MENU FOR TODAY Creating a WOW! Experience in a Library Setting August 13, 2009 CREATING a WOW! Experience In a Library Setting FOUR (4) Special Ingredients Creating - requires a planned and targeted activity WOW!!! - an affirmation above & beyond satisfaction; when the product or service delights, anticipates the needs of, or pleasantly surprises a customer. Customer - the recipient of a product or service Experience - it involves the whole process in an activity that touches the human’s emotional side CREATING a WOW! Experience In a Library Setting …STUDENT IS FIRST …CUSTOMER IS FIRST CREATING a WOW! Experience In a Library Setting BUT, it starts with US – the members of the Institution The role of individual members of the organization is vital in delivering great customer service. CREATING a WOW! Experience In a Library Setting We need these VALUES: Confidence - Show pride in yourself, your department, unit, section, and division Informative - Demonstrate knowledge of your job and your role in the organization Attentiveness - Give immediate attention Passionate - Constantly strive for improvement Integrity – Demonstate honesty; tells the truth CREATING a WOW! Experience In a Library Setting Each individual members should have: Innovativeness - Demonstrate creativity Good Communication Skill - Provide clear and accurate communications Empathy – Show concern; putting one’s foot on customer’s shoes Responsibility – Take responsibility in carrying out your job Respect – Treat customers with due courtesy CREATING a WOW! Experience In a Library Setting The Important Role of Communication The Process: Thought: First, information exists in the mind of the sender. This can be a concept, idea, information, or feelings. Encoding: Next, a message is sent to a receiver in words or other symbols. Decoding: Lastly, the receiver translates the words or symbols into a concept or information that he or she can understand. CREATING a WOW! Experience In a Library Setting HABIT # 5 Stephen Covey 7 Basic Habits of Highly Effective People Seek First to Understand, Then to Be Understood The key to an effective interpersonal communication… CREATING a WOW! Experience In a Library Setting What does Habit No. 5 requires FIRST? LISTEN… Among other reasons…we LISTEN to: Understand Learn Be informed Be entertained CREATING a WOW! Experience In a Library Setting Listening is one of the most important skills we can have. Major Impact on: Effectiveness in doing our job Quality of our relationships with others CREATING a WOW! Experience In a Library Setting How good are we in our LISTENING SKILL? REALITY BITES… 25% - 50% retention of what we hear But, the opportunity to improve is always present. CREATING a WOW! Experience In a Library Setting Take Active Listening to the NEXT LEVEL Become an Emphatic Listener… Emphatic listening gets inside another person's frame of reference. Listening with the intent to understand. …You gain trust of the people you work and deal with! CREATING a WOW! Experience In a Library Setting CREATING a WOW! Experience In a Library Setting For Our Customers: Internal Customers: - Colleagues - People across all levels of the organization External Customers: -Students - Parents - Business Partners - Regulatory Bodies - Host Communities - Other Stakeholders CREATING a WOW! Experience In a Library Setting Then, comes Customer Service… - is an integral part of our job and should not be seen as an extension of it. -a series of activities designed to enhance the level of customer satisfaction – that is, the feeling that a product or service has met the customer expectation (Tuban, et all, 2002). CREATING a WOW! Experience In a Library Setting Customer Service How to develop a Customer Service Strategy? 1. Identify your key programs, products, and services (what is your value proposition?) (design the right value proposition for each segment) 2. Identify your customers (who are your direct and indirect customers?) 3. Determine your customer’s expectations (Anticipate what are your customers expectations?) 4. Know your customer’s expectations (survey, focus group, party-hosting, etc.; (Are your customer expectations consistent and realistic?) CREATING a WOW! Experience In a Library Setting Customer Service How to develop a Customer Service Strategy? 5. Differentiate between what your customers want and what you think they want (Identify and eliminate the gap) 6. Create a unique customer-facing strategy (How to deliver the service to your customers?) (Create specific tasks and timelines to roll out) 7. Determine your measurement strategy (Less number of complaints, higher repeat sales, higher referral level from satisfied customers…) (What you can measure… you can improve.) CREATING a WOW! Experience In a Library Setting Tips for a Successful Customer Service Delivery Train and treat employees well Be a good listener Identify and anticipate needs Make customers feel important and appreciated Appreciate the power of “yes” Know how to apologize Give more than expected Get regular feedback CREATING a WOW! Experience In a Library Setting PROPER Great customer service begins and ends with people. CREATING a WOW! Experience In a Library Setting Good Customer Service is no longer enough! The customers want more. The customers demand to be delighted. The customers would like to be WOWed! CREATING a WOW! Experience In a Library Setting The Evolution of the World Economy (Product) Agrarian Economy (Commodities) Industrial Economy (Goods) Service Economy (Services) Experience Economy (Experiences) CREATING a WOW! Experience In a Library Setting Experience: A NEW SOURCE OF VALUE Price of Coffee Commodity Goods Service Experience CREATING a WOW! Experience In a Library Setting The Progression of Economic Value Differentiated Relevant to Stage Experience COMPETITIVE POSITION Deliver Services NEEDS OF CUSTOMERS Make Goods Extract Commodities Undifferentiated Irrelevant to Market Premium PRICING Source: Pine and Gilmore, "The Experience Economy: Work is Theatre and Every Business a Stage", 1999, HBS Press As predicted the customer experience has become the next competitive battleground. Schmidt CREATING a WOW! Experience In a Library Setting Four Realms of an Experience 1. Entertainment - passive aspect; responding to 2. Educational - active aspect; full participation 3. Escapist - draws your guest further; immersing them in activities 4. Esthetics - what make your guests want to come in, sit down, and hang out CREATING a WOW! Experience In a Library Setting How to create a WOW Experience? CREATING a WOW! Experience In a Library Setting How to create a WOW Experience? 1. Theme the Experience 2. Determine the Impressions 3. Identify cues that could connote each impression 4. Map out the effect each cue will have on five senses 5. Add memorabilia to the total mix CREATING a WOW! Experience In a Library Setting 1) THEME IT (BRAND IT) Creating a WOW experience starts by envisioning a welldefined theme. The theme, as the FOUNDATION of the experience, must drive all the design elements and staged events of the experience toward a unified storyline that wholly captivates the customer. If a theme is to succeed, it must be completely consistent with the character of the business that is promoting it. An effective theme must be concise and compelling. CREATING a WOW! Experience In a Library Setting Company Themes JACK’S RIDGE Experience Davao through Jack’s Ridge Metrobank SM You’re in good hands! We’ve got it all for you. ALI BDO We build your dream. CEBU PACIFIC We find ways. It’s time everyone flies. GMA ABS-CBN SMC Kapamilya Kapuso Making everyday life a celebration STAR Truth shall prevail PDI Balanced News, Fearless Views UM The first in Leadership Education CREATING a WOW! Experience In a Library Setting 2) IDENTIFY THE IMPRESSIONS Seeks to answer the question: How you would like the customers describe the experience? To create the desired impressions, companies must introduce cues that together affirm the nature of the desired experience for the guest. Each cue must support the theme, and none should be inconsistent with it. While the theme forms the foundation of an experience, the experience must be rendered with indelible impressions. CREATING a WOW! Experience In a Library Setting Six Dimensions of Overall Impressions (Schmitt & Simonson) 1. Time - traditional, contemporary, or futuristic representations of the theme 2. Space - City/country, East/west, home/business, indoor/outdoor 3. Technology - Hand-made/machine-made, natural/artificial 4. Authenticity - original or imitative 5. Sophistication - yielding refined/unrefined or luxurious/cheap 6. Scale - grand or small CREATING a WOW! Experience In a Library Setting 3) TWO DIVISIONS OF CLUES (Carbone) - Mechanics or inanimate --the sights, smells, tastes, sounds, and textures generated by things - Humanics or animate --emanate from people involved in the customer encounter CREATING a WOW! Experience In a Library Setting 4) EFFECT OF CUES ON THE FIVE SENSES Sight Sound Touch Taste Smell The more effective an experience engages the senses, which should support and enhance the theme, the more memorable it will be. CREATING a WOW! Experience In a Library Setting 5) MEMORABILIA COMPLETES THE MIX They signify one’s cherished experience. “Memorabilia are a way to ‘socialize’ the experience, to transmit parts of it to others -- and for companies entering the Experience Economy, they are means to entice new guests.” (Giussani, WEF) “Selling memorabilia associated with an experience is one approach to extending an experience…”(Pine&Gilmore) CREATING a WOW! Experience In a Library Setting What is the difference between customer service and student service? Nothing. The rise of Students as Customers have been evident… Students want value for their money… CREATING a WOW! Experience In a Library Setting THE PERFECT or WOW CUSTOMER EXPERIENCE …results in customers becoming advocates for the company, creating referral, retention and profitable growth. THUS, managing intended customer experience, which the company should have thought through every step, becomes paramount. True loyal customers “are your best advertising because they become advocates for your company.” (Wilburn 2006) CREATING a WOW! Experience In a Library Setting Challenges: Business of Education -changing student expectations -new technologies -changing student demographics -demands for greater accountability -concern about the increasing cost of higher education -criticism of the moral and ethical climate on campuses -lack of organizational support CREATING a WOW! Experience In a Library Setting Good Practices Engages students in active learning Helps students develop coherent values and ethical standards Sets and communicates high expectations for student learning Uses systematic inquiry to improve student and institutional performance Uses resources effectively to achieve institutional missions and goals Forges educational partnerships that advance student learning Builds