New Perspectives on Computer Concepts 2011 Instructor’s Manual 1 of 22 Computer Concepts Chapter Eight: Digital Media A Guide to this Instructor’s Manual: We have designed this Instructor’s Manual to supplement and enhance your teaching experience through classroom activities and a cohesive chapter summary. This document is organized chronologically, using the same heading in blue that you see in the textbook. Under each heading you will find (in order): Lecture Notes that summarize the section, Figures and Boxes found in the section (if any), Teacher Tips, Classroom Activities, and Lab Activities. Pay special attention to teaching tips, and activities geared towards quizzing your students, enhancing their critical thinking skills, and encouraging experimentation within the software. In addition to this Instructor’s Manual, our Instructor’s Resources CD also contains PowerPoint Presentations, Test Banks, and other supplements to aid in your teaching experience. For your students: Our latest online feature, CourseCasts, is a library of weekly podcasts designed to keep your students up to date with the latest in technology news. Direct your students to http://coursecasts.course.com, where they can download the most recent CourseCast onto their mp3 player. Ken Baldauf, host of CourseCasts, is a faculty member of the Florida State University Computer Science Department, where he is responsible for teaching technology classes to thousands of FSU students each year. Ken is an expert in the latest technology and sorts through and aggregates the most pertinent news and information for CourseCasts so your students can spend their time enjoying technology, rather than trying to figure it out. Open or close your lecture with a discussion based on the latest CourseCast. Table of Contents Chapter Objectives Section A: Digital Sound Section B: Bitmap Graphics Section C: Vector and 3-D Graphics Section D: Digital Video Section E: Digital Rights Management Glossary of Key Terms 2 3 6 10 13 17 21 New Perspectives on Computer Concepts 2011 Instructor’s Manual 2 of 22 Chapter Objectives Students will have mastered the material in Chapter Eight when they can answer the following questions: How do computers and portable audio What tools and techniques are used to players such as iPods store digital create 3-D graphics? music? What are the major advantages of Why are some digital audio files so digital video compared to its analog huge? counterpart? What is the difference between WAVE Can analog video be converted into and MIDI? digital video? What are bitmap graphics, where are What affects the amount of video that they used, and how can they be can be stored on a hard disk or portable identified? media player? How are images transferred from digital Is a special procedure required to make cameras to computers? DVDs that work on standalone DVD What affects the quality of a bitmap players? graphic, its file size, and whether it is What is streaming media and where is best suited for uses such as Web pages, it used? e-mail attachments, printed photos, or What are the most popular file formats desktop published documents? used for digital media and which Can compression play a role in reducing require special player software? the size of graphics files? How do digital rights management How do vector graphics differ from technologies restrict the ways in which bitmaps and how does that affect the I can use digital media? way in which they are created and How are time shifting, place shifting, used? and format shifting related to digital Is it possible to convert bitmap graphics media? into vector graphics? READING ASSIGNMENT FASTPOLL T/F QUESTIONS: 080100 Audio is digitized by dividing a sound wave into samples and storing the numbers that represents the height of each sample. (Answer: True) (422) 080200 A higher sampling rate produces higher quality sound than lower sampling rates. (Answer: True) (423) 080300 MP3 and BMP are examples of two popular digital music formats. (Answer: False) (424) 080400 Wave is a format for synthesized sound. (Answer: False) (426) 080500 Software with speech synthesis capabilities can convert your spoken dictation into a digital document. (Answer: False) (428) 080600 RAW, PNG, TIFF, and JPEG formats store graphics as bitmaps. (Answer: True) (430) 080700 Bitmap graphics are resolution dependent. (Answer: True) (435) 080800 When bitmaps are enlarged, pixel interpolation can result in the graphic becoming pixilated. (Answer: True) (435) New Perspectives on Computer Concepts 2011 Instructor’s Manual 3 of 22 080900 Images that have been compressed with lossless compression can be reconstituted to their original appearance without any data loss. (Answer: True) (439) 081000 Vector graphics maintain their quality better than bitmaps when resized. (Answer: True) (445) 081100 The technique for adding light and shadows to a 3-D graphic is called rasterizing. (Answer: False) (449) 081200 Videos with a low compression rate tend to be small, low-quality files. (Answer: False) (458) 081300 A video with a bitrate of 340 will have less compression and better quality than a video with a bitrate of 150. (Answer: True) (458) 081400 Recording a television show to watch at a later time is an example of digital rights management. (Answer: False) (465) 081500 Digital watermarks, HDCP, and broadcast flags rely on compliant hardware devices to protect content. (Answer: True) (466) SECTION A: DIGITAL SOUND (422) SECTION A OPENER QUESTION 082100 Computers can work with digital audio as well as MIDI music. Which is the more prevalent format and why? a. Digital audio is more prevalent because it is used for music downloads. b. Digital audio is more prevalent because it is a far more compact format than MIDI. c. MIDI is