presentation - COM115::ComputerAndSociety::Group[F]

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How Computers
Affect Our Children’s
Minds
For Better or Worse
What Children Think about
Computers?
What Children Think about
Computers?
What Children Think about
Computers?
What Children Think about
Computers?
What Children Think about
Computers?
What Children Think about
Computers?
• Most children use computers for fun such
as playing games, drawing and painting,
running educational software and others.
• Not much children have access to the
internet due to parent’s concern about the
explicit contents on the internet
• Most of the children with access to the
internet are encouraged by parents for
educational purpose
Positive Effects of
Computers to Children
• usage of computers at an early age could be very
advantageous to the preschoolers.
• thinking skills are developed.
• allows young students to get comfortable using
technology.
• enhance children's cognitive and social abilities
when used correctly.
Positive Effects of
Computers to Children
• effective learning tool for children with learning
disabilities.
• Produce young computer literate
• Helps in doing homework and assignments
• Keeping children up to date with current
technologies
• Closing the gaps between children and
Negative Effects of
Computers to Children
• child overlooks the more interactive and intimate
relationship with other children.
• some children may get much attached to the
computer.
• disruption of classroom routine may appear.
• lack of imagination, social isolation, repetitive
stress injuries, concentration problems, and poor
language and literacy skills.
Negative Effects of
Computers to Children
• most children's software is garbage.
• images are so seductive and powerful that they
distract children from using their bodies, make
them dependent on outside stimulation, and rob
them of the ability to rely on a rich inner world.
• Children are exposed to explicit content on the
internet
Parent’s Role in Monitoring
Children’s Computer Usage
• According to Margie Shields, policy analyst and
editor of the Children and Computer Technology
issue:"Everything we know suggests that computers
have the potential to be a really positive influence
in children's lives, but parents and teachers need
to help children learn to use computers in
effective, responsible and creative ways.”
Parent’s Role in Monitoring
Children’s Computer Usage
• parents could limit the amount of time their
children spend using computers – avoid obesity
• parents could educate themselves about potential
creative uses for computers and teach their
children more wisely.
• Parents should encourage their children to join
outdoor activities such as sports, leisure and
others.
Parent’s Role in Monitoring
Children’s Computer Usage
Choosing the right computer game
Since 1994, computer games have carried the ratings of the
Entertainment Software Ratings Board (ESRB). The ESRB ratings of age
appropriateness appear on the front of the computer game box. On the
back of the box, ESRB provides descriptors of game content in various
areas of concern, such as violence, language, sex, and gaming. The
ESRB uses the following phrases to describe violent content in games:
Mild Animated Violence: Contains scenes involving
cartoon/animated/pixilated characters in the depiction of unsafe or
hazardous acts or violent situations.
Mild Animated Violence: Contains scenes involving
cartoon/animated/pixilated characters in the depiction of unsafe or
hazardous acts or violent situations.
Parent’s Role in Monitoring
Children’s Computer Usage
Choosing the right computer game
Comic Mischief: Contains scenes depicting activities that have been
characterized
as slapstick or gross vulgar humor.
Animated Violence: Contains depictions of aggressive conflict
involving cartoon/ animated/pixilated characters.
Realistic Violence: Contains realistic or photographic-like depictions
of body parts.
Animated Blood and Gore: Animated/pixilated or cartoon-like
depictions of mutilation or dismemberment of body parts.
Parent’s Role in Monitoring
Children’s Computer Usage
Choosing the right computer game
Realistic Blood and Gore: Representations of blood and/or gore in
realistic or photographic-like detail.
Animated Blood: Animated/pixilated or cartoon-like depictions of
blood.
Realistic Blood: Representations of blood in realistic or photographiclike detail.
Source: Entertainment Software Ratings Board. Rating categories and content descriptors.
Available on the ESRB Web site at http://www.esrb.org/rating.html.
Conclusion
In conclusion, although computers
have some advantages for the children, its
disadvantages are more than that. So we
should limit the use of computers for
children.
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