Brain-STEM: Applications for the Classroom Kenneth Wesson Educational Consultant: Neuroscience San Jose, CA kenawesson@aol.com Teaching Thinking vs. Lecturing Who is more inclined to say the others “talk too much!” – Teachers or students? Lecturing, the 2nd oldest form of teaching, comes from the Latin lecture, meaning "to read aloud.” Books - the earliest form of ed-tech (few and $$) → combined with the lecture (“Audi – torium” not a “Think-a-torium”) Argument and evidence: Which Areas of the Plane Need More protection? World War II: British Royal Air Force wanted to give their planes increased protection from German fighters and land-based anti-aircraft guns. However, the heavy protective metal plates were entirely too heavy to cover the entire plane → they collected data on the location of bullet holes and shrapnel holes on returning planes that had been shot to determine where the planes had been hit = where best to apply the protective plates. Argument and Evidence: Which Areas of the Plane Need More protection? Given the picture below, where would you advise them to add the protective plating for 1 area? 2 areas? 3 areas? 4 areas? 5 areas? Argument and Evidence: Which Areas of the Plane Need More protection? Returning planes were more likely to have holes in the areas that did the least amount of damage. Instead of adding protective plating to the areas with the most holes, they should reinforce the locations with no holes, because aircraft shot in those particular areas did not return. Brain-considerate Learning: PERC3S There are five BC elements that the human brain seeks while processing incoming stimuli for personal “meaning,” which makes the information “memorable” and worth remembering. (1) Patterns (2) Emotions (3) Relevance (4) Context, Content, and Cognitively-appropriate (5) Sense-making Patterns, emotions, relevance, context, content and sense-making are critical factors in driving (1) attention, (2) motivation, (3) learning, (4) memory formation, and (5) recall. Collectively, these 5 factors are the primary criteria for transfer into long-term memory storage. Emotions and Learning 1. Students find that what they care about becomes the easiest to learn; they remember best what they understand. 2. Students don’t care what you know, until they know that you care. (You can pay people to teach, but you can’t pay them to care.) 3. “Students learn as much for a teacher as they do from a teacher.” Linda Darling-Hammond Stanford University Emotions Can Become a Catalyst or an Obstacle to Learning Afraid to “fail” “Failure is not an Option” Failure is nearly always a prerequisite for future learning and success in science. Most initial learning occurs via trial-and-error. In 60 seconds, draw a quick sketch of the person sitting next to you. Find the picture that looks like you (or the artist can pass it to you, if you don’t recognize yourself in portrait) . “I’m sorry.” Would a child ever say that? Who Owns The Learning? We should allow students to experiment, to take learning risks, and to test/play with their ideas. When we do, we are giving them permission to trust themselves and their own intuition and inclinations, and permission to think (often for the first time), to learn and to grow. We tried all the systems that had been tried before. Then we tried our own systems, and then, we tried some combinations that no one had ever thought of. And then, we flew. -- Orville Wright “If you're not prepared to be wrong, you will never come up with anything original." --Sir Ken Robinson • EQ = 2 X more accurate as a basis for predicting an individual’s lifetime creative accomplishments than IQ. • Jonathan Plucker (Indiana U): Creativity (“CQ”) was 3X+ more accurate • In our schools, we’ve replaced creativity with compliance (through “standardized” testing). Although there are numerous domains of STEM, they all rely on: • • • • • • • • Observations → patterns Questions (researchable questions about your ideas) Hypotheses (predictions and claims) Experiments (apply knowledge of discipline-related concepts, content and procedures; models; replicable) Data collection and analysis (standard units of measurement; “a lot of…”; deduction; if-then analyses) Evidence (data; patterns; pictures; oral/written reports) Communication (discourse, precise language; “Am I on the right course?”); explanations - logic, reasoning; Theories (create, refine, revise or extend) Paper Helicopter Paper Helicopter: Experimental/Observational/Hypothetical Approach Of Modern Science Observation: Successful engineers pay attention 1. In what direction did the propellers spin on your paper helicopter: clockwise or counter clockwise? Re-engineering: 2. What change can you make to your helicopter (“re-engineering…”) that will cause the propeller to spin in the opposite direction? Brain-STEM: Applications for the Classroom Learning is Cumulative: Complexity Generative knowledge/prior learning: What do you know about… • Freezing points • Thermometers and temperature readings • Celsius vs. Fahrenheit • Cause-and-effect • The three states of matter: solids, liquids, and gases • Liquids that freeze and those that do not freeze at 32 degrees F • Expanding and contracting Freezing temperatures cause most liquids to solidify and contract. Cognitive Constructions Dependent Upon a Reorganization of Neural Connections (“Ah-hah”) Initial learning; simple recognition and recall Identifies context, categories and connections; understands similarities and differences; pictorial representation (1st level of abstraction); Understands multiple relationships and representational capacities; can solve problems; understands relevance vs. extraneous; makes inferences; the “fact” can be