Meetings

September 16, 2009

Location: Coover

Attendance: All team members

Agenda: Research on main components

Create basic system block diagrams in PowerPoint

September 17, 2009

Location: Durham

Attendance: All team members, Philip Jones

Time: 12:30-1:30pm

Agenda: Overview NES components and review individual parts for further research

Assign an individual to a system architect role to ensure components can be connected together successfully.

Review necessary assembler and other programs to aid in project design.

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