Rotary Motion Physics Montwood High School • Rotary motion is the motion of a body around an internal axis. – Rotary motion – axis of rotation is inside the moving object. Ex. Spinning wheel. – Circular motion – axis of motion is outside the moving object. Ex. Object on the rim of the spinning wheel. • The angles in rotary motion are measured in radians; linear motion and circular motion are measured in degrees. – Calculator will have to be in radian mode (indicated by rad on the screen) Radian Definition • When the arc length S is equal to the length of the radius r, the angle q swept out by r is 1 radian. • Any angle q measured in radians is defined by the following: s q r Radian Definition • Angular displacement q – how much of a circle the object moves through. • Because S and r are measured in meters, the units cancel and the unit rad is added (the What Happens to the Radians article will have you substitute rad/m). 360 degrees = 2 radians = 1 revolution (or rotation) Conversions • Degrees to Radians example: o 60 2 rad o 360 1.0472 rad rad o 60 o 180 1.0472 rad • Radians to Degrees example: 360 o 1.5 rad 2 rad 85 .94 o o 180 1.5 rad rad 85 .94 o Conversions • Revolutions to Radians example: 2 rad 3 revs 1 rev 18.85 rad • Radians to Revolutions example: 1rev 4 rad 2 rad 0.6366 rev Angular Displacement q q S r rad unit : rad, m • Angular displacement q describes how much an object has rotated. • Counterclockwise displacements are considered positive (as shown). • Clockwise rotations are considered negative. Angular Speed w • Angular speed w is the speed at which the object is rotating. • Unit: rad/s; rev/s; etc. q w t Angular Speed w • Angular velocity is a vector quantity. • To determine the direction of the angular velocity vector, curl fingers of right hand in the direction of rotation. Thumb points in the direction of the angular velocity vector w. Angular Speed w Angular Acceleration a • Angular acceleration a is the rate at which the rotational speed changes. • Unit: rad/s2; rev/s2; etc. • Increasing rate of rotation wf > wi, a positive • Decreasing rate of rotation wf < wi, a negative w wf wi a t t Angular Speed w Revisited • For a rotating object, every point on the object has the same angular velocity w and the same angular acceleration a. • The tangential (linear) velocity v or vT of any point is proportional to its distance from the axis of rotation. • The linear distance d is equal to the arc length s of the rotating object. v rw Angular Speed w Revisited • If a point on the edge of a rotating object had an angular speed greater than that of a point near the center, the shape of the object would be changing. • For a rotating object to remain rigid, every point of the object must have the same angular speed and angular acceleration. Angular Speed w Revisited • All skaters have the same angular velocity w and the same angular acceleration a, however, the linear or tangential velocity vT increases from the center along the radius to the last person. Linear vs. Angular Quantities Linear vs. Angular Quantities • Time = t • Angular acceleration = a • Initial angular velocity = wi • Final angular velocity = wf • Angular displacement = q • Radius = r wi wf t q 2 q wi t 0.5 a t wf wi a t wf wi 2 a q 2 2 2 Transferring Rotational Motion • If two disks are touching each other as in the figure, the top disk is driven by a motor and turns the 2nd disk (the wheel) by making use of the friction between them. • The relationship between the diameters D of the two disks and the number N of revolutions is: D1 N1 D2 N 2 Transferring Rotational Motion • Using two disks to transfer rotational motion is not very efficient due to slippage that may occur between disks. The most common way to prevent disk slippage: – place teeth on the edge of the disk (b). – Connect the disks with a belt (c). • Instead of using disks, we use gears or beltdriven pulleys to transfer the rotational motion. • Teeth on the gears eliminate slippage and provides for distance between rotating centers. Transferring Rotational Motion Transferring Rotational Motion D1 N 2 • Rearrange D1 N1 D2 N 2 to get D2 N1 • D1/D2 is the ratio of the diameters of the disks. If the ratio is 2, this means that D1 has a diameter that is 2 times greater than D 2. • N2/N1 is the ratio of the number of revolutions of the two disks. If the ratio is 2, the smaller disk makes two revolutions while the larger disk makes one revolution. Transferring Rotational Motion • Pulleys and gears are used to increase or decrease the