applied to a useful skill or concept; Complex and flexible thinking; strategic thinking; create general theories/ hypotheses; multiple answers/ multiple solutions; understands systems; has depth and “repertoire” (This issue of Science and Children received the 2011 Distinguished Achievement Award recognizing it as the Best “One-Theme Issue” for an American Educational Journal in 2011) From Information to Inquiry to Investigations What Does The Current Research Say About the Learning of Science and…? The real cause of failure in formal education is essentially the fact that one begins with language, instead of beginning with real and material action. (Piaget, 1976) A Framework for K-12 Science Education Children are born investigators Understanding builds over time Science and Engineering require both knowledge and practices Problem-Solving with a Partner In the state of Bihar (India) an alarmingly ↑ rate of ♀ HS drop-outs. Propose a solution to this problem with your partner(s). What was their solution? Solution: The government provided each girl a free bicycle to help them with the long (and often expensive) trip to school. The Heritage of the Human Brain Problem Solution Ask questions Define the precise problem Analyze assumptions Analyze answers/available data What is generic, specific and related Call on relevant prior knowledge Consult (people/references) Plan investigation Generate new questions Use imagination/seek creative solutions Repeat steps wherever necessary A Framework for K-12 Science Education Children are born investigators Understanding builds over time Science and Engineering require both knowledge and practices Learning Progressions 1. One disk + straw → Spinning top → ↓ 2. Two disks + straw → a wheel-and-axle system ↓ 3. Four disks + straws → a pair of two wheel-and-axle systems ↓ Large disks vs small disks Cardboard cart vs tongue depressor cart ↓ 4. Create your own cart (applications, math, design, engineering, art) Engineering • Creating solutions to problems (the work of engineers who “engage in a systematic practice of design to achieve solutions particular human problems” NRC, A Framework for K-12 Science Education, 2012, page 11) • The success of their solution(s) is determined by how well or satisfactorily it solves the problem (criteria) • Solutions are limited by constraints (e.g., the available materials, time, budget/costs, tools, conditions, etc.,) and solutions do not occur in a “light bulb experience.” Instead, they require a deliberate, thoughtful, systematic design process. In-depth Investigations and Connected Learning Progressions Part 1 - Students tackle an engineering challenge: “Design a cart that will roll from one place to another.” Engineering Engineering challenge: Build a spinning top. Step #1 - Research the problem/challenge Step #2 - aBrainstorm solutions 1. Criteria: construct spinning top that spins for seven Step #3 - Design (draw/illustrate) what the secondsproposed or more. solution would look like Step #4 - Build a prototype of the design 2. Constraints:solution (a) use only the materials provided, (b) you #5top - Testusing the prototype can spin Step your only your hands, and Step #6 - Ifto improvements areand needed to your top. (c) five minutes construct test meet the stated criteria, revise or refine the design/drawing Use the following items: Step #7 – Build the new (“new and • Stirring straws improved”) prototype – an “optimized solution” • Large plastic disks (red) Step #8 Test the revised solution • Small plastic disks (yellow) • Scissors • stopwatch Engineering Conduct a formal investigation to answer the following questions: • Where should the disks be placed on the stirring straw in order for the system to spin? • Will the top spin longer if the disk is placed closer or further away from the bottom of the system? • How long will the disk spin if it is placed on the straw o ½ inch from the bottom o 1 inch from the bottom o 2 inches from the bottom o 3 inches from the bottom, or o 4 inches from the bottom? (record your data: What is the optimal design?) Engineering 1. What seems to be the optimal distance to place the disk from the bottom of the straw to get the top to spin the greatest amount of time? 2. Will a larger disk spin longer than a smaller disk placed the same distance from the bottom of the straw? 3. If additional disks are added (more mass) to the spinning system, will the amount of time that it will spin increase or decrease? 4. record your data Engineering Your wheel-and-axle system can be made Step #1 - Research the problem/challenge Step #2 - Brainstorm solutions with the following items: Step #3 - Design (draw/illustrate) what the • • • • 2 4 4 1 proposed solution would look like Stirring straws Step #4 - Build a prototype of the design solution Large plastic disks (red) or Step #5 - Test the prototype Small plastic disks (yellow) Step #6 - If improvements are needed to the stated criteria, revise or refine the pair meet of scissors design/drawing Step #7 – Build the new (“new and improved”) prototype – an “optimized solution” Step #8 Test the revised solution Engineering Engineering challenge: Build a wheel-and-axle system (transferring your knowledge from the spinning tops). 1. Criteria: construct a wheel-and-axle system that rolls at least 24 inches with a slight push. 2. Constraints: (a) use only the materials provided, (b) your wheel-and-axle system must roll 24 inches on its own after one small push, and (c) you have 5 minutes to construct and test your wheel-and-axle system. Engineering Construct the wheel-and-axel system (Investigate the accompanying questions and record your data using centimeters.) 