UNIVERSITY OF CENTRAL LANCASHIRE Programme Specification This Programme Specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided. Sources of information on the programme can be found in Section 17 1. Awarding Institution / Body UCLan 2. Teaching Institution and Location of Delivery SSR Manchester, SSR London 3. University School/Centre School of Film, Media and Performance 4. External Accreditation N/A 5. Title of Final Award FdSc Digital Video and Animation 6. Modes of Attendance offered Full time and Part time 7. UCAS Code W615 8. Relevant Subject Benchmarking Group(s) The QAA benchmark statement for Communication, Media, Film and Cultural Studies is a key reference point. 9. Other external influences Industry Practitioners 10. Date of production/revision of this form July 2013 11. Aims of the Programme To provide a broad critical, analytical and contextual understanding that will equip the graduate with knowledge and practical skills that can be directly transferred into the workplace. To develop intellectual capabilities of research, problem-solving, evaluation, independent thinking and synthesis, as well as creative abilities and personal development. To provide current industry-specific training, incorporating industry-recognised guest lectures and field trips. To prepare students for employment, as well as further study, through the development of a range of practical competencies relevant to the Video, Film and Animation industry, as well as academic skills, industry software accreditations, and transferable knowledge and skills, while providing opportunities for work placement as an integral part of the programme to gain first-hand relevant industry experience. 12. Learning Outcomes, Teaching, Learning and Assessment Methods A. Knowledge and Understanding A1. A2. A3. A4. A5. Describe the process of production and the roles of key production personnel Identify and apply relevant industry standards for audio/video capture to practical work Describe the roles and responsibilities of production and directorial personnel Select and explain 2D and 3D visual effects and colour grading Identify and discuss roles and responsibilities, and production values within the film/animation industry A6. Demonstrate an understanding of rendering and rendered elements A7. Document the process of problem solving based on experimentation A8. Interpret a brief or script and produce work that is an appropriate creative response in a chosen specialist area B. Subject-specific skills B1. Demonstrate technical competency in capturing moving images B2. Utilise relevant parameters of audio/video equipment and formats B3. Devise a short script B4. Plan and develop a programme from a given script B5. Execute a range of agreed production development tasks B6. Originate, capture and manipulate images for inclusion within a composited sequence B7. Utilise industry standard compositing software at a basic level B8. Create a basic animatic B9. Utilise effectively industry standard editing software B10. Apply effective camera and lighting skills in a virtual 3D environment B11. Capture video and sound with reference to composition, lighting and relevant emotional content B12. Demonstrate effective technical skills in a specialist production area B13. Utilise industry standard 3D software for animation B14. Apply effective animation principles in 3D modelling and motion graphics B15. Apply effective compositing techniques for animated 3D artefacts B16. Operate industry standard hardware and software to professional standards B17. Employ effective editing techniques to complement the scene and storyline C. Thinking Skills C1. C2. C3. C4. C5. Evaluate personal performance Analyse and appraise industry techniques and personal performance in practical tasks Appraise relevant concepts and ideas obtained from a variety of sources Assess personal skills and develop short/medium and long term aims for self-management Research techniques, concepts and aesthetics employed in a range of historical and contemporary examples, and draw on them to inform your own production work C6. Analyse and evaluate group task and personal performance within the group C7. Critically evaluate working processes, the effect of final product and the strengths of individual technical ability C8. Resolve technical and creative issues in lighting and camera work C9. Analyse and evaluate lighting styles and techniques in contemporary production C10. Analyse and evaluate personal development needs D. Other skills relevant to employability and personal development D1. D2. Employ effective research strategies to inform design outcome Propose areas of personal development with relation to specific roles and responsibilities in the industry D3. Apply appropriate research techniques and employ academic conventions D4. Present information effectively using ICT D5. Work effectively and collaboratively in a professional manner D6. Manage and administrate work with reference to industry standards D7. Apply negotiating skills to resolve technical, creative and personal issues D8. Apply professional values to all aspects of the production process and presentation D9. Undertake a period of appropriate work placement and evaluate personal performance D10. Propose and appraise a negotiated management or business issue and offer recommendations for improvement D11. Discuss and appraise current business practices Teaching and Learning Methods A blended learning approach is used – this comprises practical/theory workshops and lessons and online learning, with the majority of sessions being practical face-to-face sessions. Lessons will be delivered in both classroom and studio environments, using a variety of strategies including lectures, software demonstrations, group discussion, peer review, studio practical sessions and workshops. Students will be required to spend some time in independent practical study in the studio and in research. Formative feedback will occur regularly throughout in assignment workshops and both group and individual tutorial sessions. There is a strong element of work-based learning and personal development, and students will be expected to make a contribution to the place of work, which might include a project to improve creative output or productivity. Assessment methods Assessment items are designated as: practical, presentation, and coursework. The work presented for assessment is varied and could include: • reflective activities where experiences are analysed and evaluated • oral and written reports; • journals and log books; • presentations; • portfolios of evidence. 