UCC/UGC/ECCC Proposal for New Course Fall 2016 Please attach proposed Syllabus in approved university format. 1. Course subject and number: VC 305 2. Units: See upper and lower division undergraduate course definitions. 3. College: Social and Behavioral Sciences 4. Academic Unit: 3 School of Communication 5. Student Learning Outcomes of the new course. (Resources & Examples for Developing Course Learning Outcomes) - Students will expand on fundamental knowledge of graphic design in a project with a timebased medium. - Students will explore linear messages and how to enhance, reinforce, or change verbal meaning with a project developed in a time-based communication tool. - Students will demonstrate their ability to understand time-based media by executing and refining storyboards. - Students will demonstrate, with a project, an intermediate understanding of the basic elements of motion design: time, sequence, framing, editing, color, typography, sound and transition. - By completing exercises and tutorials students will gain software skills needed to become a practicing professional. 6. Justification for new course, including how the course contributes to degree program outcomes, or other university requirements / student learning outcomes. (Resources, Examples & Tools for Developing Effective Program Student Learning Outcomes) This course will cover the elements of motion design, the role sound plays and integration of graphics and animation. Motion graphics can be used to creatively go beyond the rules of representation, thus augmenting the various ways that media artists can delve into their imaginations and express unique visual and aural works. Students are strongly encouraged to explore the creative software available to them, as well as with experimental and traditional media. 7. Course Title: KINETIC AND SEQUENTIAL DESIGN (max 100 characters including spaces) 8. Catalog course description (max. 60 words, excluding requisites): Effective Fall 2015 Studio course. Exploration of motion design as an extension to 2d design language. Development of skills related to typographic and visual vocabulary within time-based projects. 9. Will this course be part of any plan (major, minor or certificate) or sub plan (emphasis)? Yes If yes, list and include the appropriate plan proposal. Visual Communications; B.F.A. No 10. Does this course duplicate content of existing courses? Yes No If yes, list the courses with duplicate material. If the duplication is greater than 20%, explain why NAU should establish this course, and include applicable support/correspondence. 11. Grading option: Letter grade Pass/Fail Both 12. Proposed Co-convene with: 14a. UGC approval date*: See co-convening policy. *Must be approved by UGC before UCC submission, and both course syllabi must be presented. 13. Proposed Cross-list with: See cross listing policy. 14. May course be repeated for additional units? 14a. If yes, maximum units allowed? 14b. If yes, may course be repeated for additional units in the same term? Yes No Yes No VC 161, VC 261, VC 262 with grades of C or 15. Proposed Prerequisites: better If prerequisites, include the rationale for the prerequisites. These prerequisites reinforce 2d design principles that are necessary for adding motion design principles in their area of specialization. Course builds on the skills learned in VC 161, VC 261 and VC 262. 16. Proposed Co requisites: NONE If co requisites, include the rationale for the co requisites. 17. Does this course include combined lecture and lab components? Yes If yes, include the units specific to each component in the course description above. No 18. Does this course include an experiential learning component? No 19. Class Instruction Mode: In-person If In-person or Blended, where will the course be offered? Effective Fall 2015 Online FLGMTN Yes Blended Other 20. Which terms will the course be offered? Fall Winter Other Spring Summer (Fall/Even Yrs, Spring/Odd Yrs, Intermittent, etc.) 21. Do you anticipate this course will be scheduled outside the regular term? Yes No If yes, please refer to: http://nau.edu/Registrar/Faculty-Resources/Schedule-of-Classes-Maintenance/ 22. Will there be a course fee? If yes, please refer to: http://nau.edu/Registrar/Faculty-Resources/Course-Fees/ Yes No 23. Is this course being proposed for Liberal Studies designation? Yes No 24. Is this course being proposed for Diversity designation? Yes No Answer 23-24 for UCC/ECCC only: FLAGSTAFF MOUNTAIN CAMPUS Scott Galland Reviewed by Curriculum Process Associate 11/16/2016 Date Approvals: Department Chair/Unit Head (if appropriate) Date Chair of college curriculum committee Date Dean of college Date For Committee use only: UCC/UGC Approval Date EXTENDED CAMPUSES Reviewed by Curriculum Process Associate Approvals: Effective Fall 2015 Date Academic Unit Head Date Division Curriculum Committee (Yuma, Yavapai, or Personalized Learning) Date Division Administrator in Extended Campuses (Yuma, Yavapai, or Personalized Learning) Date Faculty Chair of Extended Campuses Curriculum Committee (Yuma, Yavapai, or Personalized Learning) Date