Textile and Design Curriculum Mapping

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Textile and Design Curriculum Mapping
TEXT: Clothing, Glencoe and McGraw Hill
Days 1-10 Rules, Bin Set up, Review of Sewing Skills and Tools
STANDARDS: 11.1.9 F
ESSENTIAL QUESTIONS:
What tools are necessary for further construction?
What are the safety rules?
EVALUATION: Discussion, Observation, Completion of Simple Drawstring Bag (for tool storage).
INSTRUCTIONAL PROGRAMMING OBJECTIVES:
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Review safety, tools, and mannequin set up.
Construct and design a drawstring bag for tool storage
Day 10 – 15 Influences on Clothing Selection
STANDARDS: 11.1.9 F
ESSENTIAL QUESTIONS:
Clothing fulfills what functions?
What are your personal influences on clothing choice?
How do the media, family, friends and society impact clothing choice?
EVALUATION: Chapter quiz and Drawing/Design Activity: /Coed Band Uniform in Sketch Book
INSTRUCTIONAL PLANNING OBJECTIVES:
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Teacher lecture and notes
Research for design ideas
Days 16 – 21 Cultures and Customs – Lesson #2
STANDARDS: 11.1.9 F
ESSENTIAL QUESTIONS:
How does clothing reflect culture?
What are ways clothing can serve as symbols?
What are the clothing expectations in the US culture?
What are the appropriate outfits for certain occasions?
EVALUATIONS: Chapter Test, Design/Draw a National Costume
INSTRUCTIONAL PROGRAMMING OBJECTIVES:
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Design National Costume in Sketch Book
Answer Clothing Scenario Case Studies
Day 22-32 Construction from Scratch
STANDARDS: 11.1.9 F
ESSENTIAL QUESTIONS:
How to design a bag from scraps of fabric?
What is assembly line production?
INSTRUCTIONAL PROGRAMMING OBJECTIVES:
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Self-designed bag pass
Day 33 – 45 Pattern Construction (more in depth) review of lesson #7, 9, 10 (intro sewing)
STANDARDS: 11.1.9 F, Math: M8 B 1.1.2 and 1.1.3 (use of a ruler)
ESSENTIAL QUESTIONS:
How to a take a sketch from paper and develop it into 3D?
How do I design a costume?
How is designing a costume different from constructing a piece of everyday clothing?
EVALUATIONS: sketches, completed costume, sewing machine use and independence.
INSTRUCTIONAL PROGRAMMING OBJECTIVES:
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Demonstrate use of the croquis in fashion design.
Purchase fabric
Measure fabric
Calculate Pattern Adjustments
Sew and Display Costumes.
Day 46 – 56 Fashion History Chapter #5
STANDARD: 11.1.9 F
ESSENTIAL QUESTIONS:
How were the first pieces of clothing found and worn?
Describe the evolution of clothing from early civilization to the present day?
What were the factors influencing fashion history?
What are some specific features from past history appearing in today’s work?
EVALUATION: Documentation (note taking guide) on time periods, Fashion History Timeline Project
INSTRUCTIONAL PROGRAMMING OBJECTIVES:
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Research using the self- guide note taking guide and the Fashion History Power Points
Discussion on Fashion History and Power Point Presentation per time period emphasizing
the Fashion Vocab.
Presentation of Fashion History Time line.
Day 57 - 77 Fashion Styles Chapter 6
STANDARDS: 11.1.9 F
ESSENTIAL QUESTIONS:
What are the differences between style, classic, fad, avant-garde, retro and vintage?
What is a fashion cycle, how long does it last?
What is a fashion swing?
What are the various styles for necklines, collars, sleeves, dresses, shirts, skirts, pants, jackets and coats?
EVALUATIONS: Chapter Quiz, Fashion Style Project, Fashion Term Poster, and Classroom Discussion
INSTRUCTIONAL PROGRAMMING OBJECTIVES:
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Lecture defining terms and pictorials
Group Activities using different fashion styles to identify.
Draw fashion styles with oral commands.
Day 78 – 90 Tote Design
STANDARDS: 11.1.9 F
EVALUATION: Sketch of Bag, Completed designed Tote
ESSENTIAL QUESTIONS:
How do I design and construct my own tote using a printed pattern?
INSTRUCTIONAL PROGRAMMING OBJECTIVES:
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Reviewing the Pattern Envelope
Purchasing amount of fabric
Cutting and Marking the Fabric
Using proper Seams and Seam Finishes
Applying the Lining
Topstitch
Apply Trim and Webbing
Prepare For Final Presentation( trimming threads etc…)
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