12: IP Multicast, VPN, IPV6, NAT, MobileIP Last Modified: 3/12/2016 6:57:05 PM Adapted from Gordon Chaffee’s slides http://bmrc.berkeley.edu/people/chaffee/advnet98/ 4: Network Layer 4a-1 What is multicast? 1 to N communication Bandwidth-conserving technology that reduces traffic by simultaneously delivering a single stream of information to multiple recipients Examples of Multicast Network hardware efficiently supports multicast transport • Example: Ethernet allows one packet to be received by many hosts Many different protocols and service models • Examples: IETF IP Multicast, ATM Multipoint 4: Network Layer 4a-2 Unicast Problem Sending same data to many receivers via unicast is inefficient Example Popular WWW sites become serious bottlenecks Especially bad for audio/video streams Sender R 4: Network Layer 4a-3 Multicast Efficient one to many data distribution Sender R 4: Network Layer 4a-4 IP Multicast Introduction Efficient one to many data distribution Tree style data distribution Packets traverse network links only once Location independent addressing IP address per multicast group Receiver oriented service model Applications can join and leave multicast groups Senders do not know who is listening Similar to television model Contrasts with telephone network, ATM 4: Network Layer 4a-5 IP Multicast Service All senders send at the same time to the same group Receivers subscribe to any group Routers find receivers Unreliable delivery Reserved IP addresses 224.0.0.0 to 239.255.255.255 reserved for multicast Static addresses for popular services (e.g. Session Announcement Protocol) 4: Network Layer 4a-6 Internet Group Management Protocol (IGMP) Protocol for managing group membership IP hosts report multicast group memberships to neighboring routers Messages in IGMPv2 (RFC 2236) • Membership Query (from routers) • Membership Report (from hosts) • Leave Group (from hosts) Announce-Listen protocol with Suppression Hosts respond only if no other hosts has responded Soft State protocol 4: Network Layer 4a-7 IGMP Example (1) 1 3 Network 1 Network 2 Router 2 4 Host 1 begins sending packets No IGMP messages sent Packets remain on Network 1 Router periodically sends IGMP Membership Query 4: Network Layer 4a-8 IGMP Example (2) Membership Leave Report Group 1 3 Network 1 Network 2 Router 2 4 Host 3 joins conference Sends IGMP Membership Report message Router begins forwarding packets onto Network 2 Host 3 leaves conference Sends IGMP Leave Group message Only sent if it was the last host to send an IGMP Membership Report message 4: Network Layer 4a-9 Source Specific Filtering: IGMPv3 Adds Source Filtering to group selection Receive packets only from specific source addresses Receive packets from all but specific source addresses Benefits Helps prevent denial of service attacks Better use of bandwidth Status: Internet Draft? 4: Network Layer 4a-10 Multicast Routing Discussion What is the problem? Need to find all receivers in a multicast group Need to create spanning tree of receivers Design goals Minimize unwanted traffic Minimize router state Scalability Reliability 4: Network Layer 4a-11 Data Flooding Send data to all nodes in network Problem Need to prevent cycles Need to send only once to all nodes in network Could keep track of every packet and check if it had previously visited node, but means too much state R2 R1 R3 Sender 4: Network Layer 4a-12 Reverse Path Forwarding (RPF) Simple technique for building trees Send out all interfaces except the one with the shortest path to the sender In unicast routing, routers send to the destination via the shortest path In multicast routing, routers send away from the shortest path to the sender 4: Network Layer 4a-13 Reverse Path Forwarding Example 1. Router R1 checks: Did the data packet arrive on the interface with the shortest path to the Sender? Yes, so it accepts the packet, duplicates it, and forwards the packet out all other interfaces except the interface that is the shortest path to the sender (i.e the interface the packet arrived on). Sender 2. Router R2 accepts packets sent from Router R1 because that is the shortest path to the Sender. The packet gets sent out all interfaces. R1 Drop R2 3. Router R2 drops packets that arrive from Router R3 because that is not the shortest path to the sender. Avoids cycles. R3 Drop R4 R5 R6 R7 4: Network Layer 4a-14 Distance Vector Multicast Routing (DVMRP) Steve Deering, 1988 Source rooted spanning trees Shortest path tree Minimal hops (latency) from source to receivers Extends basic distance vector routing Flood and prune algorithm Initial data sent to all