CS252 Graduate Computer Architecture Lecture 16 Multiprocessor Networks (con’t) March 29th, 2010 John Kubiatowicz Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~kubitron/cs252 Review: The Routing problem: Local decisions Input Ports Receiver Input Buffer Output Buffer Transmiter Output Ports Cross-bar Control Routing, Scheduling • Routing at each hop: Pick next output port! 3/29/2010 cs252-S10, Lecture 16 2 Reducing routing delay: Express Cubes • Problem: Low-dimensional networks have high k – Consequence: may have to travel many hops in single dimension – Routing latency can dominate long-distance traffic patterns • Solution: Provide one or more “express” links – Like express trains, express elevators, etc » Delay linear with distance, lower constant » Closer to “speed of light” in medium » Lower power, since no router cost – “Express Cubes: Improving performance of k-ary n-cube interconnection networks,” Bill Dally 1991 • Another Idea: route with pass transistors through links 3/29/2010 cs252-S10, Lecture 16 3 Review: Virtual Channel Flow Control • Basic Idea: Use of virtual channels to reduce contention – Provided a model of k-ary, n-flies – Also provided simulation • Tradeoff: Better to split buffers into virtual channels – Example (constant total storage for 2-ary 8-fly): 3/29/2010 cs252-S10, Lecture 16 4 When are virtual channels allocated? Input Ports Output Ports Hardware efficient design For crossbar Cross-Bar • Two separate processes: – Virtual channel allocation – Switch/connection allocation • Virtual Channel Allocation – Choose route and free output virtual channel – Really means: Source of link tracks channels at destination • Switch Allocation – For incoming virtual channel, negotiate switch on outgoing pin 3/29/2010 cs252-S10, Lecture 16 5 Deadlock Freedom • How can deadlock arise? – necessary conditions: » shared resource » incrementally allocated » non-preemptible – channel is a shared resource that is acquired incrementally » source buffer then dest. buffer » channels along a route • How do you avoid it? – constrain how channel resources are allocated – ex: dimension order • Important assumption: – Destination of messages must always remove messages • How do you prove that a routing algorithm is deadlock free? – Show that channel dependency graph has no cycles! 3/29/2010 cs252-S10, Lecture 16 6 Consider Trees • Why is the obvious routing on X deadlock free? – butterfly? – tree? – fat tree? • Any assumptions about routing mechanism? amount of buffering? 3/29/2010 cs252-S10, Lecture 16 7 Up*-Down* routing for general topology • • • • • Given any bidirectional network Construct a spanning tree Number of the nodes increasing from leaves to roots UP increase node numbers Any Source -> Dest by UP*-DOWN* route – up edges, single turn, down edges – Proof of deadlock freedom? • Performance? – Some numberings and routes much better than others – interacts with topology in strange ways 3/29/2010 cs252-S10, Lecture 16 8 Turn Restrictions in X,Y +Y -X +X -Y • XY routing forbids 4 of 8 turns and leaves no room for adaptive routing • Can you allow more turns and still be deadlock free? 3/29/2010 cs252-S10, Lecture 16 9 Minimal turn restrictions in 2D +y +x -x West-first north-last 3/29/2010 -y cs252-S10, Lecture 16 negative first 10 Example legal west-first routes • Can route around failures or congestion • Can combine turn restrictions with virtual channels 3/29/2010 cs252-S10, Lecture 16 11 General Proof Technique • resources are logically associated with channels • messages introduce dependences between resources as they move forward • need to articulate the possible dependences that can arise between channels • show that there are no cycles in Channel Dependence Graph – find a numbering of channel resources such that every legal route follows a monotonic sequence no traffic pattern can lead to deadlock • network need not be acyclic, just channel dependence graph 3/29/2010 cs252-S10, Lecture 16 12 Example: k-ary 2D array • Thm: Dimension-ordered (x,y) routing is deadlock free • Numbering – – – – +x channel (i,y) -> (i+1,y) gets i similarly for -x with 0 as most positive edge +y channel (x,j) -> (x,j+1) gets N+j similary for -y channels • any routing sequence: x direction, turn, y direction is increasing • Generalization: 1 00 2 01 2 17 18 10 17 3 02 1 03 0 11 12 13 21 22 23 31 32 33 18 20 19 16 30 – “e-cube routing” on 3-D: X then Y then Z 3/29/2010 cs252-S10, Lecture 16 13 Channel Dependence Graph 1 00 2 01 2 17 18 10 17 3 02 1 30 11 12 13 21 22 23 31 32 3 2 1 0 18 17 0 18 17 33 18 17 2 3 2 1 0 17 18 17 18 17 18 1 2 3 2 1 0 16 19 16 19 1 2 3/29/2010 18 17 1 17 18 19 16 2 03 18 20 1 cs252-S10, Lecture 16 16 19 16 19 2 3 1 0 14 More examples: • What about wormhole routing on a ring? 2 1 0 3 7 4 5 6 • Or: Unidirectional Torus of higher dimension? 