more prevalent because browsers can play it without a plug-in. d. MIDI is more prevalent because the Americans with Disabilities Act mandates its use for reading computer screens. (Answer: a) Digital Audio Basics (422) LECTURE NOTES Explain that to digitally record sound, a sound wave is converted into a series of binary numbers by taking a “sample” of the sound many times per second. The frequency of the sound wave indicates the note or tone, and the height of the wave indicates amplitude (loudness). Use Figure 8-1 to illustrate sampling. Discuss popular digital audio file formats, including AAC, WMA, RealAudio, AIFF, MP3, and Wave. Refer to the table in Figure 8-4. Emphasize that students need a sound card and speakers to hear sounds other than standard system sounds on their personal computer. Explain that notebook and laptop computers usually incorporate speakers and sound circuitry into the system board. TEACHER TIP Consider visiting a Web site that contains streaming audio for a demonstration. Discuss the role of player software. Point out that the type of Internet connection being used has a considerable effect on the quality of streaming audio. Try listening to a CourseCast by visiting this week’s cast at: www.course.com/coursecasts. FIGURES Figure 8-1, Figure 8-2, Figure 8-3, Figure 8-4 New Perspectives on Computer Concepts 2011 Instructor’s Manual 4 of 22 CLASSROOM ACTIVITIES Quick Quiz: 1. _________ is music, speech, and other sounds represented in binary format for use in digital devices. (Answer: Digital audio) 2. _________ is the number of times per second a sound is measured during the recording process. (Answer: Sampling rate.) 3. _________ reduces the size of a sound file by removing bits that represent extraneous noise and sounds beyond the frequencies of normal hearing. (Answer: Audio compression) 4. List at least three of the most popular digital audio formats. (Answers: AAC, AIFF, MP3, RealAudio, Wave, WMA) 5. True/False: Streaming audio must be completely downloaded before you can play it. (Answer: False) Portable Audio Players (425) LECTURE NOTES Explain that portable audio players are commonly called MP3 players and digital music players. Discuss AAC and WMA audio file formats and the advantages they offer. Review the kinds of players available. Emphasize that not all audio players support all formats of digital music. Review where to find music. Discuss iTunes Music Store, the Zune Marketplace, and other downloading sites (e.g., Napster and Rhapsody). TEACHER TIP Ask students if they own portable audio players. Have those own a portable audio player demonstrate it in class. What brands are known to be reliable? Poll students to find which brands they find most popular them. FIGURES Figure 8-5, Figure 8-6 CLASSROOM ACTIVITIES Assign a Project: Have students visit at least two online music stores and compare them. Which seems easier to use? How do pricing strategies compare? What about selection? Poll students to find which sites are most popular. Quick Quiz: 1. A(n) _________ is a pocket-sized, battery-powered device that stores digital music. (Answer: portable audio player) 2. List at least two of the most popular online music stores. (Answers: iTunes Music Store, Rhapsody, Napster, MSN Music, Walmart Music Downloads, Zune Marketplace) 3. True/False: When compared to MP3, ACC and WMA formats provide better sound quality and compression. (Answer: True) New Perspectives on Computer Concepts 2011 Instructor’s Manual 5 of 22 LAB ACTIVITY Refer students to the New Perspectives Web site for a Student Edition Lab called “Working with Audio.” MIDI Music (426) LECTURE NOTES Explain that MIDI (Musical Instrument Digital Interface) files do not contain digitized recordings of real sound, but a set of instructions for creating the pitch, volume, and duration of notes that sound like musical instruments. Explain that most computer sound cards are capable of generating music from MIDI files and may be able to capture music data from MIDI instruments as well. Discuss the advantages and disadvantages of MIDI files. MIDI files are small, and most browsers include built-in support for MIDI. However, MIDI does not have full resonance of real sound and is not used for vocals. TEACHER TIP Students might be interested in the fact that some MIDI music is synthesized when a MIDI device attempts to best replicate the sound of an instrument. More recent advances in MIDI music produce the sounds of different instruments by playing pre-recorded snippets of sound recorded from a real instrument. A collection of these snippets is referred to as a wavetable. Note that the wavetable is stored on a ROM chip found on the sound card. FIGURES Figure 8-7, Figure 8-8 CLASSROOM ACTIVITIES Class Discussion: What are the advantages and disadvantages of MIDI? Have students compare file size, sound quality, and ease of use to other audio file standards. Quick Quiz: 1. True/False: MIDI music has the full resonance of digital audio. (Answer: False) 2. True/False: MIDI is a good choice for adding background music to multimedia projects and Web pages. (Answer: True) 3. True/False: Most browsers include built-in support for MIDI music. (Answer: True) 4. What does MIDI stand for? (Answer: Musical Instrument Digital Interface) New Perspectives on Computer Concepts 2011 Instructor’s Manual 6 of 22 Speech Recognition and Synthesis (428) LECTURE NOTES Provide examples of speech synthesis, such as recorded phone messages that an automated operator provides. Some libraries and other public agencies use speech synthesis to convey messages via telephone or to broadcast weather information. Explain that speech recognition software is a technology that converts spoken words into commands the computer performs or text the computer