Marketing of High-Technology Products and Innovations Jakki J. Mohr, Sanjit Sengupta, and Stanley Slater Chapter 1: Introduction to High-Technology Technology is Ubiquitous Examples of traditional “high-tech” industries: Computers and information technology Biotechnology Telecommunications Internet © Mohr, Sengupta, Slater 2005 Technology is Ubiquitous Examples of some industries where technological innovation is creating radical changes: Waste management Agriculture Automotive Oil and Gas Consumer Products © Mohr, Sengupta, Slater 2005 Definition of Technology The stock of relevant knowledge that allows new techniques to be derived Product technology: ideas embodied in the product and its components Process technology: ideas involved in the manufacture of a product; a manner of accomplishing a task especially using technical processes, methods, or knowledge © Mohr, Sengupta, Slater 2005 Definitions of “High-Tech” Government perspective “Common underlying characteristics” perspective © Mohr, Sengupta, Slater 2005 Government Perspective: Defining High-Tech Classify industries based on objective, measurable indicators: the number of technical employees $ spent on R&D # of patents filed in industry Used by the Bureau of Labor Statistics, Organization for Economic Cooperation and Development, and the National Science Foundation © Mohr, Sengupta, Slater 2005 Level 1 Industries: Technology-Intensive % of High-Tech Employment 2000 % Change in Employment 2000-2010 Crude petroleum and natural gas operations Cigarettes Industrial inorganic chemicals Plastics materials and synthetics Drugs Soap, cleaners, and toilet goods Paints and allied products Industrial organic chemicals Agricultural chemicals Miscellaneous chemical products Petroleum refining Miscellaneous petroleum and coal products 1.1 0.3 0.9 1.4 2.8 1.4 0.5 1.1 0.5 0.5 0.8 0.4 -22.7% -14.6% -16.3% -15.8% 23.8% 6.0% 7.5% -9.8% 8.9% 2.2% -23.2% 10.7% Nonferrous rolling and drawing Special industry machinery 1.6 1.5 -1.8% -8.2% © Mohr, Sengupta, Slater 2005 Level 1 Industries: Technology-Intensive (Cont.) % OF HIGH-TECH EMPLOYMENT 2000 Computer and office equipment Electrical industrial apparatus Communications equipment Electronic components and accessories Motor vehicles and equipment Aircraft and parts Guided missiles, space vehicles, parts Search and navigation equipment Measuring and controlling devices Medical instruments and supplies Photographic equipment and supplies Computer and data-processing services Engineering and architectural services Research and testing services Management and public relations Services, n.e.c. % CHANGE IN EMPLOYMENT 2000-2010 3.2 1.3 2.4 6.0 8.9 4.1 0.8 1.4 2.7 2.5 0.6 18.5 9.0 -3.2% -15.6% 5.0% 17.3% 8.6% 23.2% -3.9% -9.3% -0.6% 17.4% -21.6% 86.2% 30.8% 0.4 9.6 0.5 37.9% 42.2% 35.9% n.e.c. Not elsewhere classified © Mohr, Sengupta, Slater 2005 Level II Industries: Technology Moderate % of High-Tech Employment 2000 % Change in Employment 2000-2010 Miscellaneous textile goods Pulp mills Miscellaneous converted paper products 0.5 1.8 2.1 6.2% -11.5% 0.0% Ordnance and accessories, n.e.c. Engines and turbines General industrial machinery 0.3 0.8 2.2 -8.4% -2.2% 3.5% Industrial machines, n.e.c. 3.3 10.0% Household audio and video equipment Miscellaneous electrical equipment and supplies 0.7 1.3 -3.3% 8.6% Miscellaneous transportation equipment 0.7 19.0% n.e.c Not elsewhere classified © Mohr, Sengupta, Slater 2005 Shortcomings to the government classification approach: Some industries are R&D intensive (i.e., high-tech), but new products are not revolutionary May exclude industries who are technology-driven Ex: Cigarettes Ex: Textiles production Some industries with standardized output produced in mass quantities Ex: Some computing equipment © Mohr, Sengupta, Slater 2005 Definitions of High Technology: Common, Underlying Characteristics Market Uncertainty Technological Uncertainty Competitive Volatility Other Characteristics © Mohr, Sengupta, Slater 2005 Market Uncertainty: ambiguity about the type and extent of customer needs that can be satisfied by a particular technology Consumer fear, uncertainty and doubt (FUD) Customer needs change rapidly and unpredictably Customer anxiety over the lack of standards and dominant design Uncertainty over the pace of adoption Uncertainty over/inability to forecast market size © Mohr, Sengupta, Slater 2005 Technology Uncertainty: not knowing whether the technology or the company can deliver on its promise Uncertainty over whether the new innovation will function as promised Uncertainty over timetable for new product development Ambiguity over whether the supplier will be able to fix customer