Marketing of High-Technology Products and Innovations Chapter 2: Strategy and Corporate Culture in High-Tech Firms Questions to consider What is the strategic marketing planning process in high-tech firms? What constitutes competitive advantage in a high-tech firm? What characterizes an innovative culture in high-tech companies? What are the unique challenges faced by small high-tech start-ups? © Mohr, Sengupta, Slater 2005 Internal (within the firm) Considerations in High-Tech Marketing ENHANCED ODDS OF SUCCESS Effective Cross-Functional Marketing /R&D Collaboration Being Market-Orientated Acquire Disseminate Use Information Relationship Marketing Partnering with Important Stakeholders Small Company Challenges Funding Other Resources Navigating Complex Environments Culture and Climate in Innovative Companies Obstacles to being innovative Facilitators of innovativeness Creating Competitive Advantage Resources and Competencies Tests of Superiority and Sustainability Strategic Market Planning and Key Strategy Decisions © Mohr, Sengupta, Slater 2005 The Strategy Process Market Planning Market Strategy Evaluation & Control © Mohr, Sengupta, Slater 2005 Competitive Advantage Strategic Market Planning Process in High-Tech Markets Define goals and mission Choose arena Understand profit model Planning Process Identify opportunities Complete the strategy Plan key relationships Make tough choices © Mohr, Sengupta, Slater 2005 (from Ryans, et al.) Implement strategy Define Mission and Goals Mission Why does the business exist? Who are our customers? What needs are we trying to solve? How will we solve them? Goals Profit Growth New product acceptance Customer satisfaction © Mohr, Sengupta, Slater 2005 Select the Business Arena Potential customer segments that could be served; Potential applications or functionality that could be provided to these customers; Possible technologies and capabilities that could be used to create the applications or functionality; and Possible role for the organization in providing the value to the customer versus the roles of others in the market chain. © Mohr, Sengupta, Slater 2005 Identify Attractive Opportunities Scan and understand the market environment Carefully segment the market Evaluate “fit” of company capabilities and resources to market needs Identify current, potential, and indirect competitors Determine competitors’ strengths and likely strategies Assess profitability of serving each segment © Mohr, Sengupta, Slater 2005 Make Tough Strategic Choices Decide whether opportunity should be pursued What will it be worth to win? Is the market opportunity attractive enough? Is the strategy powerful enough to generate a sufficient level of profitability? If not, are there compelling reasons to proceed? © Mohr, Sengupta, Slater 2005 Make Tough Strategic Choices (Cont.) Select/develop best strategy to take advantage of opportunity Do synergies exist within the portfolio of opportunities being considered Achieve leadership position in the opportunity? Leverage a common technology Leverage a common market chain Are the strategies for the various opportunities reasonably consistent? © Mohr, Sengupta, Slater 2005 Plan Critical Relationships With other firms in the market chain With organizations outside the market chain Company with a complementary product or service © Mohr, Sengupta, Slater 2005 Complete the Winning Strategy Positioning Product Development and Management Pricing Distribution path/channeling Marketing promotion Political relationship Meeting 4C (customer/cost/convenience/communication) © Mohr, Sengupta, Slater 2005 Understand the Profit Dynamic Develop a detailed financial model for each opportunity More refined profitability analysis based on detailed understanding of complete marketing strategy and associated costs Look for modifications to enhance opportunity’s overall profitability. Beyond expectation •retaliation from competitors •market/technology uncertainty © Mohr, Sengupta, Slater 2005 Implement the Strategy Make sure people who will implement are involved in the strategy formulation process Design the effective organization: Leadership Structure and relationships Systems Culture and values © Mohr, Sengupta, Slater 2005 Key Strategy Decisions Who are our target customers? What mix of products and services should we offer? When should we enter a market? The timing decision The requisite guts How can we execute our strategy efficiently and effectively? Championship © Mohr, Sengupta, Slater 2005 Who are Target Customers? “Served” market Potential pitfall: Tyranny of the served market The marketing myopia Bi-focal vision Search for new market space Independent unit & spin-off corporate © Mohr, Sengupta, Slater 2005 