Changing Minds One Curriculum at a Time Agenda • Us • Them • IT (instructional technology) o Each One Teach One Please raise your hand if you have been teaching 0 - 5 years Please raise your hand if you have been teaching 6 - 10 years Please raise your hand if you have been teaching 11 - 20 years Please raise your hand if you have been teaching 20 or more years Please raise your hand if you left one career to become a teacher Please raise your hand if you teach more than 4 different courses most semesters Please raise your hand if you have had 2 or more formal courses in education Please raise your hand if you have taught an online course Have you ever taken an online class? Please raise your hand if you teach through distance learning. Please raise your hand if you teach classes which are required core courses for any associate’s degree Please raise your hand if you are able to describe your philosophy or approach to teaching Please raise your hand if your arm is getting sore and you want me to stop the interrogation Using Technology with Classroom Instruction that Works Pitler, Hubbell, Kuhn, Malenoski, (2007) Effective teaching activities pp. 6 - 9 Nine Categories of Instructional Strategies that Affect Student Achievement Can you organize them from most to least effective? Cooperative learning Group interactions Reinforcing effort and providing recognition Cues, questions, and advance organizers Homework and practice Guides students understanding between effort and achievement Students retrieve, use & organize what they know Extend learning by practice, review and applying knowledge students synthesize & organize to capture main/secondary ideas Orients students & provides feedback Mental processes involve making and testing hypotheses Mental processes Summarizing and note taking Setting objectives and providing feedback Generating and testing hypotheses Identifying similarities and differences Nonlinguistic representation Students use mental images to represent knowledge 6 Cooperative learning Group interactions 3 4 Reinforcing effort and providing recognition Cues, questions, and advance organizers Homework and practice 2 Summarizing and note taking 7 Setting objectives and providing feedback Generating and testing hypotheses Guides students understanding between effort and achievement Students retrieve, use & organize what they know Extend learning by practice, review and applying knowledge students synthesize & organize to capture main/secondary ideas Orients students & provides feedback Mental processes involve making and testing hypotheses Mental processes 9 8 1 5 Identifying similarities and differences Nonlinguistic representation Students use mental images to represent knowledge Nine Categories of Instructional Strategies That Affect Student Achievement 1. Identifying similarities and differences 1.61 45 Number of Studies 31 2. Summarizing and note taking 1.00 34 179 3. Reinforcing effort and providing recognition 4. Homework and practice .80 29 21 .77 28 134 5. Nonlinguistic representation .75 27 245 6. Cooperative learning .73 27 122 7. Setting objectives and providing feedback .61 23 408 8. Generating and testing hypotheses .61 23 63 9. Cues, questions, and advance organizers .59 22 1251 Strategy Average Percentile Effect Size Gains Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using Technology with Classroom Instruction that Works. CO: Mid-continent Research for Education and Learning (McREL). A neuroscientist looks at the effects of technology on the brain The Pew Internet & American Life Project iBrain by Gary Small, M.D. & Gigi Vorgan (p. 91-92) Continuous partial attention pp. 18-19, 68 Continuous partial attention This is not the same as multitasking. Multitasking shares the focus or attention whereas continuous partial attention uses peripheral senses. Continuous partial attention leads to the “digital fog” actually altering brain chemistry. (p. 18) Lack of social interaction thwarts brain development pp. 116, 184-186 Lack of social interaction thwarts brain development • Social interactions develop the frontal lobe • This area is also involved in memory and impulse control Experiment of 15 year old and 30 year old… Project-based learning • Authentic, or real world problems • Student centered o Agency and consequentiality o Creativity o Diverse learners friendly EachOneTeachOne http://eachoneteachoneterps.wikispaces .com/Welcome+to+EachOneTeachOne Explore the use of projectbased learning and technology to meet the core objectives required by the Texas Higher Education Coordinating Board Core Objective Critical thinking skills: to include creative thinking, innovation, inquiry, and analysis, evaluation, and synthesis of information Communication skills: to include effective written, oral, and visual communication Empirical and Quantitative skills: to include applications of scientific and mathematical concepts Teamwork: to include the ability to consider different points of view and to work effectively with others to support a shared purpose or goal Social Responsibility: to include intercultural competency, civic knowledge, and the ability to engage effectively in regional, national, and global communities Personal Responsibility: to include the ability to connect choices, actions and consequences to ethical decisionmaking Skill Skill Partially Skill Not demonstrated demonstrated Demonstrated Thank you Katrieva Munroe-Jones, the Howard College eLearning Department, and all those who helped make this conference possible.