problems with the technology Concerns over unanticipated/unintended consequences Concerns over obsolescence © Mohr, Sengupta, Slater 2005 Competitive Volatility: changes in competitors, offerings, strategies Uncertainty over who will be future competitors Uncertainty over “the rules of the game” (i.e., competitive strategies and tactics) Uncertainty over “product form” competition competition between product classes vs. between different brands of the same product Implication: Creative destruction © Mohr, Sengupta, Slater 2005 Characterizing the High-Tech Environment Market Uncertainty Marketing of HighTechnology Products & Innovations Technological Uncertainty Competitive Volatility © Mohr, Sengupta, Slater 2005 Network Externalities When the value of the product increases as more people adopt it Also called demand-side increasing returns or bandwagon effects Ex: portals on the Internet Metcalf’s Law: Value of the network = n2 (where n=# of users) © Mohr, Sengupta, Slater 2005 Implications of Network Externalities Reliance on strategies to quickly grow the size of the “installed base” (or customers using the particular product/technology) May give away products for low price or even free Work to develop industry standards © Mohr, Sengupta, Slater 2005 Development of Industry Standards Standards create a common, underlying architecture for products offered by different firms in the market. © Mohr, Sengupta, Slater 2005 Why are industry standards important? Customers gain compatibility Lowers their perceived risk (FUD factor—fear, uncertainty, and doubt) Allows for seamless interface of product components. Due to network externalities, standards can increase the value a customer receives (when more customers adopt/use products sharing a common standard). © Mohr, Sengupta, Slater 2005 Why are industry standards important? (Cont.) Availability of complementary products determined by the size of the “installed base” of a given product. Therefore, standards help ensure greater availability of complementary products by helping to ensure a larger size of the installed base. Customers get more value from the base product as more complementary products are available. © Mohr, Sengupta, Slater 2005 Self-reinforcing Nature of Standards Reduce customer fear, uncertainty, & doubt Larger installed base STANDARDS Increased demand for product More complementary products developed Increased customer value © Mohr, Sengupta, Slater 2005 Implications from Standards Originator of new technology can set standards— Even when technology standard may be inferior Critical success factor: Ex: QWERTY keyboards Grow installed base quickly Antitrust implications when de facto standards become near monopolies © Mohr, Sengupta, Slater 2005 Strategies to Set Industry Standards (1) Licensing/OEM Agreements Pros: Can ensure initial wide distribution Can co-ops competitors from developing competing technology Limits customer confusion over competing standards Sends signal to complementors that installed base may be significant, stimulating development of ancillary products Cons: Licensees may attempt minor technological alterations to bypass need to pay licensing fees Original developer “creates” competitors © Mohr, Sengupta, Slater 2005 Strategies to Set Industry Standards (Cont.) (2) Strategic Alliances to jointly sponsor development of a particular technological standard Pros: Same four “pros” as the prior strategy, plus: By combining skills, alliances may produce superior technologies than a single company could. Cons: Partner might access and misuse other firm’s proprietary information Need for close attention to structure and management of the alliance © Mohr, Sengupta, Slater 2005 Strategies to Set Industry Standards (Cont.) (3) Product Diversification: Create a standard by developing the necessary complementary products to create more value for customers. Pros: Can “jump-start” the market when no installed base of customers exists and complementors have no incentive to develop products Diversifies revenue base of the firm Cons: Commitment of resources Potential incompatibility with core competencies © Mohr, Sengupta, Slater 2005 Strategies to Set Industry Standards (Cont.) (4) Aggressive Product Positioning via penetration pricing, product proliferation, and wide distribution. Requires investments in production capacity, product development, and building market share Costs of failure are very high © Mohr, Sengupta, Slater 2005 Conditions That Affect the Choice of Standards-Setting Strategy: Barriers to imitation Skills and resources Via patents or copyrights, for example in technology, manufacturing, marketing, finances, and firm