SPECIAL FORCES COMBAT RECON MANUAL REPUBLIC OF VIETNAM POI 7658, PATROLLING FTX Prepared by Project (B-52) Delta HQ. NhaTrang 1. Attached are "Reconnaissance Tips of the Trade" prepared by Detachment B-52. Commanders of all units are encouraged to disseminate, widely, the information contained therein. The information presented in the attached "Recon Tips" is very appropriate for use in unit and individual training of US and indigenous personnel. Such information can be of significant value to units engaged in conventional patrolling as well as special reconnaissance units. 2. Detachment B-52, 5th Special Forces Group (Abn), 1st Special Forces assembled the original document. Was assisted by personnel of B-52, MACV Recondo School and 5th SFGA Combat Orientation Course School, who contributed from their knowledge and experience. Special credit is given to MSG Norman A. Downey, 1 SG, CCC Recon Company for his assistance. 3. This document has been reviewed and annotated by Headquarters, 5th Special Forces Group (Abn), 1st Special Forces. For easy use and reference the document has been organized into annexes. General Tips of the Trade 1. While on a mission, minimize fatigue because tired become careless. 2. If you show confidence, your team will have confidence. 3. If the team leader loses his temper it will effect his judgment. Keep cool and think ahead, always keeping an alternate plan in mind. Don't be afraid to take advice from your team member. 4. Team work, the key to success, only comes through constant practice and training. Realism must be injected into all phases of training such as zeroing of weapons at targets in the jungle, use of live training aids for PW snatch or ambush practice, etc. 5. Teams that have a good physical training program hove fewer health problems. 6. Make sure. that personnel take salt tablets as a preventative measure rather than waiting until collapse is imminent. One tablet in a canteen of water is a good way to take salt, especially on very hot and humid days. Only when plenty of water is available!!! 7. If your mission calls for emplacing a mine in a road, ensure that an extra fuse is taken along, in case one is lost. 8. All personnel should wear loose fitting and untailored clothing on field operations. Tight fighting clothing often tears or rips allowing easy access to exposed parts of the body for mosquitoes and leeches. 9. Each team leader should have a pre-mission and postmission checklist to ensure that nothing is left behind. 10. Use tact when reprimanding your personnel, especially indigenous team members. If possible, take the man aside to criticize him. This enables him to reason positively to the criticism, since he will not feel ridiculed and lose self confidence. 11. Do not hang clothing or bandanas on green bamboo if you plan on wearing it afterwards. The fuzz on the bamboo is just like itching powder. 12. Conduct English classes for your indigenous personnel, especially interpreters. Conduct classes for your U.S. Personnel on your indigenous team members dialect. 13. Pre-set frequencies on the PBC-25 so that a quick turn of the dials will put you on the desired frequency. This is especially helpful at night when you want to avoid a light. 14. Carry CS powder in plastic insect repellent or lube oil bottles. It is difficult to put CS powder in them but it is definitely worth the effort. Sprinkle CS powder in and on empty "C" ration cans and food containers. This will prevent animals from digging them up once you have buried them. M-16/CAR-15 Tips 1. Tape the muzzle of your weapon to keep out water and dirt. Leave lower portion of slits open for ventilation. 2. Use one magazine full of tracer during infiltration and exfiltration. If taken under fire during infiltration or exfiltration the tracers can be used to identify enemy positions to friendly air assets. 3. The last three rounds in each magazine should be tracer. This reminds the firer that he needs a loaded magazine. 4. Replace the cartridge in the chamber of your weapon each morning "quietly". Condensation may cause a malfunction. 5. Oil the selector switch on your weapon daily and work the switch back and forth, especially during rainy season. This will prevent the common occurrence of a stuck switch. 6. Always carry a small vial/tube of lubricating oil for your weapon. 7. Always carry your weapon with the selector switch on "safe". 8. To improve noise discipline, tape all sling swivels or remove them from weapons. 9. During extraction do not fire weapons from helicopters after leaving the LZ because a gunship may be passing under you without your knowledge. 10. Do not retrieve your first expended magazine during contact, because it will consume valuable time. 11. Check all magazines before going on an operation, to ensure they are clean and properly loaded. 12. Never assume that your weapon is clean enough on an operation. CLEAN YOUR WEAPON DAILY. 13. Place magazines upside down with bullets pointed away from your body in the ammo pouches. This will keep dirt and water out of them and if rounds go off due to enemy fire, you won't be injured by your own ammo. Simple can be effective. Load Bearing Equipment Tips 1. Be sure that all snaps and buckles are taped. Do not use paper tape. 2. Place triangular bandages (in original containers) in the ammo pouches. This makes it easier to remove magazines, and increases the first-aid capability of your unit. 3. Cut the front corners of ammo pouches 1/2"-3/4" to make it easier to remove magazines during the rainy season. Also, have 2 magazines with pull tabs in each pouch. If they are available, use canteen covers to carry magazines rather than ammo pouches. They hold more magazines, are easier to open, and you won't need so many pouches hanging from your web gear. 4. Tie a string or lanyard between M-79 and web belt so you won't lose it when firing the M-16. 5. Keep your UPC-10 secured to your harness during use. If lost with the beeper on, it will negate all other signals on that frequency until the battery runs down. 6. Always carry some type of knife on patrol. 7. Snap links should be secured around the shoulder harness, NOT on the cloth loops. 8. For survival, each individual should carry, in a first aid pouch on the harness, one tube of bouillon cubes, one tube of salt tablets, and one bottle of purification tablets. One bouillon tube in one canteen of water, when dissolved will give energy for one or two days. 9. All team members should carry a mixture of fragmentation, CS and WP grenades on their belts for the following reasons: a. Fragmentation grenades are good for inflicting casualties, b. CS grenades are ideal for stopping or slowing down enemy troops pursuing your team. In addition they will stop dogs from pursuing you in wet weather when CS powder will dissipate due to wetness. c. WP grenades have a great psychological effect against enemy troops and con be used for the same purpose as CS Grenades. The use of CS and WP at the some time will more than double their effectiveness. 10. Smoke grenades should be carried in or on the pack and not on the web gear or harness. You don't fight with smoke grenades and if you need one, 99 times out of 100, you will have time to get it from your pack. 11. Fold paper tape through the rings of grenades and tape the ring to the body of the grenade. The paper tape will tear for fast use, where plastic or cloth tape will not. Also it keeps the ring open for your finger, stops noise and prevent snagging. 12. Camouflage grenades, using black or OD spray paint. 13. Do not band the pins on the grenades flat. The rings are too hard to pull when needed. 14. Make continuous daily checks on all grenades, when on patrol, to ensure that the primer is not coming unscrewed. 15. Each team should carry one thermite grenade for destruction of equipment, either friendly or enemy. 16. Do not carry grenades on the upper portion of your harness because the enemy will shoot at them,trying to inflict several casualties with one shoot. 17. Sew a long slim pocket on the side of your rucksack to accommodate the long antenna. 18. Ensure that the snap link on your rucksack is snapped through the loop in the upper portion of your rucksacks carrying straps so that you won't lose it during extraction if you have to snap it on a ladder or McGuire Rig. 19. Insect repellent leaks and spills easily, therefore, isolate it from your other equipment in the rucksack. Also squeeze air from repellent container and screw on cap firmly. 20. An indigenous poncho and/or a round sheet along with a jungle sweater and a rain jacket are sufficient for sleeping. 21. A claymore bag, sewn onto the top flap of the rucksack is extremely useful to carry binoculars, extra hand sets, camera or URC-10, prepared or any other special equipment. This gives easy access to those items while on patrol or when you have to ditch the rucksack. 22. Tie smoke grenades on rucksack between packets. 23. Always use the water from canteens in or on your rucksack before using water in the canteens on your belt. This will ensure a supply of water should you lose your rucksack. 24. Test straps on the rucksack before packing for each patrol. Always carry some parachute cord to repair strops on patrol. 25. Use waterproof bag in rucksack to protect equipment while on patrol. This is extremely important during the rainy season. Recon Patrol Tips 1. When making VRs always mark every LZ within your AO and near it, on your map. Plan the route of march so that you will always know how far and on what azimuth the nearest LZ is located. 2. Don't cut off too much of the map showing your recon zone (RZ). Always designate at least 5-10 kilometers surrounding your RZ as running room. 3. Base the number of canteens per map upon the weather and availability of water in the AO. Select water points when planning your route of march. 4. Check all team members pockets prior to departing homebase for passes, ID cards, lighters with insignias, rings with insignias, etc. Personnel should only carry dog tags while on patrol. 5. If the team uses a grenadier armed with rifle grenades, have him place a crimped cartridge as the first round in each magazine carried. After firing the grenade, he can use the rifle normally. When the magazine is empty and a new one inserted the grenadier con then quickly fire another grenade. 6. Always carry maps and note books in waterproof containers. 7. Use a pencil to make notes during an operation. Ink smears when it becomes wet, whereas lead does not. 8. Inspect each team member's uniform and equipment, especially radios and strobe lights, prior to departure on a mission. 9. If you use the Hanson Rig, adjust your harness and webbing before leaving on patrol. 10. During the rainy season take extra cough medicine and codeine on patrol. 11. The location and proper use of morphins should be known by all team members. 12. All survival equipment should be tied or secured to the uniform or harness to prevent loss if pockets become torn, etc. 13. Each US or key team member should carry maps, notebooks, and SOI in the some pocket of each uniform, for hasty removal by other team members if one becomes a casualty. 14. Take paper matches to the field in waterproof container. Do not take cigarette lighters as they make too much noise when opening and closing. 15. Tie panel and mirror to pocket flap to prevent losing. 16. Always carry rifle cleaning equipment on operation, i.e., brush, oil and at least one cleaning rod. 17. Each team should hove designated primary and alternate rally points at all times. The team leader is responsible for ensuring that each team member knows the azimuth and approximate distance to each rally point/LZ. 18. Never take pictures of team members while on patrol. If the enemy captures the camera, they will have gained invaluable intelligence. 19. At least two pen lights should be taken by each team. 20. While on patrol, move 20 minutes and halt and listen for 10 minutes. Listen half the amount of time you move. Move and holt at irregular intervals. 21. Stay alert at all times. You are never 100% safe until you are bock home. 22. Never break limbs or branches on trees, bushes, or palms, or you will leave a very clear trail for the enemy to follow. 23. Put insect/leech repellent around tops of boots, on pants fly, belt, and cuffs to stop leeches and insects. 24. Do most of your moving during the morning hours to conserve water, however never be afraid to move at night, especially if you think your RON has been discovered. 25. Continually check your point man to ensure that he is on the correct azimuth. Do not run a compass course on patrol, change direction regularly. 26. If followed by trackers, change direction of movement often and attempt to evade or ambush your trackers, they make good PWs. 27. Do not ask for a "fix" from FAC unless absolutely necessary. This will aid in the prevention of compromise. 28. Force yourself to cough whenever a high performance aircraft passes over. It will clear your throat, ease tension, and cannot be heard. If you must cough, cough in your hat or neckerchief to smother the noise. 29. Never take your web gear off, day or night. In an area where it is necessary to put the jungle sweater on at night, no more than two patrol members at a time should do so. Take the sweaters off the next morning to prevent cold and overheating. 30. If you change socks, especially in the rainy season, try to wait until RON and have no more than two patrol members change socks at one time. Never take off both boots at the some time. 31. When a team member starts to come down with immersion foot, stop in a secure position, remove injured persons boot, dry off his feet, put foot powder on his feet and place a ground sheet or poncho over his feet so that they can dry out. Continued walking will make matters worse, ensuring that the man will become a casualty, thereby halting the further progress of the team. 32. Desenex or vaseline rubbed on the feet during the rainy season or in wet weather will aid in the prevention of immersion foot. It will also help avoid chapping if put on the hands. 33. Gloves will protect hands from thorns and aid in holding a weapon when it heats up from firing. 34. Place a plastic cover on your PRC-25 to keep it dry in the rainy season. 35. When using a wire tap device, never place the batteries in the set until needed. If the batteries are carried in the device they will lose power even though the switches are in the off position. 36. If batteries go dead or weak do not throw them away while on patrol. Small batteries can be recharged by placing them in arm pits or between the legs of the body. A larger battery can gain added life by sleeping with the battery next to the body. Additional life can also be gained by placing batteries in the sun. 37. If possible, carry on extra hand set for the PRC-25 and ensure that it is wrapped in a waterproof container. 38. Always carry a spare PRC-25 battery, but do not remove the spare from its plastic container prior to use or it may lose power. 39. Do not send "same" or "no charge" when reporting team location. Always send your coordinates. Keep radio traffic at a minimum. 40. Avoid over confidence, it leads to carelessness. Just because you have seen no sign of the enemy for 3 or 4 days does not mean that he isn't there or hasn't seen you. 41. A large percentage of patrols have been compromised due to poor noise discipline. 42. Correct all team and/or individual errors as they occur or happen. 43. All personnel should camouflage faces and backs of hands in the morning, at noon and at RON or ambush positions. 44. Never cook or build heating fires on patrol. No more than two persons should eat chow at any one time. The rest of the team should be on security. 45. When team stops, always check out 40-60 meters from the perimeter. 46. All team members should take notes while on an operation and compare them nightly. Each man should keep a list of tips and lessons learned and add to them after each operation. 47. Each man on a team must continually observe the man in front of him and the man behind him, in addition to watching for other team members' arm and hand signals. 48. A recon team should never place more than one mine, AP, or AT, in one small section of a road or trail at a time. If more than one is set out the team is just resupplying the enemy, because when a mine goes off, a search will be made of the immediate area for others and they will surely be found. 49. During the dry season, do not urinate on rocks or leaves, but rather in a hole or small crevice. The wet spot may be seen, and the odor will carry further. 50. When carrying the M-79 on patrol, use a retainer band around the stock to hold the safety on safe while moving. 51. When crossing streams, observe first for activity, then send a point man across to check the area. Then cross the rest of the patrol, with each taking water as he crosses. If in a danger area, have all personnel cross prior to getting water. Treat all trails (old and new), streams, and open areas as danger areas. 52. Carry one extra pair of socks, plus foot powder, on patrol, especially during the rainy season. In addition, each team member should carry a large sized pair of socks to place over his boots when walking or crossing a trail or stream. 53. During rest halts don't take your pack off or leave your weapon alone. During long breaks, such as for noon chow, don't take your pack off until your perimeter has been checked for at least 40 to 60 meters out for 360 degrees. During breaks throw nothing on the ground. Either put trash in your pocket or spray it with CS powder and bury it. 54. In most areas, the enemy will send patrols along roads and major trails between the hours of 0700-1000 and from 1500-1900. Since most of the enemy's vehicular movement is at night, a team that has a road watch mission should stay no less than 200 meters from the road during the day and move up to the road just prior to last light. When the enemy makes a security sweep along a road, usually twice a week, he normally does not check further than 200 meters to each flank. 55. If you hear people speaking, move close enough to hear what they are saying. The reason is obvious. The VN team leader should make notes. 56. While on patrol, don't take the obvious course of action and don't set a pattern in your activities, such as, always fuming to the left when "button hooking to ambush your own back trail. 57. A dead enemy's shirt and contents in pockets, plus pack, if he has one, are normally more valuable than his weapon. Grenades not ready for combat (taped to web gear improperly) rings not secured for safety. Forward Air Controller (FAC) Tips 1. The FAC is second in importance to your weapon while on combat operation. Learn all you can about FAC procedures. Proper use of FAC support could mean the difference between whether or not you return from a patrol. 2. When making a FAC VR take a map that covers the AO from the FOB to your RZ. 3. Never fly directly over your RZ (down the middle). Fly along the side of your RZ so you can observe as much as possible in your RZ. 4. Whenever you hear an aircraft, ensure that your radio is turned on, they may be trying to contact you. 5. The FAC is severely limited in bad weather and the rainy season, plan for this. 6. The average time for reaction to an immediate request is 15-45 minutes. 7. The tactical aircraft may have mixed ordinance or, if it's a diverted aircraft, the ordinance someone else has requested for a pre-planned target. 8. If a patrol, not in contact with the enemy, requests an air strike against a specific target, request appropriate ordinance to destroy the target. 9. Don't use the PRC-25 as a homing station for the FAC because VC have homing equipment for FM radios. Instead, use the radio to direct FAC to your position. 10. The FAC must know your position on the ground before he will clear any strike craft on your target. 11. The Mirror is the way of best signaling the FAC to mark your position. If the sun is not out, use the clock system with your panels. 12. If the sun is obscured by clouds you can still signal an aircraft by placing your strobe light against your signal mirror. The pilot can more readily see the flashes from the strobe light as they are reflected from the mirror. 13. Do not cut your signal panel if it will make it difficult to see from the air. 14. When using the transponder or beacon never point the antenna at the aircraft. The antenna should be parallel to the aircraft. 15. Use smoke, flares, pen guns, and tracers as a last resort for marking your position. 16. Pilots should identify the color of smoke used by teams on the ground after it has been thrown. The team does not identify the color to the pilots. Violet and red smoke are the best colors to use. 17. If contact is made with enemy and you are in a dense jungle, use WP grenades to mark your location for the FAC. Normally the regular red and violet smoke grenades are not sufficient. 18. There are several methods of marking your location at night. You can use a flashlight, strobe light, flares or WP grenades. 1. The flashlight should be placed inside of a M-79 barrel and aimed directly at the aircraft. This shields the light from observation by the enemy. 2. Tape or paint the sides of the strobe light to make it more directional and to reduce illumination from the sides. 3. Notify the aircraft before firing a pen flare since a flare resemble a tracer. Never fire them directly at the aircraft. 19. When directing a FAC to your position or target area use the clock system. NOTE: The nose of the aircraft is the twelve o'clock position. 20. Don't use AZ readings to direct aircraft until the FAC has your position located. Once located use AZ reading in degrees to your target and distance in meters. 21. Always give the FAC a complete description of your target and target area. 22. Make adjustments for the FAC after each round and after each aircraft makes a pass. 23. Give the track that you request, always try to put strike across your front. Do not call air in with its strike track coming directly across your position, from the front or rear. NOTE: A strike that is a fraction too soon or late could land in your position. IT HAS HAPPENED BEFORE. 24. A combat sky-spot can be used as an immediate or pre-planned strike. You must give him an eight digit coordinate and a track for the aircraft. NOTE: If possible, have the FAC determine the patrol's location before the sky spot makes a strike. 25. Whenever possible, try to give a BDA (bomb damage assessment) to the FAC. 26. A FAC can be used effectively to direct a team in contact to LZ's. A FAC can also provide an airstrike to prep an exfil LZ for a team before it reaches the LZ. This is a good technique to employ in dangerous areas. 27. A FAC can be used to break off contact while a patrol is waiting for strike craft. A low pass or a pass firing a marking round may make the enemy think they are being attacked, thus causing them to withdraw. 28. When directing Shadow over your target do not let him fly directly over the targets. 29. Ask Shadow to drop a flare and direct him to the target from that flare. Make adjustments from his tracer impact area to insure that you get full target coverage. Poor Recon technique (stripes, no camo, and easily identified US American). Where is his weapon? Tent pegs are aluminum and painted orange making them easy to see during daylight hours and remove at night once you have marked there positions. Remain Over Night Tips 1. Practice proper RON procedures when your team is training, even if you are on rifle range. Take advantage of all training opportunities. Many training areas are not in what we would call "safe zones". 2. Select a tentative site for RON, from your map, at least two hours in advance. 3. Deviate from your route of march often. Never move in a straight line. 4. After passing a suitable RON site "fish hook" and move into your selected position so that you can observe your own trail. 5. When in position, personnel should keep their equipment on and remain alert until the perimeter has been checked for 360 degrees at a distance of no less than 40 to 60 meters. 6. Packs should not be taken off until it is dark. 7. Before dark each team member should memorize the azimuth and distance to the trees and bushes around his RON. 8. When deploying the team for RON, place the point man in a position opposite the most likely avenue of approach to lead the team out in case of emergency. 9. If a team is within range of friendly artillery, and has preplanned concentrations, azimuths should be taken (OT line) to be concentrations, noting distances, prior to night fall. Nearby large trees or propositioned stakes will aid as hasty reference points for calling in artillery at night. 10. If it is necessary to send in nightly "SITREP", do not send the message from your RON position. Send your present location but add that you will RON 100 meters east or 200 meters north, etc. This will confuse the enemy as to your exact location in the event he has monitored your transmission with DF equipment. Use your SOI. 11. Keep transmissions to a minimum. It is better to send the location of your RON position the next morning, after you have moved out. The enemy may monitor your traffic but he will not know in what direction you plan to move. 12. Do not send radio transmissions from your RON site unless they are necessary. Be prepared to move if you do send radio transmissions. 13. Prior to dark, the team leader should tell each man the primary and alternate rally points. 