CONVICTS 2014 Rugby Philosophy & Default Game Plan V1.0 – March 2014 Charlie Winn 05/14/13 1 Philosophy • Create a club where all parts work together to enjoy their rugby & time together through: – Playing running, intense and structured rugby. – Keeping or regaining possession through focusing on continuity of phases and proactive structured defence. 2 Coaching • Responsibilities: – Club Coaching oversight Charlie – Club Attack & continuity oversight Tommy – Club set-piece & set-play Charlie & Ted – Club Defensive structures Charlie & Tommy – Club New players integration & prep Dave & Ted – Individual skills management Dave & Ted – First Grade Coach Charlie – Second Grade Coach Tommy – Third Grade Coach Dave 05/14/13 3 Play Strategy - Attack 1. Supporting the ball carrier & look too offload rather than create a ruck 2. Straight running to create space run between players not at them 3. Decision making based on pressure creating or releasing it • Default is what is executed unless Captain calls otherwise however always take opportunities when they arise decisions based on pressure (pt. 3 above) • Pods approach to create space &/or pressure – Pods off 1st phase/restarts – Use of Rum and Coke calls to start or continue momentum • Around the corner of the #9 on Waratah’s game plan • Same pods either side of the #9 on Force game plan – Attack with 2 support players (in groups of 3) 05/14/13 3 Play Strategy - Defense • Proactive & abrasive defense focusing on regaining possession – After 1st Phase Iron Curtain approach with Pendulum • Defend in groups of 3’s • Half back is defensive captain • Jockey call when outflanked – Ruck defense: 10 | 20 | 30 & move up off the line • 10 is captain (watches ball & openside calls break when ball out) – First phase: • Red zone: Man ON outside shoulder set up - up and in • Outside Red zone: Drift Inside shoulder set up – up and out 05/14/13 3 • Red Zone Attack Policies – Release pressure by kicking long & out (don’t allow them to counter) – 3 + ball carrier into a ruck • Orange (our half) – Release pressure by kicking for space (make the ball bounce) and then onwards to the line (corners) • Includes box kick from #9 – 3 + ball carrier into a ruck • Orange (their half) – – – – Game plan (Waratah’s default) Default call on 1st phase #10 calls STRIKE when space identified otherwise continue 2 + ball carrier into a ruck • Green zone – Build pressure by holding the ball by executing game plan – 2 + ball carrier into a ruck – Patience 05/14/13 3 • Red Zone Defense Policies – Man on defense 1st phase (Iron curtain phase 2 +) • Outside shoulder up and in – Back 3 manage depth to cover for chip & # 9 shallower as defensive captain – 10 | 20 |30’s (more ruck defenders in closer required) • Orange – Drift defense off of 1st phase (Iron curtain phase 2 +) • Inside shoulder up and out • Green zone – Drift defense off of 1st phase (Iron curtain phase 2 +) • Inside shoulder up and out – Proactive to gain turn-over & counter attack – Look to flood (counter ruck) 05/14/13 3 General Policies • Counter attack policy – Centre field the received kick – 15 or last man decides - if run it back into oppn half then run otherwise kick for the line out – 2+ passes from ruck turn over (move away from contact zone) • Default calls for field positions off of restarts – Off of good lineout ball to get over the gain line (have to stand back further) – Blind side R&C off of KO receipt – Scrum backs moves to be “Default” move to attack weak point – Scrum forwards move calls only called outside of Red zone • Main call for attack post 1st phase – – – – 05/14/13 Sliders & Blockers Multiple versions to attack weak points in the oppn defensive line Use forwards in the moves All runners are options 3 GREEN 22m Direction of play 10m ORANGE ZONES 10m 22m RED 05/14/13 6 15m Centre 15m Direction of play FIELD CHANNELS 05/14/13 7 Rum And Coke Zone: Orange / Green Objective: Draw in Forwards and BEND the line/get over the gain line/get forward momentum. Note: Early in season version R (rum) and C (coke) are two options for 9 to hit Ruck 9 A (and) is there to support either who receive the ball C R Must hit the pass at speed and run at spaces (not faces) A Can be executed anywhere with any positions. 