displays. Discuss the use of digital spectrographic analysis to identify human speakers. Point out that Microsoft Office includes speech recognition software you can use to enter speech input through a microphone. TEACHER TIP If possible, demonstrate Microsoft Office’s speech recognition software in class in Microsoft Word. First you speak into a microphone attached to the computer to train the software to interpret your speech. Then, you speak into the microphone to enter text in a Word document (instead of typing it). Microsoft Word includes a voice training wizard that guides you through the process. FIGURES Figure 8-9, Figure 8-10 CLASSROOM ACTIVITIES Assign a Project: Have students search the Internet to find more information on speech recognition and how and where it is being used to authenticate identity. Have any students tried speech recognition software? Did it work well? Quick Quiz: 1. _________ is the process by which machines, such as computers, produce sounds that resemble spoken words. (Answer: Speech synthesis) 2. True/False: Phonemes are the basic sound units of speech that synthesizers string together to form words. (Answer: True) 3. Speech _________ refers to the ability of a machine to understand spoken words. a. phonemes c. synthesis b. recognition d. identification (Answer: b.) SECTION B: BITMAP GRAPHICS (430) SECTION B OPENER QUESTION 082200 Bitmap files are typically quite large and so it is handy to compress them before FTPing or e-mailing them. However, some bitmap files don’t seem to shrink very much when you use a compression utility, such as WinZip. Why? a. The files are already as small as they can get. b. Compression utilities use lossless compression, which won’t allow you shrink the size of a file without losing data. c. Some types of files are already in compressed format, which can’t be further compressed. d. The files have a small color palette that doesn’t allow compression. (Answer: c) New Perspectives on Computer Concepts 2011 Instructor’s Manual 7 of 22 Bitmap Basics (430) LECTURE NOTES Point out that most computer graphics are bitmap graphics. Explain that bitmap graphics are usually manipulated by paint programs like Microsoft Paint and Adobe Photoshop. Use Figure 8-11 to show how a bitmap graphic is divided into a grid of pixels. Mention that not all computer graphics are bitmaps. Also mention that a second form of graphics, vector graphics, is covered in the next section. TEACHER TIP To explain what a bitmap is, draw a grid on the board and fill in some areas with color. Use this as an example of the bitmap graphics in its simplest form. FIGURES Figure 8-11 CLASSROOM ACTIVITIES Assign a Project: Have students use Microsoft Paint to create a simple bitmap. Make sure the students save their graphics as a bitmap. Have them look at the file extension. Quick Quiz: 1. True/False: A scanner produces bitmaps. (Answer: True) 2. A(n) _________ is composed of a grid of dots, and the color of each dot is stored as a binary number. (Answer: bitmap or bitmap graphic) 3. True/False: Bitmap graphic formats include RAW, PNG, GIF, PCX, BMP, JPEG, and TIFF. (Answer: True) Scanners and Cameras (431) LECTURE NOTES Discuss when it is best to use a camera rather than a scanner. A scanner digitizes printed images, whereas a camera digitizes real objects. If possible, attach a scanner to your computer and demonstrate how to scan a photograph or other printed image and save it as a bitmap file. Open the file in Paint or another graphics program and examine the pixels. Discuss the various methods for storing and transferring images from the camera to the computer. Tie this section with the discussion of storage methods from Chapter 2. TEACHER TIP Bring a digital camera to class and demonstrate how to use it by taking a picture of the class, how to transfer the image to a computer, and how to examine and/or editing the image using Paint or another graphics program. This section will be fun for students since many of them may be interested in buying a digital camera. FIGURES Figure 8-12, Figure 8-13, Figure 8-14, Figure 8-15, Figure 8-16 New Perspectives on Computer Concepts 2011 Instructor’s Manual 8 of 22 CLASSROOM ACTIVITIES Class Discussion: Poll students on whether their cell phones have a digital camera. If so, was it an important feature of the phone they chose? When have they used the camera? Have they e-mailed photos they have taken? Quick Quiz: 1. True/False: You can use a scanner to convert a printed image into a bitmap graphic. (Answer: True) 2. You can modify bitmaps by changing individual _________. (Answer: pixels) 3. True/False: The most popular digital camera storage is solid state memory cards. (Answer: True) Image Resolution (433) LECTURE NOTES Explain how you can determine the resolution of a bitmap file. Explain that higher resolution and more colors results in a sharper, clearer image. Discuss that the amount of space used to store a graphic depends upon the resolution and number of colors the graphic contains. Higher resolution and more colors means bigger file size. Explain that large files take longer to transmit over a network. Demonstrate editing bitmap graphics by changing individual pixels—for example, you can recolor parts of an image and copy and paste sections. Demonstrate how enlarging the size of the image usually results in an image with jagged edges. TEACHER TIP Most digital cameras allow you to adjust the resolution used when taking a picture. Take two identical pictures using the minimum and maximum resolutions allowed by your camera. Compare the sizes of the two files. Discuss how this impacts the number of photos that can be stored on the camera’s solid state storage media. FIGURES Figure 8-17, Figure 8-18, Figure 8-19 CLASSROOM ACTIVITIES Assign