Physics and Physical Measurement Topic 1.3 Scalars and Vectors Scalars Quantities Scalars can be completely described by magnitude (size) Scalars can be added algebraically They are expressed as positive or negative numbers and a unit examples include :- mass, electric charge, distance, speed, energy Vector Quantities Vectors need both a magnitude and a direction to describe them (also a point of application) They need to be added, subtracted and multiplied in a special way Examples :- velocity, weight, acceleration, displacement, momentum, force Addition and Subtraction The Resultant (Net) is the result vector that comes from adding or subtracting a multiple vectors If vectors have the same or opposite directions the vector addition can be done simply: • same direction : add • opposite direction : subtract Co-planar vectors The addition of co-planar vectors that do not have the same or opposite direction can be solved by using either… • Scaled Drawing – Vectors can be represented by a straight line segment with an arrow at the end • Pythagoras’ theorem and trigonometry Scaled Drawing method triangle: Choose an appropriate scale to fit the space Draw one vector represented by straight arrow equal to the scaled length and with the arrow head pointing in the proper direction Start drawing the second vector at the tip of the first The resultant vector is the third side of a triangle and the arrow head points in the direction from the ‘free’ tail to the ‘free’ tip Example R=a+b a + b = Measure the length and direction of the resultant in the drawing. Use your scale to convert to real life value. Scaled Drawing - Parallelogram Draw the two vectors tail to tail, to scale and with the correct directions Then complete the parallelogram The diagonal starting where the two tails meet and finishing where the two arrows meet becomes the resultant vector Example R=a+b a + b = More than 2 vectors If there are more than 2 co-planar vectors to be added, place them all head to tail to form polygon The resultant is drawn from the ‘free’ tail at the beginning to the ‘free’ tip at the end. The order doesn’t matter! Subtraction of Vectors To subtract a vector, you reverse the direction of that vector to get the negative of it, then you simply add that vectors Example a - b = R = a + (- b) -b Multiplying Vectors A vector multiplied by a scalar gives a vector with the same direction as the vector and magnitude equal to the product of the scalar and a vector magnitude A vector divided by a scalar gives a vector with same direction as the vector and magnitude equal to the vector magnitude divided by the scalar You don’t need to be able to multiply a vector by another vector Resolving Vectors The process of finding the Components of vectors is called Resolving vectors Just as 2 vectors can be added to give a resultant, a single vector can be split into 2 components or parts The Rule Any vector can be split into two perpendicular components These could be the vertical and horizontal components Vertical component Horizontal component Or these could be parallel to and perpendicular to an inclined plane Doing the Trigonometry V Sin = opp/hyp = y/V y x V sin Therefore y = Vsin Which is the vertical component Cos = adj/hyp = x/V Therefore x = Vcos Which is the horizontal component V cos Adding 2 or More Vectors by Components First resolve into components (making sure that all are in the same 2 directions) Then add the all the components in each of the 2 directions Recombine them into a resultant vector using Pythagoras´ theorem