PROGRAMME SPECIFICATION TEMPLATE Please see Guidance Notes in the Programme Approval Guidance for Programme Teams to assist in the completion of this template. 1. Awarding Institution/Body Teesside University [TU] 2. Teaching Institution Leeds City College 3. Collaborating Organisations (include type) Leeds City College 3b 4. Delivery Location(s) [if different from TU] 5. Programme Externally Accredited by (e.g. PSRB) Leeds City College – Park Lane Campus Leeds City College – Technology Campus Leeds City College – Thomas Danby Campus Northern Ballet – Dance studios n/a 6. Award Title(s) FdA Creative Industries (Performance) 7. Lead School School of Arts and Media 8. Additional Contributing Schools n/a 9. FHEQ Level [see guidance] FHEQ Level 5 10. Bologna Cycle [see guidance] Short cycle (within or linked to the first cycle) 11. JACS Code and JACS Description W400 Drama 12. Mode of Attendance [full-time or part-time] Full time and Part time 13. Relevant QAA Subject Benchmarking Group(s) Dance, drama and performance 2007 The study of and/or training in acting and stagecraft. May include the study of theatre management and the supervision and production of scenery, costume, lighting, etc. Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 1 14. 15. 16. 17. Relevant Additional External Reference Points (e.g. National Occupational Standards, PSB Standards) Date of Production/Revision National Occupational Standards QAA Subject benchmarks Criteria for Admission to the Programme (if different from standard University criteria) A typical offer is likely to be 120 tariff points where this is made up of appropriate level 3 qualifications, such as full A levels or BTEC L3 Diploma. This could be translated as 2 x D at A level, or a Merit profile in a relevant BTEC National Diploma/Certificate, together with a number of GCSE grades at C or above including English. April/May 2011 However, factors such as previous experience and performance at interview can affect the tariff points required for entry. Educational Aims of the Programme The overall aims of the programme are to: Provide a challenging high quality vocational programme in Performance, 18. including core and specialist modules, which facilitate access and progression for a wide range of students from diverse backgrounds. Offer a robust foundation degree that is relevant to current (performance) practice in the creative industries, that will allow students to develop their interests personally and professionally Develop graduates who have the ability to reflect and learn from their workplace experience in a performance context and relate this experience to relevant theory and practical projects Develop graduates who have a balance between strong creative, expressive, and technical skills and transferable skills such as communication, teamwork and project management which are key to being successful in the Creative Industries Develop graduates who have an analytical and reflective understanding of performance in the context of the workplace today and in relation to the wider social and cultural environment. Learning Outcomes The programme will enable students to develop the knowledge and skills listed below. On successful completion of the programme, the student will be able to: Knowledge and Understanding (insert additional rows as necessary) K1 Apply the skills of a range of research/enquiry-based approaches in the generation of complex knowledge, showing critical awareness of reference source K2 Be able to critically discuss ingredients of the chosen discipline and / or job role within the creative industries, demonstrating knowledge of their link to historical, cultural and socio-political developments Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 2 K3 Appraise the implications of legal and ethical issues relevant to the exploration of knowledge in a task linked with the chosen sector of the creative industries K4 Demonstrate a detailed knowledge of components of performance and the processes by which it is created and realised. Cognitive/Intellectual Skills (insert additional rows as necessary) C1 Show an ability to analyse, apply and interpret evidence from a variety of sources C2 Be able to employ balanced, logical and supported argument in a range of contexts C3 Demonstrate intellectual flexibility and openness to new ideas C4 19. Identify key areas of both creative and practical problems and choose appropriate tools/methods for their resolution in a considered manner Practical/Professional Skills (insert additional rows as necessary) P1 Be able to operate in situations of varying complexity and predictability requiring the application of a growing range of techniques that are appropriate and ethically sound P2 Be able to operate with increasing autonomy, with reduced need for supervision and direction, within defined guidelines P3 Be able to use the voice in response to a growing complexity of genre demands both in terms of range of techniques and dynamics of performance P4 Demonstrate a development of physical awareness as an actor or as a director/facilitator in the expressive potential of the body with a growing range of technique and personal application. Key Transferable Skills (insert additional