nodes in network(!) using Reverse Path Forwarding Prunes remove unwanted branches State in routers for all unwanted groups Periodic flooding since prune state times out (soft state) 4: Network Layer 4a-15 DVMRP Algorithm Truncated Reverse Path Multicast Optimized version of Reverse Path Forwarding Truncating • No packets sent onto leaf networks with no receivers Still how “truncated” is this? Pruning Prune messages sent if no downstream receivers State maintained for each unwanted group Grafting On join or graft, remove prune state and propagate graft message 4: Network Layer 4a-16 Protocol Independent Multicast (PIM) Uses unicast routing table for topology Dense mode (PIM-DM) For groups with many receivers in local/global region Like DVMRP, a flood and prune algorithm Sparse mode (PIM-SM) For groups with few widely distributed receivers Builds shared tree per group, but may construct source rooted tree for efficiency Explicit join 4: Network Layer 4a-17 IP Multicast in the Real World 4: Network Layer 4a-18 Commercial Motivation Problem Traffic on Internet is growing about 100% per year Router technology is getting better at 70% per year Routers that are fast enough are very expensive ISPs need to find ways to reduce traffic Multicast could be used to… WWW: Distribute data from popular sites to caches throughout Internet Send video/audio streams multicast Software distribution 4: Network Layer 4a-19 ISP Concerns Multicast causes high network utilization One source can produce high total network load Experimental multicast applications are relatively high bandwidth: audio and video Flow control non-existent in many multicast apps Multicast breaks telco/ISP pricing model Currently, both sender and receiver pay for bandwidth Multicast allows sender to buy less bandwidth while reaching same number of receivers Load on ISP network not proportional to source data rate 4: Network Layer 4a-20 Economics of Multicast One packet sent to multiple receivers Sender + Benefits by reducing network load compared to unicast + Lower cost of network connectivity Network service provider - One packet sent can cause load greater than unicast packet load + Reduces overall traffic that flows over network Receiver = Same number of packets received as unicast 4: Network Layer 4a-21 Multicast Problems Multicast is immature Immature protocols and applications Tools are poor, difficult to use, debugging is difficult Routing protocols leave many issues unresolved • Interoperability of flood and prune/explicit join • Routing instability Multicast development has focused on academic problems, not business concerns Multicast breaks telco/ISP traffic charging and management models Routing did not address policy • PIM, DVMRP, CBT do not address ISP policy concerns • BGMP addresses some ISP concerns, but it is still under development 4: Network Layer 4a-22 Current ISP Multicast Solution Restrict senders of multicast data Charge senders to distribute multicast traffic Static agreements Do not forward multicast traffic Some ISP’s offer multicast service to customers (e.g. UUNET UUCast) ISP beginning to discuss peer agreements 4: Network Layer 4a-23 Multicast Tunneling Problem Not all routers are multicast capable Want to connect domains with non-multicast routers between them Solution Encapsulate multicast packets in unicast packet Tunnel multicast traffic across non-multicast routers We will see more examples of tunneling later 4: Network Layer 4a-24 Multicast Tunneling Example (1) Multicast Router 1 encapsulates multicast packets for groups that have receivers outside of network 1. It encapsulates them as unicast IP-in-IP packets. Encapsulated Data Packet UR1 Multicast Router 1 Sender 1 Multicast Router 2 Multicast Router 2 decapsulates IP-in-IP packets. It then forwards them using Reverse Path Multicast. UR2 Unicast Routers Receiver Network 2 Network 1 4: Network Layer 4a-25 Multicast Tunneling Example (2) Virtual Network Topology MR1 MR2 Virtual Interfaces 4: Network Layer 4a-26 MBone MBONE Multicast capable virtual network, subset of Internet Native multicast regions connection with tunnels In 1992, the MBone was created to further the development of IP multicast Experimental, global multicast network Served as a testbed for multicast applications development • vat -- audio tool • vic -- video tool • wb -- shared whiteboard 4: Network Layer 4a-27 Virtual Private Networks (VPN) 4: Network Layer 4a-28 Virtual Private Networks Definition A VPN is a private network constructed within the public Internet Goals Connect private networks using shared public infrastructure Examples