Requirements-definition User analysis Sites http://riddle.pl/emcalc/ http://gallery.theopalgroup.com/selectoracle/ http://www.w3schools.com/ http://www.echoecho.com/csslinks.htm HTML Validator |http://validator.w3.org/ CSS Validator | http://jigsaw.w3.org/css-validator/ Today’s objectives User tasks | Task analysis Dreamweaver practice Task Analysis Users’ task www.usability.gov SOURCE: http://www.usability.gov/methods/process.html Theory of action Norman’s Theory of Action Proposes 7 stages of an activity Establish a goal Form an intention Specify an action sequence Execute an action Perceive the system state Interpret the state Evaluate the system state with respect to the goals and intentions Theory of Action : Reading news on the web 1. 2. 3. 4. 5. 6. 7. Set goal to find out about current news decide on news website Form an intention check out BBC website Specify what to do move cursor to link on browser Execute action sequence click on mouse button Check what happens at the interface see a new page pop up on the screen Interpret it read that it is the BBC website Evaluate it with respect to the goal meets goals – read news Theory of Action : Execution Turn 1. 2. 3. 4. on a light Switch on button of lamp i.e. get more light (the goal). To do this, one specifies how to move one's body, how to stretch to reach the light switch and how to extend one's finger to push the button. The goal has to be translated into an intention, which in turn has to be made into an action sequence. Theory of Action : Execution Turn on a light Formulation of stages of execution: 1. Start with the goal, the state that is to be achieved. 2. Goal translated into an intention to do some action. 3. Intention must be translated into a set of internal commands, an action sequence that can performed to satisfy the intention. 4. Action sequence must be executed, performed upon the world. Theory of Action : Evaluation After turning on light, evaluate if it is actually turned on. Judge how light affected our world. Formulation of stages of evaluation can be described as: 1. 2. 3. Evaluation starts with our perception of world. Perception interpreted according to our expectations. It is compared (evaluated) with respect to both our intentions and our goals. Theory of Action : The gulfs Gaps between the user and interface The gulf of execution The gulf of evaluation Need to bridge gulfs to reduce the cognitive effort required to perform a task Theory of Action : Gulf of execution Record a television show. You see the solution to the problem as simply pressing Record button. However, to record a show requires, several actions : 1. 2. 3. 4. Press the record button. Specify time of recording, usually involving several steps to change the hour and minute settings. Select channel to record on - either by entering the channel's number or selecting it with up/down buttons. Save the recording settings, perhaps by pressing an "OK" or "menu" or "enter" button. Difference between the user's perceived execution actions and the required actions is the gulf of execution. Theory of Action : Gulf of execution Forgot my user name, I’ll get it here | User’s perceived execution action I need my Member ID? What’s that? | Required actions Theory of Action : Gulf of evaluation The gulf of evaluation Difficulty of assessing the state of the system and how well it supports the discovery and interpretation of that state Gulf of evaluation is small when system provides information about its state in a form that is: easy to get, is easy to interpret, and matches the way the person thinks of the system Theory of Action : Gulf of evaluation Amount of effort that the user must exert to interpret the physical state of the system and to determine how well his/her expectations and intentions have been met. Goals, tasks, actions… Goals, tasks, actions… What's the difference? Goal - What the user aims to accomplish E.g., purchase a book, locate information, get directions Task What users believes must be done to accomplish the goal E.g., browse product listing, enter credit card info Action a task involving little or no problem solving Goals, tasks, actions… Donald Norman’s terms: The highest levels are activities, which are composed of tasks, which themselves are composed of actions, and actions are made up of operations. Goal: Make Web site with authoring tool Open Dreamweaver Make site definition Save page Make DB connection Up-load site View site What about sub-tasks? Goal: Make Web site Task Hierarchy Dynamic Site Db Conn Site Def. Connect Local site Address Remote Site Testing Testing server Hierarchical Task Analysis Borrow a book from the library 0 plan 0: do 1-3-4. If book isn’t on the shelf expected, do 2-3-4. go to the library 1 find required book 2 retrieve book from 3 shelf take book to counter 4 plan 2: do 2.1-2.4-2.5. If book not identified from information available, do 2.2-2.3-2.4-2.5 access catalog 2.1 access search screen 2.2 enter search criteria 2.3 identify required book 2.4 note location 2.5 Example: Goals, tasks, and actions Goal: Get to Illinois Tasks: Rent car, drive, get repairs Action: Get gas Example: Goals, tasks, and actions The Goal: Get to Illinois goal/task/action distinction is useful, but should not be Tasks: Rent car, drive, getapplied repairs rigidly Action: Get gas Discovery: Goals, tasks, and actions Goal: on the Internet, buy either a purple stuffed dinosaur or a set of blocks for your two-year-old nephew. Your sister says either would be fine. Discovery: Goals, tasks, and actions Task 1: Choose between a stuffed