rows as necessary) T1 Reflect systematically on aspects of the learning programme and show a strategy for ownership of personal development. T2 Demonstrate a realistic match between career aspirations and personal aptitudes, interests and motivations T3 Select and utilise a range of appropriate communication skills not only as a performer but also as a facilitator, in discussion, or in the conveying of information in varying contexts. Be able evaluate personal competency with insight T4 Demonstrate an ability to apply numerical and statistical skills in an appropriate and effective way within a context of some complexity within the industry T5 Demonstrate both competency and appropriateness in the use and selection of IT software or technology in the delivery of a project T6 Negotiate a role or roles within a group enterprise and fulfil successfully your responsibility. Be able to show effective exchange and contribution within the group dynamic Key Learning & Teaching Methods There is an emphasis towards practical workshop learning, which underpin both context and industry relevant topics The lecture programme will impart the necessary principles and concepts. Group work will allow students to develop projects that include research, problem solving, peer reflection and other teamwork skills. The seminars will be a mixture of student and tutor led sessions considering practical examples of the principles and concepts. This will support both wider Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 3 20. knowledge base but also increase understanding through discussion and illustration. Tutor and peer led reflective feedback form the basis of student development strategies, through action planning of skill development, career aspirations and personal learning autonomy. Tutorials will take the form of regular individual support and student guidance Opportunities will be available to work within the creative industries using our strong links with working professionals. Key Assessment Methods Practical performance work (process and performance) Reflective portfolio/logbooks Research folders Presentations Report / Essay Seminar delivery; student feedback from research projects for group discussion. Group (project) preparation / planning/delivery Vivas Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 4 21. Programme Modules (additional copies to be completed for each named pathway) Level 4 Code PER1040-N PER1039-N PER1038-N Level 4 Code PER1040-N PER1037-N PER1036-N Level 5 Code PER2031-N PER2030-N PER2029-N Level Code PER2031-N PER2028-N PER2027-N Title Actor tools Working in the Creative Industries Industry Application 1: The Rehearsal Room Title Actor tools (continued) Performance in Context Industry Application 2: Facilitation Title Production Tools Interdisciplinary Project Industry Application 3: Directing project Title Production Tools (continue) Independent Research Project Industry Application 4: Public performance Credits 40 20 20 Status Programme Core Pathway Core Programme Core Credits Status (continued) 20 20 Programme Core Programme Core Pathway Core Credits Status NonCompensatable NonCompensatable Compensatable NonCompensatable Compensatable Programme Core Pathway Core Programme Core Credits Status NonCompensatable (continued) 20 30 Programme Core Pathway Core Programme Core 20 20 30 Compensatable Compensatable Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 5 22. Programme Structure Overview of structure of the modules across the Academic Year. See ‘Structure Diagrams’ in separate file Full-time route: Level 4: The programme has three simple building blocks: equipping the student with core performance tools, understanding contexts of performance genre and their contexts, and experiencing the application of these skills and knowledge. Specific projects will link the learning to the employment opportunities of the industry. The first semester therefore aims to put down strong foundations in performance, rooting it into an awareness of theatre history (with applied extracts) starting at the very beginning, and a unit that explores exactly what the contemporary creative industries are (with guest speakers from the industry). Actor Tools bridges semester 1 and semester 2, continuing on a developmental process throughout level 4, aiding retention. The second semester moves towards a more contemporary perspective of performance both in terms of contextual understanding and performance tools needed. The industry application, however, is focussed around the need for a modern artist to be able to facilitate groups in a workshop setting; a skill so often missed in modern training but actually where so many find themselves working very often. The cohesion and commitment of the modules ensure the student is fully engaged on a practical level which supports good retention. Actor tools, 40 credits Working in the Creative Industries, 20 credits Industry Application 1: The rehearsal room, Performance in Context, 20 credits Industry application 2: Facilitation, 20 credits Level 5: This next level challenges the student towards being an independent learner. Again with careful equipping of practical tools (including technical), the student is given a group of