14. One half of the team should have their compasses set on the primary rally point and the other half on the alternate. If the enemy comes from the direction of the primary rally point, the man with the azimuth of the alternate rally point set on his compass can lead the team out. 15. A buddy system should be established in case casualties are taken at night. Each man will take care of another man and his equipment if one is wounded, injured, or killed. 16. The pack or rucksack can be used as a pillow, however, ensure that the carrying straps are in the "up" position for easy insertion of the arms in case of rapid withdrawal. 17. It is permissible to unhook the web gear or harness but it should not be taken completely off, at night or at any time during the entire stay in the field. 18. If a person coughs or talks in his sleep, make him sleep with a gag in his mouth. 19. US team members should not "bunch up" or sleep next to each other. One grenade or automatic burst from a weapon could get them all. Each team member should be able to touch each other without moving from position. 20. Check your RON position to form a peak in the canopy for using the strobe light to direct "Shadow" at night. 21. Know what your next day's plans are to be before settling down for the night. 22. When placing claymores around your RON they should be placed one at a time by two men, one man emplacing the mine while the other stands guard. Never emplace claymores in a position that prevents you from having visual contact with it. 23. Claymores should be emplaced so that the blast parallels the team, ensuring that the firing wire does not lead straight back to the team position from the mine. If the claymore are turned a round by the enemy they will not point at the team. 24. Determine, in advance, who will fire each claymore and who will give the command or signal. 25. In most instances it is better not to put out claymores around RON positions but rather to rely on the use of CS grenades for the following reasons: 1. When claymores have been put out, and the enemy is discovered to be moving in on the team, the team will have a tendency to stay in place too long, waiting for the enemy to get within the killing zone. 2. If the team discovers the enemy moving in on them, the enemy will normally be "on line", not knowing the exact position of the team. If no claymores are out, predesignated team members throw CS grenades in the direction of the enemy force. After the gas begins to disperse the team can withdraw. When the enemy is hit with the CS he will normally panic. If he has gas masks with him, and puts them on, he can no longer see clearly. If he does not have them he will run away and may even fire his weapon indiscriminately, causing overall confusion and panic. In either case, the team has a good chance to escape, unharmed and unseen. 3. If a claymore is triggered, a grenade thrown, or a rifle fired, the enemy may flank the team and box it in. 26. All team members should be awake, alert, and ready to move, prior to the first light. 27. Another check of the perimeter, for 360 degrees, at a distance of at least 40 to 60 meters, should be made prior to moving out or prior to retrieving claymores. 28. A thorough check should be made of the RON site to ensure that nothing is left behind and that the entire site is sterile. 29. The team leader must make sure that each man takes his daily malaria tablet. 30. Never eat chow or smoke cigarettes in your RON position. The odor of the food or tobacco gives your position away. 31. Be alert when leaving your RON. If you have been seen, you will probably be attacked or ambushed within 300 meters. 32. Team leaders should check themselves to ensure they are not forming the common habit of constantly turning to the left, or right, when fish hooking. 33. Habits are easily formed, as mentioned previously around certain times of the day. For example, some always move into an RON site at 1830 hours or into a noon break position at exactly 100 hours each day. If the enemy has been observing you, he will take note of this and will plan an ambush for you. Breaking Out of Encirclement Tips 1. General: Too many times Recon Teams which have not planned for or practiced methods to "break out" from the encirclement have been encircled by the enemy. The following methods and suggestions have worked for others in the past and it is hoped that this will be of assistance to you in the future if you find yourself and your team in such a situation. a. Team encircled, the sooner you attempt to break out the better chance you will have to do so effectively and with the least amount of casualties. The longer you wait the stronger the enemy becomes. 2. Preparations for breaking out of encirclement: Plans must be mode prior to the break out attempt to take care of the following: a. Rucksacks and equipment left behind must be destroyed by someone. b. Dead must be left behind. Someone must remove any classified documents such as SOIs, notebooks, maps, etc. c. One or two persons, depending upon the size of the team must have the mission, during the break out assault, of rear security. This will include assisting any personnel who may be wounded before or during the attempt. Additionally they should recover documents from personnel killed during the break out movement. No attempt should be mode to try to take KlAs with the team. d. Keep in mind that the successful completion of your mission depends on getting the information back to headquarters. All personnel must be reminded of the important information the team has observed. 3. Formation to use: The most effective method a small element can use (5 to 12 man teams) is to form into a pyramid configuration, with the base of the pyramid leading. The following actions should take place: a. The teams forms into position. b. CS rounds from M-79s and/or CS grenades are fired or thrown to the flanks. c. WP grenades are thrown to the rear. d. A claymore mine and/or grenades are fired or thrown in the direction the team will move. e. Immediately after the claymore and/or grenades go off to the front, the team moves out. f. The first element of line will fire on full automatic. The others hold fire. g. When the first elements' magazines are empty, the second element moves through them and continues the fire. h. When the second element has emptied their magazines the first element will have reloaded and will pass through them, taking up the assault but will only fire on semi-automatic. i. Once the team starts to move it must move rapidly, but not run, and never stop until completely out of the encirclement. 4. Supporting fires: Artillery, helicopter gunships and TAG Air, if available, should be used to assist your break out attempt. These are discussed below: a. Supporting artillery fire, within range, can be effectively employed to pave your way out of an encirclement or near encirclement. When foul or inclement weather prevents your use of helicopter or TAC air for support, you must use artillery if available. Artillery support, when available, should also be requested at the first sign of trouble for many times it can be firing in your direction before air support can arrive on station to assist you. It is a common practice, as you learned in basic training, that when you are subjected to incoming mortar or artillery fire, you move out of the area as quickly as possible. Enemy forces follow this same doctrine. When you desire to break out, with the aid of artillery, first have the fires placed completely around your position, then having selected your desired heading, "walk" the artillery in front of you. This will effectively lead you out of the danger area and you may even pick up a shell shocked or wounded PW on your way out. b. Helicopter gunships can assist you with almost continuous close in fire support, firing directly in front and to the rear during your break out attempt. The effect this fire will have is dependent upon the density of the vegetation, location of your team, and whether or not your supporting aircraft crews can see you or your signals. You may have to direct their fire by adjusting from the strike of the rounds and rockets. c. Tactical airstrikes can assist you in your attempt to break out of an encirclement. To do this, call for bombs in the direction you desire to move. Since the enemy will get as close to the team as possible to avoid airstrikes, it is preferred to call in the bombs first and then hove the TAC Air fire his machine guns and 20mm in front of you as you move out. They can place machine gun fire much closer to you than bombs. PW Snatch Tips 1. General: Once your recon team has been selected for a PW snatch mission and given a recon zone the following actions should be taken in addition to those normally taken for a recon mission. a. Study the map to find a possible location to conduct your PW snatch within your RZ. b. Conduct a visual reconnaissance to familiarize yourself with the terrain, select LZ's, E&E routes, reference points, record any new trails in RZ and pick tentative PW snatch positions. c. Finalize plans for primary and alternate LZ's and routes of march to and from PW snatch location you selected while on VR. If you have any photos or have taken some during your VR, study them carefully. d. Assign duties for each patrol member and draw equipment needed both for training and for actual preparation. e. AWPRT-r and AMPRR-9 or HT1 radios should be taken for "in-position" transmission and signaling. f. Flight time to and from the target area considering the time recovery aircraft will have "on target" should be remembered by the team leader when he selects the number of personnel and helicopters it will take for insertion and extraction. Plan the altitude of the insertion and extraction LZ's with the load carrying capacity of the aircraft in mind. 2. Training: Practice rehearsals and put as much realism into your training as possible. If you are going to handcuff, gag and blindfold your prisoner then do it during your training. If you plan to carry your prison, don't carry him just 20 or 30 meters as is commonly done but as far as your proposed extraction LZ. a. Designate men to accomplish the following missions: 1. Handcuff, blindfold, search and gag prisoner. 2. Treat and bandage prisoner's wounds. 3. Carry or assist him. 4. Carry his equipment and weapon. 5. Cover the tell tale signs at the ambush site. 6. Take care of friendly WIA's or MIA's to include their weapon and equipment. 7. Take point, rear security and who will be alternates in each class. 8. Make security check of extraction LZ. 9. Stand guard over prisoner at LZ. 10. to get on board exfil aircraft first. 11. Lift prisoner into aircraft. 12. Secure prisoner to floor of aircraft. 13. Ride out with prisoner. 14. Bring out prisoner's equipment. b. Other actions that need to be practiced, explained and rehearsed are: 1. Action taken by each team member if discovered in snatch position. 2. Movement into position. 3. Signals to be used. 4. Concealment of personnel and equipment. 5. Employment of claymores. 6. Action to be taken if the team's preparations are not completed in time. 7. Action to be taken if inclement weather moves in preventing any possible extraction attempt. 3. Considerations for selecting the location of the PW SNATCH SITE. Generally speaking there are three different locations, a road, a trail and a village or living complex. The advantages and disadvantages are as follows: a. Location on a Road: 1. Advantages: a. Vehicles and/or troops will pass by thus ensuring a possible target. b. A lone messenger on foot or riding a bicycle is very possible. c. Personnel moving on a road are not, normally, very familiar with the surrounding terrain or area. hampering their pursuit of the team in case of compromise. d. Sites can normally be found which offer long stretches of clear visibility. 2. Disadvantages: a. Large formations of troops use roads and normally sweep possible ambush sites with security elements. b. Rapid reinforcement is easily effected. c. Security elements normally check roads for mines and ambushes each morning and evening. d. Stationary security elements are normally positioned every two to five kilometers along all roads. e. Troops and convoys traveling on roads are constantly on the alert for possible ambushes and carry heavy caliber weapons to break them up if they occur. b. Location on a Trail: 1. Advantages: a. Not so apt to encounter large numbers of enemy troops. b. Advantageous snatch sites are more easily located which will permit good concealment, good vision, hamper the effectiveness of enemy counter fire, and still be close enough to the trail to perform the mission in the least time possible. c. Enemy personnel are not normally as cautious or alert to possible ambushes when moving down a trail. d. The ambushing element can more readily and easily cover up signs that anything happened. e. Rapid and effective enemy pursuit is not as likely as on a road. 2. Disadvantages: a. More likely to encounter personnel who are familiar with the local area. b. Dogs, women and children are more likely to be encountered. c. Pre-planned sites/locations for PW snatches are more difficult to locate. d. The enemy can jump off a trail and disappear easily. e. Normally you are right on a trail before being aware of it's presence which could allow for discovery of the team by passing enemy personnel. c. Never attempt a PW snatch from a village or complex unless you have extraction aircraft available which guarantee immediate extraction. The reasons for this are many. First, the individual will soon be missed; second, village dogs will more likely give away your presence; third, if discovered, pursuit will be immediate and the locals know the surrounding terrain much better than you to include any nearby LZ's; fourth, most villages of any importance will have security elements surrounding them and they will normally have established preventative measures to preclude such snatch. d. Other considerations: 1. Have at least two extraction LZ's and two rally points selected and ensure that each man knows the azimuth and approximate distance to each before moving into position. 2. Select a good ambush site. Do not place an ambush at the spot where you first come up to a road or trail. This can only get you into trouble. 3. Always search at least 200 meters along a road or trail and on each flank of your ambush site. Look for major road or trail crossings, bunkers, complexes, outposts, and any other signs of the enemy which might prevent the successful execution of your mission. 4. Upon final selection of the actual snatch site, the team leader, should trace a diagram, in the dirt, of the site and point out each team member's position, pertinent terrain features, and ask for questions. 5. Prior to moving into the snatch position, be sure your RTO has notified your base station of your intentions. 6. Cache your rucksacks prior to moving into the ambush positions. Be sure that the carrying straps are in the "up" position for faster and easier recovery. 7. Double check all weapons and essential equipment prior to moving into your final position. 8. Try to attempt your PW capture within the first three to four days. The team members will still be in good physical condition, their morale and spirits will be up, thus giving you a much better chance for success. 4. Types of PW ambushes: Normally, there are four planned and two unplanned PW ambusher. Normally on a PW snatch mission the team leader will select one of the planned types after considering the variables of his own personnel and equipment, knowledge of the enemy, weather and terrain. The team will practice this type of ambush prior to departing on the mission. In addition they should rehearse their actions for the two types of unplanned PW ambushes. The planned and unplanned types are as follows: a. Gas (Planned): The advantages and disadvantages of using CS Powder or gas are as follows: 1. Advantages: a. Quickly incapacitates the individual, preventing him from using his weapon accurately. b. Will prevent the use of dogs being used in the pursuit of the friendly element. c. Enemy personnel will have to put on masks to enter the area, which will hamper their vision and therefore their effectiveness. 2. Disadvantages: a. The team cannot hide the fact that they were there and that an incident took place. b. The CS powder will cling to the PW's and friendly clothing which may effect the efficiency of the extraction helicopter's crew members if they do not have masks. c. Team members cannot see clearly because of the necessity to wear masks. d. The prospective PW will probably panic when exposed to the gas causing him to run and have to be chased down. e. CS powder is normally dispersed by using explosives which will alert any nearby enemy elements of the team's presence and location. 3. Other: When your team is set up for a gas ambush have all personnel place their gas masks on top of their heads. It will only take a couple of seconds to pull the masks over their faces just prior to initiating the ambush. b. Claymore and Explosives (Planned): This is set up with C4 explosive placed between claymores. Personnel in the zone of the C4 will be stunned and/or incapacitated while the claymores will kill and wound the personnel in their zone. 1. Advantages: a. As normally set up, with C4 spaced between the claymores, the corrosion will incapacitate an individual but not kill him. b. The team can hit a large element. c. Will ensure that the enemy is stopped. d. Will thoroughly disorganize and confuse the element hit, preventing them from reacting effectively. 2. Disadvantages. a. The noise of the explosive going off will alert enemy forces of the team's presence and location. b. C4 takes a long time to emplace properly. c. The disturbed soil and vegetation will mark the team's location. This will aid the enemy in his attempts to pick up the team's departure tail. d. The additional weight of the demolitions may hamper swift movement. e. The resulting smoke, rising above the trees and vegetation, could result in enemy mortar fire on the site, if any are located in the general area. c. Silent Weapon (Planned): Use of a silenced or muffled rifle or pistol. 1. Advantages: a. The noise from the weapon being discharged is minimal. b. A well executed and placed round will stop an enemy and prevent his returning fire or using his weapon. Care should be taken to hit the intended PW's right arm or shoulder. This should prevent him from returning fire, but will enable him to walk. 2. Disadvantages: a. A wounded PW may die of shock or loss of blood before proper treatment can be given. b. A wounded PW will have to be assisted and possibly carried, thus slowing down the team during it's withdrawal from the site. c. Care must be taken not to leave a blood trail. d. A silenced weapon is not normally as reliable as an unsilenced one and in the case of a silenced pistol it would necessitate carrying another weapon, both of which must be available, within easy reach when springing the ambush. d. Fire/Silent Capture (Planned): 1. Advantages: a. There is little noise to give the team's presence or location away. b. A live and healthy PW is the best kind. 2. Disadvantages: There are no significant disadvantages to a no fire/silent capture. e. Chance Contacts (Unplanned): Both the friendly and enemy elements may see each other at the same time. 1. A team must always be prepared to take a PW during a chance contact, especially with a small enemy element. 2. If contact is made with a small local or regional force element, they will normally break and run. This is because they seldom carry more than three magazines each for an AK-47. Those who carry the SKS rifle/carbine may have extra rounds in one pouch, making it difficult to reload and of negligible influence upon the outcome of a firefight. 3. The team, after firing the initial rounds, should deploy into a defensive posture and look for enemy wounded. If one is located, don't move directly up to him. You may be fired upon or set a grenade thrown at you, forcing you to kill him in self defense. Instead, throw a CS grenade at him. After a few moments in the CS most of the will to resist should be out of his mind and you will have a PW. 4. If there are between two to five enemy, attempt to deploy around them asking them to surrender. If, after a few minutes, you have not received desired results, it is better to break contact and move away before reinforcements arrive, remembering that you are in the enemy's territory. f. Hasty ambush (Unplanned): Where the friendly elements may observe the enemy before being seen and take up a hasty position to capture them. 1. There can be no set or prescribed way to set up for a hasty ambush. Each team leader should establish his own SOP. 2. A hasty ambush can result in a capture of a PW only it it is practiced and rehearsed to perfection. 5. Ambush positions and Executing the Ambush: a. Positioning of Personnel: No attempt will be made here to tell you exactly how to emplace your personnel into ambush positions. Whether you have five or twelve team members it is possible to succeed if you have the desire and training. By constant practice and training, using live ammo and training aids, you will come up with the best disposition for your personnel to suit you, your plans, and your team. One of the best references you will have is your own and the teams experiences. Ask other team leaders of their attempts, both successful and unsuccessful, solicite their advice. The final decision is yours. A good point to remember, when selecting personnel for key positions, is that an indigenous team member firing his weapon normally keeps his finger depressed on the trigger until all the rounds are expended. b. If you have an 8 to 12 man team give strong consideration to placing three men on each flank for security and early warning. They will psychologically feel more secure and will normally retain their position if one is wounded, thus better ensuring the successful accomplishment of the mission. c. During a PW snatch, place the M-79 on the flank of the ambush. d. Claymore should be set on each flank of a PW snatch if possible. e. Be patient and wait for the right moment and opportunity when one or two individuals come along the road or trail. Without patience your mission will most likely fail. f. Once you have committed yourself and sprung the ambush, you must be aggressive. By that I mean that you must immediately react. If you have wounded or otherwise halted your prospective PW, you must immediately move to physically secure him. Do not give him a chance to think or react. If you do not do this he will more than likely run or attempt to fire his weapon, forcing you to kill him. g. If an attempted PW snatch fails, in that the individual dies, his body should be completely stripped and his belongings taken back to the S2. The body should then be taken a great distance away and hidden, if at all possible. When the individual turns up missing, the enemy may assume that he has been captured and has talked. This will necessitate the enemy changing his plans and moving his headquarters; when he could have been doing something else. Don't be conspicuously identified as American. It is better to be mistakenly identified as another "friendly patrol." Watch your interval! Movement Technique Tips 1. Movement Technique: There are five basic techniques of movement that can be employed by small recon teams to avoid being detected or encircled by enemy forces. Each of these are explained and discussed below: a. The Box Technique: This is a simple and effective method to use and takes very little practice to employ. From a given point the team moves out on a set azimuth for specific set number of meters or paces, for example let's say 35 meters. The team then makes a 90 degree turn and moves 75 meters, then another 90 degree turns for 30 meters, another 90 degrees turn for 30 meters, another for 30 meters. You will have formed a "box". At this point you can do any one of several things. You can wait in ambush for your trackers, or pursuers, walk backwards across your old trail, if the vegetation and soil is such that it is impossible to hide your tracks, or continue on. When you move out, after having formed your first "box", move for another 50 to 75 meters and form another box. By forming these boxes, it will enable you to ambush your pursuers and will definitely confuse any trackers as to your direction of movement. It will also discourage the enemy if you occasionally booby-trap your back trail. You can maintain a general heading that you desire to go without the enemy force becoming aware of it until you are out of the danger area or until he loses you completely. A word of caution though, and that is not to continually make your boxes the same size or to continually turn to the right or left. Never set a definite pattern of movement. Examples follow: b. The Figure Eight Technique: The figure eight method is very similar to the box technique in that you are doing basically the same thing except here you will be making circles instead of squares. An example is shown below: c. Angle Technique: Another effective method to use in evasion and takes very little practice to employ. The patrol will change the direction of movement from the present patrol route of march in a series of angle movements. For example the team will make on angle move to change direction such as 30 degrees, 45 degrees, 70 degrees for a hundred or so meters, then do it again to confuse the enemy. An example is shown below: d. Step Technique: The simple method of changing the route of march in 90 degree turns for a distance of a hundred or so meters. An example is shown below: 2. Skip Method: An effective method that requires practice to employ. The patrol will stop in place and on command wit! move left or right of present route. Each member will move as carefully as possible not to make a trail or leave tell tale signs to the flank for a distance of 20-30 meters and then resume the patrol's former route of march. The team leader should send the point man ahead to make a false trail for 30 to 50 meters before using the skip method. This method takes practice and team members have to be careful not to leave signs as they move. See the example: 3. Additional Information: a. Never set a pattern if one technique does not work, change to another. b. In both the box and figure eight techniques the size of the squares or circles will depend on the terrain and vegetation. The box technique is extremely effective at night. Both methods can be used to find a hold or weak point in the enemies encircling perimeter from which to break out. Both techniques have been used successfully in the past by recon teams. One survivor, of an ambushed recon team, succeeded for three days, in ambushing and killing six enemy pursuers by employing the figure eight method before being spotted and recovered by searching aircraft. c. During the dry season CS powder spread over your back trail is extremely helpful in stopping dogs. d. During the rainy season CS powder is almost useless or very ineffective against dogs. It is much more effective to drop a CS grenade during wet weather since it will hang low to the ground and remain effective against enemy personnel, especially those that do not have or carry protective masks. e. In closing I might remind you that your tactics and techniques are only as good or effective as you make them. This can only be done through constant practice, training and rehearsals. Explosives can be used for many field expedient uses. Infiltration/Exfiltration Tips 1. When loading the aircraft for infiltration, insure the team is seated so that they can exit the proper door. 2. Lead the team in reverse team order with the tail gunner being the first one in the aircraft. 