3/29/2010 cs252-S10, Lecture 16 15 Breaking deadlock with virtual channels Packet switches from lo to hi channel • Basic idea: Use virtual channels to break cycles – Whenever wrap around, switch to different set of channels – Can produce numbering that avoids deadlock 3/29/2010 cs252-S10, Lecture 16 16 General Adaptive Routing • R: C x N x S -> C • Essential for fault tolerance – at least multipath • Can improve utilization of the network • Simple deterministic algorithms easily run into bad permutations • fully/partially adaptive, minimal/non-minimal • can introduce complexity or anomalies • little adaptation goes a long way! 3/29/2010 cs252-S10, Lecture 16 17 Paper Discusion: Linder and Harden “An Adaptive and Fault Tolerant Wormhole” • General virtual-channel scheme for k-ary n-cubes – With wrap-around paths • Properties of result for uni-directional k-ary n-cube: – 1 virtual interconnection network – n+1 levels • Properties of result for bi-directional k-ary n-cube: – 2n-1 virtual interconnection networks – n+1 levels per network 3/29/2010 cs252-S10, Lecture 16 18 Example: Unidirectional 4-ary 2-cube Physical Network • Wrap-around channels necessary but can cause deadlock 3/29/2010 Virtual Network • Use VCs to avoid deadlock • 1 level for each wrap-around cs252-S10, Lecture 16 19 Bi-directional 4-ary 2-cube: 2 virtual networks Virtual Network 1 3/29/2010 Virtual Network 2 cs252-S10, Lecture 16 20 Use of virtual channels for adaptation • Want to route around hotspots/faults while avoiding deadlock • Linder and Harden, 1991 – General technique for k-ary n-cubes » Requires: 2n-1 virtual channels/lane!!! • Alternative: Planar adaptive routing – Chien and Kim, 1995 – Divide dimensions into “planes”, » i.e. in 3-cube, use X-Y and Y-Z – Route planes adaptively in order: first X-Y, then Y-Z » Never go back to plane once have left it » Can’t leave plane until have routed lowest coordinate – Use Linder-Harden technique for series of 2-dim planes » Now, need only 3 number of planes virtual channels • Alternative: two phase routing – Provide set of virtual channels that can be used arbitrarily for routing – When blocked, use unrelated virtual channels for dimension-order (deterministic) routing – Never progress from deterministic routing back to adaptive routing 3/29/2010 cs252-S10, Lecture 16 21 Administrative • Midterm I: Still grading – I’ve posted solutions, so you can look at them – I hope to have exams graded soon (by end of week at latest) » Sorry about this – two proposals and a root-canal got in the way • Should be working full blast on project by now! – I’m going to want you to submit an update next week on Wednesday – We will meet shortly after that 3/29/2010 cs252-S10, Lecture 16 22 Register Lookup D Ready Instructions Reorder Buffer and Ready Instruction Selection Logic ROB EX1 EX2 EX3 … … FP1 FP2 FP3 FP4 FP5 Bypass for Stores EX1 EX2 EX3 … Register Writeback Midterm Problem 2 solution: Bypassing … Addr MEM1 MEM2 All bypass results available for either pipeline. Also, results bypassed to end of register lookup stage. 3/29/2010 cs252-S10, Lecture 16 23 Paper Discussion: Tiled CMP On-Chip Networks • James Balfour and William Dally: “Design Tradeoffs for Tiled CMP On-Chip Networks” • Detailed model of 64-node network – Wire model from “Future of Wires” paper – Explicit layout on 6-metal technology » Partitioned crossbar » Worry about VIAs 3/29/2010 Input Buffer cs252-S10, Lecture 16 Partitioned Crossbar 24 CMP Network paper (con’t) • 5-different network topologies • Results 3/29/2010 cs252-S10, Lecture 16 25 Message passing • Sending of messages under control of programmer – User-level/system level? – Bulk transfers? • How efficient is it to send and receive messages? – Speed of memory bus? First-level cache? • Communication Model: – Synchronous » Send completes after matching recv and source data sent » Receive completes after data transfer complete from matching send – Asynchronous » Send completes after send buffer may be reused 3/29/2010 cs252-S10, Lecture 16 26 Synchronous Message Passing Source Destination Recv Psrc, local VA, len (1) Initiate send (2) Address translation on P src Send Pdest, local VA, len (3) Local/remote check Send-rdy req (4) Send-ready request (5) Remote check for posted receive (assume success) Wait Tag check Processor Action? (6) Reply transaction Recv-rdy reply (7) Bulk data transfer Source VADest VA or ID Data-xfer req Time • • • • 3/29/2010 Constrained programming model. Deterministic! What happens when threads added? Destination contention very limited. User/System boundary? cs252-S10, Lecture 16 27 Asynch. Message Passing: Optimistic Destination Source (1) Initiate send (2) Address translation Send (Pdest, local VA, len) (3) Local /remote check (4) Send data (5) Remote check for posted receive; on fail, allocate data buffer Tag match Data-xfer req Time Allocate buffer Recv P src, local VA, len • More powerful programming model • Wildcard receive => non-deterministic • Storage required within msg layer? 