05/14/13 - # -: caller : Running Lines X: Breakdown AL: Advantage Line O: Pass Receive Pass 14 Sliders Zone: Orange / Green Objective: Create space on outside by drawing in outside defence Note: B slides away and either B or C receives ball from A. C receives as flat ball and B as straightening around behind C Can be executed anywhere with any players. A C B 05/14/13 - # -: caller : Running Lines X: Breakdown AL: Advantage Line O: Pass Receive Pass 17 Blockers Zone: Orange / Green Objective: to draw defence outside and put outside man in the gap in the middle. Note: B accelerates in front of C & draws defense outside. C or B receives ball from A as the gap opens in the center Can be executed anywhere with any positions. A B 05/14/13 - # -: caller C : Running Lines X: Breakdown AL: Advantage Line O: Pass Receive Pass 18 Wide (WARATAHS) Game Plan • Why? • Allows us to gain momentum • Allows us to gather our structure • Allows us to wait for the opportunity to attack (STRIKE from #10) • Pulls the opposition from one side to the other, pushing their fitness and gaps will open if we’re patient • Use our fast outside backs • Forwards in Pods of 3 using R&C • Don’t think about scoring off the first phase or even the first batch of 3 phases 05/14/13 8 5 IMPORTANT: always move in the same direction either as forwards or backs moves until no room available OR an attack can be made at either an under strength or miss match (#10/15 vs 3/5) etc 4th phase (to #5) should allow a backline to run at a depleted back line OR just move it all the way across the field again 4 3 2 1 Wide Game Plan WARATAHS Moves by forwards: R&C moves in pods of 3 coming around the corner 05/14/13 10 Central (FORCE) Game Plan • Why? • Getting momentum forward before using the wide channels • Getting the opposition to think that is all we have • Use in Red Zone so reduce risk (can be used in all zones) • Forwards focused • • • • Use R & C When backs used, use crash balls off of the inside backs Half back controls more than the 10 R&C pods used left and right side • Don’t think of scoring off the 1st phase or even 1st batch of 3 phases • Call the channel next phase to break down in • When gaps open up “STRIKE” is called and ball is moved wide for the gap 05/14/13 9 “STRIKE” called at 6 due to good forward momentum & quick ball available When ready the 10 calls “STRIKE” and moves either Lions or Rebels…the side with the gaps. NOTE: same way movement within the Crusaders channel 6 “FORCE” 5 4 3 2 1 Game Plan Always back into the center. Using ruck moves by forwards Preferably: R&C moves in pods of 3 coming around the corner 05/14/13 12 Line out 5m (L) 8 (J) (L) (J/L) (J/L) (J/L) (L) 4 5 3 6 7 1 2 J= Jumper, L= Lifter (L) 8 (J) (L) (J/L) (J/L) (J/L) (L) 4 5 3 6 7 1 2 Line out 5: 7 runs to 1, 3 runs to 5 both return to lift 6 example call 8567 Line out 6:7 runs to 1, 6 &5 lifts 3 example call 7611 J= Jumper, L= Lifter Line out 7: 3 runs to 1, 4 runs to position 3: example call 1789 option is called if 4 is to get the ball. (L) (J) (L) (J/L) (J/L) (J/L) (L) 8 4 5 3 6 7 1 2 (J/L) (L) 7 1 Line out 8: Usual big and fat 2 call. (option 4 line out) J= Jumper, L= Lifter (J/L) 3 (J/L) 6 J= Jumper, L= Lifter Line-Out Calls – Options 1-4 called as moving towards the lineout – When set then: FRONT, MIDDLE & BACK called • Any word beginning with F, R, O, N or T – goes to 2 • M, I, D, L or E to middle jumper – Alternative calls (agreed by all forwards during game) • RUM AND COKE – A Car included in the call • Drop ball to half back (9) from the top of the line out • Fiat, Ford, Toyota – ‘Rock’ call • Line out brought down, maul created, then driven 05/14/13 35 Staying on the field • See the physio (they are at the ground on Saturday’s) as soon as possible – Follow up with the Physio • DarloPysio • David Jones • Hydration, eating appropriate food at right time • Recovery after games and training – Electrolytes & Protein – Massages/Yoga/stretching • Get Private Health Insurance • Teamer – respond by end of day Wednesday – Teams are selected Wednesday night • Pay your sub’s 05/14/13 35