3. The senior advisor position inside the aircraft is between the pilot and co-pilot's seats. The remainder of the team sits against the firewall of the A/C. 4. Sudden shifts of weight in flight will cause temporary loss of aircraft control. 5. The team leader and pilot will determine direction of approach to the infil LZ for loading of team. 6. The team leader will follow the flight with his map from their FOB to his infil LZ. 7. Team members will unload one at a time to enable the pilot to stabilize his A/C. 8. On a ladder LZ the team leader insures the ladder is down. Note: If A/C is more than 6-8 foot off ground use ladder to avoid injury to team members. 9. If pointman exits the A/C under fire, the entire team will exit the A/C. 10. If the A/C is shot down the team leader is in command on the ground. He will do the following: a. Account for his team and A/C crew. b. Secure an area 40-50 meters in front of the A/C. c. Care for the wounded/dead. d. With the pilot return to the A/C to ensure the radios are zeroed of freq, gas is off, destroy! the battery, remove maps, SOI, notebooks of the pilots and M60s and ammo. e. C 11 for pick up A/C. f. Evac A/C crew and wounded/dead on first recovery A/C. g. Rest of his team on the last recovery A/C. 11. Inform your personnel in what order they will be extracted prior to the arrival of the extraction A/C. The LZ should be secured prior to the arrival of the A/C. 12. Team leader should give pilot a track to fly, and describe his LZ. 13. Team members should approach the exfil A/C from the front. Note; Doing this the door gunner can support the team easier. 14. Team could use both doors if exfil LZ is a sit-down but should notify pilot first. 15. The team leader is the last to enter aircraft and will give the pilot an UP. 16. In selection of LZs avoid likely LZs or large LZ. Sniper who is the officer! Members of Special Forces Detachment A-14 supervise construction of defenses at the hamlet of Chau-Lang during December of 1962. (US Army) Booby traps indicate the presence of the enemy or something to Hide ie caches or enemy fortifications. Infantry Specific hand signals from VISUAL SIGNALS FM 21-60, December 1966 ATTENTION. I AM READY or I DO NOT Extend the arm ARE YOU UNDERSTAND. sideways, READY? Extend Raise both arms slightly above the arm toward sidewards to the horizontal, the person being horizontal; bend palm to the signaled; then both arms at front; wave raise arm elbows and place arm to and slightly above both hands across away from the horizontal, palm the face, palms to head several facing outward. the front. times. DISREGARD ASSEMBLE or PREVIOUS RALLY. Raise COMMAND or the arm AS YOU WERE. vertically Raise both arms overhead, and cross them palm to the over the head, front, and palms to the wave in large front. horizontal circles. JOIN ME, FOLLOW ME, or MOVE VEHICLE FORWARD. Point toward person(s) vehicle(s), or unit(s); beckon by holding the arm horizontally to the front, palm up, and motioning Note. Signal is toward the body. normally followed by the signaler pointing to the assembly or rally site. ADVANCE or MOVE OUT. Face the desired direction of movement; hold the arm extended to the rear; then swing it overhead and forward in the direction of desired movement until it is horizontal, palm down. BY THE RIGHT (LEFT) FLANK. Extend both arms in the direction of desired movement. (Persons, vehicles or craft turn simultaneously.) HALT or STOP. Raise the hand upward to the full extent of the arm, palm to the front. Hold that position until the signal is understood . INCREASE SPEED, DOUBLE TIME or RUSH. Raise the hand to the shoulder, fist closed; thrust the fist upward to the full extent of the arm and back to the shoulder rapidly several times. DECREASE SPEED MOVE OVER or (vehicle), QUICK SHIFT FIRE. TIME (dismounted Raise the hand troops). Extend the that is on the arm horizontally side toward the sideward, palm to new direction the front, and wave across the body arm slightly to the opposite downward several shoulder, palm to times, keeping the the front; then arm straight. Do not swing the arm in move arm above a horizontal arc, horizontal. extending arm and hand to point to the new direction. For slight changes in direction, wave hand from final position (described above) to the desired direction of movement. DISPERSE. Extend either arm vertically overhead; wave the hand and arm to the front, left, right, and rear, with the palm toward the direction of each movement. COLUMN FORMATION. Raise either arm to the vertical position. Drop the arm to the rear, describing complete circles in a vertical plane parallel to the body. The signal may be used to indicate either a troop or vehicular column. MARCH COLUMN. Raise both arms to a vertical position; describe complete circles by swinging both arms to the rear in vertical planes parallel to the body. Note. When used to designate a rifle squad formation, this signal moves the Note. When used fire teams to designate a rifle squad formation, a supplemental oral command is given. Depending upon the supplemental oral command given, the squad will move in either squad file or squad column, fire teams in column. abreast. DIAMOND VEE WEDGE FORMATION FORMATION. FORMATION. . Extend both Extend both Extend both arms arms above arms upward and downward and to the head, to the sides at an the sides at an elbows bent slightly and fingertips touching. ECHELON RIGHT (LEFT). Extend one arm 45 degrees above and the other 45 degrees below the horizontal, palms to the front. The lower arm angle of 45 degrees above the horizontal. angle approximately 45 degrees below the horizontal, palms to the front. LINE LINE FORMATION. FORMATION, Raise both arms TRAILING FIRE to the side until TEAM LEFT horizontal, arms (RIGHT). Raise and hands both arms to the extended, palms side until down. horizontal; arms and hands extended, palms down. The arm on the side towards which indicates the direction of echelon. the trailing fire team is to move is swung upward until vertical and then back until signal is completed. ENEMY IN SIGHT. FIX Hold individual BAYONETS. weapon above the Simulate the head with one arm , movement of fully extended, with the right hand the weapon parallel in removing the to the ground and bayonet from pointing in the scabbard and direction of the fixing it on the enemy. rifle. PREPARE FOR ACTION. Raise the fist to the thrust and rotate forearm several times in horizontal, clockwise circles. COVER OUR ADVANCE. Strike top of head or helmet repeatedly with open hand. ACTION FRONT FIRE. Drop the (RIGHT, LEFT, or arm sharply REAR), FIGHT ON from the vertical FOOT, or ASSAULT position to the FIRE. Raise fist to side. When a shoulder level and single weapon of thrust it several a group is to be times in the desired fired, point, with direction of action. the arm extended, to the particular weapon, and then drop arm sharply to the side. The signal is used as a fire command for large caliber weapons. COMMENCE RANGE or CEASE FIRING. Extend BATTLESIGHT. FIRING. arm in front of Extend the arm Raise the the body, hip forward to the hand in front high, palm down, horizontal, fist of the and move it closed. (This is the forehead, through a wide signal that range is palm to the horizontal arc to be announced. If front, and several times. no other signal swing the FIRE FASTER. follows, the sight hand and Execute the setting will be forearm up signal for battlesight. and down COMMENCE Otherwise, show 1 several times FIRING rapidly. finger for each 100 in front of For machineguns, meters of range to the face. this signal be set on the indicates a sights.) change to the next higher rate of fire. FIRE SLOWER. Execute the signal for COMMENCE FIRING slowly. MANEUVER RIGHT. MANUEVER LEFT. Clench fist and thrust in Clench fist and thrust in direction of maneuver. direction of maneuver. MANEUVER FRONT RIGHT (LEFT) FROM SQUAD COLUMN. Drop arm from the vertical position to the horizontal position in the direction of maneuver MANEUVER FRONT. COMBAT FORMATIONS FM 7-15 Rifle Platoon and Squads Infantry, Airborne and Mechanized, March 1965 Section I. GENERAL 1. General Platoon and squad combat formations are groupings of individuals and units for efficient tactical employment. Combat formations have the following characteristics in varying degrees: security, control, flexibility, and speed of reaction. The factors influencing the leader's decision as to the selection of any particular formation are the mission, terrain, weather and visibility, situation, desired rate of movement, and the degree of flexibility de sired. This appendix is a guide for the infantry small-unit leader in dismounted, mounted, and integrated combat formations. It covers the various types of platoon and squad formations and prescribes a uniform method of conducting drill in these formations over open 'ground and varied terrain. Figure 40 gives the symbols used in this appendix. 2. Relationship of Dismounted and Mounted Formations The formation for a mechanized rifle platoon in carriers closely approximates dismounted platoon formations. When going from a mounted to a dismounted formation, the mounted formation should be the same as the anticipated dismounted formation to avoid delay and unnecessary movement. Similarly, when going from a dismounted to a mounted formation, the carriers should be brought forward to the squads in the same formation that the platoon is using on the ground. Tactical considerations and terrain, of course, may prevent the application of this technique. 3. Training Training in dismounted formations should be conducted initially on open terrain similar to a parade ground; then on varied terrain when individuals and units become proficient in assuming these formations; and finally, in integrated mounted and dismounted formations with tank units. On completing this training, units progress to tactical exercises involving Aggressor forces, either actual or simulated. Section II. DISMOUNTED SQUAD FORMATIONS 4. General a. The rifle squad is organized for combat into two fire teams, ALFA and BEAVO (fig. 41). In this discussion, the ALFA team consists of four men; the BRAVO team, five men. b. The rifle squad combat formations are the squad column, squad file, and squad line. The squad column is the basic formation from which the others are derived. When the weapons squad moves as part of the platoon, it usually moves in column formation. c. When the squad moves as part of the platoon, the initial squad combat formation may be selected by the platoon leader. The squad leader may alter his formation to meet changes in the situation and terrain. d. The squad leader places himself within the formation where he can best exercise control. The fire team leaders place themselves in the designated formations as directed by the squad leader. Other members of the squad take their appropriate positions based on the location of the fire team leader, or as he directs. e. The squad leader controls the squad by oral commands, audible battlefield signals, arm-and-hand signals, and through his fire team leaders. f. The squad maintains observation to the front, rear, and flanks. While moving or halted, squad members are responsible for observing in definite directions. g. The distances between men within a formation vary, depending on visibility and terrain. While maximum dispersion is desirable to reduce vulnerability to direct and indirect fires, effective control must be maintained. When visibility is good, formations are more dispersed. During conditions of reduced visibility or in close terrain, distances between men are reduced. h. In selecting or modifying squad formations to conform to a particular situation, or because of reduced strength, the following fundamentals generally apply: 1. Fire team integrity is maintained. 2. The fire team leader is located so as to facilitate control of the fire team, especially in its tactical employment. 3. The squad automatic weapons are located within each fire team to provide fire to the front, rear, and flanks of the squad. 4. When changing from one combat formation to another, the automatic weapons should be required to move the shortest distance. i. Changing from one combat formation to another is accomplished without halting the squad, following the above as a guide. 5. Squad File The squad file (fig. 41) is used for moving over terrain which is so restrictive that the squad cannot adopt a column formation, or when visibility is so reduced that control becomes extremely difficult. Deployment of the squad to the front or rear from this formation is not as easy as from the squad column. 6. Squad Column The squad column is the primary formation for movement Squads normally use this formation as part of the platoon, if provides good dispersion laterally and in depth without sacrificing control. In this formation, the squad can deliver a large volume of fire to the flanks but only a limited amount to the front. The squad column is a flexible formation which facilitates battle drill. Its two variations are fire teams in column and fire teams abreast. Both of these may be modified for greater dispersion, all-round security, and increased firepower to the front. a. Squad Column with Fire Teams in Column. This variation (fig. 42) is used most frequently in areas where maneuver of the rear (trailing) fire team is unrestricted. The teams may be closed, or the rear team may follow at a specified distance. The squad column may be modified by the squad leader as necessary to conform to the terrain and to provide a greater capability to deliver fire immediately to either the front or rear. Such modification consists of the squad leader instructing those men in the center of the formation to move farther to the flanks. This variation is used most frequently when the squad is separated from other elements of the platoon. b. Squad Column with Fire Teams Abreast. This variation (fig. 43) of the squad column is for movement in areas where maneuver of the fire teams is restricted. It is used most frequently when the squad is moving along a road or trail. Here, the enemy may have the road covered by fire which will frequently prevent troops from moving across the road once the squad is under fire. Consequently, fire teams are placed abreast to facilitate their deployment on each side of the road without having anyone cross it. This formation may also be 7. Squad Line The squad line (fig. 44) is the basic assault formation of the squad and provides for the delivery of maximum fires to the front. Specific locations of men within the formation may be changed by the squad leader as desired. In the assault, the squad leader designates a base fire team/usually the team that has been leading. Section III. DISMOUNTED PLATOON FORMATIONS 8. General a. The company commander ordinarily decides on the company formation and allows the platoon leader to select the formation for his platoon. b. In the platoon formation, as in the squad, each squad within the platoon observes to its front, flanks, and rear. Squad leaders observe and control their squads, staying within sight of the platoon leader if possible. The leader of the last squad is responsible for keeping the formation closed. The platoon leader goes where he can best control the platoon. The platoon sergeant assists him in the control of the platoon. c. Unless otherwise specified, the base squad for the platoon formation is determined as follows: when three squads are abreast, the center rifle squad is the base squad; in all other formations, the leading or right leading rifle squad is the base squad. Change of base squad takes place upon completion of formation change. The squad formations within the platoon formation may vary. The platoon leader places the weapons squad where it can best accomplish its mission of close fire support and antitank protection. d. The distance between men and squads may be increased or decreased and the men staggered right or left according to the situation and terrain. 9. Formations The usual formations employed by the platoon leader are the column (fig. 45), wedge (fig. 46), vee (fig. 47), echelon (fig. 48), and line (fig. 49). 10. Formation Changes The platoon will constantly change formations (fig. 50) to tak advantage of the terrain and to accomplish the assigned mission Formation changes should be accomplished without halting. The platoon leader will control formation changes by arm-and-hand signals and the designation of the base squad. BATTLE DRILL FM 7-15 Rifle Platoon and Squads Infantry, Airborne and Mechanized, March 1965 Excerpts by David S. Stieghan, Illustrations Scanned by Brian Mead 1. General Battle drill is the immediate action drill taken by a squad or platoon to return fire and deploy against the enemy in any situation without issuing lengthy orders. At squad and platoon level, battle drill results in immediate fire and movement or fire and maneuver (para. 26)…. 2. Squad Teams a. The organization of the rifle squad into two fire teams provides the squad leader with two elements to execute fire and maneuver. Essentially, one fire team is the maneuver element, while the other is the fire support element. The role of each fire team may change during the conduct of any particular action. For example, if the maneuver element is prevented by enemy action or terrain from closing with the enemy, it assumes the fire support role to cover the advance of the other team, which becomes the maneuver element. b. Although the rifle squad is organized into teams, this organization does not prevent the squad leader from altering the organization of his maneuver and fire support elements to conform to a specific situation. When the terrain offers excellent firing positions and more firepower is required in the fire support element than can be provided by one team, the squad leader may designate both automatic weapons, one or two grenadiers, and one of the fire team leaders to act as the fire support element, with the remainder of the squad acting as the maneuver element. However, such a subdivision of the squad takes time to accomplish and loses some of the squad’s precision and interchangeability of fire teams. 3. Fire Support Element a. The fire support element assists the maneuver element in its advance toward the enemy position by engaging all known or suspected targets. It continues its fire until masked by the maneuver element (fig. 62). b. This element is aggressive in its action. While delivering fire on the enemy, if necessary, it continues to move closer to a more favorable firing position without losing continuous fire support. When the maneuver element masks its fires, the fire support element moves forward to assist in consolidation. 4. Maneuver Element a. The mission of the maneuver is to close with and destroy or capture the enemy. It advances and assaults under the close fires of the fire support element. b. The maneuver element’s principal job is to maintain the advance toward the enemy. It uses available cover and concealment to the maximum, creeping and crawling when necessary. Depending upon the terrain and effectiveness of the supporting fire, the maneuver element advances by fire team movement, fire and movement within the team, or creeping or crawling. Regardless of how it moves, it must continue to advance. If terrain permits, the maneuver element may be able to move forward, under cover and concealment, to positions within hand-grenade range of the enemy (fig. 62). 5. Control of the Squad a. The squad leader is assisted in the control of the squad by the two fire team leaders. The organization of the squad into two fire teams in no way prevents the squad leader from directly controlling individual squad members. The squad and fire team leaders display positive and forceful leadership when executing battle drill. b. The squad leader gives the necessary command or signal to execute the desired battle drill action. Fire team leaders initiate the action directed by the squad leader. If necessary, they repeat the command signal. Fire team leaders act as fighter-leaders, controlling their fire teams primarily by example. Fire team members base their actions on their fire team leader. Throughout the action, fire team leaders exercise such positive control as is necessary to insure that their fire teams function as directed. The squad leader located himself where he can best control and influence the action. Normally, he will move with the maneuver element. c. In a situation in which the squad is brought under effective small-arms fire while advancing, certain actions are automatic. Those in position to return fire do so immediately. Members of the leading fire team move by individual rushes, or by creeping and crawling, to take advantage of all available of all available cover provided by the terrain and supporting fire. They move to positions generally abreast of their fire team leader and attempt to gain fire superiority over the enemy (fig. 63). The squad leader quickly makes an estimate of the situation, decides his course of action, and signals his plan. His plan provides for gaining fire superiority (fig. 64) before entering the assault phase, and may include the following: 1. (1) Fire and maneuver (maneuver right, left, front) (fig. 65 and 66). 2. (2) Fire and movement by fire teams (fig. 66). 3. (3) Individual fire and movement (fig. 63). d. It may be necessary to employ more than one of the methods discussed above to reach a point where assault fire techniques can be employed. The choice of any of the above methods is entirely dependent on the effectiveness of enemy fires from the objective. 6. Squad Battle Drill a. Squad battle drill includes squad fire and movement and squad fire and maneuver (maneuver left, maneuver right, and maneuver front). These maneuvers are executed from the squad formation. b. The maneuver used in a particular situation is decided by the squad leader, based on his rapid estimate of the situation. He quickly considers such factors as the terrain (covered and concealed routes available for maneuver, and positions available for fire support), enemy dispositions and capabilities, his own dispositions, and the courses of action open to him. When the resistance is isolated and has exposed flanks, the squad leader attempts to move his maneuver element over a covered and concealed route to strike the enemy resistance in the flank or rear. When this is not possible, a frontal attack requiring fire and movement may be required. 7. Battle Drill from Squad Column (Fire Teams in Column) To execute maneuver right, maneuver left, or maneuver to the front, the squad leader gives the appropriate command and signal, and the squad executes a maneuver similar to that in figures 65 (maneuver right or left) and 66. 8. Battle Drill from Squad Column (Fire Teams Abreast) To execute maneuver right, maneuver left, or maneuver to the front, the squad leader gives the appropriate command and signal, and the squad executes a maneuver similar to that in figures 65 (maneuver right or left) and 68. 9. Battle Drill from Other Squad Formation a. Battle drill can be executed from the squad line formation in a manner similar to that depicted in maneuver front (fig. 66). The action executed will usually be fire and maneuver, since disengaging a fire team to maneuver to either flank will normally be very difficult. b. Battle drill can be executed from the squad file formation in a manner similar to that depicted by fire teams abreast (fig. 67 and 68). 