Product/Service Mix Provide value for customers Man/machine interface The usage analysis Functionality, performance, price, post-sale maintenance, disposal © Mohr, Sengupta, Slater 2005 Timing of Market Entry: Be a Market Pioneer? PROS First mover advantage CONS Large development costs Market uncertainty creates entry barriers Economies of scale Experience effects Reputational effects Technological leadership Buyer switching costs Higher profits and higher share Define product exemplar Higher consumer © Mohr, Sengupta, Slater 2005 awareness Pioneers (“First Movers”) (Cont.) Successful Pioneers Have technological foresight Understand the market Have marketing acumen Understand competitors’ strengths and weaknesses A bit of luck © Mohr, Sengupta, Slater 2005 An Advantage of Being A Follower © Mohr, Sengupta, Slater 2005 When do “late” movers succeed? Identify overlooked product position Undercut pioneer on price Out-advertise or out-distribute the pioneer Innovate superior product Innovate superior business/marketing strategy Reshape the category © Mohr, Sengupta, Slater 2005 Drivers of Strategy Innovation Bring new voices into the dialogue Foster new connections inside and outside of the company Look at the “business” from a new perspective Exude passion for discovery and novelty Experiment and learn! © Mohr, Sengupta, Slater 2005 Sources of Competitive Advantage Tangible assets: Intangible assets: Products Facilities Financial Resources Brands/reputation Know-how Culture Competencies: Routines Processes © Mohr, Sengupta, Slater 2005 Three Characteristics of Core Competencies Difficult for competitors to imitate Significantly related to benefits enduser receives—valuable assets Allow access to a wide variety of disparate product-markets—high potential © Mohr, Sengupta, Slater 2005 Tree Analogy to Core Competencies—a case of Honda Motor Branches/canopy represents the widely different product markets to which the core competency has provided access MOTORCYCLES SNOWBLOWERS Aircraft engine LAWN MOWERS Trunk is the core product, or the physical embodiment of the core competencies. SMALL ENGINES SMALL CARS The core product must be significantly related to benefits end-user receives. CORPORATE CULTURE SUPERIOR R&D SUPERIOR MANUFACTURING SUPERIOR MARKETING & KNOWLEDGE OF CUSTOMERS Roots are underlying skills and capabilities that represent core competencies. © Mohr, Sengupta, Slater 2005 Implications of Core Competencies in Strategic Planning Resource allocations may defy conventional logic Violate ROI criterion •Development learning Accumulation Transferring Exploitation © Mohr, Sengupta, Slater 2005 An Illustration of Sources of Competitive Advantage for Dell Tangible Product Convenience Intangible Reputation Confidence Supply Chain Management Price/Cost Competency © Mohr, Sengupta, Slater 2005 Requirements for Competitive Advantage Is the resource/competency: Valuable Superior to Difficult to Buyers Competitors to Imitate Competitive Advantage Profitable No No No Disadvantage No Yes No No Parity Average Yes Yes No Temporary Superior Yes Yes Yes Sustainable Consistently Superior Rarity is a variation on superiority. Transparency, replicability, and transferability are variations on imitability. © Mohr, Sengupta, Slater 2005 Culture and Climate in High-Tech Firms Obstacles to Innovativeness Core Rigidities Innovator’s Dilemma Liability of Bigness Indulgence in the past successes Laggard response to challenges Facilitators of Innovativeness Creative Destruction Self-cannibalization Firm Dominance Reshape the business mind-set Unlearning Corporate Imagination Expeditionary Marketing © Mohr, Sengupta, Slater 2005 When Core Competencies Become Core Rigidities Core rigidities: ingrained routines, knowledge, and skills become straitjackets that inhibit a firm’s ability to develop new products built around unfamiliar skills, routines, and new knowledge. Ex: cultural norms, over-reliance on existing technologies © Mohr, Sengupta, Slater 2005 The Innovator’s Dilemma "The innovator's dilemma is that many of the very same good management practices that help a company succeed, in the end cause it to fail. For example, listening to your best customers and incorporating their needs into the stream of new products you develop is absolutely essential to becoming a successful company. But the dilemma is that this can be very misleading when certain innovations - which I call 'disruptive technologies' - emerge in the market. Very often, mainstream customers in existing markets can't use new technologies when they first emerge; they can only be used by different customers in different applications." Clayton Christensen © Mohr, Sengupta, Slater 2005 “Liability of Bigness” Traits of