actors and challenged with directing them towards a performance. Obviously this requires a whole range of skills and draws on concepts that have been embraced or rejected as an individual choice. Equally it requires personal organisation, the ability to lead and communicate and develop a creative voice. Alongside this, the student will be working towards an interdisciplinary product which is particularly challenging for the ability to think in a creative and lateral way. The complexity of these projects and the sense of personal achievement come at a key moment in the delivery of the course and ensure that students find a mature level of commitment. This is then brought to a strong completion with their final project which is to perform once more as actors under the direction of a professional in a public space. Production Tools, 20 credits Interdisciplinary Project, 20 credits Industry Application 3: Directing project, 30 credits Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 Independent Research Project, 20 credits Industry Application 4: Public performance, 30 credits A part-time route can be negotiated up to a maximum of six years of study, as in the example below: Year 1: Actor tools, 40 credits Industry application 2: Facilitation, 20 credits Year 2: Working in the Creative Industries, 20 credits Industry Application 1: The rehearsal room, 20 credits Performance in Context, 20 credits Year 3: Interdisciplinary Project, 20 credits Production Tools, 20 credits Independent Research Project, 20 credits Year 4: Industry Application 3: Directing project, 30 credits Industry Application 4: Public performance, 30 credits Other part-time models are possible (working to a maximum of 100 credits in any one year), which can allow students to study over a shorter period of time. The current recommendation is a norm of 80 credits per year. 23. Support for Students and Their Learning Tailored induction support begins before students arrive with the admissions team, and is reinforced in detailed induction programme A robust communications system functions to give students access to lecturers and management; this includes e-mail, the VLE and notice boards in studios. All necessary information about the programme is provided by means of the student handbook, module handbooks and the VLE. Each student is allocated a tutor for regular tutorials and personal development planning. This is implemented in the first semester and continued throughout the two years of study There is an extensive range of learning resources in the Library, supported by specialist staff who provide bespoke study skills sessions for students. The University provides an extensive range of services for students, Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 including support for those with special needs There is a range of student services such as welfare, counselling, financial and careers advice 24. There is a student union that provides recreational and support facilities Distinctive Features An emphasis on the balance between core actor skills and a range of industry focused projects, building students that have the tools to succeed within employment with appropriate transferable skills Students have access to an excellent range of facilities including: a purpose built theatre with rehearsal space, props and costume facilities, TV/photographic studio, a fully equipped dance studio and rehearsal / seminar rooms The double pathways of Dance and Performance offer the opportunity to work across disciplines. This provides an innovative and contemporary exploration of creative approaches and is particularly evidenced within the ‘Interdisciplinary Project’ module Strong teaching team in terms of industry experience and academic qualifications We have a strong network of professionals from the creative industries who connect with the course and provide opportunity for enhancement of student experience The urban district of Leeds and Bradford offers a wonderful range of cultural and theatre venues and companies that the students can access Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 MAP OF OUTCOMES TO MODULES Please provide a map for each named pathway or separate award. Insert outcomes key across the top of each column, adding in additional columns where necessary, insert module names in the left of the grid and place an “A” in the box where the programme outcome is assessed. For Undergraduate programmes please provide a map for each Stage, e.g. Stages 1 and 2 and programme outcomes for Honours degrees, and Stage 1 and programme outcomes for Foundation Degrees. Module Name – LEVEL 4 Actor Tools K1 C1 C2 C3 A Working in the Creative Industries Industry Application 1: The rehearsal Room Performance in Context K2 K3 K4 P2 P3 A P4 A T1 T2 A A T3 T4 T5 A A T6 A A A A A A A A Production Tools A Interdisciplinary Project A Industry Application 3: Directing Project A A A A A A A A A A A A A A A A A A A A A A A A A A Industry Application 4: Public Performance P1 A Industry Application 2: Facilitation Independent Research Project C4 A A A A A A A A A Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011 A A A A A Programme Specification – FdA Creative Industries (Performance) – Version 1 – May 2011