UGC Approval (Graduate-Level Courses Only) Date Chief Academic Officer; Extended Campuses (or Designee) Date College: SBS Department/ Academic Unit: School of Communication, Visual Communication Course prefix, Section number and Title: VC 305 Kinetic and Sequential Design Term/ Year: Fall / Junior Year Total Units of Course Credit: 3 credits Course Pre-requisite(s): VC 161, VC 261, VC 262 with grades greater than or equal to C or better. Instructor’s Name: Professor Chris Johnson Instructor’s Contact Information: 928-523-8114; E-mail: c.s.johnson@nau.edu Instructor’s Availability: Professor: Chris Johnson Class time: Tuesdays & Thursdays 12:45-2:45 Office hours: M & W 9:20-9:50; T & Th 3:20-3:50 Office: School of Communication Room 327 e-mail: c.s.johnson@nau.edu Twitter: csj2arts Vimeo: https://vimeo.com/csj2 Academic Catalog Description: Studio Course. Exploration of motion design as an extension to 2d design language. Development of skills related to typographic and visual vocabulary within timebased projects. Course Purpose: Identifies the overall goals or aims of the course. Includes such things as clarification of how the course “fits into” or contributes to the university’s educational programs, such Effective Fall 2015 as a degree program (or programs), University-wide requirements, etc., and clarification of what is studied in the course, such as an overview of content, skills, breadth/depth, etc. This course will cover the elements of motion design, the role sound plays and integration of graphics and animation. Motion graphics can be used to creatively go beyond the rules of representation, thus augmenting the various ways that media artists can delve into their imaginations and express unique visual and aural works. Students are strongly encouraged to explore the creative software available to them, as well as with experimental and traditional media. Intended Course Student Learning Outcomes: - Students will expand on fundamental knowledge of graphic design in a project with a time- based medium. - Students will explore linear messages and how to enhance, reinforce, or change verbal meaning with a project developed in a time-based communication tool. - Students will demonstrate their ability to understand time-based media by executing and refining storyboards. - Students will demonstrate, with a project, an intermediate understanding of the basic elements of motion design: time, sequence, framing, editing, color, typography, sound and transition. - By completing exercises and tutorials students will gain software skills needed to become a practicing professional. Assignments/ Assessments of Intended Course Student Learning Outcomes: Articulates key assignments/ assessments that will be used to provide clear indications of student achievement of course learning outcomes, and provides a summary of the purpose and description of the assignments/ assessments. • Advanced projects: focusing on more complex and in-depth motion solutions to design utilizing the grid and the abilities of Cinema 4d and Adobe AfterEffects to create longer Motion Graphics. - Type Specimen Poster: Select a typeface. Research the category, year, designer, foundry, classification and a brief history. Create a 11x17 poster according to specifications, print and display for critique. To gain an understanding of Cinema 4d, rendering, applying design principles, and becoming familiar with working across multiple - Visual Equations: Select two words and mash them up. Examine the different words and possibilities. Through motion define the combination of the words to create a specific meaning. Depict the details through kinetic and expressive attributes of the typography. To gain an understanding of working with storyboards, applying animation design principles, and becoming familiar with motion design software. - Persuasive and Motivational Design: Create a message that persuades the viewer to healthy living. The message can be selling someone the idea, a campaign message, or even a public service announcement . Must be approved by the instructor. Students learn to communicate through graphics and sound in a time based format. To test and explore the motivational, emotional & persuasive techniques in motion design through subject and graphics. To demonstrate knowledge of screen composition, information and sound. Grading System Effective Fall 2015 Projects are due on the day of the final critique, and will not be accepted late or partially complete. Process and Documentation of Work Instructor will be looking for obvious dedication, process and continuous work on a project. This means showing work regularly at class meetings. Creativity and Innovation Work demonstrates thought, meaningful making and design, not just the most obvious design outcome and literal interpretation. Presentation and Critique Formal presentations of work during class meetings and critiques, clearly describing the project, design decisions and answering questions from the instructor and the class. Design, Craftsmanship and Skill Design work is carefully put together with consideration