G. Yakman
Jinsoo Kim
ISETL 2007
A game that is easy enough for a toddler to learn, but can be complex enough to stump a genius.
Ancient Asian strategy game
• Developed in China about 4000 yrs. ago
Originally played only by royalty
•Kept from commoners to hinder intellectual development
•High Class controlled game
•600AD from China to Korea &
Japan
•Tibetian book Qi Jing 550AD references it
•Chess pieces - representative of European culture
•Baduk/Go pieces – simplistic
•Difficulty for foreigners
•Restricted foreign travel -1842
•Gambling culture
7th Century
1st Baduk Painting in Tibet
•300 AD Danish grave
•925 AD Saxon Hnefatafl similar
•Jesuit missions into to elite
•Matteo Ricci d. 1610 wrote on topic
Montanus
10th Century Hnefatafl
• Easier to learn, harder to master
• Built in Handicap
System
• Unlimited possibilities
• No computer yet able to play at master level
• K-12 devoted schools
• Baduk/Go/Chess Clubs at schools (50+ across US)
• Professional Development Schools
Collegiate Level
Middlebury – Huang & Schumer – (see syllabus)
• One collegiate Department of Baduk, at Myongji
University: Korea Founded in 1998 by Asso. Prof.
Jeong, Soo-Hyun - 3 faculty
• Bachelor’s and Master’s degrees, Nam, Chi-Hyung &
Choi, ll-Ho.
• Baduk Education, Baduk Research Methodology, Baduk
History, Baduk Culture, Baduk Techniques and
Education, Baduk Psychology
The concept of teaching across the disciplines of
• Science
• Technology
• Engineering
• Mathematics with activities that cover content and application from each of the fields
Einstein with professional Baduk/Go player Fukuda Masayoshi. http://images.google.com/imgres?imgurl=http://www.media.mit.edu/quanta/people/kenbrown/Einstein.jpg&imgrefurl=http://www.media.mit.edu/quanta/people/kenbrown/other.html&h=
430&w=503&sz=76&hl=en&start=93&tbnid=annuJaRBn0u8VM:&tbnh=111&tbnw=130&prev=/images%3Fq%3Dbaduk%26start%3D90%26ndsp%3D18%26svnum%3D10%26hl%3Den%26 lr%3D%26sa%3DN
The concept of teaching across all the disciplines by formally tying the STEM disciplines to the Arts fields, including;
• Fine
• Physical & Performance
• Manual
• Liberal & Social
(Education, psych., phil., socio., etc…)
FUN
Teaching across the disciplines directly supports transference of knowledge.
AND IT’S MORE FUN & ENGAGING!
Students not only learn to be literate in a singular (silo) field, but they become life-long learners who are much more capable of being functionally literate and advancing society.
Boards: Katsura wood
Stones: Slate, Shell, Glass,
Plastic & Jade
Bowls: wood, woven & decorative
The number of possible games playable on this board has been reckoned to be more than the number of molecules in the universe.
Creativity
Strategy
Design
Materials and processes http://www.hanjimadang.co.kr/make/baduk.jpg
Excellent for;
•Cognitive development
•Balance of design
•Computer programming
•Since the aim of a move is to control the most territory, the optimal move yields the maximum amount of territory -- a simple counting procedure and a chore computers excel at. Yet, the level of computer Baduk/Go remains about that of a human who has studied Baduk/Go for a month.
- Richard Bozulich - http://www.kiseido.com/
Pattern recognition
Binary mathematics
Movie - Pi
360 intersections plus one.
• occupies the ultimate position and governs the four quarters.
• number of days in the [lunar] year.
• four quarters symbolizes the four seasons.
•72 circumference points represent the [five-day] weeks of the [Chinese lunar] calendar.
History Ex: WWII Japanese strategy & US camps
Literature ex: compares the four quarters to the four seasons, the stones to night and day, the 361 intersections to the days of the year, and the center point on the board to the
Pole Star
-
17th C Japanese playwright, Chikamatsu
–
Graphic & Other Novels
Education Ex: Studying Baduk/Go is a wonderful way to develop both the creative as well as logical abilities because to play it both sides of the brain are necessary.
Cho Chikun, one of the three great prodigies in Go history http://www.kiseido.com/
Philosophy Ex: The balance of Yin and Yang is the model for the equal division of the 360 stones into black and white.
LaTour - ANT
From The Classic of Go , by Chang Nui - 11 th C
Hold the stones between first and middle fingers, like chopsticks & snap them down on the board with a sharp click
• Musical Boards
The traditional Baduk/ Go board has a 19line grid. Beginners play on small 9 or
13-line boards.
Goal: Create territory by surrounding open space
Built in handicap system – 9 points
Players take turns putting stones on the intersections
Black goes first
Each intersection is a point of territory
Once a stone is put down it does not move unless it’s captured – Atari = Check
Each captured stone is also worth one point.
One may not play a move which repeats a previous board position.
Fenceposts & Walls
A safe group of stones must have two eyes
• two or more, internal but separate empty points
Game End: when all the walls defining the territory is taken, and there are no plays left to make.
Captured Stones: Are filled in
Counting: Pieces are moved
Top 4:
•American Go Association www.usgo.org
•American Go Foundation http://www.usgo.org/agf/index.html
•Sensei Go http://senseis.xmp.net/
•Goshawk Herron’s Curriculum & promo materials
•See accompanying 35 page list
Most major US cities have Baduk/ Go clubs.