supportive and inclusive communities CREATING a WOW! Experience In a Library Setting The changing students’ expectations… Prof. Tony Tricker 1970’s School as: A place of scholarly reflection and learning To obtain a degree Enhanced employment prospects Support by government funding Teacher student relationship to be one sided CREATING a WOW! Experience In a Library Setting The changing of students expectations… 1980’s and 1990’s (Davies, 2002): Flexibility and choice in the delivery of education Access to cutting edge technology A two way communication process between themselves and with the university To be consulted about the learning experience Accurate information about their courses, assessment procedures, complaints, process, ect.. CREATING a WOW! Experience In a Library Setting The changing of students expectations… 1980’s and 1990’s (Davies, 2002) - continuation Honesty with respect to whether their needs can be met or not Quality and professionalism in the provision of services Access to suitably qualified teachers and appropriate learning support Value of study to career prospects CREATING a WOW! Experience In a Library Setting How would the Schools respond? Improvement in teaching quality Improve student support Changing curriculum design to enhance employability Greater transparency CREATING a WOW! Experience In a Library Setting How would the Schools respond? Maximize use of new technology Improve school facilities and equipment Obtain regular feedback of Student Expectations and Experience CREATING a WOW! Experience In a Library Setting What is our vision of the student’s perfect experience? Inside our own School Library CREATING a WOW! Experience In a Library Setting What is our vision of the student’s perfect experience? Beyond the walls of our own School Library CREATING a WOW! Experience In a Library Setting Are there perceived gaps between the student’s expectations and actual experiences? How the Schools can address these gaps? CREATING a WOW! Experience In a Library Setting The ROLE of TECHNOLOGY in the delivery of experience CREATING a WOW! Experience In a Library Setting Interconnectivity Shared resources Networks CREATING a WOW! Experience In a Library Setting Threats Investment Benefits CREATING a WOW! Experience In a Library Setting Workshop Proper 1. How can we create our own Wow! Experience Strategy? a. b. c. d. e. f. Design and agree on a Theme (say, for 1 service area) Define your objective/s Identify your related activities, person involved Describe how you will deliver Determine way to get feedback State how to do review of results 2. Reporting of Output to the whole group CREATING a WOW! Experience In a Library Setting Remember These: Think World-class Extra-service does not cost anything Integrate with Institution’s Vision, Mission, Values CREATING a WOW! Experience In a Library Setting The need for: STUDENT EXPERIENCE MANAGEMENT CREATING a WOW! Experience In a Library Setting STUDENT EXPERIENCE MANAGEMENT Customer (Student) Experience Management (CEM) is the process of strategically managing a customer’s entire experience with a product or a company. (Schmitt 2003) It is a truly customer-focused management concept, which is process-oriented, as opposed to marketing concept (customer satisfaction), which is (product) output-oriented. CREATING a WOW! Experience In a Library Setting CE MANAGEMENT FRAMEWORK (Schmitt) Step 1 - Analyzing the Experiential World of the Customer (the analysis stage) Step 2 - Building the Experiential platform (the strategy stage) CREATING a WOW! Experience In a Library Setting CE MANAGEMENT FRAMEWORK (Schmitt) Implementation stage Step 3 - Designing the brand experience Step 4 - Structuring the customer interface Step 5 - Engaging in continuous innovation The implementation stage underpins the important roles of a trained, motivated, satisfied and happy employee. CREATING a WOW! Experience In a Library Setting GUIDING PHILOSOPHIES FOR BUILDING GREAT CUSTOMER EXPERIENCES (Shaw & Ivens) 1. Great CEs as source of long-term competitive advantage 2. Great CEs are created by consistently exceeding customers physical and emotional expectation 3. Great CEs are differentiated by focusing on stimulating planned emotions 4. Great CEs are enabled through inspirational leadership, an empowering culture and empathetic people who are happy and fulfilled CREATING a WOW! Experience In a Library Setting GUIDING PHILOSOPHIES FOR BUILDING GREAT CUSTOMER EXPERIENCES (Shaw & Ivens) 5. Great CEs are designed “Outside In” rather than “Inside Out” 6. Great CEs are revenue generating and can significantly reduce costs 7. Great CEs are an embodiment of the brand CREATING a WOW! Experience In a Library Setting THE CHALLENGE CONTINUES… …consistently exceed what you promise to deliver to earn customers for life and passionate advocates for your business It takes more than great products to keep your customers coming back. You must create the ultimate customer experience. (Deming) …THUS, requires consistent and systematic way of designing the best propositions for a customer, delivering more value, developing the capability of doing it over again, and engaging the whole process in continuous innovation. CREATING a WOW! Experience In a Library Setting THE CHALLENGE CONTINUES… LET US ALL GO FORWARD AND CREATE A “LONG and SUSTAINED WOW” IN OUR INSTITUTIONS. CREATING a WOW! Experience In a Library Setting Jimmy – 0921 723 7668; email: jcmaniago@gmail.com Rayah – 0921 551 5218; email: elminarayah@gmail.com