By: Laurent Sainte-Marie HISTORY OF VIDEOGAME CONSOLES Sources ElderGeek.com. Web. May 16th 2015. Guinness World Records 2014: Gamer’s Edition. Print. Clip Art Table of Consoles Chapter 1: Time to Play the Game Chapter 2: Crash of 1983 Chapter 3: Generation 1 Consoles Chapter 4: Generation 2 Consoles Chapter 5: Generation 3 Consoles Chapter 6: Generation 4 Consoles Chapter 7: Generation 5 Consoles Chapter 8: Generation 6 Consoles Chapter 9: Generation 7 Consoles Chapter 10: Generation 8 Consoles Chapter 11: Game Over Chapter 12: Glossary Chapter 1: Time to Play the Game Videogames have been around for about 45 years and has been through glorious days and rough years. One thing is sure though, It won’t die out easily. From the 1970s to 2015, Videogame Consoles have thrived, either through social media, TV shows, commercials, or magazines they have lived on, and I will show you the full history of all the gaming revolution that has survived for 45 years. Lets start with gaming’s hardest period of time: Chapter 2: The Crash of 1983 The crash of 1983 started in the early age of gaming. Publishers pushed out unfinished, terrible games. Gamers stopped playing the games and left the horrible games to sit collecting dust on the declining game stores. Soon, the game stores went out of business. But, a man, Shigeru Myamoto saved the Industry. He was born and lives in Japan. The founder of Nintendo, he went on adventures in wild places in Japan like in caves and other cool areas. He then based his adventures into games. So, in the time of declining consoles, Nintendo put out the NES (or Nintendo entertainment system). Bundled with the console was a great game called Super Mario Bros.. People bought the console and the NES and Mario grew in popularity. Soon, Mario, the NES, Shigeru Myamoto , and Nintendo became the face of Gaming as a whole for saving Video Games. Chapter 3: Generation 1: 1972-1975 Magnavox Odyssey/year:1972/ The first console of all time and won the first generation of console war. It had games that needed to put provided paper overlays on your television to provide pictures. Atari Pong/year:1975/ The first Pong console. It revolutionized gaming as a whole. You could play a game that calculates your score for you. Magnavox Odyssey 100&200/year:1975/ Magnavox’s consoles to rival the Pong. They did not sell well and were not that impressive. Only minor changes between the two. Phillips Tele-Spiel/year:1975/ A pong console that sold relatively well. Phillips first console. Sears Tele-Games Pong/year:1975 A pong console that sold relatively well. Chapter 4: Generation 2: 1976-1983 APF TV Fun/year:1976/ Another average pong console. Atari Super Pong/year:1976/ This console made Atari the pong console king of generation 2. Coleco Telstar/year:1976/ Coleco’s first console. A pong and decent predecessor of the more widely known Colecovision. Fairchild Channel F/year:1976/ A pong console who failed due to strange controls. Magnavox Odyssey 300&400&500/year:1976/ Magnavox’s rival to the Super Pong. Again, they did not do well and have little to no change between them. Atari 2600/year:1977/ Atari’s first console that played games that weren't just tennis or sports. It had games with stories and It played 100s of 1000s of games from arcades. Considered the father of all consoles. It had games that are considered classics today and started gaming in the first place. Nintendo Color TV Game 6/year:1977/ Nintendo’s first console, it isn't like Nintendo consoles today. The game included variations of pong and an early car game. Chapter 4: Generation 2: 1976-1983 continued RCA Studio 2/year: 1977/ By many considered one of the worst consoles of all time. The controllers are part of the console so to play, your huddled around the console itself. Also, there are many bugs. Magnavox Odyssey2 /year:1978/ Magnavox’s final console, it failed and did not please to gamers unlike Atari. Nintendo Color TV Game 15/year:1978/ An updated version of the Color TV Game 6, the 15 is an Atari like console and good predecessor to the NES. Nintendo Racing 112/year:1978/ Nintendo’s next release, it was a console with a racing game and had smooth wheel controls. Mattel Intellivision/year:1979/ A popular console with graphics and games like Atari. It did incredibly well and is still praised today. Chapter 4: Generation 2: 1976-1983 continued Nintendo Game and Watch Series/year:1980/ Nintendo’s first handhelds, it was popular in the 80s and put Nintendo on the map. Atari 5200/year:1982/ Atari’s sequel to the 2600, it was meant to end the 2600 and replace it with the 5200. It