Connect two sites of a business Allow people working at home to have full access to company network 4: Network Layer 4a-29 How accomplished? IP encapsulation and tunneling Same as we saw for Multicast Router at one end of tunnel places private IP packets into the data field of new IP packets (could be encrypted first for security) which are unicast to the other end of the tunnel 4: Network Layer 4a-30 Motivations Economic Using shared infrastructure lowers cost of networking Less of a need for leased line connections Communications privacy Communications can be encrypted if required Ensure that third parties cannot use virtual network Virtualized equipment locations Hosts on same network do not need to be co-located Make one logical network out of separate physical networks Support for private network features Multicast, protocols like IPX or Appletalk, etc 4: Network Layer 4a-31 Examples Logical Network Creation Virtual Dial-Up 4: Network Layer 4a-32 Logical Network Creation Example Network 1 Gateway Tunnel Gateway Internet Network 2 Remote networks 1 and 2 create a logical network Secure communication at lowest level 4: Network Layer 4a-33 Virtual Dial-up Example Public Switched Telephone Network (PSTN) Internet Service Provider Gateway Tunnel Gateway Internet Home Network Worker Machine Worker dials ISP to get basic IP service Worker creates tunnel to Home Network 4: Network Layer 4a-34 IPv6 4: Network Layer 4a-35 History of IPv6 IETF began thinking about the problem of running out of IP addresses in 1991 Requires changing IP packet format HUGE deal! While we’re at it, lets change X too “NGTrans” (IPv6 Transition) Working Group of IETF - June 1996 4: Network Layer 4a-36 IPv6 Wish List From “The Case for IPv6” Scalable Addressing and Routing Support for Real Time Services Support of Autoconfiguration (get your own IP address and domain name to minimize administration Security Support Enhanced support for routing to mobile hosts 4: Network Layer 4a-37 IPv4 Datagram 0 4 Version 8 HLen 16 TOS 31 Length Ident TTL 19 Flags Protocol Offset Checksum SourceAddr DestinationAddr Options (variable) Pad (variable) Data 4: Network Layer 4a-38 IPv6 Datagram 0 4 Version 12 TrafficClass PayloadLen 16 24 31 FlowLabel NextHeader HopLimit SourceAddress DestinationAddress Next header/data 4: Network Layer 4a-39 IPv6 Base Header Format VERS = IPv6 TRAFFICE CLASS: specifies the routing priority or QoS requests FLOW LABEL: to be used by applications requesting performance guarantees PAYLOAD LENGTH: like IPv4’s datagram length, but doesn’t include the header length like IPv4 NEXT HEADER: indicates the type of the next object in the datagram either type of extension header or type of data HOP LIMIT: like IPv4’s TimeToLive field but named correctly NO CHECKSUM (processing efficiency) 4: Network Layer 4a-40 Address Space 32 bits versus 128 bits - implications? 4 billiion vesus 3.4 X1038 1500 addresses per square foot of the earth surface 4: Network Layer 4a-41 Addresses Still divide address into prefix that designates network and suffix that designates host But no set classes, boundary between suffix and prefix can fall anywhere (CIDR only) Prefix length associated with each address 4: Network Layer 4a-42 Addresses Types Unicast: delivered to a single computer Multicast: delivered to each of a set of computers (can be anywhere) Conferencing, subscribing to a broadcast Anycast: delivered to one of a set of computers that share a common prefix Deliver to one of a set of machines providing a common servicer 4: Network Layer 4a-43 Address Notation Dotted sixteen? 105.67.45.56.23.6.133.211.45.8.0.7.56.45.3.189. 56 Colon hexadecimal notation (8 groups) 69DC:8768:9A56:FFFF:0:5634:343 Or even better with zero compression (replace run of all 0s with double ::) Makes host names look even more attractive huh? 4: Network Layer 4a-44 Special addresses Ipv4 addresses all reserved for compatibility 96 zeros + IPv4 address = valid IPv6 address Local Use Addresses Special prefix which means “this needn’t be globally unique” Allow just to be used locally Aids in autoconfiguration 4: Network Layer 4a-45 Datagram Format Base Header + 0 to N Extension Headers + Data Area 4: Network Layer 4a-46 Extensible Headers Why? Saves Space and Processing Time Only have to allocate space for and spend time processing headers implementing features you need Extensibility When add new feature just add an extension header type - no change to existing headers For experimental features, only sender and receiver need to understand new header 4: Network Layer 4a-47 Flow Label Virtual circuit like behaviour