Unit 1 Design Process Overview Preface Each time that you solve a problem, a design process is used. Some processes are as simple as realizing that you are hungry for something new and then designing a new combination of foods. Process can be as complex as designing a clean water solution for a village in an emerging nation. The design process (i.e., method to solve a problem or create a new product) is a cornerstone of all engineering professions. This lesson provides a foundation for engineering knowledge and professional practices that will be used through this and other PLTW Engineering courses, as well as throughout a student’s career. Students will develop skills such as concept sketching and setting up and maintaining an engineering notebook and portfolio. Engineering is a professional practice that has evolved through centuries of experience. Learning concepts and practicing skills in this course will provide a foundation for a lifelong engineering career. Understandings Students will understand that: U1 – An engineering design process involves a characteristic set of practices and steps used to develop innovative solutions to problems. U2 – Brainstorming may take many forms and is used to generate a large number of innovative, creative ideas in a short time. U3 – Technical professionals clearly and accurately document and report their work using technical writing practice in multiple forms. U4 – Sketches, drawings, and images are used to record and convey specific types of information depending upon the audience and the purpose of the communication. U5 – Engineering consists of a variety of specialist subfields, with each contributing in different ways to the design and development of solutions to different types of problems. Knowledge and Skills KNOWLEDGE: Students will: K1 – Identify the steps in an engineering design process and describe the activities involved in each step of the process. U1 K2 – Explain the concept of proportion and how it relates to freehand sketching. K3 – Identify and describe a variety of brainstorming techniques and rules for brainstorming. K4 – Differentiate between invention and innovation. © 2012 Project Lead The Way, Inc. Introduction to Engineering Design Unit 1 Design Process Overview – Page 1 K5 – Identify and differentiate between the work of an engineer and the work of a scientist. K6 – Identify and differentiate between mechanical, electrical, civil, and chemical engineering fields. SKILLS: Students will: S1 – Generate and document multiple ideas or solution paths to a problem through brainstorming S2 – Describe the design process used in the solution of a particular problem and reflect on all steps of the design process. S3 – Utilize an engineering notebook to clearly and accurately document the design process according to accepted standards and protocols to prove the origin and chronology of a design. S4 – Create sketches or diagrams as representations of objects, ideas, events, or systems. S5 – Explain the contributions of engineers from different engineering fields in the design and development of a product, system, or technology. S6 – Review and evaluate the written work of peers, and make recommendations for improvement. Essential Questions EQ1 -- When solving an engineering problem, how can we be reasonably sure that we have created the best solution possible? What is the evidence? EQ2 – What is the most effective way to generate potential solutions to a problem? How many alternate solutions are necessary to ensure a good final solution? EQ3 – What engineering accomplishment of the 20th century has had the greatest impact on society? Justify your answer. EQ4 – What will be the biggest impact that engineering will have on society and your life in the 21st century? Justify your answer. EQ5 – Engineering tends to be a male-dominated profession. Why is that? © 2012 Project Lead The Way, Inc. Introduction to Engineering Design Unit 1 Design Process Overview – Page 2 Day-by-Day Plans Time: 16 days Day 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Day # 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 A1.1 A1.2 A1.3 A1.4 A1.5 A1.6 A1.6b A1.7 A1.8 Day 1 A1.9 Day 2 CFU: What is an engineer? What does he/she do? Students will complete Activity 1.1 Instant Challenge: Cable Car. The teacher will assess Activity 1.1 Instant Challenge: Cable Car using the scoring criteria included in the activity. Essential Question: How might we create the best possible solution to a problem? The teacher will debrief Instant Challenge from previous day. How could the design process be improved? Students will complete Activity 1.2 Instant Challenge: Aerodynamic Distance. The teacher will assess Activity 1.2 Instant Challenge: Aerodynamic Distance using the scoring criteria included in the activity. © 2012 Project Lead The Way, Inc. Introduction to Engineering Design Unit 1 Design Process Overview – Page 3 Day 3 - 4 Day 5 Day 8 - 9 Day 6 - 7 The teacher will present Objectives, Concepts, Key Terms, Essential Questions, and provide a unit overview. The teacher will distribute Engineering Notebook Samples in preparation for the associated presentation. The teacher will present Engineering Notebook.ppt. Students will take notes. Students will set up their engineering notebooks. The teacher will distribute the Engineering Formula Sheet for students to use throughout the course. The teacher will distribute Activity 1.3 Concept Sketching. Students will begin work on Activity 1.3 Concept Sketching. Students will complete numbers 