failed and the 2600 continued. Nintendo Famicon/year:1983/ Nintendo’s Japanese release of the console known in the U.S. as the NES. It did so well that they released it in the U.S. with only slight changes. Sega SG 1000/year:1983/ Sega’s first console it eased them into the industry and created the Sega Master System. Chapter 5: Generation 3 1984-1987 Nintendo Entertainment System/year:1985/ Nintendo’s first American release, it made Nintendo the undisputed king of the third generation. It is the most nostalgic and most important console of the early years of gaming and saved the industry from the crash of 1983. Atari 7800/year:1986/ Atari’s console that did relatively well, it finished of the 2600, what the 5200 failed at and the 7800 did OK. Sega Master System/year:1986/ Sega’s first mainstream console, it was made to compete with the Nintendo NES. It brought along eventually the Sega Genesis. NEC Pc Engine/year:1987/ NEC’s first popular console, it brought eventually the Turbo-Grafx 16. It is relatively unknown but is decent as a console. Chapter 6: Generation 4: 1988-1992 Sega Genesis/year:1988/ Undoubtedly Sega’s most popular console, it competed directly with the SNES and nearly won. But from then on, there was not a pretty future for Sega. Atari Lynx/year:1989/ Atari’s first handheld, I was a pretty good handheld but it was hard to see the picture. NEC Turbo-Grafx 16/year:1989/ NEC’s most popular console, it was great but was overshadowed by the SNES and the Genesis and nearly killed NEC. Nintendo Game Boy/year:1989/ It was the earliest most popular handheld, it was hard to see but had a huge library of games and started the handheld market. Nintendo Super Famicon/year:1990/ The SNES release in Japan. Again, it did well and was ported to the United States. Chapter 6: Generation 4 1988-1992 Sega Game Gear/year:1990/ Sega’s first handheld console. It was really good and sadly, was Sega’s near last console. Super Nintendo Entertainment System/year:1991/ Nintendo’s second American release, it was amazing. Better graphics, Better sound, Less bugs, more gameplay, and more games. It beat all generation 4 consoles singlehandedly. But the next two Nintendo consoles were not the same: the Cd-I and the virtual boy. Phillips CD-i/year:1991/ One of the worst console of all time. It partnered with……Nintendo! It broke the deal between Nintendo and Sony, which ended up being the PlayStation. It had horrible games and bad controllers. It scarred all gamers alike. Chapter 7: Generation 5 1993-1997 Atari Jaguar/year:1993/ Atari’s worst console ever. It had too many buttons, and the console was complicated. It cost a lot, had horrible graphics and bad games. It ended up killing ATARI. Panasonic 3DO/year:1993/ Panasonic’s only console, it failed. It had Full Motion Video, and it felt more like watching a movie, not playing a game. Sega CD/year:1993/ Sega’s first add on to the Genesis. It was a cheap way to play CD’s but it was ok and had some good games. It still failed though. Nintendo Virtual Boy/year:1994/ One of the worst video game consoles of all time, it was Nintendo’s sequel to the Game Boy. You put on a helmet that flashes red and black 3D graphics that can cause seizures, headaches, and neck pain. It had about 15 games. It failed. Sega 32X/year:1994/ Sega’s 2nd add on to the Genesis and the CD. A cheap way into the 32 bit era, you had to own a Genesis and a CD. It did not do well. Also, the Saturn was coming out right after. Chapter 7: Generation 5 1993-1997 Sega Saturn/year:1994/ Sega’s release after the Genesis and the add ons, The Saturn did OK. It had some games that were good but overall, it was underwhelming. Sony PlayStation/year:1994/ As briefly mentioned in the Phillips CD-I, Nintendo broke their deal with Sony and went with Phillips, which resulted in a horrible mess. Sony, instead created a revolution. It created the best 5th gen console, the PlayStation. It had good games and good graphics and started the current era of games. Atari Jaguar CD/year:1995/ Atari last console. You stick it on to your Jaguar and it plays CD’s. It failed like Sega’s add ons. Bandai Apple Pippin/year:1995/ Apple’s and Bandai’s first console, it failed with horrible games and graphics and enormous price. Nintendo 64/year:1996 Nintendo’s 5th gen console, it had great 3D graphics, revolutionary games, and a great controller. Also, It had the first analog stick. It did great but lost to Sony’s PlayStation. Nintendo Game Boy Color/year:1997/ Nintendo’s update to the Game Boy after the failed Virtual Boy, It brought color to the Game Boy’s huge library of