10. Platoon Battle Drill The platoon employs battle drill when it encounters unexpected enemy resistance. There are three basic maneuvers: maneuver left, maneuver right, and maneuver front. These maneuvers can be executed from any of the platoon formations. In addition, the rifle platoon may employ fire and maneuver from the line formation at squad, or team, or individual level, depending on the effectiveness of the enemy’s fire from the objective area. a. Maneuver Left or Right. To execute maneuver left or right, the platoon leader commands and signals, “MANEUVER LEFT (RIGHT),” and the platoon maneuvers as shown in figures 69, 70, and 71. b. Maneuver Front. To execute maneuver front, the platoon leader commands “PLATOON LINE,” and the platoon executes the maneuver as shown in figure 72. The maneuver element in this case normally employs fire and movement. 11. Rifle Squads The rifle squad leaders, upon receiving a signal or order from the platoon leader, control their squads by signaling and commanding “CHANGE DIRECTION,” or “FOLLOW ME,” and set the example by moving in the desired direction. The squads move in formation under cover, or by fire and maneuver, until they are able to take the enemy under effective fire. Here, they either form an assault line under supporting fires or execute squad battle drill. 12. Weapons Squad and Attached Crew-Served Weapons The platoon leader must issue a fragmentary order to the platoon sergeant and weapons squad leader in order to most efficiently employ the organic and attached crew-served weapons. Normally, attached crew-served weapons are employed with the weapons squad. The platoon sergeant usually remains with the fire support element. CHAPTER 21 IMMEDIATE ACTION DRILLS FOR FOOT PATROLS From Combat Training of the Individual Soldier and Patrolling, July 1967 Section I. INTRODUCTION 196. Application This chapter describes and discusses immediate action drills as they can be developed and used by foot patrols. They can, however, be just as profitably developed and used by any dismounted small unit. The same principles, with techniques appropriately modified, can be applied to immediate action drills for mounted units. 197. General a. A patrol may make contact with the enemy at any time. This is especially true in counter-guerrilla operations where . the enemy is more dispersed and elusive than in conventional operations. Contact may be through chance contact, air observation or attack, or ambush. Contact may be visual contact only in which the patrol sights the enemy but is not itself detected. When this is the case, the patrol leader can decide whether to make or avoid physical contact, basing his decision on the patrol's assigned mission and capability to successfully engage the potential target. b. When a patrol's assigned mission prohibits physical contact, except that necessary to accomplish the mission, its actions are defensive in nature. It avoids even being seen by the enemy. Physical contact, if unavoidable, is broken as quickly as possible and the patrol, if still capable, continues its mission. c. When a patrol's assigned mission permits or requires it to seek or exploit opportunities for contact (as in the case of a. search and attack patrol), its actions are offensive in nature and are immediate and positive. d. In foot patrolling, especially in counter-guerrilla operations, contacts (visual or physical) are often unexpected, at very close ranges, and short in duration. Effective fire, or the threat of effective fire, often provides leaders little or no time to fully estimate situations and issue orders. In these situations, immediate action drills provide a means for swiftly initiating positive offensive or defensive action, as appropriate. 198. Immediate Action Drills a. Immediate action drills are drills designed to provide swift and positive small unit reaction 10 enemy visual or physical contact,. They are simple courses of action in which all men are so well trained that minimum signals or commands are required to initiate action. Immediate action drills— 1. Can be designed, developed, and used by any unit, no matter how it is organized. 2. Are designed and developed as needed for the combat situation. 3. Can, in many cases, be initiated by any member of the unit. 4. Can also be designed, developed, and used by mounted and airmobile units. b. Immediate action drills are appropriate— 1. When ambushed, regardless of terrain. 2. When contact, including ambush, is at very close range and maneuver is restricted because of close terrain, such as mountains, jungle, or heavy woods. 3. When detection by air observation is a threat. 4. When under low level air attack. c. It is not feasible to attempt to design an immediate action drill to cover every possible situation. It is better to know one immediate action drill for each of a limited number of situations occurring in a combat area. 199. Signals a. Some immediate action drills, such as the counterambush immediate action drills described below, are initiated without signals or commands, as prearranged automatic reactions to enemy contact. Others, such as the chance contact immediate action drill, immediate assault, are initiated on silent (arm- and-hand) signals. The standard silent signals contained in FM 21-60 are used, when appropriate. When these are not appropriate, special silent signals are developed and used. b. There are no standard silent signals for freeze, hasty ambush, and all clear. The standard silent signals for halt and enemy in sight (with direction indicated) require exaggerated arm motions which increase the danger of detection. c. The special silent signals shown in figure 94 may be used to halt a patrol in place, to indicate detection and direction of the enemy, to initiate. the drills discussed here, and to indicate that all is clear. d. Units designing other immediate action drills should devise and use special silent signals only when there are no appropriate standard signals. 200. Scope a. This chapter describes seven immediate. action drills: one for any situation required immediate halt, one for avoiding air observation one for air attack, two for chance contact, and two for countering ambush. It is a guide to users in designing and developing immediate action drills appropriate to their situations. The drills and other actions described and discussed are examples which, illustrate the application of principles and are not to be considered as standardized reactions which fit every situation. b. Normal small unit tactics and techniques are used in executing immediate action drills and are not discussed in detail. Section II. EXAMPLE IMMEDIATE ACTION DRILLS 201. Immediate Halt Drill When the situation requires the immediate, in place halt of the patrol, the immediate action drill freeze is used. This is the situation when the patrol detects the enemy but is not itself detected. The first man detecting the enemy (visually or otherwise) gives the special silent signal. FREEZE. Every man halts in place. weapon at the ready, and remains absolutely motionless and quiet until further signals or orders are given. 202. Air Observation and/or Attack Drills These drills are designed to reduce the danger of detection by aircraft and casualties from low level air attack. a. Air Observation. When an aircraft, enemy or unidentified, which may detect the patrol is heard or observed, the appropriate immediate action drill is FREEZE. The first man hearing or sighting an aircraft which may be a. threat signals FREEZE. Every man freezes in place •until the patrol leader identifies the aircraft and gives further signals or orders. b. Air Attack. When an aircraft detects a patrol and makes a low level attack, the immediate action drill air attack is used. The first man sighting an attacking aircraft shouts, "Aircraft; Front (Left, Rear, or Right)." Patrol moves quickly into line formation, well spread out, at right angles to the aircraft's direction of travel. This is to deny the attacker a linear target. As each man comes on line, he hits the ground, using available cover. He positions his body at right angles to the aircraft's direction of travel, to present the shallowest target possible. 1. Between attacks (if the aircraft returns or if more than one aircraft attacks) men seek better cover. 2. Attacking aircraft are fired on only on command of the patrol leader. 203. Chance Contact Drills a. Hasty Ambush. This immediate action drill is both a defensive measure used to avoid contact and an offensive measure to make contact. It may often be a subsequent action freeze. When special silent signal hasty ambush is given (by point, patrol leader, or another authorized man), the entire patrol moves quickly to the right or left of line of movement, as indicated by signal, and takes up the best available concealed firing positions. The patrol leader initiates am bush by opening fire and shouting, "Fire." This insures initiation of the ambush if his weapon misfires. If the patrol is detected before this, the first man aware of detection initiates ambush by firing and shouting. 1. When used as a defensive measure to avoid contact, ambush is not initiated unless the patrol is detected. 2. When used as an offensive measure, the enemy is allowed to advance until he is in the most vulnerable position before the ambush is initiated. 3. An alternate means for initiating the ambush is to designate an individual (for example, point or last man) to open fire a certain portion of the enemy reaches or passes him. b. Immediate Assault. This immediate action drill is used, defensively, to make and quickly break undesired but unavoidable contact (including ambush), and, offensively, to decisively engage the enemy (including ambush). When used in chance contact, men nearest the enemy open fire and shout, "Contact, Front (Right, Left, or Rear)." The patrol moves swiftly into line formation and assaults. 1. When used defensively, the assault is stopped if the enemy withdraws and contact is broken quickly. If the enemy stands fast, the assault is carried through enemy positions and movement is continued until contact is broken. 2. When used offensively, the enemy is decisively engaged. Any one attempting to escape is pursued and destroyed. 204. Counter-ambush Drills When a patrol is ambushed, the immediate action drill used is determined by whether the ambush is near or far (see ch 16 for discussion of near and far ambushes). a. In a near ambush, the killing zone is under very heavy, highly concentrated, close-range fires. There is little time or space for men to maneuver or seek cover. The longer they remain in the killing zone, the more certain their destruction. Therefore, if attacked by a near ambush react as follows: 1. Men in the killing zone, without order or signal, immediately assault directly into the ambush position, occupy it, and continue the attack or break contact, as directed. This action moves them out of the killing zone, prevents other elements of the ambush from firing on them without firing on their own men, and provides positions from which other actions may be taken. 2. Men not in the killing zone maneuver against the attack force and other elements of the ambush, as directed. 3. The attack is continued to eliminate the ambush or to break contact as directed. b. In a far ambush, the killing zone is also under very heavy, highly concentrated fires, but from a greater range. This greater range provides men in the killing zone some space for maneuver and some opportunity to seek cover at a lesser risk of destruction. Therefore, if attacked by a far ambush react as follows; 1. Men in the killing zone, without order or signal, immediately return fire, take the best available positions, and continue firing until directed otherwise. 2. Men not in the killing zone maneuver against the ambush force, as directed. 3. The attack is continued to eliminate the ambush or to break contact, as directed. c. In each situation, the success of the counter-ambush drill employed is dependent on the men being well trained in recognizing the nature of an ambush and well rehearsed in the proper reaction. 205. Typical Situations, Appropriate Immediate Action Drills, and Subsequent Actions In chance contact and in ambush, the immediate action drills a patrol uses and the patrol's subsequent actions are determined largely by whether the assigned mission prohibits or permits contact (except that necessary to accomplish the mission). The immediate action drill FREEZE, however, can be used in either circumstance and the use of the aircraft observation or attack immediate action drills and not affected by the assigned mission. a. Mission requires patrol to avoid contact, if possible, and to quickly break any contact made. 1. Situation. Patrol sees enemy approaching. Possibility appears good that. enemy will not detect patrol. Enemy is so close that there is no time to establish a hasty ambush. a. Immediate action drill. FREEZE. Patrol opens fire only if detected. b. Subsequent action. If no contact, patrol continues after enemy passes. If contact is made, it is broken by assault or by clock system after initial fire, and patrol continues (1, 2, fig. 95). 2. Situation. Patrol sees enemy approaching. Contact appears unavoidable. a. Immediate action drill. FREEZE, followed by HASTY AMBUSH. Patrol executes ambush only if detected. b. Subsequent action. If no contact, patrol continues after enemy passes. If ambush is executed, patrol assaults by fire only, withdraws quickly, and continues (3, 4, fig. 95). 3. Situation. Patrol and enemy detect each other at same time and at such close range that breaking by clock system or fire and maneuver is not appropriate. a. Immediate action drill. IMMEDIATE ASSAULT, to enemy, if he withdraws; through enemy if he stands fast (5, 6, fig. 98). b. Subsequent action. Continue mission. 4. Situation. Patrol is ambushed (near ambush). a. Immediate action drill. COUNTER-AMBUSH. Men in killing zone assault attack force. Other men attack, as directed, to permit entire patrol to break contact (7, 8, fig. 95). b. Subsequent action. Reorganize and continue mission. 5. Situation. Patrol is ambushed (far ambush). a. Immediate action drill. COUNTER- AMBUSH. Men in killing zone return fire, seek cover, continue firing. Other men attack, as directed, to permit patrol to break contact (9, 10, fig. 95). b. Subsequent action. Reorganize and continue mission. b. Mission requires patrol to engage targets of opportunity and otherwise exploit opportunities to engage in decisive combat. 1. Situation. Patrol sees enemy approaching. Possibility appears good that the enemy will not detect patrol. Enemy is so close that there is no time to establish a hasty ambush. a. Immediate action drill. FREEZE. b. Subsequent action. Patrol allows enemy to advance as close as possible. Patrol leader opens fire when enemy is in most vulnerable position (any patrol member opens fire if detected). Patrol assaults with great violence and heavy fire; destroys enemy; pursues if appropriate (11, 12, fig. 95). 2. Situation. Patrol sees enemy approaching. Contact appears unavoidable. a. Immediate action drill. FREEZE, followed by HASTY AMBUSH. b. Subsequent action. Patrol executes ambush when enemy is in most vulnerable position; assaults with great violence and heavy fire; destroys enemy; pursues if appropriate (13, 14, fig. 95). 3. Situation. Patrol and enemy detect each other at same time. a. Immediate action drill. IMMEDIATE ASSAULT. b. Subsequent action. Patrol continues assault until enemy is destroyed. Escaping enemy is pursued and destroyed (15, fig. 95); 4. Situation. Patrol is ambushed (near ambush). a. Immediate action drill. COUXTER-AMBUSH. Men in killing zone assault to destroy attack force. Other men attack, as directed, to eliminate ambush. b. Subsequent action. Escaping enemy is pursued and destroyed (16, fig. 95). 5. Situation. Patrol is ambushed (far ambush). a. Immediate action, drill. COUNTER-AMBUSH. Men in killing zone return fire. seek cover, continue firing. Other men attack, as directed, to enable men in killing zone to maneuver. All attack, as directed, to eliminate ambush. b. Subsequent action. Escaping enemy is pursued and destroyed (17, 18, fig. 95). c. Immediate action drill used not affected by assigned mission. 1. Situation. Aircraft (enemy or unidentified) which may observe patrol is sighted or heard. a. Immediate action drill. FREEZE, initiated by first man sighting or hearing aircraft. b. Subsequent action. As directed by patrol leader. 2. Situation. Enemy aircraft makes low level attack. a. Immediate action drill. AIRCRAFT ATTACK, initiated by first man detecting aircraft approach. b. Subsequent action. 1. Continue mission, if aircraft does not repeat attack. 2. Continue dispersion and seek more cover if aircraft returns or if more than one aircraft attacks (19, fig. 95). 206. Use of Immediate Action Drills a. Some immediate action drills may be used repeatedly with little danger that frequent use will enable the enemy to develop effective counter-measures. FREEZE and HASTY AMBUSH are in this category. The situations in which their use is appropriate do not lend themselves to easy conversion by the enemy into a baited trap. b. Habitual use of some immediate action drills can be very dangerous, however. For example, too frequent use of IMMEDIATE ASSAULT can lead the enemy to expose a small force to an apparently undetected patrol, causing the patrol to launch an IMMEDIATE ASSAULT into the massed fires of a larger, concealed force. This countermeasure has been very effectively used by the Viet Cong guerrillas in South Vietnam. c. Any immediate action drill must be carefully studied to detect any potential dangers which may arise from frequent use. If these dangers cannot be eliminated, the drills must be varied to avoid setting patterns. PATROLLING From Guide For Squad Leaders, Pam 350-12, May 1967 PATROLLING 109. Troop Leading Steps a. Begin planning. 1. Plan the use of available time. 2. Begin the estimate of the situation. a. Analyze terrain from map, sketch, or aerial photograph for— 1. Observation and fields of fire. 2. Cover and concealment. 3. Obstacles. 4. Critical terrain features. 5. Avenues of approach. b. Analyze enemy strength, locations, dispositions, and capabilities. 3. Make preliminary plan. b. Arrange for— 1. Movement of unit (where, when, how). 2. Reconnaissance (select route, schedule, persons to take along, use of subordinates). 3. Issue of order (notify team leaders of time and place). 4. Coordination (adjacent and supporting units). c. Make reconnaissance (continue estimate, complete terrain analysis; it necessary change preliminary plan). d. Complete plan (receive recommendations, change preliminary plan as needed, prepare order). e. Issue order (include terrain orientation). f. Supervise. 110. Estimate of the Situation a. Mission. b. Situation and courses of action. 1. Weather, terrain, comparison of enemy and friendly situation. 2. Enemy capabilities. 3. Own courses of action. c. Analysis of opposing courses of action. (Analyze effect of each enemy capability on each of own courses of action). d. Comparison of own courses of action. (Summarize advantages and disadvantages of own courses of action.) e. Decision (who, what, when, where, how and why). 111. Patrolling a. Patrol planning steps. 1. Plan use of time. 2. Study situation. 3. Make map study. 4. Coordinate (continuous throughout). 5. Select men, weapons and equipment. 6. Issue warning order. 7. Make reconnaissance. 8. Complete detailed plans. 9. Issue patrol leaders orders. 10. Inspect and rehearse. b. Patrol report. 1. Size and composition of patrol. 2. Task (mission). 3. Time of departure. 4. Time of return. 5. Routes (out and back). 6. Terrain. 7. Enemy. 8. Any map corrections. 9. Miscellaneous information. 10. Results of encounters with enemy. 11. Condition of patrol. 12. Conclusions and recommendations. 112. Patrol Warning Order The patrol warning order should consist of the following minimum items of information: a. A brief statement of the enemy and friendly situation. b. Mission of the patrol. c. General instructions. 1. General and special organization. 2. Uniform and equipment common to all, to include identification and camouflage measures. 3. Weapons, ammunition and equipment each member will carry. 4. Who will accompany patrol leader on reconnaissance and who will supervise patrol members' preparation during patrol leader's absence. 5. Instructions for obtaining rations, water, weapons, ammunition and equipment. 6. The chain of command. 7. A time schedule for the patrol's guidance. At a minimum, include meal times and the time, place and uniform for receiving the patrol leader's order. 113. Patrol Leader's Order Order contains five paragraphs: 1. Situation. a. Enemy forces (weather, terrain, identification, location, activity, strength). b. Friendly forces (mission of next higher unit, location and planned actions of units on right and left, fire support available for patrol, mission and routes of other patrols). c. Attachments and detachments. 2. Mission (what the patrol is going to accomplish). 3. Execution (subparagraph for each subordinate unit). . Time of departure and return. a. Formation and order of movement. b. Route and alternate route of return. c. Departure from, and reentry of, friendly areas. d. Rallying points and actions. e. Actions on enemy contact. f. Actions at danger areas. g. Actions at objective. h. Rehearsals and inspections. i. Debriefing. 4. Administration and logistics. . Rations. a. Arms and ammunition. b. Uniform and equipment (state which members will carry and use). c. Method of handling wounded and prisoners. 5. Command and signal. . Signal. 1. Signals to be used within the patrol. 2. Communication with higher headquarters, radio call-signs, primary and alternate frequencies, times to report and special code to be used. 3. Challenge and password. a. Command. 0. Chain of command. 1. Location of patrol leader and assistant patrol leader. 114. Planning and Preparation . Assign every member of patrol an area or responsibility. Do not forget to appoint a man to observe overhead and to the rear. a. Have more than one man designated as a pacer, and use the average pace obtained from both. b. Use the point man as a point and not as a compass man; he is primarily concerned with security. Have the second or third man responsible for navigation. On large patrols more than one man may be used as the point. c. On small patrols the second in command should send the count forward after each extended halt or passage of an obstacle. On large patrols the chain of command may be used to account for men. d. In giving the patrol leader's order, visual aids are of great value, i.e., a blanket board, black board, sand table, or even just a sketch using a stick and a cleared piece of ground may be used. e. Make a good map reconnaissance; know your route from memory prior to departure. f. Consider the use of seemingly impassable terrain in planning your route as you will be less likely to encounter the enemy. g. Avoid all human habitations and manmade objects. h. In mountainous terrain plan to utilize ridge lines for movement if the situation permits. Stay off the skyline. i. In planning a route, do not forget to use offsets when applicable. An offset is planned magnetic deviation to the right or left of the straight-line azimuth to an objective. It is used to verity your exact location (either to the right or left) in relation to the objective. j. In issuing the patrol leader's order, give specific action to be taken at each type danger area as determined by the patrol leader. k. When enemy wire is encountered, cut only when necessary. Make a proper reconnaissance first. To cut, wrap wire with cloth and apply even pressure on the cutters. l. There are several acceptable methods of crossing roads. Whatever the method used, the basic principles of reconnaissance and security apply. Some of the accepted methods are: 0. Patrol form a skirmish line and advance across the road using "a fast walk." 1. Entire patrol forms a file, each man following the man's footstep in front to minimize detection of footprints. 