Enliven Your Classroom with Game Shows March 11, 2010 8:30am – 9:30am Who Are We? Montgomery County Community College Blue Bell, PA Marie Hartlein Associate Professor, Computer Science mhartlein@mc3.edu Linda Moulton Professor, Math and Computer Science lmoulton@mc3.edu Patricia Rahmlow Associate Professor, Computer Science prahmlow@mc3.edu http://faculty.mc3.edu/prahmlow/Presentations/index.html Today’s College Student (Class of 2013) They have been preparing for the arrival of HDTV all their lives. They have never used a card catalog to find a book. Text has always been hyper. They have never had to “shake down” an oral thermometer. They have always been able to read books on an electronic screen. There have always been flat screen televisions. There has always been a computer in the Oval Office. Beloit College’s annual mindset list http://www.beloit.edu/mindset/2013.php Today’s College Student (Class of 2013) "Millennial students have grown up in a world that is fundamentally different from that of previous generations." 1 Instant messaging, instant information, instant entertainment How can we, as teachers, compete? 1 Michael D. Coomes and Richard DeBard, eds., Serving the Millennial Generation: New Directions for Student Services (San Francisco: Jossey-Bass, 2004), 87. Why Games Work "The idea of embedding academic learning in an entertaining format is centuries old, because it works,” 1 "A game show is a stress-free and fun way to learn that doesn't diminish the importance of the subject matter" 1 Ten reasons for using classroom games http://www.thegamegroup.com/article1.htm 1The Learning Brain by Eric Jensen 2http://www.learningware.com/LearningCenter/WhitePaper1.html Options for Including Games in Your Course Purchase Free resources on the Web Develop your own Gameshow Prep Gameshow Prep / Pro lets you use your own content to create an unlimited number of game shows in six familiar TV-style formats Categories Classroom Feud Tic-Tac-Toe Final Answer Wheel of Knowledge Question Bowl Gameshow Prep The software allows you to introduce and reinforce content while engaging students with collaboration, competition and FUN! LearningWare studies have shown that knowledge retention increased from 54% with oral reviews to 88% using this software. LearningWare web site http://www.learningware.com/ Game demonstration Gameshow Prep: Benefits and Challenges Benefits: The software provides an easy template to create games and deliver them. Slammers can be used to contribute to the game show atmosphere and keep track of which team responded first. Students love using the software! Gameshow Prep: Benefits and Challenges Challenges/Limitations: It takes time to enter the question pool Minimal classroom setup Cost Limit of 10 slammers (teams) No tracking of individual student results Technical concerns Gameshow Prep: Contact Information LearningWare web site http://www.learningware.com/ Bob Berentz (866) 433-5139 / bob@learningware.com Current Cost GameShow Pro Software $200-795 (based on quantity) Slammers $495 for first 2 and $150 each additional slammer Low-Cost / Free Game Resources Classroom Game Templates and More http://www.murray.k12.ga.us/tea cher/kara%20leonard/Mini%20T %27s/Games/Games.htm Quia – Costs instructor $50 per year (Provides 16 generic Game templates such as hangman, battleship and scavenger hunts and online quizzing capabilities) http://www.quia.com/subscription/ Free/Inexpensive Game Resources Go Animate http://goanimate.com/ Language Games for ESL/EFL learners (Grammar of Doom, Quality Control --spotting misspelled words) http://www.english-online.org.uk/games/gamezone2.htm Algebra Game http://mathplayground.com/algebra_puzzle.html Hot Potatoes (freeware) (Suite includes six applications to create interactive multiple-choice, short-answer, jumbled-sentence, crossword, matching/ordering and gap-fill exercises for the Web) http://hotpot.uvic.ca/ Develop Your Own PowerPoint based games Manual games Musical reinforcement Professor Joe Dougherty from the Computer Science Department at Haverford College advocates using songs, magic whatever will keep the students engaged. Here is a sample of his work: http://www.haverford.edu/physics/songs/infiniteloop.htm Discussion