large firms can inhibit their ability to develop radical innovations: Bureaucratic Focused on economies of scale Core competencies become core rigidities Fear of cannibalization Incumbent’s dilemma © Mohr, Sengupta, Slater 2005 Facilitators of Innovativeness Creative Destruction (see next slide) Proactively develop next-generation technology that may obsolete current technology Ex: Develop Web-sites that undermine current distribution channels © Mohr, Sengupta, Slater 2005 Creative Destruction A term coined in 1942 by Joseph Schumpeter in his work, Capitalism, Socialism and Democracy, to denote a "process of industrial mutation that incessantly revolutionizes the economic structure from within, incessantly destroying the old one, incessantly creating a new one." In other words, creative destruction occurs when something new kills an old thing. A great example of this is personal computers. The industry, led by Microsoft and Intel, destroyed many mainframe computer companies--but in doing so, entrepreneurs created one of the most important inventions of this century. Creative destruction may be the antidote to the Innovator’s Dilemma if it can overcome internal rigidity. © Mohr, Sengupta, Slater 2005 Leveraging Firm Dominance Effectively Sources of dominance: Investments in the existing product generation Market share Wealth The first two factors can inhibit innovation; the latter facilitates the development of innovation © Mohr, Sengupta, Slater 2005 Leveraging Firm Dominance (cont.) Manager’s fears of obsolescence: Positively related to innovation (the willingness to cannibalize) © Mohr, Sengupta, Slater 2005 Final thoughts on Leveraging Firm Dominance Dominant firms reap greater rewards from introducing radical innovations if they quick follow the industrial dynamics Smaller firms can overcome their disadvantage by: from some key complements Marketing support (e.g., sales effort) Technology support (e.g., R&D spending, patent protection, etc.) © Mohr, Sengupta, Slater 2005 “Unlearning” Innovation is facilitated by unlearning practices that worked in the past but are not useful, or even detrimental, to future success. © Mohr, Sengupta, Slater 2005 Technology Life Cycles Performance Limit of Particular Technology Time © Mohr, Sengupta, Slater 2005 Some Implications of Technology Life Cycles New technologies often come from companies not selling current generation of technology Incumbents often invest in both improving existing technology and developing new Incumbents often underestimate viability of new developments Therefore, new technologies can catch/attack established firms by surprise © Mohr, Sengupta, Slater 2005 Corporate Imagination (by Hamel & Prahalad) Overturn price/performance assumptions (see next slide) Escape the “tyranny of the served market” Use new sources of ideas for innovation Get out in front of customers © Mohr, Sengupta, Slater 2005 4 Elements of Corporate Imagination (1) Willingness to overturn price/performance assumptions Incremental improvements to existing technologies, which move along the same price/performance curve, vs. Radical innovations that allow greatly-improved performance at roughly comparable prices as existing technology Technology life cycles Ex: Moore’s Law © Mohr, Sengupta, Slater 2005 4 Elements of Corporate Imagination (Cont.) (2) Escape the “tyranny of the served market” Excessive focus on current customers Obscures the fact that customer needs may change over time and may be solved in radically new ways Therefore, look for market opportunities outside of existing product/markets. © Mohr, Sengupta, Slater 2005 4 Elements of Corporate Imagination (Cont.) (3) Use new sources of ideas for innovation Rather than using standard marketing research tools, use lead users Who are the browser’s lead users? and ethnographic observation (empathic design) (Discussed fully in Chapter 5) © Mohr, Sengupta, Slater 2005 4 Elements of Corporate Imagination (Cont.) (4) Get out in front of customers. Lead them where they want to go before they themselves know it. Requires being “close to the customer” AND not being blinded by existing rules and procedures. © Mohr, Sengupta, Slater 2005 The Learning Organization “In an economy where the only certainty is uncertainty, the one sure source of lasting competitive advantage ‘is knowledge’” Ikujiro Nonaka The Knowledge Creating Company “A unique characteristic of knowledge is that it is one of the few assets that grows most - usually exponentially - when shared” James Brian Quinn Intelligent Enterprise “Learning may be the only source of sustainable competitive advantage” Ray Stata CEO, Analog Devices © Mohr, Sengupta, Slater 2005 Learning Opportunities Market-focused Learning (users’ expectation) Competitive Benchmarking (competitors’ excellence) (師夷 之長技以制夷) Learning from Alliances, Joint Ventures, Partnerships, and Acquisitions (approaches) Continuous Improvement through Experience Market or Operational Experiments Utilization of Outside Experts or Consultants Organizational Memory (feedback control, adaptation & adjustment) expectation management) (uncertainty & (objectivity of bystander’s standpoint) (the possibility of core rigidity) © Mohr, Sengupta, Slater 2005 Do We Know Anything for Sure? Life is pretty simple: you do some stuff. Most fails. Some works. You do more of what works. If it works big, others quickly copy it. Then you do something else. The trick is in the doing something else. You must take pot shots at today’s star before you are mimicked. Today’s radiantly blooming flowers are tomorrow’s mulch. Don’t forget that for a moment. But don’t think about it too long either. Tom Peters © Mohr, Sengupta, Slater 2005 Expeditionary Marketing Frequent fast-paced market incursions (see next slide) More accurate learning of customer needs Time between market learning and product launch is shortened Maximizes odds that product delivered matches customer’s needs as needs are less likely to change in the short-term Implication: Issue is less being right the first time, but being able to accumulate market experience, and quickly adapt market offerings © Mohr, Sengupta, Slater 2005 Expeditionary Marketing Expeditionary Marketing: Many fast-paced incursions into the market Relationship between Entries in the Market and Quality Model 3 Successive times at bat Many small bets Model 2 Model 1 Development Overall Revenue Incr. Revenue New Models Time © Mohr, Sengupta, Slater 2005 Nurturing a Culture of Innovation Characteristics of a firm that fosters innovation— Disciplined rather than unfettered creativity Continued R&D efforts, even in cyclical downturns Broaden the absorptive capability Enlightened experimentation An useful and economical way of R&D—simulation and prototype before great bets © Mohr, Sengupta, Slater 2005 Characteristics of Firms that Nurture a Culture of Innovation (cont.) Unexpected success or failure! Identifies market needs that are divergent from (rather than congruent with) existing strategies Roles and responsibilities of key players may not be clearly defined in early stages Compensation for taking risk and challenges Screening for new product ideas not based on formal criteria, but done informally based on technical/market merit © Mohr, Sengupta, Slater 2005 Characteristics of Organizations Who Foster Innovation (Cont.) Role of product champion is key Tireless crusaders for idea Only paranoid survives! Innovative firms have reward system and culture to promote influence of product champions Personnel given time and incentives to be innovative Tolerate risk and “mistakes” © Mohr, Sengupta, Slater 2005 Skunk Works Pros: Isolate new venture groups outside the normal organizational hierarchy Cons: - Allows for more - Signals a corporate culture that creativity, unfettered byhas impediments to innovation existing corporate (Creativity doesn’t happen protocols. within normal operating procedures) - Isolates the creative process © Mohr, Sengupta, Slater 2005 Applying Lessons of Innovativeness to Businesses’ Internet Experiences New business models came from industry outsiders Core rigidities and the tyranny of the served market: Competitive Volatility Existing companies bound by existing rules of the game and existing customers Underestimation of new competitors Need for creative destruction © Mohr, Sengupta, Slater 2005 Applying Lessons of Innovativeness to Businesses’ Internet Experiences (Cont.) Expeditionary Marketing: Shorter learning cycles Quicker opportunity to adapt strategies Understand core competencies Reliance on skunk works Pioneering advantages © Mohr, Sengupta, Slater 2005 “The Liability of Smallness:” Challenges for High-Tech Start-ups Sources of Funding Other Resources (complements) Navigating Complex Environments © Mohr, Sengupta, Slater 2005 Sources of Funding Friends and Family Bootstrapping Reliance on venture capital Informal “angels” Formal companies/banks © Mohr, Sengupta, Slater 2005 Considerations of Venture Capitalists What Venture Capitalists Look For: Management Team Marketing Plan Technology/Product ROI © Mohr, Sengupta, Slater 2005 Other Resources for Start-Ups Technology incubators Partners (Ch. 3) © Mohr, Sengupta, Slater 2005 Navigating a Complex Environment Key Success Factors for Small High-Tech Firms Speed to market positioning Flexibility to respond changes Time Orientation to anticipate and disseminate insights and coordinate the young management team © Mohr, Sengupta, Slater 2005