2. Men cross the road a few at a time until patrol is across. Crossing roads in enemy territory is merely a matter of common sense. Each situation may dictate a different method. You will not violate the established procedures providing you apply the proper reconnaissance prior to crossing the road; establish adequate security and move silently and quickly to avoid detection. A main point of consideration in any road crossing is control of your unit. Avoid crossing at a road junction. m. Crossing streams is similar to crossing roads; reconnaissance and security are both necessary. n. Select checkpoints from map reconnaissance prior to departure and confirm their location on the ground as rally points as patrol passes them. o. When necessary to infiltrate enemy lines, a tentative rendezvous point should be preselected behind enemy lines. An alternate point should also be selected in event the first point is occupied by the enemy. p. When preparing equipment list, consider fragmentation, white phosphorous, concussion, smoke, and thermite grenades. q. Light automatic weapons are good for night patrols. Avoid taking several different types of weapons on patrol, as it makes ammunition redistribution difficult. r. Test fire all weapons prior to departing on patrol to insure their proper functioning. s. A length of rope, which can be easily carried secured around waist, has many uses on patrol: securing prisoners, aiding or descending obstacles, crossing rivers, etc. t. Carry gloves to protect hands from briars and scratches. u. Blackjacks can be made out of sand, soap or stonefilled socks. v. A garrote can be used for killing a sentry or capturing a prisoner. Use an insulated wire if you want to capture a prisoner. w.Keep the cutting edge of the entrenching tool extremely sharp. It is a good silent weapon and can be used in lieu of a machete. x. A candle or can of sterno placed under a poncho is a great aid in keeping warm, particularly if used in conjunction with a deep slit trench. Avoid inhalation of fumes from sterno as they can be dangerous. y. Two pieces of luminous tape, each about the size of a lieutenant's bar, worn on the back of the cap, greatly aid in control and movement on dark nights. If close to enemy, turn ear flaps up to conceal luminous tape from the enemy. z. Both day and night carry and use binoculars whenever practical. aa. Take two or more ponchos on patrol: they can be used as litters, for constructing rafts, to conceal lights, and as shelters. bb. Carry extra pair of dry socks on person at all times. cc. Carry a sharp knife. dd. Carry two of each of the small items of equipment such as fuze crimpers and wire cutters. ee. Additional batteries for both flashlight and radio should be carried on long patrols. ff. Consider use of scout dogs if they are available for use. gg. Suspenders should in most cases be worn when wearing the pistol belt. hh. Always carry cleaning equipment for individual weapons on all patrols regardless of the length, type or nature of the mission. Check to see that the oiler is full. Patches carried in the stocks of the rifle will prevent cleaning equipment from rattling. ii. Tape rifle sling to weapon to prevent noise and snagging. Slings may be used as "ropes" to secure splints and as tourniquets. Insure that tape on weapon does not hinder the operation of the piece. jj. Soot, paste, and other types of camouflage material should be used freely. Attention should be given to all exposed skin including the back of the neck, behind the ears, and the backs of the hands. kk. A clear acetate sheet placed over luminous tape can be used to make rough strip maps at night. The map will glow in the dark making the use of lights unnecessary. Use a grease pencil so that any information can be easily erased. ll. Light machinegun ammunition can be carried conveniently in a pack suspended from the chest. If necessary, it can be fed into the gun from this pack. mm. If necessary to leave a wounded man to be picked up later, leave another man with him, it possible. Walking wounded should return on their own to friendly lines, if possible. When in close enemy contact remove wounded from immediate danger areas before treating. nn. All signals to be used on patrol should be prearranged and known by all members. Keep signals simple and to a minimum. oo. Sound signals, such as taps in the rifle butt, are practical when used in small patrols but are impractical when used in large patrols. pp. Over short distances, such as the width of a road, the compass or luminous tape can be used for signaling at night. qq. When possible arrange to have a light aircraft reconnoiter ahead of your patrol to keep you informed of any enemy activity or ambushes along your route. rr. When a reconnaissance is to be made, the patrol leader or designated representative should be accompanied by at least one other responsible man. ss. Prior to arrival at the command post or outpost through which you plan to pass, prepare a list of coordinating questions. tt. Coordinate fully with FFL personnel through whose position you are departing. uu. Prior to departing on patrol, hold a rehearsal on terrain similar to that on which you will later be operating. Cover all details. vv. Patrol leader should insure that all equipment is checked before departing. Have a communication check before departing. A final inspection should be held early enough to correct any discrepancies but late enough to avoid equipment being misplaced prior to departure. ww. Fold and prepare maps before leaving to facilitate map checks while en route. Avoid having fold indicate exact route and area of operations. xx. Preset compasses prior to departure if personnel are not proficient at setting the compass in the dark. yy. Check to see the grenades carried can be reached easily. zz. If possible remain in darkness until all patrol members become accustomed to the darkness. aaa. Hold your security halt beyond the final protective fire of the front line unit. 115. Execution . When moving at night, take advantage of any noises, such as wind, vehicles, planes, shelling, battle sounds, and sounds caused by insects. a. Avoid roads and trials for movement unless their use is deemed absolutely necessary. Insure that security is adequate prior to using roads and trails. b. Whenever possible use terrain features on which to guide. c. Use stars to aid in navigation. When doing so, however, confirm your location periodically with a compass. d. The night method of using the compass can be used during daytime to facilitate movement. e. When in close proximity to the enemy main battle position, avoid lateral movement across its front. f. Consider use of supporting weapons to aid in navigation. Use artillery, mortar, .50 cal, or recoilless marking rounds. g. Use the flash-bang method to determine your distance from the impact area when using marking rounds in order to fix your location in relation to the objective. h. When men have difficulty staying awake on security and at halts, minimize the number of halts and make the men assume a kneeling rather than prone position. i. Weapons should normally be carried at a ready position. j. Do not parallel FFL while probing for the reentry point. k. Never throw trash on ground while on patrol. Bury and camouflage it to prevent detection by the enemy. l. During halts at night in terrain in which control is difficult, the direction in which each patrol member is to face to provide security must be SOP. m. While on patrol, there should be no smoking. The odor of tobacco smoke or lighting of a cigarette can easily betray the presence of a patrol to the enemy. n. Do not jeopardize security by letting ear flaps and hoods interfere with hearing ability of the patrol. o. When on patrol pass simple instructions; give time for dissemination; then execute. p. Keep talking to a minimum. Use arm and hand signals to the maximum. q. When reconnoitering enemy positions, keep covering force within supporting distance of reconnaissance element. r. Do not mark maps with friendly information. Maps may be marked with enemy information. s. When possible while on long patrols, allow men to sleep; however, maintain proper security. t. Regarding friendly agents such as partisans, never take the entire patrol to make contact with them. Have one man make the contact and cover him. u. Know the method of finding the North Star; and know how to use the sun's shadow to find North. v. The best nights for patrols are dark, rainy, and windy nights. w.Do not let the importance of personnel comfort endanger the patrol and the accomplishment of the mission. x. On long-range patrols, take turns carrying the heavy equipment so as not to unduly tire the patrol members. PATROL TIPS From Combat Training of the Individual Soldier and Patrolling, July 1967 Section 1. PREPARATION 1. Make a detailed map study and know the terrain over which you will pass, especially the terrain in the objective area. 2. Select your route carefully; consider the use of difficult terrain. Terrain is seldom impassible to a determined patrol. Plan an "off-set" in your route if this will assist in locating the objective. (An offset is a planned deviation lo the right or left of the straight line azimuth to the objective.) Use it to verify your location right or left of the objective. Each degree you offset will move you about 17 meters to the right or left for each 1,000 meters you travel (figs. 108-109). 3. If possible, take subordinate leaders with you on reconnaissance. 4. When appropriate to the mission, arrange to have a light aircraft reconnoiter ahead of the patrol to keep you informed of any enemy activity along your route and act as radio relay when required. 5. Consider all types of grenades: fragmentation, white phosphorus, concussion, and smoke, together with the use of the grenade launcher. 6. Reconnaissance patrols should carry at least one automatic weapon. It provides valuable sustained firepower. 7. Avoid taking weapons requiring different types of ammunition. It makes ammunition redistribution difficult. 8. Carry individual weapons cleaning equipment on all patrols. 9. Carry gloves to protect hands. 10. Carry at least two flashlights and two each of such critical items as binoculars, wire-cutters, and fuze crimpers. 11. Carry extra flashlight and radio batteries on long patrols. 12. Every man should carry his canteen and poncho. Consider having each man carry two canteens on long patrols. If special circumstances make it undesirable for every man to carry his canteen and poncho, carry at least two of each in the patrol. Ponchos can be used to construct rafts, shelters, and litters, and to conceal lights. 13. Have every man carry extra socks. 14. Harness should be worn when the weapons belt is worn. 15. Consider the use of scout dogs, if available. 16. Use friction tape to secure rifle swivels, sling, and other items which might rattle. 17. Be sure to camouflage the back of the neck, behind the ears, and the back of the hands. 18. Provide for security by assigning every man an area of responsibility. 19. Designate at least two pacers and use the average of their individual counts. 20. Fold maps before departing so they can be more easily handled when checking. 21. Preset compasses before departing. Preset more than one compass for each setting required. 22. Prepare a list of questions or a checklist to be used at friendly positions with which you will coordinate. 23. Consider the use of field expedient antennas to increase radio range. 24. A length of rope secured to the harness can be used for binding prisoners, climbing or descending obstacles, and crossing streams. 25. Carry a grappling hook, with a 30-foot length of 1/4inch rope. This can be used to dislodge items that may be boobytrapped, such as pieces of equipment, weapons, covers of"spider holes," and doors of tunnels. This is particularly useful in counterguerrilla operations. An expedient hook can be made of large, bent nails or very heavy wire. 26. Two pieces of luminous tape, 1/2 inch by 11/2 inch, and 1 inch apart, pinned or sewed to the underside rear center of the collar aid in control and movement "on dark nights. Turn the collar down when near the enemy. When the soft field cap is worn the tape may be pinned or sewed at the rear center of the cap 1/2 inch above the bottom edge; cover or remove it when near the enemy. 27. Become as familiar as possible with the sounds of birds and other animals in your area of operations, especially the sounds they make when disturbed. This applies to both wild and domestic birds and animals and is particularly useful in counterguerrilla operations. These sounds may warn you of the enemy's approach or presence. They may also alert the enemy to your approach or presence. 28. Use available visual aids in issuing your patrol order. The use of a blanket board, blackboard, or a sketch on the ground is helpful. 29. Prearrange and rehearse all signals to be used. Keep signals simple. 30. Plan time for patrol members to dark-adapt their eyes if you have a night patrol. 31. Clean, check, and test fire all weapons before departure. 32. Conduct rehearsals on terrain similar to that over which you will operate. Conduct day and night rehearsals. for a night patrol. 33. Inspect your patrol carefully before rehearsals and before departure. Question men to check their knowledge and understanding of the actions planned. 34. Be sure that maps are not marked with information that might aid the enemy. Section II. EXECUTION 35. On small patrols, the count should be sent up automatically after each halt or passage of a danger area. In large patrols, use the chain of command to account for men. 36. Use the point for security and not for navigation. 37. Check navigation frequently. You are responsible. 38. On long patrols, change point and compass men occasionally. 39. Use an alternate challenge and password outside friendly areas. 40. In mountainous terrain, use ridgelines for movement whenever possible, but do not move along ridgetops. Stay off the skyline. 41. Weapons are always carried at a ready position. 42. Cut enemy wire only when necessary. Make a reconnaissance first. 43. When moving at night, take advantage of any noises such as wind; vehicles, aircraft, battle sounds, and even sounds caused by insects. 44. Do not move on roads and trails unless absolutely necessary. 45. Aid movement in daylight, especially in dense terrain, by using night compass settings. 46. Avoid all human habitations. 47. Bypass enemy positions or obstacles by offsetting around them. Stay oriented by moving at right angles for specified distances. For example, you are moving on an azimuth of 360° and wish to bypass an obstacle or position. Change direction to 90° and move for 100 meters, change direction back to 360° and move for 100 meters, change direction the 270° and move for 100 meters then change direction to 360° and you are back on your original route. 48. Avoid lateral movement across the forward portion of the enemy area. 49. Over short distances such as the width of a road, the compass can be used for signaling at night. A piece of luminous tape can also be used. 50. Crossing roads in enemy territory is a matter of common sense. Each situation may dictate a different method. You will not violate established procedure if you properly reconnoiter before crossing the road. Establish adequate security and move silently and quickly to avoid detection. A main point of consideration in any road crossing is control of your unit. Some of the accepted methods for crossing roads are: a. Patrol can form a skirmish line and move quickly and quietly across the road. b. The entire patrol can form a file, following the footsteps of the man in front in order to minimize footprints. c. Men cross the road a few at a time until patrol is across. 51. Crossing streams is similar to crossing roads; reconnaissance and security are necessary. 52. Break contact with the enemy by the "clock system," by fire and movement, by a combination of both, or by an immediate action drill. 53. Know your location at all times. This is particularly important when you change direction and when you land on an airmobile or water-borne patrol. A relatively slight error can cause you to miss your objective. Section III. MISCELLANEOUS 54. Keep the cutting edge of the entrenching tool extremely sharp. It is a good silent weapon and can be used in lieu of a machete. 55. A garrote can be used for killing a sentry or capturing a prisoner. 56. Do not jeopardize security by letting ear flaps and hoods interfere with the hearing ability of the patrol. 57. Keep talking to a minimum. Use arm-and-hand signals to the maximum. 58. When reconnoitering enemy positions, keep a covering force within supporting distance of the reconnaissance element. 59. Never throw trash on ground while on patrol. Bury and camouflage it to prevent detection by the enemy. 60. When contacting friendly agents such as partisans, never take the entire patrol to make contact. Have one man make the contact and cover him. 61. Dark, rainy, windy nights are best for patrols. TACTICS from Professional Knowledge Gained from Operational Experience in Vietnam, 1967 1. ONCE IS ENOUGH Since March 1965 when Marine tactical units first landed in the Republic of Vietnam, hundreds of lessons have been learned concerning the method of operating in a counterinsurgency environment. Many of them have been learned at a high cost in Marine lives and material. Such a price is too high, particularly if it has to be paid twice. If a lesson is learned once, there should be no need to pay the price the second time. The majority of lessons learned as a result of operations in Vietnam are published in various documents that are distributed throughout the Marine Corps. These include FMFPAC's "Tactical Trends and Training Tips" and this publication. It is the duty of all commands to make certain that this information is made available to all personnel, particularly those destined for duty with the III Marine Amphibious Force. Let's not pay a double price for lessons learned. The price is too high already. 2. SAME WORDS, NEW INTERPRETATION In analyzing an operation area in counterguerrilla warfare, the military considerations of terrain still offer the most logical method of solving the problem. There is a difference, however, in the interpretation of military phrases such as"key terrain." For example, if a guerrilla force is known to have a shortage of medical supplies and there is a civilian hospital or dispensary located in a battalion's zone of responsibility, that hospital ought to be considered key terrain. Certainly, its seizure and control by the guerrilla force will give them a marked advantage. Even a raid or subtle pilferage of its medical supplies will offer advantage to the enemy. A province or district town should be considered key terrain for its political or psychological importance. The guerrilla must swim in the sea of the local populace not only for camouflage but often for his food supply. This makes the rice field and the granary key terrain features in a land where rice is the staple food. During harvest seasons, the fields take on added significance. The control of the rice fields offers a distinct advantage to those who protect them. Without this protection the grain might never be harvested and much of it could find its way into Viet Cong stomachs. One item that has become a common sight in field operations is a large burlap or cotton cloth bag in which captured rice can be collected. When a unit discovers hidden food stores, these bags are then filled, moved to a common collecting point and evacuated by helo or truck. Captured foods usually are moved to the district or provincial headquarters for storage and redistribution. Evacuation of captured food caches can serve two important purposes. First, it denies the Viet Cong a much needed staple and second, it increases the food available to the local populace. Be sure to maintain a supply of rice bags on hand in the LSA readily available to the ground units for rice evacuation. 3. PATROLLING A. ATTENTION TO DETAIL Sounds hardly heard or not noticed at all during the day may become extremely obvious during the still of the night. An example is that of the patrol member who departed on patrol wearing a pair of jungle boots he had not worn previously on night patrol. Within the patrol base with its normal activity or within the neighboring hamlet with its barking dogs, no detrimental clothing or equipment noises were noticed. However, in the night silence of a jungle trail the creaking leather was clearly audible from meters away. Prior to each night patrol, it is a good idea to have each member walk a short distance wearing the clothing and equipment he will wear while on patrol in order to detect undesired sounds. It may save your life. B. AN OLD TRICK On one occasion a Marine night combat patrol halted to conduct a count of patrol members and discovered that there were six men too many. The patrol lost no time in separating the VC from the rest of the patrol. Two VC were killed in the process. C. REAR AREA PATROLS Rear area patrolling is an essential part of counterinsurgency operations. In addition to providing immediate security, patrols can uncover evidence of VC activity. Patrols can determine changes in the attitude of local villagers which are caused by VC terrorism and harassment, Hard evidence, such as directional arrows or mine markers may also be uncovered. The success of a patrol depends on the alertness and keenness of observation of every member of the patrol. D. PURSUE AND THEN SOME On several occasions when patrols have been in close pursuit of fleeing VC, Marines have been distracted by the packs dropped by the VC along the trail. While the pursuers stopped to examine the pack contents, the Viet Cong have made good their escape. You can always come back and pick up the pack, so keep your pursuit a "hot one" and don't forget security measures as you pursue. E. JUST LIKE HUNTING DEER While on a patrol at night or in heavily vegetated areas, STOP briefly every 10 or 15 minutes to LISTEN, SMELL the air, and take a careful LOOK AROUND. People make noise and create distinctive smells. Camp sites can be located by the smells of old camp fires or refuse. Try not to smoke for at least two hours before going on patrol; smoking tobacco tends temporarily to deaden the sense of smell. When you use spiced or medicated shaving creams, hair tonics or after-shave lotion, you tend to saturate your own sense of smell, so try a little less. Remember, a little dab will do you. F. DETAILED SEARCH The Importance of developing detailed search techniques is illustrated by the experience of one friendly waterborne patrol. The patrol encountered an unlighted passenger junk with forty persons aboard. As the patrol craft came alongside the junk, they observed packages being dropped over the side and passengers furtively slipping vials into the bilges and under baggage. A partial search of the junk and its occupants revealed over two hundred vials of 500,000 units of penicillin, 33,655 piasters and twenty-four new batteries. Most of the penicillin was hidden in the underclothing of two women who were feigning illness. G. PATROL ACCESSORY PACKS Combat patrols must be prepared for a multitude of eventualities, especially in Vietnam. Certain items of equipment should be available to each patrol leader or ambush team commander. These include demolitions for destroying enemy positions and facilities, pyrotechnics for signalling location, targets, or loss of contact, illumination grenades, flashlights and a signal mirror. A pack can be developed incorporating these and other items which can then be issued to a patrol leader. 4. AMBUSH A. AMBUSH INSERTION Covert insertion of ambush elements can best be accomplished by moving them into the ambushed area as part of a regular patrol. The ambush elements should be dispersed throughout the patrol formation with their radio antennas detached. Upon completion of the ambush, another patrol can be used to pick up the original ambush force and drop off another, if desired. In this manner the patrol size is kept constant making it difficult for the enemy to notice that an element has been dropped off. Another technique is to have the pickup patrol attempt to flush the enemy toward the ambush so artillery and mortar fire can be called. B. "L" TYPE AMBUSH The following account, received from a U.S. Army unit in Vietnam, is a good example of a typical VC "L" shaped ambush action. The success attained by friendly forces can be attributed to rapid and aggressive reaction, and the use of the reserve against the enemy's weak flank."Company A was moving down from the high ground to the open field in a two up and one back formation, and they ran into a classic 'L' type ambush. From description, this must have included at least two different VC companies, because they had two different uniforms. The VC to the front along the base of the 'L' wore fatigues, steel helmets and packs on their backs. Along the stem of the 'L' to the left flank of A Company, they wore khakis with blue bandannas on their heads. Now actually A Company discovered the VC first. The left front platoon man crossed a small trail and noticed that the brush was bent down recently across the trail, so he got down on his hands and knees and crawled across the trail. When he got up he saw a VC in khakis moving away. The point man jumped up and shot the VC, and this triggered the VC on the base of the 'L' to fire. These VC were not dug in; they were lying on the ground. However, they had placed mines out in front of them, and grenades were put up in trees where they could be pulled to go off in the air, so the position was well protected. The right front platoon got into the fight, and deployed to conduct an assault to the front. Just as the platoon started to get ready to assault, the VC along the stem of the 'L' to the left opened up, and the platoon got caught in a crossfire. There were at least two automatic weapons across the front, and another opened up near the rear of the stem. The assault failed, as it was pinned before it got started. The commander of the rear platoon, was told to move around to the left and assault the stem of the 'L.' which he did successfully. He moved out, deployed, assaulted, and forced the VC, along with the heavy machinegun, out of their prepared positions." C. IMMEDIATE ACTION Friendly ambushes sprung along jungle trails usually do not have all of the enemy in the killing zone because of the limited fields of fire. Unless a very unusual ambush site is found, part of the enemy element will escape. Experience has shown that the VC almost always return to the area of the engagement within a relatively short time to retrieve bodies and weapons. As soon as a patrol springs an ambush, a team, or larger unit, should move in the direction of the enemy withdrawal, approximately 200 meters, and reestablish another ambush. Recently, this technique was employed three times by one company patrol with the second ambush making contact within thirty minutes on each occasion. D. COMMENTS ON AMBUSHES Important points to remember about ambushes are contained in these comments by a battalion commander in Vietnam. "Ambushes are one of the most effective measures for inflicting personnel casualties on the enemy. The imaginative and skillful use of ambushes can also have a detrimental psychological impact. Aside from normal local security, ambushes should be at least 500-1000 meters distant from unit night defensive positions. The tendency to make ambushes too large should be avoided; five to eight men is a good size. Occasionally, daylight ambushes should be left in a unit position occupied during the night in order to take advantage of the tendency of local Viet Cong to search positions for materiel that might have been left behind." 