to technique, craftsmanship, final output, and audience. Designers should always consider the grid structure, resolution, and the quality of images (photos, graphics and art work.) Participation, Effort, Group Work and Collaboration Class participation is key. This includes: demonstration of effort, commitment and determination on class work, participation in group exercises, tutorials, class critiques and collaborative projects. Grade Breakdown I will keep all grades and attendance in the iPad app Gradebook. At any point during the semester you may request to view your grade. Tutorials are worth 20 points (total of 5) Midterm and Finals are worth 50 points Project 1 is worth 50 points Project 2 is worth 50 points Projects 3 and 4 are worth 100 points each Project 5 is worth 100 points = A total of 600 points possible for the entire class Grading Scale A = 90-100% B = 80-89% C = 70-79% D = 60-69% F = Below 60% Effective Fall 2015 Structure/ Approach All Projects will follow the same format: Phase 1: Introduction, Selection, Analyze and Sketch (in storyboard format) Phase 2: Design Storyboards, collect sample images, compose, and caption Phase 3: Develop, Collect & Capture images and videos (no stock or clip art) Phase 4: Make & Create motion sequence, test out ideas, explore options Phase 5: Edit & Revise project according to the feedback Phase 6: Refine & Present for class critique. Readings and Materials You must be able to log onto your Lynda.com account at www.nau.edu/lynda You must have access to Cinema 4d in and out of class. You must have access to After Effects, Photoshop and Illustrator. You will also need to become a member of Vimeo (which is free). In order to turn in assignment you must upload your files to Vimeo.com Drawing materials for Storyboards. Storyboards are graphic organizers in the form of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. Class Outline or Tentative Schedule Week 1 Class 1 / 8.31: Project 1 Assigned Class 2 / 9.02: Prototype due / Type C4d Tutorial Week 2 Class 3 / 9.07: Labor Day - No Class Class 4 / 9.09: Refine Poster / Print Poster Week 3 Class 5 / 9.14: Project 1 DUE for FORMAL Presentation Class 6 / 9.16: Project 2 Assigned / Occulus Rift Demo Week 4 Class 7 / 9.21: RC car modeling tutorial Class 8 / 9.23: Project 2 storyboard due Week 5 Class 9 / 9.28: Project 2 in progress critique Class 10 / 9.30: Inflate / Deflate Tutorial Week 6 Class 11 / 10.05: Guest Speaker – Curtis Ho Class 12 / 10.07: Cartoon laws of Physics Week 7 Class 13 / 10.12: Refine Class 14 / 10.14: Project 2 Due / Project 3 Assigned Effective Fall 2015 Week 8 Class 15 / 10.19: Tutorial Class 16 / 10.21: Tutorial Week 9 Class 17 / 10.26: Midterm Evaluations - Test Class 18 / 10.28: Tutorial Week 10 Class 19 / 11.02: Tutorial Class 20 / 11.04: Tutorial Week 11 Class 21 / 11.09: Project 3 Due Class 22 / 11.11 Project 4 Intro / Concept / Storyboard Week 12 Class 23 / 11.16: Project 4 Modeling Class 24 / 11.18: Week 13 Class 25 / 11.23 Project 4 Lighting / Materials Class 26 / 11.25: No Class Week 14 Class 27 / 11.30: Refine Class 28 / 12.02: Week 15 Class 29 / 12.07: Final Testing Class 30 / 12.09: Undergraduate Symposium Week 16 Final Class / Monday, 12.14: 10:00am – 12:00pm / Test Class Policies Attendance Students must arrive promptly at the start of class, with cell phones off, and full attention on the class discussion. You are not to use Facebook, Instant Messenger, Email or Text Messenger in class. If you are given time to work in class, you are not to work on other class work. If you are, you will be asked to leave and you will be counted as absent for that day. Three absences will deduct one letter grade for the semester. In this class there are no excused or unexcused absence. When you miss class you miss lectures and very important information. Your attendance is mandatory. If you think you will be missing more than three meetings, you should consider taking this class another semester. What is a tardy? My definition: being more than five minutes late. Three tardies equals one absence. NORTHERN ARIZONA UNIVERSITY POLICY STATEMENTS FOR COURSE SYLLABI Effective Fall 2015 SAFE ENVIRONMENT POLICY NAU’s Safe Working and Learning Environment Policy prohibits sexual harassment and assault, and discrimination and harassment on the basis of sex, race, color, age, national origin, religion, sexual orientation, gender, gender identity, disability, or veteran status by anyone at this university. Retaliation of any kind as a result of making a complaint under the policy or participating in an investigation is also prohibited. The Director of the Equity and Access Office (EAO) serves as the university’s compliance officer for affirmative action, civil rights, and Title IX, and is the ADA/504 Coordinator. EAO also assists with religious accommodations. You may obtain a copy of this policy from the college dean’s office or from NAU’s Equity and Access Office website nau.edu/diversity/. If you have questions or concerns about this policy, it is important that you contact the departmental chair, dean’s office, the Office of