angular velocity w of a rotating shaft or wheel. • When two gears or pulleys are connected, the speed at which each turns compared to the other is inversely proportional to the diameter of that gear or pulley. – The larger the diameter of a pulley or gear, the slower it turns. – The smaller the diameter of the pulley or gear, the faster it turns when connected to the larger one. – http://www.technologystudent.com/gears1/pulley2.htm – http://www.technologystudent.com/gears1/pulley3.htm Pulleys, Chains, Gears, Etc. • The two wheels have different radii and will turn at different angular speeds. • The linear velocity v of the belt is constant. One part of the belt cannot travel faster than any other part of the belt. • The linear velocity v where the belt contacts the pulley wheel must be the same for each pulley wheel in order to turn both wheels. • v1 = v2, so r1·w1 = r2 · w2 Problem Example On the runway waiting for take-off, the blades in a jet engine spin with an angular velocity of 110 radians per second. During take-off, the blades accelerate to an w f wi angular velocity of 330 a rad/s in just 14 seconds. t What was the angular 330rad /s 110rad /s acceleration of the = blades? 14s 2 = 16 rad /s Problem Example The blades of a blender spin with an angular velocity of 375 rad/s when in “blend” mode. Pushing the “puree” button accelerates the blades with an angular acceleration of 1740 rad/s2. What is the angular velocity of the blades after 7 revs (44 rad)? Problem Example wf wi 2 a q 2 2 wf wi 2 a q 2 2 rad rad wf 375 2 1740 2 44 rad s s rad wf 541 .98 s • A device called a stroboscope or strobe light may be used to measure or check the speed of rotation of a shaft or other machinery part. • The stroboscope is used to slow down repeating motion to be observed more conveniently. • The light flashes rapidly and the rate of the flash can be adjusted to coincide with the rotation of a point or points on the rotating object. • Knowing the rate of flashing will also then reveal the rate of rotation. • A slight variation in the rate of rotation and the flash will cause the observed point to appear to move either forward or backward. • http://en.wikipedia.org/wiki/File:Strobe.gif • Consider the stroboscope as used in mechanical analysis. This may be a “strobe light” that is fired at an adjustable rate. Suppose you are looking at something rotating at 60 revolutions per second: if you view it with a series of short flashes at 60 times per second, each flash illuminates the object at the same position in its rotational cycle, so it appears that the object is stationary. Furthermore, at a frequency of 60 flashes per second, persistence of vision smooths out the sequence of flashes so that the perceived image is continuous. • If you view the same rotating object at 61 flashes per second, each flash will illuminate it at a slightly earlier part of its rotational cycle. Sixty-one flashes will occur before you see the object in the same position again, and you will perceive the series of images as if it is rotating backwards once per second. • The same effect occurs if you view the object at 59 flashes per second, except that each flash illuminates it a little later in its rotational cycle and so, it seems to be slowly rotating forwards. • In the case of motion pictures, action is captured as a rapid series of still images and the same stroboscopic effect can occur. • Wagon-wheel effect: Motion-picture cameras conventionally film at 24 frames per second. Although the wheels of a vehicle are not likely to be turning at 24 revolutions per second (as that would be extremely fast), suppose each wheel has twelve spokes and rotates at only two revolutions per second. Filmed at 24 frames per second, the spokes in each frame will appear in exactly the same position. Hence, the wheel will be perceived to be stationary. In fact, each photographically captured spoke in any one position will be a different actual spoke in each successive frame, but since the spokes are close to identical in shape and color, no difference will be perceived. • If the wheel rotates a little more slowly than two revolutions per second, the position of the spokes is seen to fall a little further behind in each successive frame and therefore the wheel will seem to be turning backwards. • If the wheel rotates a little more slowly than two revolutions per second, the position of the spokes is seen to fall a little further behind in each successive frame and therefore the wheel will seem to be turning backwards.