1 and 2 of Activity 1.3 Concept Sketching for homework. CFU: Why is it important to document your work as an engineer? The teacher will assess numbers 1 and 2 of Activity 1.3 Concept Sketching using the Activity 1.3 Concept Sketching Rubric. Students will continue work on Activity 1.3 Concept Sketching. The teacher will assess student work as they complete Activity 1.3 Concept Sketching and offer guidance. Students will complete Activity 1.3 Concept Sketching for homework. Essential Question: What is the most effective way to generate potential solutions to a problem? The teacher will assess student work in Activity 1.3 Concept Sketching using the Activity 1.3 Concept Sketching Rubric. The teacher will present BrainstormingSolutions.ppt. Students will take notes. The teacher will distribute Activity 1.4 Product Improvement. Students will complete Activity 1.5 Product Improvement in teams. Essential Question: When solving an engineering problem, how can we be reasonably sure that we have created the best solution possible? What is the evidence? The teacher will present DesignProcess.ppt. Students will take notes. The teacher will distribute Activity 1.5 Deep Dive. The teacher will show The Deep Dive video (or another video that presents a design process). Students will watch the video and complete Activity 1.5 Deep Dive. The teacher will present WritingDesignBrief.ppt. Students will complete the Shopping Cart Redesign Design Brief included in Activity 1.5 Deep Dive. The teacher will assess Activity 1.5 Deep Dive using Activity 1.5 Deep Dive Answer Key or DeepDive.ppt. © 2012 Project Lead The Way, Inc. Introduction to Engineering Design Unit 1 Design Process Overview – Page 4 (1 Day) Day 10 - 11 Day 12 Day 13 The teacher will distribute Activity 1.5a Gossamer Condor Design Brief. The teacher will show The Flight of the Gossamer Condor video. Students will complete included in Activity 1.5a Gossamer Condor Design Brief (Optional). The teacher will assess Activity 1.5a Deep Dive using Activity 1.5a Gossamer Condor Design Brief (Optional) Answer Key. Essential Question: What will be the biggest impact that engineering will have on society and your life in the 21st century? Justify your answer. The teacher will distribute Activity 1.6 Discover Engineering. The teacher will present EngineeringOverview.ppt. Students will take notes. (Optional) The teacher will present (or students will view individually) the YouTube video, Greatest Achievements of the 20th century (https://www.youtube.com/watch?feature=player_detailpage&v=A_0s1 nPg8Es) The students will begin work on Activity 1.6 Discover Engineering. The teacher will check Activity 1.6 Discover Engineering for completion. CFU: What is the difference between an engineer and a scientist? If there is time, the teacher will lead a class discussion on the definition of the term “engineering” and the difference between engineers and scientists. The teacher will present EngineeringDisciplines.ppt (with or without the inclusion of student-created slides from Activity 1.6) and emphasize the descriptions of Chemical, Civil, Electrical, and Mechanical. Students will take notes. The teacher will lead a discussion of Engineering Grand Challenges and ask students to describe how engineers of their chosen discipline could contribute to the solution of each (per Activity 1.6 Discovery Engineering. (Optional) The teacher will distribute Activity 1.6b Engineering and Related STEM Careers (Optional). Career selections will be assigned or chosen and the teacher will share details and proposed schedule of submittals and presentations. The teacher will distribute Activity 1.7 What Is It? Students will complete Activity 1.7 What Is It? as homework due at the end of the unit. The teacher will distribute Activity 1.8 Instant Challenge: Paper Bridge. Students will complete Activity 1.8 Instant Challenge: Paper Bridge following the design process and documenting each step in the engineering notebook using Instant Challenge: PaperBridge.ppt as a guide. The teacher will assess Activity 1.8 Instant Challenge: Paper Bridge using the scoring criteria included in the activity. CFU: Explain the following statement: The first or obvious solution is rarely the best solution. © 2012 Project Lead The Way, Inc. Introduction to Engineering Design Unit 1 Design Process Overview – Page 5 Day 16 Day 14 - 15 (1 Day) Optional: The teacher may want to present Introduction to Research.ppt even though the design of this lesson is to assess students’ knowledge and ability without additional instruction or guidance. The teacher will distribute Activity 1.9 Design Innovation. The teacher will present Product Design Evolution.ppt. The students will take notes. The students will work on Activity 1.9 Design Innovation. The students will present their findings according to Activity 1.9 Design Innovations. The teacher will assess Activity 1.9 Design Innovation using Activity 1.9 Design Innovation Rubric. The teacher will assess Activity 1.7 What Is It? using Activity 1.7 What Is It? Essay Rubric. The teacher will distribute the Activity 1.7 What Is It? Elevator Pitch Rubric to students such that they have one rubric for each elevator pitch to be presented. Each student will present a one minute “elevator pitch” to the class per step 5 of Activity 1.7 What Is It? The class will assess each elevator pitch using the Activity 1.7 What Is It? Elevator Pitch Rubric. © 2012 Project Lead The Way, Inc. Introduction to Engineering Design Unit 1 Design Process Overview – Page 6