a Project: Provide a bitmap graphic to students and have them experiment with changing its size. At what size does the graphic look the best? Quick Quiz: 1. How many pixels are in a megapixel? (Answer: 1 million) 2. _________ refers to the process of selecting a part of an image. (Answer: Cropping) 3. True/False: When you increase the resolution of an existing graphic, the file size increases, but the quality might deteriorate. (Answer: True) Color Depth and Palettes (436) LECTURE NOTES Explain that color depth is the number of colors an image can use. Discuss that while increasing the number of colors improves the quality of the image, it also increases the file size. Explain how combining different intensities of red, blue and green creates a pixel’s color. New Perspectives on Computer Concepts 2011 Instructor’s Manual 9 of 22 Discuss that in a True Color bitmap each pixel uses 24 bits, and each color (red, green, blue) uses 8 bits. Define the term palette and compare how and when the three ready-made palettes are used. TEACHER TIP Load a monochrome, 16-color, 256-color, and 16-bit image in Paint and show how the color palette at the bottom of the Paint window changes. Also show these files in My Computer or Windows Explorer to demonstrate how the number of colors in a bitmap image is related to file size. FIGURES Figure 8-20, Figure 8-21, Figure 8-22, Figure 8-23 CLASSROOM ACTIVITIES Assign a Project: Provide students with a bitmap to work with. Ask them to experiment with color palettes to reduce the bitmap’s color depth. Quick Quiz: 1. A(n) ________ is the digital version of an artist’s palette that holds the selection of colors. (Answer: color palette) 2. A True Color bitmap is also called a(n) ________. (Answer: 24-bit bitmap) 3. True/False: Most grayscale palettes consist of 256 shades of gray. (Answer: True) LAB ACTIVITY Refer students to the New Perspectives Web site for a Student Edition Lab called “Working with Graphics.” Image Compression (439) LECTURE NOTES Explain that image compression refers to any technique that recodes the data in a file so that it contains fewer bits. If possible, demonstrate that BMP file sizes shrink considerably when they are compressed, while a PNG or a JPEG barely shrinks at all. Compare and contrast lossless and lossy compression. Lossless compression allows you to decompress the data into its original state. Lossy compression discards some of the original data. Review run-length encoding. Explain that some graphics file formats automatically compress file data. Note that you can also use general-purpose file compression utilities like PKZIP or WinZip. FIGURES Figure 8-24, Figure 8-25, Figure 8-26, Figure 8-27 CLASSROOM ACTIVITIES Assign a Project: Ask students to briefly compare and contrast lossless and lossy compression. New Perspectives on Computer Concepts 2011 Instructor’s Manual 10 of 22 Quick Quiz: 1. _________ provides the means to compress a file and then reconstitutes all the data into its original state. (Answer: Lossless compression) 2. True/False: Some graphics file formats automatically compress file data. (Answer: True) 3. True/False: Most file compression utilities can zip several files into a single compressed file. (Answer: True) Bitmap Graphics Formats (442) LECTURE NOTES Identify the popular types of bitmap graphics formats, including BMP, RAW, PCX, TIFF, JPEG, GIF, and PNG. Recall from Chapter 6 that JPEG and GIF formats are popular for use on Web pages. Note the PNG was devised as a public domain alternative to GIF and JPEG. FIGURES Figure 8-28, Figure 8-29 LAB ACTIVITY The New Perspectives Lab “Working with Bitmap Graphics” deals with issues that relate to this section of the textbook. If possible, go through the lab during class with a projection device. If not, assign this lab for students to do outside of class. CLASSROOM ACTIVITIES Class Discussion: The practice of creating an image using a set of dots is not new. Ask students if they are familiar with a painting technique called pointillism, in which the painter uses only tiny dots of color to form a coherent image. If possible, illustrate this technique with the painting, “A Sunday Afternoon on the Island of La Grande Jatte,” which was painted in 1886 by the French artist Georges Seurat. You may be able to find this image on the Web and display it in your classroom. Discuss the painting with your students; have any of them seen it or others like it? Quick Quiz: 1. _________ is the native bitmap graphics file format of the Microsoft Windows environment. (Answer: BMP) 2. True/False: JPEG compresses bitmap data without losing any data. (Answer: False) 3. Scanners and digital cameras commonly store bitmaps in __________ format. a. BMP c. TIFF b. JPEG d. GIF (Answer: c.) SECTION C: VECTOR AND 3-D GRAPHICS (444) SECTION C OPENER QUESTION 082300 2-D vectors don’t look very realistic, whereas 3-D vectors tend to look very realistic. Why is this the case? a. 3-D images use a more realistic color palette than 2-D images. b. 3-D images constructed using a wireframe can be rendered with surface textures and lighted with realistic ray tracing. c. 3-D images can be enlarged or shrunk more realistically than 2-D images. d. 3-D images can be animated, whereas 2-D images cannot. New Perspectives on Computer Concepts 2011 Instructor’s Manual 11 of 22 (Answer: b) Vector Graphics Basics (444) LECTURE NOTES Review how vector graphics are created. Vector graphics consist of a set of instructions that the computer uses to reconstruct an image. Emphasize the idea that vector graphics contain objects that can be manipulated and customized independently of other objects in the image. Explain that vector graphics are manipulated by drawing programs, rather than paint programs. Point out that Microsoft