over a datagram network A sender can request the underlying network to establish a path with certain requirements • Traffic class specifies the general requirements (ex. Delay < 100 msec.) If the path can be established, the network returns an identifier that the sender places along with the traffic class in the flow label Routers use this identifier to route the datagram along the prearranged path 4: Network Layer 4a-48 ICMPv6 New version of ICMP Additional message types, like “Packet Too Big” Multicast group management functions 4: Network Layer 4a-49 Summary like IPv6 Connectionless (each datagram contains destination address and is routed seperately) Best Effort (possibility for virtual circuit behaviour) Maximum hops field so can avoid datagrams circulating indefinitely 4: Network Layer 4a-50 Summary New Features Bigger Address Space (128 bits/address) CIDR only Any cast addresses New Header Format to help speed processing and forwarding Checksum: removed entirely to reduce processing time at each hop No fragmentation Simple Base Header + Extension Headers Options: allowed, but outside of header, indicated by “Next Header” field Ability to influence the path a datagram will take through the network (Quality of service) 4: Network Layer 4a-51 Transition From IPv4 To IPv6 Not all routers can be upgraded simultaneous no “flag days” How will the network operate with mixed IPv4 and IPv6 routers? Two proposed approaches: Dual Stack: some routers with dual stack (v6, v4) can “translate” between formats Tunneling: IPv6 carried as payload n IPv4 datagram among IPv4 routers 4: Network Layer 4a-52 Dual Stack Approach 4: Network Layer 4a-53 Tunneling IPv6 inside IPv4 where needed 4: Network Layer 4a-54 6Bone The 6Bone: an IPv6 testbed Started as a virtual network using IPv6 over IPv4 tunneling/encapsulation Slowly migrated to native links fo IPv6 transport RFC 2471 4: Network Layer 4a-55 Recent History First blocks of IPv6 addresses delegated to regional registries - July 1999 10 websites in the .com domain that can be reached via an IPv6 enhanced client via an IPv6 TCP connection (http://www.ipv6.org/v6-www.html) - it was 5 a year ago (not a good sign?) 4: Network Layer 4a-56 IPv5? New version of IP temporarily named “IP - The Next Generation” or IPng Many competing proposals; name Ipng became ambiguous Once specific protocol designed needed a name to distinguish it from other proposals IPv5 has been assigned to an experimental protocol ST 4: Network Layer 4a-57 Network Address Translation (NAT) 4: Network Layer 4a-58 Background IP defines private intranet address ranges 10.0.0.0 - 10.255.255.255 (Class A) 172.16.0.0 - 172.31.255.255 (Class B) 192.168.0.0 - 192.168.255.255 (Class C) Addresses reused by many organizations Addresses cannot be used for communication on Internet 4: Network Layer 4a-59 Problem Discussion Hosts on private IP networks need to access public Internet All traffic travels through a gateway to/from public Internet Traffic needs to use IP address of gateway Conserves IPv4 address space Private IP addresses mapped into fewer public IP addresses Will this beat Ipv6? 4: Network Layer 4a-60 Scenario 128.32.32.68 BMRC Server All Private Network hosts must use the gateway IP address 24.1.70.210 Gateway Public Internet Public network IP address, globally unique 10.0.0.1 10.0.0.2 10.0.0.3 10.0.0.4 Host A Private Network Same private network IP addresses may be used by many organizations 4: Network Layer 4a-61 Network Address Translation Solution Special function on gateway IP source and destination addresses are translated Internal hosts need no changes No changes required to applications TCP based protocols work well Non-TCP based protocols more difficult Provides some security Hosts behind gateway difficult to reach Possibly vulnerable to IP level attacks 4: Network Layer 4a-62 NAT Example NAT Gateway TCP Connection 1 Address Translator TCP Connection 1 Server 128.32.32.68 bmrc.berkeley.edu 4: Network Layer 4a-63 TCP Protocol Diagram SYN flag indicates a new TCP connection Client Server IP Header SYN SYN, ACK ACK ..... Checksum Source IP Address Destination IP Address ..... Packet 0:50 ACK 0:50 FIN FIN, ACK TCP Header Source Port Number Dest Port Number Sequence Number ..... 4: Network Layer 4a-64 TCP NAT Example PROTO SADDR DADDR SPORT DPORT FLAGS CKSUM TCP 10.0.0.3 128.32.32.68 1049 80 SYN 0x1636 1. Host tries to connect to web server at 128.32.32.68. It sends out a SYN packet using its internal IP address, 10.0.0.3. NAT Gateway PROTO SADDR DADDR SPORT DPORT FLAGS CKSUM TCP 128.32.32.68 10.0.0.3 80 1049 SYN, ACK 0x7841 TCP 24.1.70.210 128.32.32.68 40960 80 SYN 0x2436 2. NAT gateway sees SYN flag set, adds new entry to its translation table. It then rewrites the packet using gateway’s external IP address, 24.1.70.210. Updates the packet checksum. 