Student Life (928-523-5181), or NAU’s Equity and Access Office (928) 523-3312 (voice), (928) 5239977 (fax), (928) 523-1006 (TTD) or equityandaccess@nau.edu. STUDENTS WITH DISABILITIES If you have a documented disability, you can arrange for accommodations by contacting Disability Resources (DR) at 523-8773 (voice) or 523-6906 (TTY), dr@nau.edu (e-mail) or 928-523-8747 (fax). Students needing academic accommodations are required to register with DR and provide required disability related documentation. Although you may request an accommodation at any time, in order for DR to best meet your individual needs, you are urged to register and submit necessary documentation (www.nau.edu/dr) 8 weeks prior to the time you wish to receive accommodations. DR is strongly committed to the needs of student with disabilities and the promotion of Universal Design. Concerns or questions related to the accessibility of programs and facilities at NAU may be brought to the attention of DR or the Office of Affirmative Action and Equal Opportunity (523-3312). ACADEMIC CONTACT HOUR POLICY Based on the Arizona Board of Regents Academic Contact Hour Policy (ABOR Handbook, 2-224), for every unit of credit, a student should expect, on average, to do a minimum of three hours of work per week, including but not limited to class time, preparation, homework, studying. ACADEMIC INTEGRITY Integrity is expected of every member of the NAU community in all academic undertakings. Integrity entails a firm adherence to a set of values, and the values most essential to an academic community are grounded in honesty with respect to all intellectual efforts of oneself and others. Academic integrity is expected not only in formal coursework situations, but in all University relationships and interactions connected to the educational process, including the use of University resources. An NAU student’s submission of work is an implicit declaration that the work is the student’s own. All outside assistance should be acknowledged, and the student’s academic contribution truthfully reported at all times. In addition, NAU students have a right to expect academic integrity from each of their peers. Individual students and faculty members are responsible for identifying potential violations of the university’s academic integrity policy. Instances of potential violations are adjudicated using the process found in the university Academic Integrity Policy. RESEARCH INTEGRITY The Responsible Conduct of Research policy is intended to ensure that NAU personnel including NAU students engaged in research are adequately trained in the basic principles of ethics in research. Additionally, this policy assists NAU in meeting the RCR training and compliance requirements of the National Science Foundation (NSF)-The America COMPETES Act (Creating Opportunities to Meaningfully Promote Excellence in Technology, Education and Science); 42 U.S.C 18620-1, Section Effective Fall 2015 7009, and the National Institutes of Health (NIH) policy on the instruction of the RCR (NOT-OD-10-019; “Update on the Requirement for Instruction in the Responsible Conduct of Research”). For more information on the policy and the training activities required for personnel and students conducting research, at NAU, visit: http://nau.edu/Research/Compliance/Research-Integrity/ SENSITIVE COURSE MATERIALS University education aims to expand student understanding and awareness. Thus, it necessarily involves engagement with a wide range of information, ideas, and creative representations. In the course of college studies, students can expect to encounter—and critically appraise—materials that may differ from and perhaps challenge familiar understandings, ideas, and beliefs. Students are encouraged to discuss these matters with faculty. CLASSROOM DISRUPTION POLICY Membership in the academic community places a special obligation on all participants to preserve an atmosphere conducive to a safe and positive learning environment. Part of that obligation implies the responsibility of each member of the NAU community to maintain an environment in which the behavior of any individual is not disruptive. Instructors have the authority and the responsibility to manage their classes in accordance with University regulations. Instructors have the right and obligation to confront disruptive behavior thereby promoting and enforcing standards of behavior necessary for maintaining an atmosphere conducive to teaching and learning. Instructors are responsible for establishing, communicating, and enforcing reasonable expectations and rules of classroom behavior. These expectations are to be communicated to students in the syllabus and in class discussions and activities at the outset of the course. Each student is responsible for behaving in a manner that supports a positive learning environment and that does not interrupt nor disrupt the delivery of education by instructors or receipt of education by students, within or outside a class. The complete classoom disruption policy is in Appendices of NAU’s Student Handbook. August 25, 2015 Effective Fall 2015