Word has basic software for working with vector graphics. Discuss how PhotoShop and CAD programs are examples of more sophisticated graphics programs that let you draw vector graphics. Remind students that digital cameras and scanners cannot create vector graphics images. Explain that vector graphics generally require less storage space than bitmap graphics. Note that vector graphics tend to look less realistic than bitmap graphics. Note that vector graphics are also easier to modify than a bitmap graphics image. FIGURES Figure 8-30, Figure 8-31, Figure 8-32, Figure 8-33, Figure 8-34 TEACHER TIP Examine a vector graphic. Use Microsoft Draw or another vector graphics package to open a clipart image. Show students how to manipulate lines and shapes. Contrast this to the pixel manipulation you demonstrated with paint software. When you demonstrate how to manipulate a vector graphic, point out that resizing a vector does not affect quality or file size. CLASSROOM ACTIVITIES Class Discussion: Display some vector graphics and bitmap graphics to the class and ask students to identify whether each graphic is a vector graphic or bitmap graphic. Quick Quiz: 1. A(n) _________ consists of a set of instructions for re-creating a picture. (Answer: vector graphic) 2. The smooth blending of shades from one color to another or from light to dark is called a(n) _________. (Answer: gradient) 3. True/False: Vector graphics resize better than bitmaps. (Answer: True) Vector-to-Bitmap Conversion (447) LECTURE NOTES Explain the process of rasterization, which is used to convert a vector graphic into a bitmap graphic. Note that the process superimposes a grid over the vector image and then determines the color of each pixel. Emphasize that it is much harder to convert a bitmap graphic into a vector graphic. To do so, you need special tracing software, which works best on simple line drawings. TEACHER TIP New Perspectives on Computer Concepts 2011 Instructor’s Manual 12 of 22 If you have a sophisticated graphic program (such as Adobe Photoshop or Corel Paint Shop Pro), show how you can convert a vector graphic to a bitmap. In addition, show how you lose the advantages of vector graphics when you convert them into bitmaps. FIGURES Figure 8-35 CLASSROOM ACTIVITIES Critical Thinking: Ask students to think about why one might want to convert a vector graphic to a bitmap, or a bitmap to a vector graphic. Quick Quiz: 1. __________ works by superimposing a grid over a vector image and determining the color for each pixel. (Answer: Rasterization) 2. True/False: When vector images are rasterized, they become bitmaps and can’t be enlarged without potentially becoming pixilated. (Answer: True) 3. True/False: Tracing software works best on complex images. (Answer: False) 4. True/False: After a vector graphic is converted to a bitmap, the resulting graphic no longer has the qualities of a vector graphic. (Answer: True). Vector Graphics on the Web (448) LECTURE NOTES Explain that Scalable Vector Graphics (SVG) are designed for the Web so that they are automatically resized when displayed on different screens or when printed. Point out that Flash graphics are also popular on the Web and typically require less storage space than SVG graphics. Ensure that students realize Flash graphics and animations require Adobe Flash player software, which is standard with most current browsers. Note that Flash animations files are typically smaller than animated GIF files. Discuss the advantages vector graphics offer for Web designers. These include consistent quality, searchability, and compact file size. FIGURES Figure 8-36 CLASSROOM ACTIVITIES Critical Thinking: Ask students to write a paragraph explaining why they would choose a type of vector graphic to use on a Web page they were designing. Quick Quiz: 1. A(n) _________ is a series of slightly different bitmap images displayed in sequence to achieve animation effects. (Answer: animated GIF) 2. What are two vector graphics formats that can be used on the Web? (Answers: SVG, Flash) 3. True/False: Web browsers were originally designed to support only GIF and JPEG graphic formats. (Answer: True) 3-D Graphics (449) LECTURE NOTES New Perspectives on Computer Concepts 2011 Instructor’s Manual 13 of 22 Introduce some vocabulary terms specific to 3-D graphics. Define wireframe, rendering, and ray tracing. Figures 8-37 through 8-39 illustrate these concepts. Discuss how 3-D graphics are animated. A sequence of bitmaps is created where one or more objects are moved or changed in each bitmap. The images are then combined into a single file, essentially creating a digital movie. Note that in a 3-D computer game, animation happens in real time. Explain that this is why many intricate games require a high-end graphics card with a 3-D graphics accelerator. TEACHER TIP Alice is a free 3-D programming environment that makes it easy to create a 3-D animation. It uses 3-D graphics and a simple drag-and-drop interface to allow quick and easy creation of an animation. If possible, download Alice from www.Alice.org and create a simple 3-D animation. Use it in class to illustrate animation, rendering, and ray tracing. FIGURES Figure 8-37, Figure 8-38, Figure 8-39, Figure 8-40 CLASSROOM ACTIVITIES Assign a Project: Many 3-D graphics software vendors, like AutoDesk (AutoCad) and Caligari (trueSpace), include animated tours or tutorials on their Web sites that illustrate how wireframes are created and rendered into 3-D images. Have students visit and evaluate a site outside of class. Discuss the sites in class. Which sites did they visit? Did the students find them interesting? Compare and contrast their experiences. Quick Quiz: 1. The process of covering a wireframe with surface color and texture is called _________. (Answer: rendering) 2. True/False: 3-D game animation happens in real time. (Answer: True) 3. The technique for adding light and shadows to a 3-D graphic image is known as: a. ray tracing c. light sourcing b. wireframing d. rendering (Answer: a.) SECTION D: DIGITAL VIDEO (452) SECTION D OPENER QUESTION 082400 YouTube is popular video site. Which one of the following statements is NOT true about these videos? a. YouTube supports streaming video. b. You need a browser plug-in to view videos on the YouTube site. c. YouTube videos have a low compression ratio and a high bitrate. d. Each YouTube video has a unique URL. (Answer: c) Digital Video Basics (452) LECTURE NOTES Discuss how digital video is based upon the footage of real objects filmed and stored as bits. Outline the steps for creating digital video. Figure 8-42 provides an overview. New Perspectives on Computer Concepts 2011 Instructor’s Manual 14 of 22 TEACHER TIP Consider playing an example of a digital video on www.youtube.com. Be sure to check out the video you play prior to class to ensure suitability! You may also want to play a digital animation to compare the two. FIGURES Figure 8-41, Figure 8-42 CLASSROOM ACTIVITIES Quick Quiz: 1. The term _________ refers to videos that are constructed and displayed using a personal computer. (Answer: desktop video) 2. A video is composed of a series of bitmap graphics, each one called a(n) _________. (Answer: frame) 3. True/False: Digital video uses bits to store color and brightness data for each video frame. (Answer: True) Producing Video Footage (453) LECTURE NOTES Discuss the difference between analog and digital video cameras. Note that to store analog video on a computer, it must first be converted into a digital form in a process called video capture, which is discussed in the next section. Refer to Figure 8-44 for some guidelines you can follow to create better digital video. TEACHER TIP Bring a digital video camera to class. Show students the storage media the camera uses (digital videotape or a solid state storage card). If possible, connect it to your computer and show students how to capture moving images with the digital video camera. If possible, demonstrate how to edit the video in class. FIGURES Figure 8-43, Figure 8-44 CLASSROOM ACTIVITIES Class Discussion: Ask students if they have a digital video camera on their cell phone. For those who do, ask them how they have used it. Ask the entire class for ideas on when their cell phone video camera would be useful. Quick Quiz: 1. Name one digital videotape format. (Answers: miniDV, DVCPro, DVCam) 2. True/False: When videos are processed and stored on a PC, some of the image data is eliminated to reduce the video file to a manageable size. (Answer: True) 3. True/False: All video cameras record video data in digital format. (Answer: False) Video Transfer (454) LECTURE NOTES Explain that you must transfer video footage to a computer in order to digitally edit it. Use Figure 847 to show how this works, or demonstrate it yourself in class if you have a digital video camera. New Perspectives on Computer Concepts 2011 Instructor’s Manual 15 of 22 Explain that analog cameras require a different procedure. If possible, demonstrate how to use a video capturing device and software to convert the camera’s analog data to digital data you can manipulate on the computer. Review digital video recorders, such as TiVo. Explain that because the video is stored in proprietary file formats, it is difficult to transfer this kind of video to DVDs or a computer’s hard disk (and sometimes it’s illegal). Explain that videos are easier to edit if you divide them into files. Video capture software allows you to do this, as well as decrease display size, reduce frame rate, and compress file data. TEACHER TIP If any students are considering purchasing a digital video camera, review what features and equipment they should look for. These will depend on how they intend to use the camera and their budget. FIGURES Figure 8-45, Figure 8-46, Figure 8-47 CLASSROOM ACTIVITIES Class Discussion: Do any students currently transfer video to their PCs? How do they use the video once it’s transferred? Is the process simple or complex? Quick Quiz: 1. A(n) _________ is a device that records television signals received by an antenna, through a cable, or from a satellite. (Answer: digital video recorder or DVR) 2. True/False: Most video editing software offers an option for transferring video footage from a camera. (Answer: True) Video Editing (456) LECTURE NOTES Review linear vs. nonlinear editing. Computers can perform nonlinear editing; linear editing is older technology that required two VCRs. If possible, demonstrate editing using video editing software, such as Adobe Premiere. Use Figure 8-48 to illustrate the layout of video and audio tracks. FIGURES Figure 8-48 CLASSROOM ACTIVITIES Quick Quiz: 1. The advantage of ________ is that you can use a random-access device to easily edit and arrange video clips. (Answer: nonlinear editing) 2. How much RAM should you have if you want to edit videos? (Answer: At least 512 MB) 3. True/False: Linear editing only requires one VCR. (Answer: False) Video Output (457) LECTURE NOTES Explain that digital video formats are called container formats, because they are used to hold the elements of a video. New Perspectives on Computer Concepts 2011 Instructor’s Manual 16 of 22 Discuss the various file formats listed in Figure 8-49, as well as the advantages and disadvantages of each. Emphasize that digital video files are very large and usually compressed. FIGURES Figure 8-49, Figure 8-50 CLASSROOM ACTIVITIES Assign a Project: Have students browse videos on www.youtube.com and compare the image quality. Quick Quiz: 1. Digital video file formats are