13. Programme Structures* Level Module Module Title Code Level PE2507 Advanced Production Skills 5 PE2508 Animation Skills PE2509 Production Project PE2510 Digital Cinematography RP2205 Work Based Learning Level PE1510 Science of Audio and Video 4 RP1202 Study Skills & Professional Dev. PE1511 Story to Screen PE1512 Introduction to Animation PE1513 Media Production PE1514 Industry Studies 15. Personal Development Planning 14. Awards and Credits* Credit rating 20 20 20 20 40 20 20 20 20 20 20 Foundation Degree Requires 240 credits including a minimum of 120 at Level 5 and 120 at Level 4 or above Foundation Certificate Requires 120 credits at Level 4 or above Personal Development Planning (PDP) is a key aspect of all courses at SSR. PDP is integrated within all modules and across the totality of study. PDP, through the creation of a personal document referred to as a Progress File, helps to define and focus educational and professional aims and goals; it will assist the student in considering how to engage with the learning opportunities the course offers to achieve personal career and professional objectives. This course consists of modules with fixed syllabi that together enable students to gain the knowledge and develop the skills essential to be a successful practitioner. However the course is designed to allow students to choose or negotiate many aspects of their learning, particularly at Level 5, in ways which are appropriate to their abilities, learning preferences and vocational intentions. This is referred to as a student-centred learning approach. When coupled with the self-monitoring and evaluation of PDP, study shifts from a tutor-led/teaching activity to a personally-defined learning experience. This is close to the way many professionals operate and the terms ‘reflective practitioners’ or ‘thinking artist’ describe the kind of graduate we expect students to become. 16. Admissions criteria Programme Specifications include minimum entry requirements, including academic qualifications, together with appropriate experience and skills required for entry to study. These criteria may be expressed as a range rather than a specific grade. Amendments to entry requirements may have been made after these documents were published and you should consult the University’s website for the most up to date information. Students will be informed of their personal minimum entry criteria in their offer letter. UK Applicants: Except in exceptional circumstances, UK applicants must attend an interview. Once your application has been processed you will be sent a letter stating the date you that you are required to attend, and what will be required of you. If it is not possible for you to attend on the date proposed, please contact us to rearrange a date or agree alternative arrangements. All successful candidates must have achieved the following: A minimum of 240 UCAS tariff points at A2 or equivalent Grade C in GCSE Maths and English or an equivalent; UK equivalents include key skills level 3 or functional skills level 2 European Applicants: European applicants may not be able to attend an interview in the UK. Once your application has been processed, you should submit an e-portfolio, CD or DVD of your recent work; this will be followed by a telephone interview. 17. Key sources of information about the programme www.uclan.ac.uk http://manchester.s-s-r.com http://london.s-s-r.com UCAS/Trottman guides Level 18. Curriculum Skills Map Please tick in the relevant boxes where individual Programme Learning Outcomes are being assessed Programme Learning Outcomes Core (C), Compulsory Module Code Module Title (COMP) or Option Knowledge and understanding A1 A2 A3 A4 A5 LEVEL 5 PE2507 PE2508 PE2509 PE2510 RP2205 LEVEL 4 PE1510 RP1202 PE1511 PE1512 PE1513 PE1514 COMP COMP Animation Skills COMP Production Project COMP Digital Cinematography COMP Work Based Learning COMP Science of Audio and Video Study Skills & Professional Dev. COMP COMP Story to Screen COMP Introduction to Animation COMP Media Production COMP Industry Studies Subject-specific Skills A6 A7 A8 B1 B2 B B3 B4 B5 B6 B7 B8 B9 B10 B11 B12 B13 B14 B15 B16 B17 9 x Advanced Production Skills x x x x x x x x x x LEVEL 5 PE2508 PE2509 PE2510 RP2205 LEVEL 4 PE1510 RP1202 PE1511 PE1512 PE1513 PE1514 Note: x x x x x x x x x x C1 COMP COMP Animation Skills COMP Production Project COMP Digital Cinematography COMP Work Based Learning COMP Science of Audio and Video Study Skills & Professional Dev. COMP COMP Story to Screen COMP Introduction to Animation COMP Media Production COMP Industry Studies x x Other skills relevant to employability and personal development Thinking Skills PE2507 x C2 C3 C4 Advanced Production Skills C5 C6 x x C7 C8 C9 C10 D1 D2 D3 D4 D5 D6 D7 D8 x x x x x x x x x x x x x x x x D9 D10 D11 x Mapping to other external frameworks, e.g. professional/statutory bodies, will be included within Student Course Handbooks x x x