3/29/2010 cs252-S10, Lecture 16 28 Asynch. Msg Passing: Conservative Destination Source (1) Initiate send (2) Address translation on P dest Send Pdest, local VA, len (3) Local /remote check Send-rdy req (4) Send-ready request (5) Remote check for posted receive (assume fail); record send-ready Return and compute Tag check (6) Receive-ready request Recv Psrc, local VA, len (7) Bulk data reply Source VADest VA or ID Recv-rdy req Data-xfer reply Time • Where is the buffering? • Contention control? Receiver initiated protocol? • Short message optimizations 3/29/2010 cs252-S10, Lecture 16 29 Features of Msg Passing Abstraction • Source knows send data address, dest. knows receive data address – after handshake they both know both • Arbitrary storage “outside the local address spaces” – may post many sends before any receives – non-blocking asynchronous sends reduces the requirement to an arbitrary number of descriptors » fine print says these are limited too • Optimistically, can be 1-phase transaction – Compare to 2-phase for shared address space – Need some sort of flow control » Credit scheme? • More conservative: 3-phase transaction – includes a request / response • Essential point: combined synchronization and communication in a single package! 3/29/2010 cs252-S10, Lecture 16 30 Discussion of Active Messages paper • Thorsten von Eicken, David E. Culler, Seth Copen Goldstein, Laus Erik Schauser: – “Active messages: a mechanism for integrated communication and computation” • Essential idea? – Fast message primitive – Handlers must be non-blocking! – Head of message contains pointer to code to run on destination node • Could be compiled from Split-C into TAM runtime • Much better balance of network and computation on existing hardware! 3/29/2010 cs252-S10, Lecture 16 31 Active Messages Request handler Reply handler • User-level analog of network transaction – transfer data packet and invoke handler to extract it from the network and integrate with on-going computation • Request/Reply • Event notification: interrupts, polling, events? • May also perform cs252-S10, memory-to-memory transfer 3/29/2010 Lecture 16 32 Common Challenges • Input buffer overflow – N-1 queue over-commitment => must slow sources • Options: – reserve space per source (credit) » when available for reuse? • Ack or Higher level – Refuse input when full » » » » backpressure in reliable network tree saturation deadlock free what happens to traffic not bound for congested dest? – Reserve ack back channel – drop packets – Utilize higher-level semantics of programming model 3/29/2010 cs252-S10, Lecture 16 33 Spectrum of Designs • None: Physical bit stream – blind, physical DMA nCUBE, iPSC, . . . • User/System – User-level port – User-level handler CM-5, *T, Alewife, RAW J-Machine, Monsoon, . . . • Remote virtual address – Processing, translation Paragon, Meiko CS-2 • Global physical address – Proc + Memory controller RP3, BBN, T3D • Cache-to-cache – Cache controller Dash, Alewife, KSR, Flash Increasing HW Support, Specialization, Intrusiveness, Performance (???) 3/29/2010 cs252-S10, Lecture 16 34 Net Transactions: Physical DMA Data Dest DMA channels Addr Length Rdy Memory Status, interrupt Cmd P Addr Length Rdy Memory P • DMA controlled by regs, generates interrupts • Physical => OS initiates transfers sender auth • Send-side dest addr – construct system “envelope” around user data in kernel area • Receive – receive into system buffer, since no interpretation in user space 3/29/2010 cs252-S10, Lecture 16 35 nCUBE Network Interface Input ports Output ports Switch Addr Addr Addr DMA channels Addr Length Addr Length Addr Length Memory bus Memory Processor • independent DMA channel per link direction – leave input buffers always open – segmented messages • routing interprets envelope Os 16 ins 260 cy 13 us Or 200 cy 15 us 18 - includes interrupt – dimension-order routing on hypercube – bit-serial with 36 bit cut-through 3/29/2010 cs252-S10, Lecture 16 36 Conventional LAN NI Host Memory NIC trncv NIC Controller Data addr TX RX Addr Len Status Next Addr Len Status Next Addr Len Status Next Addr Len Status Next Addr Len Status Next DMA len IO Bus mem bus Proc Addr Len Status Next • Costs: Marshalling, OS calls, interrupts 3/29/2010 cs252-S10, Lecture 16 37 User Level Ports Virtual address space User/system Data Dest Net output port Net input port Mem P Status, interrupt Processor Status Mem P Registers Program counter • initiate transaction at user level • deliver to user without OS intervention • network port in user space – May use virtual memory to map physical I/O to user mode • User/system flag in envelope – protection check, translation, routing, media access in src CA – user/sys check in dest CA, interrupt on system 3/29/2010 cs252-S10, Lecture 16 38 Example: CM-5 • Input