sometimes referred to as __________ because they are essentially a receptacle for the elements of a video. (Answer: container formats) 2. List three video container formats. (Answers: AVI, QuickTime Movie, MPEG, RealMedia, ASF, Flash Video, VOB) 3. True/False: Compression can be measured by bitrate. (Answer: True) Desktop, PDA, and Web Video (459) LECTURE NOTES Start this discussion by showing a video from your hard drive or a flash drive. Discuss the role of video player software. Display a video on the Web. Contrast a Web page that uses streaming video with one that uses the alternative of downloading the entire video file before playing it. Discuss the pros and cons of each. Discuss how to add video to a Web page. You can open a Web page that contains a video in HTML view to examine the tags and determine whether the page uses an external video or an internal video. Discuss the growth in distribution and creation of Web-based video. Discuss Flash Video, MPEG-4, QuickTime Movie, Windows Movie, and RealMedia formats. All these formats allow for various compression levels and support streaming video. TEACHER TIP Make sure students understand that the quality of a streaming video depends in part upon the speed of the viewer’s Internet connection. FIGURES Figure 8-51, Figure 8-52 CLASSROOM ACTIVITIES Class Discussion: The popularity of Web-based video sites continues to grow. Ask students about their interest in and use of these sites. What are their favorite sites and videos? Quick Quiz: New Perspectives on Computer Concepts 2011 Instructor’s Manual 17 of 22 1. A method called ________ sends a small segment of video to a computer and begins to play it. (Answer: streaming video) 2. Name one popular video player software application. (Answers: the RealMedia player, Windows Media Player, Apple’s QuickTime player) 3. True/False: An external Web video displays the clip as though it were part of the Web page. (Answer: False) DVD-Video (461) LECTURE NOTES Explain that to create a video DVD you will need a writable DVD drive (DVD burner) and DVD authoring software. FIGURES Figure 8-53, Figure 8-54 LAB ACTIVITY Refer students to the New Perspectives Web site for the Student Edition Lab “Working with Video.” CLASSROOM ACTIVITIES Assign a Project: Have students search and browse the Internet to compare video capture software. Students should note the features of different packages, and compare prices. Quick Quiz 1. A(n) _________ is essentially a prototype of your DVD stored on your computer’s hard drive. (Answer: DVD image) 2. True/False: Desktop videos are typically stored in WMV or MOV format, which most DVD players are not equipped to handle. (Answer: True) 3. True/False: DVD authoring software typically offers a selection of backgrounds and button styles for creating DVD menus. (Answer: True) SECTION E: DIGITAL RIGHTS MANAGEMENT (464) SECTION E OPENER QUESTION 082500 Digital rights management is an important aspect of protecting digital music and movies from illegal distribution. Opponents believe that: a. Digital rights management is too hard to break. b. Digital rights management has not been effective for preventing large-scale piracy. c. Digital right management for movies is effective, but it is not effective for music. d. Digital rights management should apply to CDs and DVDs, but not to downloads. (Answer: b) DRM Basics (464) LECTURE NOTES Discuss the controversy around digital rights management. Discuss legal enforcement of DRM. Explain that digital rights management holds an uncertain legal status in most countries, as the rights of users and producers regarding content are rarely defined clearly enough currently for the New Perspectives on Computer Concepts 2011 Instructor’s Manual 18 of 22 legal situation to be widely agreed upon. In most countries, particularly those without a fair use doctrine, users' ability to use copyrighted material is ill-defined and so difficult to enforce. TEACHER TIP Students might not be familiar with the term “analog hole”, but they’ve probably heard of pirated movies. Be sure they understand that pirated movies are illegal. FIGURES Figure 8-55, Figure 8-56 CLASSROOM ACTIVITIES Class Discussion: Invite students to share their encounters with DRM technologies. Have these encounters hampered their legitimate use or enjoyment of digital content? Quick Quiz: 1. _________ is the process of recording a broadcast so that it can be played back at a more convenient time. (Answer: Time shifting) 2. _________ allows media that originates in one place to be accessed from another place without changing the device on which it is stored. (Answer: Place shifting) 3. True/False: In the context of DRM, digital content usually refers to movies, music, e-books, and computer games. (Answer: True) Signal Scrambling and Digital Watermarks (465) LECTURE NOTES Explain why artists and photographers protect their work with signal scrambling and digital watermarks. If possible, show examples of photos on the Web—many of them in photographers’ online portfolios or on stock photo Web sites like GettyImages or Corbis—that use visible digital watermarking. CLASSROOM ACTIVITIES Quick Quiz: 1. A(n) _________ is a pattern of bits inserted at various places in an image or a content stream that can be used to track, identify, verify, and control content use. (Answer: watermark) 2. A(n) _________ is a set of bits inserted into the data stream of digital television or radio programs that specifies how the stream can and cannot be used? (Answer: broadcast flag) 3. True/False: Broadcast flags are intended to combat indiscriminate use of digital video recorders. (Answer: True) CD Copy Protection (466) LECTURE NOTES Explain that copy protection refers to technologies designed to prohibit consumers from copying