toy and a set of building blocks Action 1: Check Web for purple stuffed dinosaurs Action 2: Check availability of the new blocks set Action 3: Decide on one, based on price, availability, delivery, and gift wrap Discovery: Goals, tasks, and actions Task 2: Buy chosen toy Action 1: Put toy into website’s shopping cart Action 2: Fill out billing and shipping information. Task 3: Call sister; tell present is on its way Action 1: Pick up phone/receiver Action 2: Dial phone number What is a task analysis? What is a task analysis? Involves learning about: users' goals what users want to do on your site how they work. specific tasks users must perform to their goals what steps are need to accomplish those tasks Usability.gov : http://www.usability.gov/methods/analyze_current/analysis.html What is a task analysis? Allows you to discover: tasks Website must support appropriate content scope what applications site should include What is a task analysis? Assist you in: refining navigation or search to better support users' goals or building pages and applications that match users' goals, tasks, and steps. What is a task analysis? Makes it possible to: define functions to be included within system accurately specify the user interface http://www.usabilitynet.org/tools/taskanalysis.htm Some Ways to analyze tasks… Some Ways to analyze tasks… Goals, tasks, and actions Job analysis Task list Task sequence Task hierarchies Observing and listening to users Think aloud Role play | Focus groups | Surveys Task Analysis | Steps 1. Identify task to be analyzed After establishing good understanding of users and tasks. Identify several representative tasks that the system will be used to accomplish. Task Analysis | Steps 2. Break tasks down into 4 to 8 subtasks. Cover whole area of interest. 3. Develop concrete, detailed examples of tasks users perform (or want to perform). Task scenario Task Analysis | Steps 3. 4. 5. 6. 7. Draw subtasks as a layered diagram. Decide upon level of detail to decompose tasks. Continue decomposition. Produce written account as well as decomposition diagram. Present the analysis to someone else to check for consistency. Step 2 | Detailed examples of tasks | Scenarios Task scenario Detailed narrative description. Describes current use of the system. Often detailed and personalized Task Scenario (e-tickets) Mary is an 85 year old women who is traveling alone. Her daughter brought her an e-ticket so she could visit for the Christmas holiday. The lines are long. She approaches the e-Ticket machine and selects here flight… She has never used an e-ticket machine… she has an enjoyable flight. Marty is a 35 year old executive, who is late for a meeting. His flight was canceled and he has been transferred to another airline. The lines are long… He is engaged in a somewhat hostile phone conversation with a rental car agency as he approaches the e-ticket counter…. he has an enjoyable flight. Concrete use case Similar to Task Scenario but not personalized Essential use case Describes task at high level of abstraction Project A task Identify the major processes or tasks (e.g., money withdrawal and account inquiry) for which the ATM machine may be used. For two of the major tasks (money withdrawal and account inquiry), write down the all the steps/tasks involved. What impact on tasks/design? User Younger Middle Older Age 12-25 25-50 50-80 Sex M/F M/F M/F Phy limitations Varying height, hearing, sight Some phy limits Varying height, hearing, sight Some phy limits Varying height, hearing, sight Some phy limits Edu Minimal or none Only minimal Only minimal Computer use Some Little or no Little of no Motivation Very Maybe very Less motivated Attitude Varies Varies varies What impact on tasks/design? Think of three people you know in these age groups Do user characteristics impact your design? Personas Exercise: ATM scenario (1) The task “withdraw cash using a card” can be described in a structured diagram and/or in a table format. The table format allows the notation of additional information. Exercise: ATM scenario (2) Textual notation describes the linear task solving process over time. Scope of the task description was enlarged and additional subtasks were included. Scenarios Task scenario Detailed narrative description. Describes current use of the system. Detailed and personalized Task Scenario Concrete use case for ATM Essential use case for ATM Techniques for observing and listening to users Techniques for observing and listening to users – to learn about tasks Think aloud: talk while doing the job Role playing Focus groups Mailed surveys Think aloud Facilitating user comments (ask user): Could you tell me what options you are considering? Is anything in particular puzzling you? What might you do next? Think aloud BUT: No feedback, positive or negative No answers or hints If users get stuck, have them go on Neutral demeanor at all times Things to measures about tasks Time to locate a book at the Barnes & Noble website Time to fill in customer information and place order Number of times the Back Button is used, indicating that user cannot find desired information Number of clicks to find the time of a TV show Percentage of tasks completed correctly Number of calls to support line Number of complaints, negative facial expressions, or regressive behaviors (screaming at monitor, etc.) Preference measures Often obtained using a Likert Scale Strongly disagree It was easy to find what I wanted It was simple to choose size and color I could pay for my purchase quickly Disagree Neutral Agree Strongly agree