5. SNIPERS A. STAND TO Units serving in Vietnam report that sniper and harassing fire is often received at dusk or at dawn when Marines are either engaged in preparation for night defense or for the day's offensive operations. Even with 25% or 50% alert, the majority of the troops are up and about with last minute preparations. In the half light, a sniper is extremely hard to see, while the friendly troops make a very good target. There are a number of ways of countering this enemy technique. One is the British Army's"Stand To." Under this system, the period from one-half hour before to one-half hour after dawn and dusk finds all hands in their defensive positions with all weapons manned. No one is exposed to fire and any attempts to snipe or harass can be met with full force return fire. B. ANTI-SNIPER TECHNIQUES One of the most common type of contact with the VC is a sniping incident. The VC sniper force ranges in size from a single rifleman up to a squad. Usually the snipers are well concealed at a range of about 250-300 meters. Their fire is seldom effective at that range. A common tendency of individuals who are exposed to sniper fire for the first time is to reply with rifle fire alone, or to withhold fire because the target cannot be exactly located. This gives the sniper a chance to fire again. If there is no danger of involving other friendly forces or civilians, the unit should immediately deliver a heavy volume of fire into likely sniper positions in the general area from which the sniper fired. Rifle grenades, mortars, M72s, M-79s and 3.5 inch rockets can all be used. As soon as you start returning fire, look for the VC attempting to escape. A sniper doesn't want to fight, so look for him to move early, and when he does, you will have your best chance to get him. 6. RECONNAISSANCE A. RECONNAISSANCE OPERATIONS Most Marine unit commanders in RVN will agree that acquiring a target, that is, finding and fixing the Viet Cong, is a difficult job. Both reconnaissance and infantry units have emphasized the need for additional training in patrolling and observing/reporting. The large tactical areas over which ground units must maintain observation mean that infantry units must be prepared to conduct reconnaissance operations at any time. Units up to battalion size have been assigned missions of reconnoitering-inforce in areas as large as 50 square miles. Areas suspected of being used by the Viet Cong for base and training are usually placed under observation by a series of reconnaissance posts. Both Infantry and reconnaissance units contribute teams to these operations. It has been consistently demonstrated that unless a reconnaissance team is positioned in one helicopter lift, the delay resulting from multiple lifts alerts the Viet Cong. Plan these reconnaissance insertions so all patrol elements can be lifted at one time. One particularly successful reconnaissance operation was conducted in the same general area for about three months. The method of operations included positioning an OP force at various locations overlooking a river valley known to be an important VC supply route and line of communication. The OP itself did not remain in the same position for an extended period but occasionally shifted to another location. One team was composed of a squad from the reconnaissance battalion, a FAC, a FO team, a 106mm recoilless rifle squad, and a caliber .50 machine gun squad. These latter two elements provided added range for local security. Two BC scopes were employed and proved to be invaluable in locating targets and adjusting supporting fires. A Marine heavy artillery battery was located in a relatively secure area within range of the OP. Each fire mission was cleared through the appropriate South Vietnamese commander. As an example of one day's operations, the OP team made 166 separate sightings (1100 VC). Fifty-seven Viet Cong casualties were confirmed as a result of artillery fires directed from the OP. There has been a marked reduction in VC river traffic and freedom of movement in the valley area since this type of reconnaissance operation has been in effect. The increased employment of this type reconnaissance operation means that each officer and NCO should learn how to call for and adjust supporting fires. B. RECONNAISSANCE TRAINING A report on reconnaissance training for operations in RVN emphasized the need for combat patrolling. Contact with the Viet Cong during reconnaissance operations is common and all patrols, even the smaller teams, must be prepared to engage the VC and not rely solely on stealth. Training should emphasize actions to be taken when contact is first made, and counter ambush techniques. The report noted that during a period of about two months almost 60% of the reconnaissance units' patrols came in contact with the Viet Cong. In this case, the most effective tactic was an aggressive ambush or assault of the enemy. Teams should learn to break contact as a unit rather than as individuals, thus affording the VC little chance of regaining contact. The use of all organic infantry weapons was emphasized. Consideration should be given to increasing the firepower of reconnaissance teams with additional M-14, M-79 and M-60 weapons. Since the heart of any reconnaissance operation is timely and accurate reporting, communications are a vital factor. Procedures should include a standard system for reporting - SALUTE (Strength, Activity, Location, Unit, Time, and Equipment). Spot Reports, and a fixed time schedule. For example, send a SITREP each hour or whenever a sighting is made. If no communications are made for four hours, move to a position where communication contact was last established. If there is no contact for six hours, move to the nearest friendly unit. Distances which reconnaissance teams operate from base areas may be several miles and the intervening terrain usually is rugged. This means that the time to move an attack force to a likely target can be reduced if teams REPORT RIGHT NOW. Don't sit on your report; learn to pass information as it becomes available. In order to minimize transmission time, use correct voice procedures. Reconnaissance patrols have often been assigned a secondary mission of capturing a prisoner. This calls for careful preparation and special training. Many patrols are from four to five days' duration with about the same period between patrols. This can be a drain on patrol effectiveness if such a routine is maintained for any length of time. A rigorous physical conditioning program and a progressive training schedule can help overcome fatigue and loss of effectiveness. Occasionally, specialists are attached for a particular mission. These men must be alerted as soon as possible and train with their prospective patrols. Additional training in basic reconnaissance is invaluable, and specialists (corpsmen, snipers, demolitionists) must maintain a high state of physical condition for reconnaissance operations. Force Reconnaissance Companies should not spend an excessive amount of time on specialized entry techniques. Underwater swimming, buoyant ascents and parachuting are valid reconnaissance techniques, but they should not be practiced to the detriment of the basic reconnaissance qualifications that spell the difference between success and failure in Vietnam. Reports from reconnaissance units in Vietnam emphasize the importance of the following training: Scouting and patrolling (emphasis should be placed on route selection, immediate action in danger areas and reporting techniques). Map and aerial photograph reading. Use of the compass. Ambush and counter-ambush techniques. Establishment of patrol bases. Land navigation. Patrol orders and reports. Observation and recording. Personal hygiene in the jungle. First aid. River and stream crossing. Camouflage. Small arms and hand grenades. FO procedures. Communication techniques. C. USE OF THE CLAYMORE MINE BY RECONNAISSANCE ELEMENTS Normally, a reconnaissance element selects a night harbor site prior to the hours of darkness, and occupies it immediately before or just after dark. The first task upon entering the harbor site is to establish security positions. Simultaneously, warning devices and booby traps are emplaced, when necessary, as additional security measures. Rigging a booby trap during daylight hours is extremely hazardous, and during periods of reduced visibility, the inherent risk is even greater. Deactivating the device upon departure is also hazardous. To avoid the risk in rigging and deactivating booby traps, one unit in Vietnam has gone exclusively to the use of Claymore mines as warning devices and as a means of improving defensive positions. The mine is more effective than a boobytrapped grenade and its emplacement can be more safely and rapidly accomplished without risk of improper rigging or premature tripping by a patrol member. It is important to note, that the Claymore mine can be armed and employed effectively by Marines with only a minimum of training. TIPS THAT WILL SAVE YOUR LIFE from Professional Knowledge Gained from Operational Experience in Vietnam, 1967 When a unit moves into a new area, it is unlikely to encounter booby traps. However, if the unit leaves and then returns a few hours later, it is a good idea to conduct a thorough search for mines and booby traps. Experience has shown that the VC will have mined the area during the time the unit was away. Remember, it only takes a few minutes to rig a booby trap. Whenever cutting wires leading to an electrically rigged charge, cut the wires one at a time. If both wires are cut together there is a good possibility of activating the device. Interrogation by experienced Marines establishes the fact that the VC mark most mines and booby traps. The marker will normally be 200 to 400 yards from the device and will vary with the area in which the operations are taking place. It may consist of a piece of cloth, a twig bent in a certain way, a leaf tied in a knot or a pile of stones. Many booby traps encountered by Marines use theU.S.M-26 fragmentation grenade. The bulk of these grenades have been supplied to the enemy by Marines who insist on carrying them "John Wayne" style on suspenders or in unbuttoned pockets. Tripwires used by the enemy are often single strand (monofilament) fish line which is very difficult to see and nondetectable by mine detectors. The enemy often places a booby trap so it will be easily detected. Beware! This is just a ruse to draw you into the area. There is probably another device in the immediate vicinity. Two boobytrapped mines have been found on a trail which were attached to sticks three feet off the ground. Two wires were attached to each mine; one across the trail and one in the area to the side of the trail which covered any attempt to walk around the mine. Remember, when a trip wire is discovered, look for additional wires! No road or trail can be considered 100% safe. Not even the road to the PX. Vigilance must be continuously exercised. Unnecessary casualties have occurred in Vietnam when more than one Marine became involved in the disarming of enemy mines and booby traps. Mines should normally be blown in place. When they must be disarmed, only one Marine should perform the operation except when help is absolutely needed. The LAAW (M-72) has proven to be a definite asset to the Marine rifle platoon. However, a word of caution. Destroy the expended tube to prevent its use by the enemy or it may return to you in the form of a boobytrapped mine. The enemy is extremely clever at this and takes every opportunity to use items discarded by Marines. Other items normally discarded by Marines which the Viet Cong use in fabricating explosive devices are: Communication wire Batteries Duds Explosives Blasting caps Plastic waterproofing material Ammo boxes Any Marine who approaches closely to another Marine in the presence of the enemy is doing a disservice to himself and his buddy. In one case, six men were killed and nine wounded in Vietnam by a mine believed to have been command detonated. Excessive casualties from a single explosive device can only be attributed to the tendency to bunch up. Remember, spread out and live! The Viet Cong technique of placing a booby trapped 81mm round in a tree line approximately five meters .off the ground has paid high dividends for them. On one occasion, a Marine patrol suffered one KIA and six WIA from such a device. The blast and fragmentation effects were comparable to a low airburst. The enemy has developed two techniques to test the capabilities of Marine mine detectors. One method is to place a metal bolt in a large piece of cactus, or fill a tin can with human waste and bury it. A mine is often attached to these devices in hopes that mine clearance teams will become careless when they discover an apparently harmless piece of metal. Another technique employed by the enemy is to fill ration cans with metal objects and then bury them at various depths in order to test the effectiveness of Marine mine detectors. The Viet Cong have the capability of altering the M-26 fragmentation grenade so that it serves as an effective booby trap. The fuze assembly is removed and a nonelectric blasting cap with a 6penny nail placed in the top is inserted in the fuze well of the grenade. Wax is poured into the grenade fuze well, around the nail and blasting cap to waterproof the device and hold the nail in place. The grenade is then buried upright with the nail protruding above the ground. A great many enemy mines are the controlled electric detonation type. The lead wire used to detonate the mine is often Marine communication wire. It is, therefore, extremely difficult to distinguish the enemy lead wire from friendly communication lines. Suspect all communication wire! All communication wire should be placed at least twenty meters from all roadways. This practice will aid in the visual detection of mines electrically detonated from locations off the roadway. The Viet Cong are employing a special type of homemade grenade which incorporates a firing device actuated by acid. The grenade body is green or red and has a green safety lever. It is designed to explode when the safety lever is touched and is purposely left on the battlefield in hopes that unsuspecting troops will pick it up. The Viet Cong, on one occasion, laid mines near two ramps which had been constructed to permit LVTs access to a river. The mines were laid out in a triangular pattern. A Marine demolition platoon used six charges to destroy the mines and achieved nine secondary explosions, one of which was a 155mm shell. Remember, when one mine is discovered, check for others! The Viet Cong use a 10-pound shape charge with markings "MDH over L207.65 over TNT over 210" as a mine. The charge is emplaced along a road and is prepared for controlled electric detonation. Over 100 meters of communication wire is normally used as a lead. In every instance. Marines have discovered these mines by detecting the communication wire and tracing it to the mine. Take the following actions to avoid contact with mines or minimize the effect of mines on the LVTP5: Sandbag the deck of the cargo compartment. Open the hatches to reduce the pressure and diffuse the blast effect as well as to allow quick escape from the vehicle. The driver and crew chief of the LVT must continuously make visual inspections of the ground ahead for freshly dug areas, unusual debris, or any unusual change in an area previously traveled. When vehicles are in column, ensure that an extended interval is kept between vehicles and that the vehicles track each other. However, do not use the track trace made by vehicles traveling in the area before you arrived. Vary the pattern of employment and routes used. Avoid narrow routes or defiles. If time and conditions permit, employ mine clearance teams. Maintain surveillance over routes repeatedly used. Although countermeasures being taken by the III MAP have reduced the number of casualties caused by mines and booby traps, individual Marines must be constantly on the alert, particularly when physical exhaustion dulls the senses, if casualties are to be further reduced. The enemy is clever and imaginative and is continually devising new methods of employing mines and booby traps. Even handbills and election posters on the sides of trees and buildings have been boobytrapped. The VC employ mines and booby traps extensively. A system of marking the emplacement of these devices is needed in order to alert their own forces operating in the area. The following methods have been used by the VC to mark the emplacement of their mines and booby traps: Stick or bamboo broken at right angles in road or trail indicates mines or booby traps 200/400 meters ahead. Three sticks or stones placed across trail indicates trail is unsafe. Sign on side of road or trail saying "Chu Min" indicates mines 200/400 meters ahead. Sign "Cam" indicates mines or booby traps are in the immediate area or on the trail. One to three strings above entrance to house or cave indicates booby traps. Tripod of wood about two inches high indicates punji pit, tripod directly over pit. Triangle of sticks on trail indicates mines or booby traps in area. Stick or length of bamboo along side and parallel to trail indicates safe for VC. THE PONCHO From FM 21-15, Care and Use of Individual Clothing and Equipment, January 1966 Chapter 3 BIVOUAC EQUIPMENT 13. Poncho The poncho, with hood, is made of coated nylon cloth and is waterproof. It is roughly rectangular in shape with the long sides parallel and the short sides slightly curved. The hood and the opening for the neck are located at the center of the rectangle Drawstring's are provided at, the hood and waist. a. Use. Use the poncho as a rain garment, shelter, ground cloth, and sleeping bag. 1. Rain garment. The poncho may be worn as a raincape with the arms inside or it may be worn with the arms outside for freedom of movement(fig. 1). To put the poncho on, slip it over the head. If the poncho hood is to be worn, adjust the hood drawstring to fit. The helmet and/or liner are worn over the hood. Adjust waist drawstring by fitting poncho around waist and tying drawstring at the back. Fasten snap fasteners together on each side of the poncho. To prevent poncho from napping in high winds, make certain all fasteners are fastened. Note. The poncho may not be suitable or adequate for certain personnel under varied conditions. If this is the case, the user may use the wet-weather parka (FSN 8505-171-1420) and the wet-weather overalls (FSN 8405-268-8048). 2. Shelters. Various types of shelters and lean-tos may be made by attaching ponchos to trees, tree branches, bushes, sticks, or poles. Always dig a ditch under the eaves of the shelter to drain off rainwater which drips from the edges of the poncho. a. Individual shelters. The poncho, with the hood closed, may be pitched as a one-man shelter (fig. 2) or as a two-man shelter (fig. 3). b. Miscellaneous shelters. Two or more ponchos (fig. 4) may be attached to each other-to form various types of shelters. 3. Ground cloth. The poncho may be used as a ground cover for shelters and as a waterproof barrier between the ground and sleeping bag. 4. Sleeping bag. The poncho may be used as a sleeping bag either by itself or in conjunction with a blanket (fig. 5). Spread the poncho fiat on the ground, making sure the hood opening is tightly closed. If a blanket is used, place it on the top of the poncho, fold (lie poncho and blanket in half lengthwise, and fasten the snap fasteners together. If the poncho is being used without a blanket, snap the sides together along their entire length and tuck the foot end under to keep the feet from sticking out. Caution. (Do not fasten the snap fasteners together when the poncho is used as as a sleeping bag in combat areas; it cannot be opened quickly. b. Folding and Packing. The poncho can be folded for carry with individual load-carrying equipment, or for carry over the pistol belt. It can "be carried in a duffel bag or inside the field pack if space permits. In these cases, it can be folded in any appropriate manner, but care should be taken not to damage it, in folding or by pressure against sharp or rough objects in the pack or bag. 1. To fold the poncho for carry with individual loadcarrying equipment, refer to figure 6 and proceed as follows: a. Lay the poncho out flat (1) with waist drawstring identification label up. Pull hood through the neck opening and flatten toward either curved side. Tie waist drawstring ends together. b. Bring both curved edges of poncho toward neck opening until the edges are about 2 inches apart (2). c. Working at either folded side, bring folded edge toward center of poncho until it overlaps curved edge of opposite side by about 4 inches (3). Fold other side so that all folded edges are even (4). d. Fold either end toward the opposite end so that the ends are about 15 inches apart (5). e. Fold the same end again, making sure the fold is about 2 inches shorter than the previous fold (6). f. Roll the folded end, making as tight a roll as possible. A roll approximately 15 inches wide and 9 inches in circumference should result (8). 2. To fold the poncho for carry over the pistol belt only, refer to figure 7 and proceed as follows: a. Lay poncho out flat (1) with waist drawstring and identification label up. Pull hood through neck opening and flatten toward either curved side. Knot the waist drawstring at each tunnel grommet to prevent the drawstring from shifting while folding. The ends of the drawstring should extend equal lengths 'beyond poncho edges. The two drawstring ends should always be kept free during folding operation. b. Fold the poncho in half by bringing the two curved edges together, keeping drawstring between folds (2). c. Fold toward curved edge stopping at last grommet, leaving entire curved edge projecting (3). d. Fold again in same direction (4), keeping folded edges even. Fold again (5). e. Fold each end toward center, leaving about 3 indies between ends (6). f. Fold in same direction, end to end (7). g. Tie poncho securely in place over pistol belt with drawstrings near center of the folded poncho (8). h. Carry poncho over pistol belt as illustrated (9). c. Inspection and Repair. Inspect poncho for holes, rips, and tears by holding it up to the light. d. RTO PROCEDURE Soldier's Manual for Skill Level 1, unknown date (probably post 1975) PROWORDS LISTED ALPHABETICALLY PROWORD EXPLANATION ALL AFTER The portion of the message to which have reference is all that which follow ALL BEFORE The portion of the message to which I have reference is all that which precedes- AUTHENTICATE The station called is to reply to the challenge which follows. AUTHENTICATION The transmission authentication IS of this message is .......... BREAK I hereby indicate the separation of the text from other portions of the message. CORRECTION An error has been made in this transmission. Transmission will continue with the last word correctly transmitted. GROUPS This message contains the number of groups indicated by the numeral following. I AUTHENTICATE The group that follows it is the reply to your challenge to authenticate. I SAY AGAIN I am repeating transmission or portion indicated. I SPELL I shall spell the next word phonetically. MESSAGE A message which requires recording is about to follow. Transmitted immediately after the call. (This proword is not used on nets primarily employed for conveying messages. It is intended for use when messages are passed on tactical or reporting net.) MORE TO FOLLOW Transmitting station has additional traffic for the receiving station. OUT This is the end of my transmission to you and no answer is required or expected. OVER This is the end of my transmission to you and a response is necessary. Go ahead; transmit. RADIO CHECK What is my signal strength and readability, i.e., how do you hear me. ROGER I have received your last transmission satisfactorily, and loud and clear. SAY AGAIN Repeat all of your last transmission. Followed by identification data means "Repeat————— (portion indicated)." THIS IS This transmission is from the station whose designator immediately follows. TIME That which immediately follows is the time or date-time group of the message. WAIT I must pause for a few seconds. WAIT-OUT I must pause longer than a few seconds. WILCO I have received your signal, understand it, and will comply. To be used only by the addressee. Since the meaning of ROGER is included in that of WILCO, the two prowords are never used together. WORD AFTER The word of the message to which I have reference is that which follows ———— WORD BEFORE The word of the message to which I have reference is that which precedes———— 2. Transmit isolated letters and abbreviations andphonetically spell unusual or difficult words using the phonetic alphabet as listed below: LETTER PHONETIC SPOKEN AS A ALFA AL FAH B BRAVO BRA VOH C CHARLIE CHAR LEE or SHAR LEE D DELTA DELL TAH E ECHO ECK OH F FOXTROT FOXS TROT G GOLF GOLF H HOTEL Ho TELL I INDIA IN DEE AH J JULIETT JEWLEEETT K KILO KEY LOH L LIMA LEE MAH M MIKE MIKE N NOVEMBER NOVEMBER O OSCAR OSS CAH P PAPA PAH PAH Q QUEBEC KEY BECK R ROMEO ROW ME OH S SIERRA SEE AIR RAH T TANGO TANG GO U UNIFORM YOU NEE FORM or OO NEE FORM V VICTOR VIK TAH W WHISKEY WISS KEY X XRAY ECKS RAY Y YANKEE YANG KEY Z ZULU ZOO LOO NUMERAL SPOKEN 0 ZE-RO 1 WUN 2 TOO 3 TREE 4 FOW-ER 5 FIFE 6 SIX 7 SEV-EN 8 ATE 9 NIN-ER Numbers will be transmitted digit by digit except that exact multiples of thousands may be spoken as such. However, there are special cases, such as identifying a specific code group in a coded message, when the normal pronunciation of numerals is prescribed; for example, 17 would then be "seventeen." NUMERAL SPOKEN AS 44 FOW-ER FOW-ER 90 NIN-ER ZE-RO 136 WUN TREE SIX 500 FIFE ZE-RO ZE-RO 1200 WUN TOO ZE-RO ZE-RO 1478 WUN FOW-ER SEV-EN ATE 7000 SEV-EN TOU-SAND 16000 WUN SIX TOU-SAND 812681 ATE WUN TOO SIX ATE WUN SAMPLE MESSAGE: ROAD TO TILLEPS WILL BE FLOODED BY 1800 HRS. INITIATE PLAN B. TRANSMITTING STATION CALLSIGN: Z8C 28 RECEIVING STATION CALLSIGN: U4I7 ——————(SAMPLE TRANSMISSION)—————— (TRANSMITTING STATION): INDIASEVEN THIS IS CHARLIE TOO ATE MESSAGE ... OVER (RECEIVING STATION): INDIA SEVEN... OVER (TRANSMITTING STATION): ROAD TO TILLEPS I SPELL TANGO INDIA LIMA LIMA ECHO PAPA SIERRA TILLEPS WILL BE FLOODED BY WUN ATE ZERO ZERO HOTEL ROMEO SIERRA PERIOD INITIATE PLAN BRAVO PERIOD ... OVER (RECEIVING STATION): WILCO...OUT SO YOU WANT BE A RADIOTELEPHONE OPERATOR? This Information came from the Vietnam Database website run by Graham Sherwood. That site is no longer on the web, so I've made the information available here. Thanks to Dave Stieghan for saving a backup copy of this info. This has got to be one of the most complicated of roles within a squad or platoon. You have to know radiotelephone procedure, carry a heavy radio with all your other equipment and know how to use it under fire. The RTO's role is very important as you are often the only way of communicating between other squads and your headquarters. To learn radiotelephone procedure will take you a very long time and even in the army they do a minimum six week course. At least within a squad or platoon all you have to do is follow your platoon leaders around like a dog and do as he says. If you intend to be or are an RTO already, you will be expected to buy your own equipment. I have included some useful articles on using, maintaining and getting a radio to work and this will mean finding a battery solution. Big tip for you: Take a notepad with you and write down your orders before communicating them, this is authentic and will help you loads. INTRODUCTION So you want to be a RTO? Here I have listed the what I think you should have in your collection to display a basic RTO in the US Army in Vietnam. This includes your would be dual role as a rifleman if the situation arose, so it suggests the likely weight you will be carrying on any given patrol. Mind you this is what I think, so you don't have to go along with it. At the end of the day its up to you what you carry and how much weight you assign yourself. RTO LIST OF EQUIPMENT Jungle jacket, trousers, M1 helmet with cover, T-shirt, socks, undies, combat boots. Standard System Webbing: This is belt, suspenders, two ammo pouches, two canteens with covers, buttpack (Optional), compass pouch. Optional additional system equipment 2 or 5 QT canteens Bayonet KA-Bar Machete Existence Equipment 2 ponchos or pup tent Poncho liner or sleeping bag Air mattress (Optional) Cooking gear e.g. C-ration cooker, mess tin and Crations Firearms & Accessories. Colt M16/A1 or Car-15/XM177 7 or more M16 20 rnd magazines with bandoliers Colt 1911A1 pistol M1910 holster or shoulder holster Additional equipment 1 or 2 claymore mine bags Smoke grenades at least 2 Either rucksack frame and appropriate shelf or packboard 550 parachute cord SOI booklet PRC-10 or -25 radio Radio accessories bag: Containing long and short antenna, antenna springs, handset. Radio harness either webbing type or carrying type. Spare radio batteries Flak jacket (Optional) Rucksack if you can fit it on anywhere INTRODUCTION The basis of 'The Look' topic is to give you an idea of what an RTO looks like and what he might be wearing. 