content. Demonstrate how some Web sites which sell CDs identify copy protected CDs. For example, visit www.amazon.com and use the search term “copy protected CD.” Use Figure 8-57 to explain how copy protection works. New Perspectives on Computer Concepts 2011 Instructor’s Manual 19 of 22 TEACHER TIP Point out the terminology note on page 466. Ask students if they agree that the term copy protection is biased. FIGURES Figure 8-57 CLASSROOM ACTIVITIES Quick Quiz: 1. _________ refers to technologies designed to prohibit consumers from copying content. (Answer: Copy protection) 2. What two technologies do CD copy protection technologies rely on? (Answers: multiple sessions and corrupted data) 3. True/False: Copy-protected CDs contain a software program that strips out intentionally corrupted data. (Answer: True) 4. True/False: Copy-protected CDs have become more popular in recent years. (Answer: False) 5. True/False: The Red Book no-copy bit is nearly impossible to defeat. (Answer: False) DVD and Blu-ray DRM (467) LECTURE NOTES Explain that DRM designed for DVDs can take advantage of more sophisticated technologies than DRM designed for CDs. Explain copy generation management and use Figure 8-58 in your discussion. Explain the concept of authentication and revocation and use Figure 8-60 to illustrate how it works. Discuss CSS and the use of region codes. Bring in a DVD movie and show students the region code on the packaging. FIGURES Figure 8-58, Figure 8-59, Figure 8-60 CLASSROOM ACTIVITIES Assign a Project: Ask students to write a paragraph or draw a diagram explaining how AACS works. Quick Quiz: 1. A(n) _________ is any DRM technology that interjects signals into the video stream to prevent analog output from being copied. (Answer: analog protection system) 2. What does CSS stand for in the context of DVD DRM? (Answer: Content Scramble System) 3. True/False: A DVD region code specifies a geographical area of legitimate use for DVD discs and players. (Answer: True) DRM for Digital Downloads (469) LECTURE NOTES Discuss the issue of downloading music for free and explain how the controversy surrounding it has led to FairPlay. Explain the DRM technology FairPlay. Compare FairPlay to Windows Media DRM. Review the term super distribution. New Perspectives on Computer Concepts 2011 Instructor’s Manual 20 of 22 FIGURES Figure 8-61 CLASSROOM ACTIVITIES Class Discussion: Invite a member of your IS department familiar with your institution’s policy on using the school network to illegally download or share copyrighted digital content to talk to your class. Discuss how many industry groups are policing illegal downloads. For example, the Recording Industry Association of America (RIAA) has agents surf the Web to look for illegal downloads. Ask students to share their thoughts on this issue. Quick Quiz: 1. True/False: Files protected by Windows Media DRM can be accessed using any hardware or software player. (Answer: False) 2. True/False: The recording industry reportedly pays private firms to seed file-sharing networks with fake versions of popular copyrighted songs. (Answer: True) WHAT DO YOU THINK? 083100 Have you had trouble using software, music CDs, or movie DVDs because of copy protection? a. Yes b. No c. Not sure 083200 In your opinion, do sites like the iTunes Music Store provide consumers with enough flexibility for copying files and creating playlists? a. Yes b. No c. Not sure 083300 Do you think digital rights management technologies are justified because of the high rate of piracy? a. Yes b. No c. Not sure New Perspectives on Computer Concepts 2011 Instructor’s Manual Glossary of Key Terms 24-bit bitmap, 437 32-bit bitmap, 437 3-D graphics, 449 AAC, 424 AACS, 469 AIFF, 424 Analog hole, 464 Analog protection system, 468 Animated GIF, 448 ASF, 457 Audio compression, 423 Authorization and revocation, 469 AVI, 457 Bitmap graphic, 430 Bitrate, 458 BMP, 442 Broadcast flag, 465 Codec, 458 Color palette, 437 Compression ratio, 458 Container formats, 457 Copy generation management, 467 Copy protection, 466 Cropping, 435 CSS, 468 DeCSS, 468 Desktop video, 452 Digital audio, 422 Digital camera, 431 Digital content, 464 Digital rights management, 464 Digital signal processor, 424 Digital video, 452 Digital video recorder, 455 Digital watermark, 465 Digitizing tablet, 446 Drawing software, 446 DRM individualization, 470 DVD image, 462 DVD-Video, 452 FairPlay, 470 File compression utility, 440 Flash, 448 Flash Video, 457 Format shifting, 465 Frame rate, 456 GIF, 442 Gradient, 447 Grayscale palette, 438 HDCP, 466 Image compression, 439 JPEG, 442 Key frame, 458 Linear editing, 456 Lossless compression, 439 Lossy compression, 439 Megapixel, 433 Metafile, 447 MIDI, 426 MIDI sequence, 426 Monochrome bitmap, 436 MP3, 424 MPEG, 457 Nonlinear editing, 456 Paint software, 430 PCX, 442 PDA video, 452 Phoneme, 428 Pixel interpolation, 435 Pixelated, 435 Place shifting, 465 PNG, 443 Portable audio player, 425 QuickTime Movie, 457 Rasterization, 447 RAW, 442 Ray tracing, 449 RealAudio, 424 RealMedia, 457 Region code, 468 Rendering, 449 Resolution dependent, 435 Run-length encoding, 439 Sampling rate, 423 Scanner, 431 Signal scrambling, 465 Sound card, 423 Speech recognition, 428 Speech synthesis, 428 Streaming audio, 425 21 of 22 New Perspectives on Computer Concepts 2011 Instructor’s Manual Streaming video, 459 Super distribution, 471 SVG, 448 Synthesized sound, 426 System palette, 438 Temporal compression, 458 Text-to-speech software, 428 TIFF, 442 Time shifting, 465 Tracing software, 447 True Color bitmap, 437 Top of Document Vector graphic, 444 Video capture, 454 Videoconferencing camera, 453 VOB, 457 Wave, 424 Wavetable, 426 Web palette, 438 Web-based video, 452 Windows Media DRM, 470 Wireframe, 449 WMA, 424 22 of 22