Young-Eun Kim contents Summery of the Book Pixar -Initiation -Features& Scope -Resource& Cost -Key persons -Key Components -Strategic Partners(Outsourcers) -Culture of Project Team& Project Leadership Issue -Reasons for Cost Overrun Toy Story -Initiation -Features& Scope -Cost -Key persons -WBS -Key Components -Project Schedule -Strategic Partners(Outsourcers) -Culture of Project Team& Project Leadership Issue -Reasons for Cost Overrun What I Learned.. Good things & Bad Things End Initiation When Jobs was losing his footing at Apple, he met Ed Catmull Jobs was interested in the intersection of creativity and technology Lucasfilm finding new investor Jobs became a new president Features & Scope First, hardware was supposed to make a profits But found specialized markets in the medical industry and intelligence fields Also, Jobs wanted to make lower cost version of Computer (around $30,000) Hartmut Esslinger designed but failed Resources Human Resource :From people from Hollywood to from Silicon Valley Computer Hardware Software -Reyes (Render Everything You Ever Saw) Costs 1985~1986($10 million) -Jobs invested Lucasfilm and became a new CEO of Pixar 1988 spring($300,000) Mid of 1988 Jobs had poured close to $50 million Key Persons Ed Catmull Alvy Ray Smith John Lasseter Co-founders of Pixar Key Persons Roy Disney Michael Eisner Executives of Disney Key Components Creative Thinking High-Quality of Technology Money(including Investment) Strategic Partners Disney Culture of Project Team &Project Leadership Issue Obedient Jobs was a Tyrant. Coercive Reasons for cost overrun Wrong Forecast(Passion was too high) Failure of Hardware& Software Product Lines Big Competitor(NeXT) Initiation – Tin Toy Can be said as the first version of Toy Story Won the 1988 Academy Award for animated short films, the first computergenerated film to do so Initiation Disney showed strong interest on Tin Toy -1st Try: quest to get John Lasseter to come back -2nd Try: Looking for ways Disney could join up with Pixar & have them make a film about Toy for Disney Features & Scope “Feelings& Purpose…” Focused on Childhood Memory Features & Scope “Edginess..” -Katzenberg pushed Pixar folks to have edginess to the two main characters(Woody & Buzz Lightyear) → Making Woody’s character more jealous, mean, and belligerent toward Buzz, the new interloper in the toy box “Toy-eat-toy world” Previous show at Burbank was terrible →Changed the story as Lasseter wanted to make The Character of Woody morphed from being a tyrannical boss of Andy’s other toys to being their wise leader& His jealousy after the arrival of Buzz Lightyear was portrayed more sympathetically →Was approved 1994.02. The film was back in production Costs First production budget was $17 million but became inadequate because of Katzenberg’s unreasonable request →Demanded more Key Persons Ed Catmull -Compromised between Jobs and Katzenberg John Lasseter -First Designed and Made Toy Story Jeffery Katzenberg Made a deal with Pixar &Invested Michael Eisner Key Components Satisfaction both making director and investor WBS Making Toy Story Project Management Animation Movie Data Process Management Technical Orders Supporting PM Management Management Data Facilities Creative Idea Company Building High Technology Hardware &Software Security Network System Management Safety/ Security RenderMan CAPS Storyboard Computer Graphic Technology Voice/Sound Project Schedule 6months Story line Storyboard Dialogue Finishing the Story Previous Work Concept Design Character Design Background Design Outline/ Sketch Making Movie 3D Color Background Sound Voice 6months 6months 6months 6months 6months Culture of Project Team &Project Leadership Issue Creative and passionate to their work Jeffery Katzenberg -Tyrant -Intervene a lot in making process Steve Jobs -Tyrant -Did not insert himself much into the creative process, especially on matters of taste and design(respect for Lasseter and the other artists at Pixar) Reasons for Cost Overrun& Schedule Delay Katzenberg’s request about Woody’s Character What I Learned Good Things ◦ Creative Think (Art+Technology) ◦ Passion ◦ Pushing forward a business with their own beliefs Bad Thing ◦ Oppressive Business Style !