'The Look' is exactly like a rifleman accept you have this great big radio strapped to your back. The notes below are a few outstanding issues that I best think are suited to this topic and are closely connected with an RTO look. MOUNTING THE RADIO You will need to find a solution that best suits you to carry your radio and this is likely to mean some kind of harness. PRC-10's generally come with a standard carrying harness. This is one, which was designed to attach directly onto the M1943 suspenders. I have found this a very awkward way of carrying the Prick 10 so I've adapted mine so that it becomes a harness in its own right. There is a specific harness available, however I have not come across one yet. PRC-25's has its own designed harness with good back padding. It also has webbing hooks where a buttpack can be hung off it. Both the PRC-10 and 25 can be mounted on the Lightweight Tropical Rucksack Frame with the use of a radio-mounting shelf. This provides plenty of hanging space to attach all of your other necessary equipment. Unfortunately these are extremely hard to obtain and I have not seen any re-enactors with one of these yet. Actually this is quite authentic since these shelves were also very hard to obtain in Vietnam. In the early years of the war, PRC-10's and 25's were mounted on WW2 Packboards. These are much more comfortable than the previous M1943 harness and the US Army used them to allow soldiers carry more equipment with them. Attach a radio using Paracord or general purpose straps. WEARING AND TIPS FOR COMFORT The radio mounts on the back just like a backpack. Often it was mounted so that the attached antenna fell on the operators left shoulder. The antenna could be bent over his shoulder and secured through the top suspender harness. This, of course, was only possible with the short fully flexible antenna, but did reduce the chances of it getting caught in passing foliage. The second reason for bending the antenna over was to avoid drawing unnecessary attention towards the operator. The handset on the right was looped under his arm and hooked on the right shoulder suspender harness. Personally I prefer it the other way round, but only because I am left ear dominant. RTO's were a target for the enemy and with a large block on your back they were easier to spot. Common practise for RTO's was to mask or change the silhouette of the radio. This was done for example attaching a machete on the side and hanging other bits of equipment on it like claymore mine bags and grenades. The radio, whilst fun to use, is unfortunately very heavy and at over 25 pounds gets very tiresome over long distances. I would suggest that prospective RTO's get themselves in the first instance a good pair of comfortable jungle boots. Your feet get the real beating, so you need good boots. Remember that much of the time you will be carrying at least 60 pounds on you (Including radio, batteries, webbing etc.), so watch your step. It's not hard to twist your ankle with that amount of weight on you. Make your carrying harness as padded as possible. You can always improvise with a field towel wrapped around your shoulders or suspenders. A common tip in Vietnam was to wear a flak jacket like the M1952. This although very hot to wear will spread the weight a bit. FULL LOAD AND COMBAT LOAD Combat load means you would be carrying all your usual rifleman's equipment plus a radio. This isn't too much of a problem; however, full load is another deal altogether. RTO's basically carried everything a rifleman would have plus a radio and its extra accessories for a 36hour period. This means spare handsets, antennas, and as many batteries as you think you will need (Two spare batteries does the trick fine). In Vietnam, batteries were one of those things that came on every supply chopper, but in re-enactment you won't have this luxury. If you can find a Packboard, then use this to attach your radio and other equipment. The PRC-25 has its own dedicated harness that can allow a buttpack to be fitted to the bottom. I have seen other RTO re-enactors use these with claymore mine bags attached and they seem to be able to carry everything they need. I would also recommend that you make friends with someone fast and get them to carry some of your stuff! INTRODUCTION This is probably the fist section you should look at, actually knowing your radio, what parts do what, how to work it, when to use the whip etc.. If you know all this then you don't need to look any further, but if you don't then it might be a good idea to read on! RADIO SET CONTROLS This radio set (Pictured) is a PRC-10 and its controls are identical to the PRC-25 and 77. Below is a list of its controls as written on the radio set. A Long Ant G Audio B Aux Ant H Power C Pointer Adjust I Dial Lock D Tuning J Lite Cap E Vol K Short Ant F Squelch Great! So what do they all do? Ahh... now this is when it gets fun! First you need to see the radio set accessories. These are pictured and listed below. A Accessory Bag CW216/PR B Handset H-33B/PT (In E Short (Whip) Antenna Plastic Bag) C Antenna Spring (i) D F Antenna Spring (ii) Section AB-129/PR Long (Whip) Antenna AT 271/PRC Ok....so now tell me what they all do? ON THE RADIO SET ANTENNAS Long Ant (Long Whip Antenna) There are three antenna connectors on you radio and this is one of them. This connector attaches the 10 feet long multi section whip antenna, folded up and labelled F in the accessories picture. You should note that any flexable antenna is called a 'whip'. But before you can connect it you need to attach the antenna spring (D, [ii]). This is a semi ridged shock abosrber designed to take the strain if the the antenna comes into contact with an obstacle. This is especially useful if you have a radio mounted on a vehicle. Short Ant (Short Whip Antenna) This connector attaches the shorter 3 foot long semi-rigid steel tape whip antenna, labelled E in the accessories picture. Like the long antenna you need to attach the shock absorber, antenna spring (C, [i]). This is similar to the long antenna spring accept that it is far more flexable and can bend right over itself. This is ideal when you are carrying the radio on your back through difficult terrain. Aux Ant (Auxiliary Whip Antenna) This is for a smaller auxiliary homing antenna that assists in the tuning of the radio, though I have never seen it in use. TUNING Tuning The main tuning dial D tune the radio to the desired frequency. Pointer Adjust The pointer adjust fine tunes the main tuning dial. This is operated by a smaller dial wheel. Dial Lock This locks the main Tuning dial (D) so don't attempt to turn it with it locked. AUDIO Audio This connector is to attach the handset to the radio. It attaches by places it over the three groves and with a push and turn to clockwise it locks it in place. You can also attach a loudspeaker to this same connector for clearer radio communications. This is especially useful when noise security isn't paramount. Vol (Volume) This is the volume control and adjusts the volume to the handset or loudspeaker. Squelch The Squelch circuit grounds the audio output and silences (Squelches) the receiver (Handset or Loudspeaker combination). In operation it works a little bit like a noise gate on a guitar amplifier. CONTROL CIRCUITS Power Application of power to the radio is controlled by the Power switch. The receive-transmit control is provided by the handset push to talk button. Additional controls are provided by the Vol and Squelch dials (See above). The Power control has five settings: Power Switch at Off. When this switch is at OFF no power is supplied to the radio set. Power Switch at On. At this position fhe radio power is supplied to the radio set and this puts the receiver in operation. Power Switch at On, Push-to-talk Button Pressed. When the push-to-talk button is pressed it disables receiver. operates the transmitter and activates the handset microphone circuit. Power Switch at Cal & Dial Lite. When at this position it is the same as the On position accept that it illuminates the dial lamp. The position of the switch is spring loaded and so the switch returns to the On position when released. Note: The Lite Cap on the radio set unscrews to reveal the dial lamp. This provides easy replacement of the bulb when needed. Power Switch at Remote. When the switch is at Remote, power can be applied to the receivertransmitter only through the control group AN/GRA-6 which is used for remote control. WTF! I have no clue here, I even have the manual in front of me. Perhaps someone could enlighten me. ACTUAL OPERATION This is a summary of the above section and instructions for basic operation and also in case you didn't bother reading it. Dont' play around the controls when the radio is off, apparently this can f@*k it up. First make sure the Volume and Squelch controls are set to zero and the power is set ot off. Connect the antenna and handset. Do this before you switch the radio on. Then connect the battery (Haven't got a battery! Well don't worry as this is covered in another section). Turn the Power Switch to ON. Next, (And this is quite important) allow the radio set to warm up. 15 minutes should do. Remember this is old equipment and needs time for everything to start working. After the initial warm-up period the radio is ready to use Tune the radio to the desired frequency. Turn up the volume. Push the handset button to talk (Transmit) and release to receive. To turn off, reduce the Volume and Squelch controls back to zero. Then switch the radio set off. GENERAL INITIAL PROCEDURES Before you operate any radio set, get the equipment Field or Technical Manual (FM or TM) and carefully study the operating instruction. Refer to the panel diagrams, connections diagrams, and the paragraphs covering the description of components during the preliminary starting procedure. Make sure that the proper cables are connected to the proper panel connectors, and that the controls are correctly set. Even if you are experienced with these radios you should check their preliminary procedures against the FM references from time to time to insure accuracy and to avoid damage to equipment. CHECK THE RADIO FOR COMPLETENESS Make sure that all the necessary components and accessories are on hand and ready for use. Never operate the transmitter without the antenna attached. Inspect the Condition of the Knobs, Dials, Switches, and Controls. Look for knobs, dials, switches, and controls that are loose on their shafts, bind when being operated, won't operate, or are damaged in any other way. Make sure that all knobs and exterior parts are on the set. Check the Condition of Plugs, Receptacles, and Connectors. Make sure the plugs and connectors are clean and in good condition and that the receptacles to which they must be connected are also clean and in good condition. The radio set may be damaged if cables are connected to the wrong receptacles. If the connectors don't match, it is possible to physically damage the pins or sleeves of the connector. If a cable is connected to a receptacle into which it fits but does not belong, it may cause serious electrical damage to the equipment and, in some cases, injury to the operator. Don't play around with any of the knobs or controls until there is a power source attached and the set is on and warmed up. Otherwise you can damage or cause misalignments in the radio. These early radio sets can be seriously damaged if the switches, dials, and controls are not set to the required initial settings before applying power or making the initial timing adjustments. Before applying power, check the equipment field manual to be sure you performed all preliminary starting procedures. Be sure radios installed in vehicles are turned off before starting vehicle engine 80 as to avoid damage to radio equipment. FOLLOW STARTING PROCEDURES Make sure you understand the proper procedure for starting the radio set. If there is a specific sequence for starting the set, it is described in the manual. Perform the operations in the proper sequence. If you don't have a manual get one. There are many available from Internet auctions such as ebay. APPLYING POWER After the proper connections are made and all switches are properly set, power may be applied to the set. Allow the Set to Warm Up. These older radio sets usually require a warm-up period when first applying power in order to stabilize the equipment. In some cases, it is possible to damage a set by attempting to operate a set without allowing a warm-up period. It is foolish to risk damage to a radio set by trying to put it on the air before it is ready. Tune to the Desired Frequency (Channel). Use the methods that are given in the FM to check for correct tuning. Check the Set for Normal Operation If anything unusual occurs during operation, investigate it immediately. When necessary, turn off the power to the set and refer to the FM and the equipment performance checklist in the equipment manual. Use the Proper Procedure to Turn Off the Set After operation (or if the set is being turned off because of improper operation) make sure that the controls, switches, and dials are properly set (this may not be required on some radios). Proceed to shut down the components of the set in the sequence specified in the equipment manual. Simple radios may require nothing more than turning the power switch to its off position, but more complex sets may require elaborate shutdown procedures. TECHNIQUES FOR BETTER JUNGLE OPERATIONS The main problem you may have in establishing radio communications in jungle areas is the siting of your antenna. Apply the following techniques to improve your communications in the jungle: Antennas should be located in clearings on the edge farthest from the distant station and as high as possible. Antenna cables and connectors should be kept off the ground to lessen the effects of moisture, fungus, and insects. This also applies to all power and telephone cables. Vegetation must be cleared from antenna sites. If an antenna touches any foliage, especially wet foliage, the signal will be grounded. Vegetation, particularly when wet, will act like a vertically polarized screen and absorb much of a vertically polarized signal. EXPEDIENT WHIP ANTENNAS Patrols and units of platoon and squad size can greatly improve their ability to communicate in the jungle by using the longer whip antenna. While moving, you are generally restricted to using the short flexible antenna that comes with your radio. However, when you are not moving, these expedient antennas will allow you to broadcast farther and to receive more clearly. Keep this fact in mind; however, an antenna that is not "tuned " or "cut" to the operating frequency is not as effective as the whips that are supplied with your radio. Circuits inside the radio "load" the whips properly so that they are "tuned" to give maximum output. If you haven't got the long antenna you can fabricate a complete expedient antenna by using field wire, and other readily available material. You can use almost any plastic, glass, or rubber objects for insulators. Dry wood is acceptable when nothing else is available. OPERATION HINTS Use a handset or headset, rather than a loudspeaker, if the incoming signal is weak. Make sure that the microphone or handset is in good condition. Speak directly into the microphone; speak slowly and distinctly. Make sure that the vehicle's battery voltage (if radio set is vehicular-mounted) is within the correct range. Keep the engine running to charge the battery. Move the set or the vehicle, if necessary, to improve reception. Lack of communications or poor communications may be caused by-- Too great a distance between radio sets. Poor choice of location (siting) at one or both ends of the circuit. Terrain--hills or mountains. Noise and interference. Not enough transmitter power. Defective equipment. Improper adjustment of equipment. Ineffective antenna. Improper frequency assignment. Poorly maintained equipment and improper operation can be just as effective in preventing communications as excessive distance or mountainous terrain. To avoid problems, observe the following precautions at all times: Study the technical manuals for the equipment you are using. They provide complete operating instructions and maintenance procedures. Keep your radio set clean and dry. Handle your radio set carefully. INTRODUCTION I would have loved to have done an article on basic and advanced maintenance for when your radio breaks down. However, these radios are so complicated and the equipment needed to fix them so rare, it becomes an impossible task. Instead this section deals with preventative maintenance i.e. using your radio in a way that reduces the situations where it might break down. CAPABILITIES AND LIMITATIONS Radio communications in "jungle" areas must be carefully planned, because the dense jungle growth significantly reduces the range of radio transmission. Limitations on radio communications in jungle areas stem from the climate and the density of jungle growth. The hot and humid climate increases the maintenance problems of keeping equipment operable. Thick jungle growth acts as a vertically polarised absorbing screen for RF energy that, in effect, reduces transmission range. Therefore, increased emphasis on maintenance and antenna siting is a must when operating in jungle areas. Straight out of the field manual, but makes sense whatever climate you are re-enacting in. MAINTENANCE IMPROVEMENT The high relative humidity causes condensation to form on the equipment and encourages the growth of fungus. Operators and maintenance personnel should check the appropriate Field Manual for any special maintenance requirements. Some techniques for improving maintenance in jungle areas are listed below: Keep the equipment as dry as possible and in lighted areas to retard fungus growth. Keep all air vents clear of obstructions so air can circulate to cool and dry the equipment. Keep connectors, cables, and bare metal parts as free of fungus growth as possible. Put a clear plastic bag over your handset or headset to guard against moisture. BATTERIES The effect of extreme weather conditions on wet and dry cell batteries depends upon the following factors: the type and kind of battery, the load on the battery, the particular use of the battery, and the degree of exposure to differing temperatures. Generally keep your batteries dry and free from moisture, preferably in plastic bags. SHOCK DAMAGE Damage may occur to your radio if you engage in energetic gymnastics, summersaults and back flips etc. Refrain from throwing your radio around. MICROPHONES Moisture from your breath may collect on the perforated cover plate of your microphone. Use standard microphone covers to prevent this. If standard covers are not available, improvise a suitable cover from plastic bags or cellophane membranes or from nylon cloth. BREATHING AND SWEATING Remember to breathe when operating your radio. lol A radio set generates heat when it is operated. When you turn it off, the air inside cools and contracts and draws cold air into the set from the outside. This is called breathing. When a radio breathes and the still-hot parts come in contact with subzero air, the glass, plastic, and ceramic parts of the set may cool too rapidly and break. When cold equipment is brought suddenly into contact with warm air, moisture will condense on the equipment parts. This is called sweating. Before cold equipment is brought into a heated area, it should be wrapped in a blanket or parka to ensure that it will warm gradually to reduce sweating. Equipment must be thoroughly dry before it is taken back out into the cold air or the moisture will freeze. CONDENSATION Overnight condensation can occur wherever surfaces such as metals exposed to air are cooler than the air temperature. This condensation can affect such items as electrical plugs, jacks, and connectors. All connectors likely to be affected by condensation should be taped to prevent moisture from contaminating the contacts. Plugs should be dried before inserting them into equipment jacks. Excessive moisture or dew should be dried from antenna connectors to prevent arcing. INTRODUCTION Trying to get your radio to work can be a problem since it is very hard to obtain the originial batteries in working condition, and then you have the problem of trying to charge them. This section deals with solutions to those battery problems you may have for your PRC radios. PRC-10 RADIO BATTERIES Luckily supplying a battery for your radio is not as impossible as you might have thought. The only radio that is difficult to obtain a solution for is the PRC-10. The PRC-10 Radio Originally used a large BA-279/U battery, contained within the lower battery box. These batteries are no longer available. Fortunately the French Army were using PRC-10 radios in the 1980's and had the same problem. They came up with a power converter that could be fitted inside the battery box and could convert French made batteries to work with this radio. These French batteries are not available, but that doesn't matter. The Power converter BA-511A can work with any combination of batteries which together produce 2430 Volts.The batteries that can be used are Dry, sealed / Rechargeable batteries, as used on Alarm panels and security systems. These batteries come in different sizes and power ratings. You can use two 12 volt batteries in each side of the power converter (space permitting in the battery box). The higher the Amp / Hour, the longer the batteries will last between recharges. These type of batteries come in different sizes. and you want to find the biggest ones that you can fit inside the battery box with the power converter. Picture Source: Army Radios The two batteries are wired in series to make 24 volts see diagram below. Picture Source: Army Radios If the batteries don't quite match up, you may need to make some adjustments to the converter. If this is the case then take the BA-511A apart and remove the 4 pins that are held there by circlips. There are 2 wires a (- Black wire) and a (+ Red wire).You can use