Introduction to VHDL By Mr. Fazrul Faiz Zakaria School of Computer and Communication Engineering UniMAP VHDL ??? Very Hard Difficult Language VHSIC Hardware Description Language Very High Speed Integrated Circuits VHDL is an IEEE standard Why VHDL? • HDL is a software solution due to limits in hardware solutions and to: – Increasing design complexity – Increasing cost in time and investment – Increasing knowledge requirement – Inadequacy of other existing languages 3 VHDL main Features • Supports the whole design process: • • • • system level RT level logic level circuit level (to some extent) • Suitable for specification in • behavioral domain • structural domain • Precise simulation semantics is associated with the language constructs Behavioral Modeling • Only the functionality of the circuit, no structure • Synthesis tool creates correct logic • For the purpose of synthesis as well as simulation Input if (shift_left) for (j=0; j<8; j=j+1) #5 out[j]=out[j-1]; else for (j=0; j<8; j=j+1) #5 out[j] = out[j+1]; outputs Structural Modeling • Functionality and structure of the circuit • Call out the specific hardware • For the purpose of synthesis Higher-level Component input1 output1 Lower-level Component1 Lower-level Component1 inputn outputn VHDL Architectures Abstraction Levels VHDL Architectures Algorithmic FSM Behavioral How it works Structural How it is connected RTL Gate Layout Basic VHDL Modeling Structure Library / Package Declaration Entity Declaration Architecture Flow LIBRARY / PACKAGE DECLARATION library ieee; use ieee.std_logic_1164.all; use ieee.std_logic_signed.all; use ieee.std_logic_unsigned.all; use ieee.std_logic_arith.all; library work; use work.my_package.entity_name; use work.my_package.function_name; Entity Declaration • Specifies the input and output signals of the entity • modes : in, out, inout, buffer • Format : Entity name is port (port_name : mode data_type); End name; Entity Declaration (2) entity name port names port mode (direction) entity reg4 is port ( d0, d1, d2, d3, en, clk : in bit; q0, q1, q2, q3 : out bit ); end entity reg4; punctuation reserved words port type Rules for Entity Name • Any alphanumeric character may be used in the name, as well as the ‘_’ underscore character. • It is not case sensitive • Cannot be a VHDL keyword • Cannot begin with a number, must begin with a letter • Cannot have 2 straight ‘_ _’ underscores • Cannot end with an ‘_’ underscore • Cannot have a blank space ARCHITECTURE • • • • The Internal Aspect of a Design Unit Can be behavioral (RTL) or structural Always associated with single entity Single entity can have multiple architectures architecture architecture_name of entity_name is {architecture_declarative_part} begin {architecture_descriptive_part} end [architecture_name]; Operators Architecture : Behavioral Modeling • Architecture body – describes an implementation of an entity – may be several per entity • Behavioral architecture – describes the algorithm performed by the module – contains • process statements, each containing – sequential statements, including » signal assignment statements and » wait statements Architecture : Behavioral Modeling architecture behav of reg4 is begin sensitivity list process (d0, d1, d2, d3, en, clk) variable stored_d0, stored_d1, stored_d2, stored_d3 : bit; begin if en = '1' and clk = '1' then stored_d0 := d0; notice := syntax stored_d1 := d1; used for equating values stored_d2 := d2; from signals... stored_d3 := d3; end if; simulates real-world q0 <= stored_d0 after 5 ns; q1 <= stored_d1 after 5 ns; propagation delays. q2 <= stored_d2 after 5 ns; q3 <= stored_d3 after 5 ns; end process; end behav; Behavioral Way’s Example Behavioral Way’s Example (2) Architecture : Structural Modeling • Structural architecture – implements the module as a composition of subsystems – contains • signal declarations, for internal interconnections – the entity ports are also treated as signals • component instances – instances of previously declared entity/architecture pairs • port maps in component instances – connect signals to component ports Structural way’s example bit0 d_latch d q d0 q0 clk bit1 d_latch d q d1 q1 clk bit2 d_latch d q d2 q2 clk bit3 d_latch d q d3 en clk gate and2 a y b clk int_clk q3 Structural way cont.. • First declare D-latch and and-gate entities and architectures entity d_latch is port ( d, clk : in bit; out bit ); end entity d_latch; q : architecture basic of d_latch is begin process (clk, d) begin if clk = ‘1’ then q <= d after 2 ns; end if; end process; end basic; entity and2 is port ( a, b : in bit; y : out bit ); end entity and2; architecture basic of and2 is begin process (a, b) begin y <= a and b after 2 ns; end process ; end basic; Structural way... • Declare corresponding components in register architecture body architecture struct of reg4 is component d_latch port ( d, clk : in bit; q : out bit ); end component; component and2 port ( a, b : in bit; y : out bit ); end component; signal int_clk : bit; ... Structural way.. • Now use them to implement the register ... begin bit0 : d_latch port map ( d0, bit1 : d_latch port map ( d1, bit2 : d_latch port map ( d2, bit3 : d_latch port map ( d3, gate : and2 port map ( en, end struct; int_clk, q0 ); int_clk, q1 ); int_clk, q2 ); int_clk, q3 ); clk, int_clk ); Mixed Behavior and Structure • An architecture can contain both behavioral and structural parts • process statements and component instances • collectively called concurrent statements • processes can read and assign to signals • Example: register-transfer-level (RTL) Model • data path described structurally • control section described behaviorally Mixed Example multiplier multiplicand shift_reg control_ section shift_ adder reg product Mixed Example entity multiplier is port ( clk, reset : in bit; multiplicand, multiplier : in integer; product : out integer ); end multiplier; architecture mixed of mulitplier is signal partial_product, full_product : integer; signal arith_control, result_en, mult_bit, mult_load : bit; begin arith_unit : entity work.shift_adder(behavior) port map ( addend => multiplicand, augend => full_product, sum => partial_product, add_control => arith_control ); result : entity work.reg(behavior) port map ( d => partial_product, q => full_product, en => result_en, reset => reset ); ... Mixed Example … multiplier_sr : entity work.shift_reg(behavior) port map ( d => multiplier, q => mult_bit, load => mult_load, clk => clk ); product <= full_product; process (clk, reset) -- variable declarations for control_section -- … begin -- sequential statements to assign values to control signals -- … end process; end mixed; Concurrent vs Sequential • Behavioral part for a combinational system divided into 2 categories • Concurrent assignment statements • Simple signal assignment • Conditional signal assignment (when…else) • Selected signal assignment (with…select) • Sequential assignment statements • If statement (if…then…else) • Case statement (case…when) • Loop statement (For-Loop & While-Loop) Concurrent Assignment Statements • Defines an interconnected block by assigning values to signals • Executes continuously • Order of statements in a body is not affected • Eg : signal_name <= expression; “when…else” Statements Architecture beh of Begin I0 <= ‘1’ when D = I1 <= ‘1’ when D = I2 <= ‘1’ when D = I3 <= ‘1’ when D = End beh; dec_norm_we is “00” “01” “10” “11” else else else else ‘0’; ‘0’; ‘0’; ‘0’; “when…else” Statements Entity dec_we is Port( D : in I : out End dec_we; std_logic_vector(1 downto 0); std_logic_vector(3 downto 0)); Architecture beh of dec_we is Begin I <= “0001” when D=“00” else “0010” when D=“01” else “0100” when D=“10” else “1000” when D=“11”; End beh; “with…select” Statements Architecture beh of dec_sel is Begin with D select I <= End beh; “0001” when “00”, “0010” when “01”, “0100” when “10”, “1000” when “11”; Sequential Assignment Statements • The order of the statements is significant and can affect the semantics of the code • To differentiate from concurrent assignment, sequential assignment must be separated • Sequential assignments are enclosed inside a “process statement” to distinguish from concurrent assignments “if…then…else” Statements Architecture beh of dec_if is Begin process (D) begin if D=“00” then I <= “0001”; elsif D=“01” then I <= “0010”; elsif D=“10” then I <= “0100”; else I <= “1000”; end if; end process; End beh; “case…when” Statements Architecture beh Begin process (D) begin case (D) is when “00” => when “01” => when “10” => when “11” => end case; end process; End beh; of dec_cs is I I I I <= <= <= <= “0001”; “0010”; “0100”; “1000”; Loop Statements Library ieee; Use ieee.std_logic_1164.all; Entity numbits is Port( D count End numbits; : in : out std_logic_vector(1 to 3); integer range 0 to 3); Architecture beh of numbits is Begin process (D) variable tmp : integer; begin tmp := 0; for i in 1 to 3 loop if D(i) = ‘1’ then tmp := tmp + 1; end if; end loop; count <= tmp; end process; End beh; Mixed Behavioral Statements • Processes are concurrent • Sequential activity within each process Nesting of statements : • Concurrent statements in a concurrent statement • Sequential statements in a concurrent statement • Sequential statements in a sequential statement Basic Design Methodology Requirements RTL Model Simulate Synthesize Gate-level Model ASIC or FPGA Simulate Place & Route Timing Model Simulate Test Bench