and output FIFO for each network • 2 data networks • tag per message Diagnostics network Control network Data network PM PM Processing partition – index NI mapping table SPARC FPU $ ctrl • context switching? Processing Control partition processors Data networks $ SRAM I/O partition Control network NI MBUS • Alewife integrated NI on chip • *T and iWARP also DRAM ctrl Vector unit DRAM DRAM ctrl DRAM DRAM Os 50 cy 1.5 us Or 1.6 us 53 cy interrupt 3/29/2010 Vector unit DRAM ctrl cs252-S10, Lecture 16 DRAM ctrl DRAM 10us 39 RAW processor: Systolic Computation • Very fast support for systolic processing – Streaming from one processor to another » Simple moves into network ports and out of network ports – Static router programmed at same time as processors • Also included dynamic network for unpredictable computations (and things like cache misses) 3/29/2010 cs252-S10, Lecture 16 40 User Level Handlers D a ta U s e r /s y s te m A d d re s s D e st M em P Mem P • Hardware support to vector to address specified in message – On arrival, hardware fetches handler address and starts execution • Active Messages: two options – Computation in background threads » Handler never blocks: it integrates message into computation – Computation in handlers (Message Driven Processing) 3/29/2010 » Handler does work,cs252-S10, may need to send Lecture 16 messages or block 41 J-Machine • Each node a small mdg driven processor • HW support to queue msgs and dispatch to msg handler task 3/29/2010 cs252-S10, Lecture 16 42 Alewife Messaging • Send message – write words to special network interface registers – Execute atomic launch instruction • Receive – Generate interrupt/launch user-level thread context – Examine message by reading from special network interface registers – Execute dispose message – Exit atomic section 3/29/2010 cs252-S10, Lecture 16 43 Sharing of Network Interface • What if user in middle of constructing message and must context switch??? – Need Atomic Send operation! » Message either completely in network or not at all » Can save/restore user’s work if necessary (think about single set of network interface registers – J-Machine mistake: after start sending message must let sender finish » Flits start entering network with first SEND instruction » Only a SENDE instruction constructs tail of message • Receive Atomicity – If want to allow user-level interrupts or polling, must give user control over network reception » Closer user is to network, easier it is for him/her to screw it up: Refuse to empty network, etc » However, must allow atomicity: way for good user to select when their message handlers get interrupted – Polling: ultimate receive atomicity – never interrupted 3/29/2010 » Fine as long as user keeps absorbing messages cs252-S10, Lecture 16 44 The Fetch Deadlock Problem • Even if a node cannot issue a request, it must sink network transactions! – Incoming transaction may be request generate a response. – Closed system (finite buffering) • Deadlock occurs even if network deadlock free! NETWORK 3/29/2010 cs252-S10, Lecture 16 45 Solutions to Fetch Deadlock? • logically independent request/reply networks – physical networks – virtual channels with separate input/output queues • bound requests and reserve input buffer space – K(P-1) requests + K responses per node – service discipline to avoid fetch deadlock? • NACK on input buffer full – NACK delivery? • Alewife Solution: – Dynamically increase buffer space to memory when necessary – Argument: this is an uncommon case, so use software to fix 3/29/2010 cs252-S10, Lecture 16 46 Example Queue Topology: Alewife • Message-Passing and Shared-Memory both need messages – Thus, can provide both! • When deadlock detected, start storing messages to memory (out of hardware) – Remove deadlock by increasing available queue space • When network starts flowing again, relaunch queued messages – They take loopback path to be handled by local hardware 3/29/2010 cs252-S10, Lecture 16 47 Summary #1 • Routing Algorithms restrict the set of routes within the topology – simple mechanism selects turn at each hop – arithmetic, selection, lookup • Virtual Channels – Adds complexity to router – Can be used for performance – Can be used for deadlock avoidance • Deadlock-free if channel dependence graph is acyclic – limit turns to eliminate dependences – add separate channel resources to break dependences – combination of topology, algorithm, and switch design • Deterministic vs adaptive routing 3/29/2010 cs252-S10, Lecture 16 48 Summary #2 • Many different Message-Passing styles – Global Address space: 2-way – Optimistic message passing: 1-way – Conservative transfer: 3-way • “Fetch Deadlock” – RequestResponse introduces cycle through network – Fix with: » 2 networks » dynamic increase in buffer space • Network Interfaces – User-level access – DMA – Atomicity 3/29/2010 cs252-S10, Lecture 16 49