banana connectors as the power connectors, one red for (+) and one black for (-). Fix them through 2 of the holes that the pins used to be in. Then you can easily connect the batteries to the power supply and remove them for charging. Put everything back together less the pins. You dont have to use the metal surround, with out it you would have more room in the radios battery box. You have to connect the power supply to the radio otherwise it will not work. Remember the higher the capacity of your battery the longer they will last, but you are only limited to the size of the battery and removing the metal surround means you may be able to use a larger battery. Don't forget you have more space if you remove the converters frame and the pins, so you may need to put some padding inside to prevent it rattling around. This picture shows the inside view of the converter box and the black / Red wires. Picture Source: Army Radios WHERE CAN I GET ONE OF THESE CONVERTERS? Try Army Radios for starters. Otherwise you can usually pick them up at Militaria Fairs. WHERE CAN I GET THESE BATTERIES? Try your local security company or a electronics surplus store for the batteries. Or search on the internet for "Alarm Batteries" These batteries are not expensive and cost around £10 or $15 each. HOW DO I CHARGE THEM? You can charge these batteries with any odd 12 volt battery charger. A car battery charger would do nicely. PRC-25 & 77 RADIO BATTERIES These radio sets has several solutions. It is better that you go to the following sites, which contain very good solutions for all your battery needs. Tacticom Portable Radio Systems (Recommended) Mathews Battery Assemblers Batteries for Antique Radios PRC 68.COM Brooke Clarke's Battery Adaptors (Recommended) INTRODUCTION Radiotelephony is a system of telecommunications that is used for short-distance tatical communication between highly mobile units. To use your radio authentically as they did in Vietnam you will need to know the operating rules. Most of these rules will take you some time to learn, but are critical to getting you to sound like a real RTO. The simplist of the rules as advised by the manuals are to listen carefully, speak in natural phrases (Not word by word) and speak slowly and distinctly. If you are really not sure what you are doing the least you can do is use the appropriate message procedure. When you have finsihed your message you say "OVER". OVER is used at the end of every section of a message when a reply is expected. If listening to someone you would say nothing until you heard "OVER". When you have finished all messages you say "OUT". PRONOUNCIATION OF LETTERS AND NUMERALS To avoid confusion and errors during voice transmission, special techniques have been developed for pronouncing letters and numerals. These special techniques resulted in the phonetic alphabet and phonetic numerals. The phonetic alphabet is used by the operator to spell difficult words and thereby prevent misunderstanding on the part of the receiving operator. The words of the phonetic alphabet, which is a word alphabet and not a code, are pronounced in the tables below. The phonetic alphabet is also used for the transmission of encrypted messages. For example, the cipher group CMVVX is spoken "CHARLIE MIKE VICTOR VICTOR XRAY." Phonetic Alaphabet Lette Word r A ALPHA Pronounciati Lete Word on r AL FAR B BRAVO BRAH VOH C CHARLI CHAR LEE E N Pronounicati on NOVEMB NO ER VEMBER O OSCAR OSS CAH P PAPA PAH PAH D DETLA DELL TAH Q QUEBEC KEH BECK E ECHO ECK OH R ROMEO ROW ME OH S SIERRA SEE AIR RAH F FOXTR FOKS TROT OT G GOLF T TANGO TANG GO H HOTEL HOH TELL U UNIFORM YOU NEE FORM I INDIA IN DEE AH V VICTOR VIK TAH J JULIET JEW LEE ETT W WHISKEY WISS KEY K KILO KEY LOH X X-RAY ECKS RAY L LEE MAH Y YANKEE YANG KEY MIKE Z ZULU ZOO LOO LIMA M MIKE GOLF Numbers are spoken digit by digit, except that exact multiples of thousands may be spoken as such. For example, 84 is "AIT FOW ER", 2,500 is "TOO FIFE ZE RO ZE RO," and 16,000 is "WUN SIX TOUSAND." Numerical Alphabet Number Pronounciation Number Pronounciation 1 WUN 6 SIX 2 TOO 7 SEV-en 3 TREE 8 AIT 4 FOUR-er 9 NINE-er 5 FIFE 0 ZE-RO The date-time group is always spoken digit by digit, followed by the time zone indication. For example, 291205Z is "TOO NIN-ER WUN TOO ZERO FIFE ZOO-LOO." Map coordinates and call sign suffixes also are spoken digit by digit, but these were often disguised by numbers (See Shackles). PROCEDURE WORDS To keep voice transmission as short and clear as possible, RTO's used procedure (Pro-words)words to take the place of long sentences. The table below contains all the Pro-words you will need. Pro-words Meaning ALL AFTER I refer to the portion of the message that follows..... ALL BEFORE I refer to the portion of the message that precedes AUTHENTICATE A demand for a code word to make sure that the transmission is not by an enemy imposter I AUTHENTICATE This is the reply at a challenge to Authenticate. BREAK Announces the end or part of the message CORRECT Confirms that a repetition matches the message sent out CORRECTION Announces that a previous message is to be sent out with the corrections added DISREGARD THIS TRANSMISSION This transmission is in error, disregard it. DO NOT ANSWER Stations are called not to answer this call. This word is always ends with OUT EXECUTE Carry out the purpose of the message EXEMPT The addressee destinations immediately following are exempted from the collective call FIGURES Numerals or numbers to follow FLASH Announces the beginning of an emergency message FROM Announces the source of the message GREEN Conditions are safe GROUPS The message contains the number of groups indicated by the numerical following HOTEL ALPHA "Haul Ass!" Go somewhere quickly HOTEL ECHO "High Explosives" This warns of immediate incoming explosive rounds or a request for the same I READ BACK The following is my response to your instructions to Read Back. I SAY AGAIN Announces the repetition of a message I SPELL Announces that the next message will be spelled out letter by letter I VERIFY That which follows has been varified at your request, and is repeated. IMMEDIATE Announces the beginning of a priority message MESSAGE A message which requires recording is about to follow MORE TO FOLLOW There is more of the message to follow. NUMBER Station serial number OUT Announces the end of communications OVER Used at the end of every section of a message PRIORITY Announcing a prority message. RADIO CHECK Checking to see if there is still a connection READ BACK Read the message you just received back to confirm it is correct RED Situation is dangerous ROGER Used to acknowledge that a message has been received ROUTINE Announces a non-priority message SAY AGAIN A request that the last message be repeated SILENCE Tells all RTO's to stop transmitting. Often if eavesdropping is suspected or radio transmittions are giving away positions SILENCE LIFTED Tells RTO's that transmittions can start again SIX Commander SPEAK SLOWER Your message to to fast to understand, speak slower. THAT IS CORRECT You are correct or what you have transmitted is correct THIS IS This transmission is from [CALLSIGN or ID] TIME That which immediately follows is the time or date-time group of the message UNKNOWN STATION The identity of the station of which I am communicating with is unknown VARIFY Varify the message or portion of message that is indicated WAIT Announces a pause for a few seconds WAIT OUT I must pause for longer than a few seconds WILCO I have received your signal, understand it and will comply. Similar to ROGER WRONG Your last transmission was wrong. RADIO SHORTHAND Standard Alpha code 3 Letter Groups In Vietnam standard Alpha code three letter groups were used. These were similar to Prowords, accept they were in basic code. Each three letter groups could mean a word or sentence. These codes are kept by the RTO or Platoon Leader in the Signal Operating Instructions (SOI) and this could be changed daily. For re-enactment purposes you could keep it the same. A standard Alpha code could be ROMEO PAPA ALPHA. This may translate to "Rally with us at Base Camp". The Police use a similar system, thus you may have heard GOLF LIMA FOXTROT, meaning "Go Like F##K" i.e. get there quickly please. Brevity and Security Codes Two types of codes are normally used in tactical communications: Security Codes and Brevity Codes. A code used to hide meanings from another party is a security code (These included 3 letter Groups and Shackles). A code used to shorten transmissions is a brevity code. For example LZ is a brevity code for Landing zone. A brevity code only shortens transmission; it does not provide security. Lists of these codes are referred to as a brevity list. SHACKLES In Vietnam they used something called SHACKLES. These were 10 letter code words for 0 through to 9 to translate to map co-ordinates. So the numbers 0-9 were represented by letters and those letters were read out as radio alphabet and always as a 10 letter word. This is similar to I SPEll but with a a basic form of security code. Thus the co-ordinates 31630 21600 could be the letters E,C,L,E,W,S,C,L,W,W. This would be read out as: ECHO, CHARLIE, LIMA, EHCO, WHISKEY, SIERRA, CHARLIE, WHISKEY, WHISKEY. These codes were probably also changed on a daily basis. SIGNAL OPERATING INSTRUCTIONS (SOI) The Platoon Leader or the RTO would carry the Signal Operating Instructions (SOI) which contained the frequencies and call signs of all units in the area and day codes. This enables you to send and receive coded messages. The SOI provides the organisation of stations into nets, assigns call signs, designates net control stations (NCS), and assigns frequencies. It also provides information on changes to alternate frequencies and on authentication. In addition, the security procedures that must be used by radio operators in the command are included in the SOI supplemental instructions. SIGNAL OPERATING INSTRUCTIONS (SOI) The company commander or the RTO would carry the Signal Operating Instructions (SOI) which contained the frequencies and call signs of all units in the area and day codes. This enables you to send and receive coded messages. The SOI provides the organisation of stations into nets, assigns call signs, designates net control stations (NCS), and assigns frequencies. It also provides information on changes to alternate frequencies and on authentication. In addition, the security procedures that must be used by radio operators in the command are included in the SOI supplemental instructions. If you are an RTO then it would be advisable to create a pocket sized SOI for yourself. Decide which callsigns and frequencies you will use and the authentication send and reply codes. Make sure this book doesn't fall into enemy hands! TATICAL CALLSIGNS Call signs are used in radio communications to identify a communications facility, a command, an authority, or a unit. There are two forms of call signs: Complete Call Signs and Abbreviated Call Signs. Complete call signs usually consist of a letter number - letter combination and a suffix, or a name and/or number. These are used when entering a net in which you do not normally operate. Abbreviated call signs are used at all other times. Platoon call signs were always two digit consecutive numbers such as 41, 42, 43, 44. Call signs also consisted of pronouncable words Red Fox, but they tended to get warped into weird and colourful names like Robin Hood and Boo Peep. EXAMPLES: Complete Call Sign: A2 7-6-5-0 Abbreviated Call Sign: 7-6-5-0 If no confusion exists as to which operators are on the radio net, no call signs need be used. RADIO ID Each and every Battalion, Company, Platoon, and Squad had a radio ID. Radio ID's are based on the tables below. ALPHA BRAVO CHARLIE DELTA Company A Company B Company C Company D HOTEL LIMA NOVEMBE OSCA ECHO R R MIKE Secon Headquarter First d s Platoo Platoo Platoon n n Third Platoon Recon Fourth Platoo Platoon n Take the 2-7 Air Cavalry Re-enactment group. They are, 2nd Battalion, Alpha Company, 1st Platoon and operate 1st and 2nd Squads. Their Radio ID's are 2 (2nd Battalion) ALPHA (Company A) LIMA (1st Platoon) 1 (1st Sqaud). Thus their Radio ID is shortened to: 2 ALPHA LIMA 1 or 2 ALPHA LIMA 2 PLATOON & SQUAD LEADERS ID 6 5 4 3 2 1 Weapons Third Second First Commanding Next in Sqaud Squad Squad Squad Officer Command Leader Leader Leader Leader When Platoons and Squad Leaders send each other messages, sometimes they are identified as a number. Thus if you heard "THIS IS RED FOX 6, OVER" you would be hearing Red Fox's commanding officer. The Commanding Officer or Senior Officer of a Unit is always a "6". Next in command is always a "5". Weapons squad leader is a "4". Third squad leader is a "3". Second squad leader is a "2". First squad leader is a "1". AUTHENTICATION Combat experience in Vietnam proved that false radio communications by the enemy contributed to substantial numbers of casualties and caused many missions to fall short of desired results. Proper authentication procedures can prevent an enemy from posing as a friendly station. The enemy is adept at radio communications and needs only a moderate degree of skill to seriously affect communication when we do not authenticate. A balance has to be struck so that effective communications is maintained without harassment of friendly communications. Authentication is one of the best means available to stop enemy infiltration efforts. Operators are required to authenticate when they: Suspect a transmission is from an enemy station operating in the net (deception). Direct a station to go to radio silence or to break that silence. Are challenged to authenticate. Talk about enemy contact Give an early warning report, or issue any followup report. Transmit directions, which affect the tactical situation such as "Move to..." or "Turn off the radio." Cancel a message. Open the net or resume transmitting after a long period of silence. Transmit to someone who is under radio listening silence. Transmit a classified message in the clear. Transmit messages in the blind; that is, neither desiring nor expecting a reply. Challenge if you are not sure that authentication is required. If a station takes more than 5 seconds to authenticate, rechallenge. Why 5 seconds? Because an enemy operator may try to contact another station and have it respond to that same challenge, thereby obtaining the appropriate reply to your challenge. This might be followed by a radio authenticator if you were entering a radio network for the first time. This involves a challenge and a password. This is to make sure the transmission is not an enemy imposter. A typical response could be: RTO 1: This is BULLDOG 6. 2 ALPHA LIMA 1, OVER" RTO 2: "ROGER BULLDOG 6, AUTHENTICATE HOTEL LIMA, OVER" RTO 1: "I AUTHENTICATE ALPHA, OVER" RTO 2: "ROGER BULLDOG 6 THAT IS CORRECT" RTO 2 has worked out the code from a simple authentication table like the one below. The letters A to Z, printed in the sequence on the left hand side of the table are the Row Designators. The numbers 0 to 9 also represent those letters. So that if either the two test elements are a number then the adjacent letter is used. E.g. if 4 is is part of the challenge, then E is used. Assume that the RTO is challenged with the two test elements HL. The correct method of authentication is to use the first letter to the right of the last test element. To do this: 1) First locate the first test element, "H" in the colomn of Row Designators. 2) Scan across the row designated by "H" to find the second test element "L". 3) The first letter to the right of "L" is A. Therfore the challenged RTO would respond "ALPHA". If the second test element happens to be the last letter in the row, then use the first letter in the same row as the authenticator e.g. as if HO were used then the authenticator would be U. When challenging, try not use the same pair of test elements. Remember the enemy is alwasy listening. Authentication Table Note: Transmission authentication is used only when it is impossible or impractical to use challenge-reply authentication. For example: HELLCAT THIS IS fOXHOUND 3 DO NOT ANSWER TURN EAST AT CROSSROAD X-RAY AUTHENTICATION IS VICTOR PAPA I SAY AGAIN HELLCAT THIS IS FOXHOUND 3 DO NOT ANSWER TURN EAST AT CROSSROAD X-RAY AUTHENTICATION IS VICTOR PAPA OUT SLANG WORDS AND PHRASES When you hear radio communications there's a lot of slang words being used, some of which won't be familiar to non-Americans. Here is some slang words and phrases that I've picked up that may come in useful when you are on your radios. For further Jargon refer to Abbreviations and Terminology. 6 O'Clock Points of view e.g. "WE GOT MOVEMENT AT 6 O'CLOCK" ILLUM Pronounced A-LUME A Illumination flare e.g. "IM FIRING A LUME, OVER" ADJUSTMENT E.g. "CAN YOU PUT AN ADJUSTMENT ON THAT" or "ADJUST YOUR FIRE, OVER" AFFIRMATIVE Yes ASAP Pronounced A-SAP BREAKING STATION Moving somewhere else. CHARLIE VC and NVA are referred to as Gooks and Charlie CHECK FIRE A signal for artillery to immediately halt firing CLEAR TO FIRE CONTACT Contact with the enemy e.g. "WE GOT CONTACT ON THE TREELINE" ELIMINATION E.g. "REQUEST ONE ROUND ELIMINATION" ET TIME Similar to ETA FIREBIRD An aircraft FIRESHIP Probably refers to a Huey or Gunship GOTTA Use words like GOTTA, GONA, NEEDIN' ...refuel NEGATIVE No NINER Number 9's are pronounced Nine'er PARTY E.g. "GET READY TO MOVE YOU'RE PARTY TO THE EAST" ROGER CHECK 3 No idea what this means MOVEMENT When describing the enemy changing position E.g. "WE GOT MOVEMENT" STAND BY A pause in the message but not like BREAK SHOT OUT ON THE Not too sure what this means, but RUN heard it alot TREELINE Describes the next bunch of trees e.g. "WE GOT MOVEMENT IN THE TREELINE" BUNKERLINE Describes the outer line of bunkers e.g. "WE GOT MOVEMENT ON THE BUNKERLINE" WE GOT GOOKS IN Meaning there are VC in the THE WIRE perimeter WIRE The wire is the perimeter, usually fenced of with barbed wire EXAMPLES Example 1 RTO 1: "GREYWOLF THIS IS BULLDOG 6. WHAT IS YOUR STATUS, OVER" RTO 2: "BULLDOG 6 THIS IS GREYWOLF 3. STATUS GREEN. STAND BY FOR A SHACKLE. I SHACKLE ECHO, CHARLIE, LIMA, ECHO, WHISKEY, SIERRA, CHARLIE, WHISKEY, WHISKEY BREAK. NO CHARLIE FOUND, OVER" RTO 1: AHHH ROGER GREY WOLF, OUT. RTO 1 Who we now know is the Commanding Officer has asked Grey Wolf what his status is. Grey Wolf is a 3rd Squad Leader and responds saying conditions are safe. He then gives his map co-ordinates. Bulldog acknowledges this and ends this piece of communication. Example 2 RTO 1: "FLASH! 7-6-5-0 THIS IS 2-4. WE ARE UNDER FIRE, CONDITION RED REQUEST FIRE MISSION, SAY AGAIN CONDITION RED REQUEST FIRE MISSION OVER" RTO 2: "AHH ROGER 2-4 FIRE MISSION AT YOUR DISCRESSION, OVER" RTO 1: "AHH ROGER. YEH OK. BE ADVISED HOTEL ECHO ON YOUR POSITION, OVER" ETO 2: "ROGER 2-4. WE'LL HOTEL ALPHA, MUCH ABLIGED, OUT" Here RTO 1 gives out an emergency message saying he is under fire and condition is dangerous. He requests a bombing raid and repeats his request. RTO 2 acknowleges this and says that a bombing raid is at his discression. RTO 1 advises RTO 2 that there may be high explosives coming down in his area. Example 3 RTO 1: "SKYLARK THIS IS GREYWOLF 6. REQUEST FIRE MISSION, OVER" AIRCRAFT: "GREYWOLF 6 THIS IS SKYLARK CONFIRM POSTITION, OVER" RTO 1: "SKYLARK THIS IS GREYWOLF 6. STAND BY FOR A SHACKLE. I SHACKLE PAPA, X-RAY, VICTOR, CHARLIE, TANGO, SIERRA, TANGO, ROMEO, FOXTROT, BRAVO, OVER" AIRCRAFT: "AHHH ROGER GREYWOLF. ETA TANGO, OVER" RTO 1: "ROGER SKYLARK I AM POPPING SMOKE, OVER" AIRCRAFT: "I IDENTIFY PURPLE, OVER" RTO 1: "RAJAR SKYALRK, I POPPED PURPLE, OVER" RTO 1 then talks to an aircraft to find the nearest sortie. Skylark asks him to confirm RTO 1's position which he does by SHACKLE. RTO 1 then pops a smoke not telling the Skylark the colour (For security reasons). The aircraft reports what colour he sees and RTO confirms that that is the colour. This is not an extensive glossary for everything RTO. It is a few of the terms and words that would be useful to know. ABSORPTION Removal of the energy from a radiated field by objects that retain the energy or conduct it to the ground. Loss of absorption reduces the strength of a radiated signal. ADDRESSEE The activity of individual to whom the message is to be delivered. AMPLIFICATION The processes of increasing the electrical strength of a signal. AMPLIFIER A device used to increase signal power. It may consist of several stages of sections to obtain desired amplification. ANTENNA An electrical conductor or system of conductors, used to transmit or receive radio waves. AUDIBLE Capable of being heard. ARRAY (Antenna) An arrangement of antenna elements usually dipoles, used to control the direction in which most of the antenna's power is radiated. AUDIO FREQUENCY (AF) A form of acoustical energy that can be detected as sound by the human ear. The range of audio frequencies extends from 20-20000 cycles per minute. AUTHENTICATION A security measure designed to protect a communications system against fraudulent messages. AXIS OF COMMUNICATIONS The line or route on which lie the starting position and probable future locations of the command post of a unit during a troop movement. The main route on which messages are relayed or sent to and from combat units in the field. BAND OF FREQUENCIES The range of frequencies between two specific limits BANDWIDTH A section of the frequency spectrum required to transmit the desired information, whether visual aural or both. CARRIER FREQUENCY The frequency of an unmodulated radio wave. CARRIER WAVE The RF component of a transmitted wave upon which an audio signal, code signal, or other form of intelligence can be impressed. CHANNEL An electrical path over which transmissions can be made from one station to another. CIRCUIT A communication link between two or more points. COMMAND POST (CP) The headquarters of a unit or subunit where the commander and staff perform their functions. In combat, this headquarters is often divided into echelons. COMMUNICATIONS CENTRE A communications agency charged with the responsibility for receipt, transmission and delivery of messages. COMMUNICATION SECURITY This protection resulting from all measures designed to deny to unauthorised pesons information of value which might be derived from a study of communications. CONDUCTIVITY The relative ability of a material to allow the flow or passage of an elecrical current. CONTINUOUS WAVES (CW) Radio waves having a constant amplitude and constant frequency. CRYSTAL A natural substance such as quartz or tourmaline that is used to control the frequency of radio transmitters. DATE-TIME GROUP (DTG) The date and time, expressed in digits and zone suffix at which a message is prepared for transmission. The DTG is expressed as six digits followed by a zone suffix. The first pair of digits denotes the date, the second pair the hours, and the third pair the minutes. DETECTION The process of recovering the audio component (audible signal) from a modulated RF carrier wave. DISTORTION The amount by which the output waveform differs from the input waveform. Distortion may exist in amplitude, frequency of phase modulation. DUPLEX OPERATION Duplex or full duplex operation refers to communication between two points, in both directions simultaneously. FADING Variations in the strength of a radio signal at the point of reception. FREQUENCY The number of recurrences of a periodic phenomenon in a unit of time. In specifying the electrical frequency , the unit of time is the second, for example, the frequency is 15,000 cycles per second. Radio frequencies are normally expressed in kilocycles per second (KCS) at and below 30,000 KCS, and in megacycles per second (MCS) above this frequency. FREQUENCY METER A device that is calibrated to indicate the frequency of the radio wave to which it is tuned. FREQUENCY MODULATION (FM) The process of varying the frequency of an RF carrier wave in accordance with the amplitude and frequency of an audio signal. INTENSITY The relative strength of electrical, magnetic, or vibrational energy. INTERFERENCE Natural or man-made radiation of electrical energy that causes difficulty in reception of signals. IONOSPHERE Highly ionised layers of atmosphere existing betwen the altitudes of approximately 30 to 250 miles. JAMMING Deliberate interference intended to prevent reception of signals in a specific frequency band. LIMITER The part of an FM receiver that eliminates all variations in carrier amplitude, thus removing all noise present in the carrier as amplitude modulation. MEANS OF SIGNAL COMMUNICATION A medium by which a message is conveyed from one person or place to another. MESSAGE Any thought or idea expressed in brief form or in plain or secret language, and prepared in a form suitable for transmission by any means of communication. NETWORK A system consisting of a number of designated stations connected with one another by any means of communication. ORIGINATOR The command by whose authority a message is sent. RADIO CHANNEL A band of adjacent frequencies having sufficient width to permit its use for radio communication. RADIO FREQUENCY (RF) Any frequency of electromagnetic energy capable of propagation into space. Radio frequencies are much higher than frequencies associated with sound. REAR ECHELON The part of a headquarters which is principally concerned with administrative and logistical matters. RELAY A transmission forwarded through an intermediate station. SATURATION The condition that exists in a circuit when the current voltage or power has reached maximum and cannot be increased by any normal action that controls the circuit. STATIC Any electrical disturbance caused by atmospheric conditions. TUNING The process of adjusting a radio circuit so that it resonates at the desired frequency.