great games. Chapter 8: Generation 6 1998-2004 Tiger Game.Com/year:1998/ A black & gray handheld with little to no games, it failed to compete with other handhelds. Sega Dreamcast/year:1999/ An extremely underrated console, it was Sega’s last console. It had great games and amazing graphics but ended up failing nevertheless. Sony PlayStation 2/year:2000/ Sony’s greatest console, and by many, the greatest console of all time, it had thousands of millions of games. It had amazing graphics, sound, gameplay, controls, great games, and it continued Sony’s takeover. Microsoft Xbox/year:2001/ Microsoft’s first console, it was great. It had new games such as Halo, and great shooter gameplay. It was perfect, except for the fat controller, which was fixed. Nintendo Game Boy Advance/year:2001/ Nintendo’s next Game Boy, It was amazing! Amazing graphics, bright and colorful games, great controls, and was very portable. Also, a great, big, giant library of awesome games. Nintendo GameCube/year:2001/ Nintendo’s next console, it is awesome. It brought back games with better graphics, and introduced new franchises such as Pikmin. Chapter 8: Generation 6 1998-2004 Nokia N-Gage/year:2003/ Nokia’s only handheld, it was a phone and a game console together, but had a big price tag and adds and horrible games, so it failed. Nintendo DS/year:2004/ Nintendo’s next handheld, It was revolutionary! It played millions of games with its touchscreen 2 screens. With its great graphics and ability to play Game boy Advance games and other great capabilities. Sony PlayStation Portables/year 2004-current/ Sony’s line of handhelds, they directly competed with Nintendo. They were good. Chapter 9: Generation 7 2005-2010 Microsoft Xbox 360/year:2005/ Microsoft’s 2nd console, it was a huge improvement to the Xbox and this one had current graphics, amazing controls, and great games. The only problem was the bugs on the console. Sony PlayStation 3/year:2006/ Sony’s next console, it did not do as well as the Xbox 360 or the Wii, as it had okay graphics and little games. Nintendo Wii/year:2006/ Nintendo’s next console, it was amazing! Millions of games, cool graphics, games for older and younger demographics, and great motion controls, it was great and still is popular today. Nintendo DSi/year:2009/ Nintendo’s next handheld, it added a camera to the DS and a couple new games. It did pretty good. Chapter 10: Generation 8 2010-(current)2015 Nintendo 3DS/year:2011/ Nintendo Ds with new 3D graphics, new games, and new features such as the option to connect it to the Wii U. Nintendo Wii U/year:2012/ Nintendo’s current console, it is failing due to lack of games, bad controls, needs lots of batteries, no bundle game, bad co-op gameplay in main game, and no 3rd party support. Sony PlayStation 4/year:2013/ Sony’s current console, it is doing great with amazing graphics, good controls, and a variety of games. Microsoft Xbox 1/year:2013/ Microsoft’s current console, its failing due to focus on sports and TV, no games due to Microsoft needing to verify 3rd party games. Also, needing to be connected at all times. Chapter 11: Game Over Currently the gaming industry is declining as a whole. But, people on YouTube and the Internet are trying to save it. May it be through let’s play videos or reviews, gaming is slowly going to continue the amazing 45 year lifespan it has currently created. glossary Generation: a specific time of creation of a group of consoles. Overlays: covers that you put on your TV to provide pictures. Pong: a Tennis game of two lines and a dot. Pong console: A console with a single, built-in game. Controls: How to play a game. Controllers: a device you use to play a game. Bugs: Problems in a game. Graphics: What a game looks like. Handhelds: Portable consoles. FMV or Full Motion Video: Where the game is not where you move but you tell the characters what to do and they move. Kind of like an interactive movie. Add on: and addition to a console where you attach it and it plays different games. Bits: Pixels that make up a games graphics. Analog stick: a joystick that can be moved in all directions not just left, right, up, and down. Game library: What games are playable on the consoles. Shooter: A game where you shoot enemies with guns. Franchise: a multiple game series. Touchscreen: a screen that you can touch to play a game. Demographic: What age will be most fun to play the game. Motion controls: a game where you move your body. Bundle: a game that comes with a console Co-op: multiple player gameplay. 3rd party: game developers creating games for a console not owned by them.