1. Insert a green stirring straw through the center hole in a red or yellow disk (identical to your spinning system) and roll it on the table. What happened? 2. Add a second disk of the opposite color at the other end of the straw and roll your wheel-and-axle system on the table. What happened? Why? 3. Place two disks of the same color at each end of the straw (now your former “spinning top” system has two disks at the opposite ends of the straw instead of just one). 4. Now roll your wheel-and-axle system on the table. What happened when a second disk of the same size was added? Why? 5. Will two large red disks in a wheel-and-axle system roll farther than two small yellow disks? How could you find out? Engineering Your wheel-and-axle system can be made with the following items: • 2 Stirring straws Step #1 - Research the problem/challenge Step #2 - Brainstorm • 4 Large plastic disks (red) orsolutions Step #3 - Design (draw/illustrate) what the • 4 Small plastic disks (yellow) proposed solution would look like • 1 pair of scissors Step #4 - Build a prototype of the design solution Step #5 - Test the prototype Step #1 - Research the problem/challenge Step #6 - If improvements are needed to (What is a wheel-and-axle system? meet the stated criteria, reviseWhat or refine the design/drawing are its constituent parts? How do the Step #7 – Build the new (“new and parts work together? What is a bearing?) * improved”) prototype – an “optimized solution” Step #8 Test the revised solution * CCSS –E/LA Standards application Reading Informational Text at grade level Engineering Engineering challenge: Build a cart (based on the knowledge you gained from the wheelStep #1 - Research the problem/challenge and-axle system). Step #2 - Brainstorm solutions Step #3 - Design (draw/illustrate) what the proposed solution would look like Step #4 - Build a prototype of the design Criteria: design and construct a 4-wheeled cart solution that moves one place to another Step #5from - Test the prototype #6 - If improvements are needed to (rolls 24Step inches). meet the stated criteria, revise or refine the Constraints: design/drawing (1) use only the materials provided, Step #7 – Build the new (“new and (2) yourimproved”) cart must roll inches on its own prototype – an24 “optimized solution” given one small push, and (3) you have 10 Step #8 Test the revised solution minutes to construct your cart, and run your 1st test measuring the distance.. Engineering “Build a cart” materials (in baggie): • • • • • • • • • • 2 green stirring straws 1 drinking straw 3 x 5 file cards or 4 X 5 piece of cardboard 4 large (red) or 4 small (yellow) plastic disks 2 tongue depressors 4 small binder clips 1 pair of scissors Scotch tape 4 clothespins Cardboard ramps You will also need: • 1 measuring tape In-depth Investigations and Connected Learning Progressions Part 2 - Students improve their design Redesign their cart to meets new constraints: Rolling distance (incorporating CCSS-Math) Re-Engineering • What are some of the important design characteristics of a cart that allow it to roll? • How can you improve on your design or your engineering techniques? (the design of the cart, the materials, etc.) • What would you do differently if you were constructing a cart with no constraints? • How is your design like a real “go kart” or a “soapbox derby car”? How is it different? • How is your design like a real car? How is it different? Engineering: Building a cardboard cart 1. Cut a piece of cardboard into a 5” x 4” rectangle 2. With a pencil, draw a line 2 cm (the width of a tongue depressor) from the edge of the two longest sides of the rectangle. Fold on the lines of the cardboard. 3. Place a tongue depressor on the inside of the folded part of the cardboard. It should create a 90 degree angle with the base of the cart. Use two binder clips to secure each tongue depressor. 4. Slide a clear 4 inch drinking straw through the rounded “loop” on the bottom of the binder clips. 5. Slide a green stirring straw all the way through the clear straw. 6. Place a disk onto the (4) ends of the 2 green stirring straws. (You should now have a four-wheeled cart. Decorate your car if you wish.) In-depth Investigations and Connected Learning Progressions Part 3 – Investigating start positions (Crosscutting Concept: cause-and-effect) Students design and conduct an investigation using their carts to find out how start position affects distance Engineering Measure the distances traveled from each starting point for each cart (maybe more than once). 1. Will the distance traveled differ when the cart is released from each of the three different starting points? Predict the difference? Test your prediction. 2. Will the distance differ with 4 large wheels versus 4 small wheels (a “CA low-rider”)? Predict the difference? Record your results. 3. What role does the force of gravity play on the distance? (When the cart starts at a higher position, the force of gravity has more time to act on the cart before it reaches the level tabletop/floor.) STEM education… The easiest way to incorporate play and STEM into your curriculum is to identify the STEM in the content and activities that you are already teaching. Some content is “STEM,” but not labeled as such, while other content lends itself towards STEM and play with just a few modest modifications. Imagining, Thinking, Visualizing, Drawing, (Re-drawing), Building, Testing… Drawing does for the brain during the day, what Dreaming does for the brain at night. Research is a formalized curiosity. It is poking and prying with a purpose. -- Zora Neale Hurston Contact Information: Kenneth Wesson National Science Consultant (408) 323-1498 (office) (408) 826-9595 (cell) San Jose, CA kenawesson@aol.com sciencemaster.com