Unit 4E: Modelling effects on screen Roger Young © 2003 www.kudlian.net Learning Objectives Children should know: that the screen turtle can be moved on screen that the instructions given to a floor turtle can be used by the screen turtle Roger Young © 2003 www.kudlian.net Children should also: recognise that the same language is used to programme a screen turtle and a floor turtle recognise that the commands used in LOGO are similar to the ones used with the floor turtle recognise that the screen turtles reactions are shown by the line it draws Roger Young © 2003 www.kudlian.net Introducing Logo Try some fun activities using the computer Use a simple floor turtle such as Some of these are free Swallow Systems Pixieto Logo http://www.kudlian.net/movies/terry_menu.html Children can be introduced type activities at an early age Roger Young © 2003 www.kudlian.net Exploring Shapes Drawing Squares: Use a floor turtle to draw a square Write down the commands used Show what happens if you use the same commands with the screen turtle Write the command line again using commands suitable for the screen turtle Roger Young © 2003 www.kudlian.net Letters and numbers Ask the children to draw letters using a screen turtle. Roger Young © 2003 www.kudlian.net FD 148 RT 135 FD 78 LT 90 FD 78 RT 135 FD 148 Children can use graph paper to plan their letters and numbers Start with the first letter of their name, but remember that a letter E is a lot easier to plan than a K or R. Roger Young © 2003 www.kudlian.net Using Repeats: Exploring Shapes Get the children to look at the command line used to draw a square Can they see any patterns? Write out the command line again using the REPEAT command Roger Young © 2003 www.kudlian.net Using Repeats: Exploring Shapes FD 150 RT 90 FD 150 RT 90 FD 150 RT 90 FD 150 RT 90 Becomes REPEAT 4 [FD 150 RT 90] Roger Young © 2003 www.kudlian.net Procedure s What is a procedure? Answer: A set of instructions What can you do with it? Answer: We can give it a name, save it and use it again and again Roger Young © 2003 www.kudlian.net Procedure s To SQUARE REPEAT 4 [FD 100 RT 90] Creates a procedure called Square Roger Young © 2003 www.kudlian.net Next use the procedure SQUARE as part of another set of commands SQUARE RT 90 FD 150 LT 90 SQUARE RT 90 FD 150 LT 90 SQUARE Roger Young © 2003 www.kudlian.net Creates three identical squares in a row Logo Can Be Fun Logo can be great fun. There are many Logo applications available for use inthe schools, have a look at Terryof the Turtle 2. Once children have experience creating REPEATS and PROCEDURES, they can easily http://www.kudlian.net create complicated and beautiful patterns and structures. Roger Young © 2003 www.kudlian.net