reputation Existence of capable competitors Potential suppliers of complementary products © Mohr, Sengupta, Slater 2005 Which Strategy Under Which Conditions? Aggressive Sole Provider when: Barriers to imitation are high Firm possesses required skills and resources Suppliers of complementary products exist Apparent absence of capable competitors Passive Multiple Licensing when: Barriers to imitation are low Firms lacks required skills and resources Presence of many capable competitors © Mohr, Sengupta, Slater 2005 Which Strategy Under Which Conditions? (Cont) Aggressive Multiple Licensing (combines licensing with aggressive positioning) when: Firm possesses needed skills and resources Barriers to imitation are low Presence of many capable competitors Selective Partnering when: High barriers to imitation Firm lacks needed skills and resources Presence of capable competitors © Mohr, Sengupta, Slater 2005 Other Characteristics Common to High-Tech Markets: “Unit-one” costs: when the cost of producing the first unit is very high relative to the costs of reproduction Ex: development vs. reproduction of software © Mohr, Sengupta, Slater 2005 Other Characteristics Common to High-Tech Markets: (Cont.) Tradability problems Arise because it is difficult to value the know-how which forms the basis of the underlying technology Ex: How much to charge for licensing the rights to a waste-eating microbe? •The perceived problem and valuation •Pricing on tangible goods vs. intangible goods © Mohr, Sengupta, Slater 2005 Other Characteristics Common to High-Tech Markets: (Cont.) Knowledge spillover: Technological developments in one domain spur new developments and innovations in other areas. Ex: Human Genome Project © Mohr, Sengupta, Slater 2005 A Supply Chain Perspective of Technology—a case of Auto Industry Interwoven impacts on facing innovation Suppliers Car Manufacturers Car Dealers -raw materials -components -production equipment -services © Mohr, Sengupta, Slater 2005 Customers personal consumption - -business use (fleets, etc.) Critical ideas on a Supply Chain Perspective on Technology Often, technological innovations occur at upstream (i.e., supplier) levels in the supply chain Such innovations may radically affect the manufacturing process or the inner workings of a product, but End-user behavior may not be significantly affected Examples: cars, food, computing, hair styling, Internet © Mohr, Sengupta, Slater 2005 Continuum of Innovations Incremental Radical Extension of existing product or process Product characteristics welldefined Competitive advantage on low cost production Often developed in response to specific market need "Demand-side" market/customer pull New technology creates new market R&D invention in the lab Superior functional performance over "old" technology Specific market opportunity or need of only secondary concern "Supply-side" market/technology push © Mohr, Sengupta, Slater 2005 Supplier vs. Customer Perceptions of Nature of Innovation Mismatch: Delusion Breakthrough Incremental Mismatch: Shadow © Mohr, Sengupta, Slater 2005 Contingency Theory Marketing Strategy New Product Success Type of Innovation -Breakthrough -Incremental Type of marketing strategy is contingent upon the nature of the innovation. © Mohr, Sengupta, Slater 2005 Examples of Implications of Contingency Theory: Breakthrough R&D/Marketing Interaction R&D leads; “technology push” Type of Marketing Lead users; empathic design Research Incremental Marketing leads; “customer pull” Surveys; focus groups Role of Advertising Primary demand; Selective demand; customer education build image Pricing May be premium © Mohr, Sengupta, Slater 2005 More competitive Framework for High-Tech Marketing Decisions Marketing – 4Ps (Ch. 7-10) and the Internet (Ch 11) } High-Tech Firm Customers Internal Considerations (Ch. 2, 3, 4) Strategy Formation Core Competencies/Core Rigidities Funding Considerations Market Orientation Relationship Marketing R&D/Marketing Interactions Understanding Customers (Ch. 5,6) High-tech Research Forecasting Customer Decision-Making Adoption Diffusion of Innovations Target Marketing Societal, Ethical, and Regulatory Concerns (Ch.12) © Mohr, Sengupta, Slater 2005 Job Opportunities in High-Tech For non-technical backgrounds: Find temporary work or internships to develop knowledge and language Read industry publications; join industry trade groups Work for high-tech company customers or suppliers © Mohr, Sengupta, Slater 2005 Appendix: Outline of a Marketing Plan Executive Summary Market Analysis Company Analysis Objectives & Positioning Value Proposition Marketing Strategy Budgeting and Control © Mohr, Sengupta, Slater 2005