2 1 10.0.0.3 PROTO SADDR DADDR SPORT DPORT FLAGS CKSUM Internet 3 4 10.0.0.1 24.1.70.210 NAT Translation Table Client IPAddr Port 10.0.0.3 1049 . . . .. 4. NAT gateway looks in its translation table, finds a match for the source and destination addresses and ports, and rewrites the packet using the internal IP address. Server IPAddr Port 128.32.32.68 80 . . . .. NATPort 40960 . . PROTO SADDR DADDR SPORT DPORT FLAGS CKSUM Server 128.32.32.68 TCP 128.32.32.68 24.1.70.210 80 40960 SYN, ACK 0x8041 3. Server responds to SYN packet with a SYN,ACK packet. The packet is sent to the NAT gateway’s IP address. 4: Network Layer 4a-65 Load Balancing Servers with NAT Public Internet Server Server Private Intranet Server Server Single IP address for web server Redirects workload to multiple internal servers 4: Network Layer 4a-66 Load Balancing Networks with NAT Service Provider 1 Private Intranet NAT Gateway Network X Service Provider 2 Connections from Private Intranet split across Service Providers 1 and 2 Load balances at connection level Load balancing at IP level can cause low TCP throughput 4: Network Layer 4a-67 NAT Discussion NAT works best with TCP connections NAT breaks End-to-End Principle by modifying packets Problems Connectionless UDP (Real Audio) ICMP (Ping) Multicast Applications use IP addresses within data stream (FTP) Need to watch/modify data packets 4: Network Layer 4a-68 MobileIP 4: Network Layer 4a-69 MobileIP Goal: Allow machines to roam around and maintain IP connectivity Problem: IP addresses => location This is important for efficient routing Solutions? DHCP? • ok for relocation but not for ongoing connections Dynamic DNS (mobile nodes update name to IP address mapping as they move around)? • ok for relocation but not for ongoing connections 4: Network Layer 4a-70 Mobile IP Allows computer to roam and be reachable Basic architecture Home agent (HA) on home network Foreign agent (FA) at remote network location Home and foreign agents tunnel traffic Non-optimal data flow 4: Network Layer 4a-71 MobileIP Mobile nodes have a permanent home address and a default local router called the “home agent” The router nearest a nodes current location is called the “foreign agent” Register with foreign agent when connect to network Located much like the DHCP server 4: Network Layer 4a-72 Forwarding Packets Home agent impersonates the mobile host by changing the mapping from IP address to hardware address (“proxy ARP”) Sends any packets destined for mobile host on to the foreign agent with IP encapsulation Foreign agent strips off and does a special translation of the mobile nodes IP address to its current hardware address 4: Network Layer 4a-73 Mobile IP Example Foreign Agent 18.86.0.253 Register Mobile Node 169.229.2.98 1. The Mobile Node registers itself with the Foreign Agent on the Foreign Subnet. The Foreign Agent opens an IP-IP tunnel to the Home Agent. The Home Agent begins listening for packets sent to 169.229.2.98. 2. The Fixed Node initiates a connection to the Mobile Node. It sends packets to the Mobile Node’s home IP address, 169.229.2.98. The packets are routed to the Home Subnet. Foreign Subnet Fixed Node Internet 128.95.4.112 3. The Home Agent receives them, encapsulates them in IP-IP packets, and it sends them to the Foreign Agent. Encapsulated packets are addressed to 18.86.0.253. 4. The Foreign Agent decapsulates the IP-IP packets, and it sends them out on the Foreign Subnet. These packets will be addressed to 169.229.2.98. Home Subnet Home 169.229.2.97 Agent 5. The Mobile Node receives the packets, and it sends responses directly to the Fixed Node at 128.95.4.112. 4: Network Layer 4a-74 Avoiding the Foreign Agent Mobile host can also obtain a new IP address on the remote network and inform the home agent The home agent can then resend the packet to the new IP address 4: Network Layer 4a-75 Optimizations What if two remote hosts are temporarily close together If they want to send traffic to each other, why should it have to go all the way to their home agents and back again Optimizations exist to allow the sending node to learn and cache the current location of a recipient to avoid this problem 4: Network Layer 4a-76 Roadmap Finished with the network layer and IP specifics Next on to the link layer If two hosts are on the same network how do they send data directly to one another 4: Network Layer 4a-77