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KAMAAL BAJWA

History Of Computer Technology

OVERVIEW (PAGE 4)

• The timeline of computers started a thousand yeas ago, with the abacus.

Abacus allows users to perform computations quickly by sliding beads arranged on racks.

• 1642, Blaine Pascal invented a numerical wheel calculator.

1812, Charles Babbage recognized the harmony between mathematics and machines.

• The Analytical Engine was designed to make conditional decisions.

• Babbage’s design outlined the main components of today’s multipurpose computers.

• 1820, Charles Xavier Thomas de Colmar invented the arithometer.

With various improvements this device remained in widespread until World War 1.

Herman Hollerith invented a machine where data was stored and a machine compiled results.

This invention reduced the time of counting census from 10 years to 6 weeks

• After this Hollerith made a company named International Business Machines (IBM).

First-Generation Computers

In England, the Colossus was constructed to decode encrypted German Messages.

 U.S. Army Ordnance and University of Pennsylvania together made the ENIAC.

ENIAC took 3 years to build, weighs over 30 tons, contains 19,000 tubes, 1,500 relays, and consumes about 200 kilowatts of power.

 ENIAC could perform complex calculations faster than anything else in existence.

ENIAC calculated 1 min equations in 30 seconds, which would of took a skilled human being 20 hours.

 ENIAC got wiped out by more powerful computers invented after a while such as the EDVAC and UNIVAC.

Second-Generation Computers

1956, computers went from large and bulky to transistors.

 Transistors use electrical charge to change conductive properties of transistor allowing it to alternate between insulator and conductor.

 Conductor means it’s in an “on” state and insulator means it’s in an “off ” state.

 Supercomputers wee used by atomic energy.

Same time advances in printers, tape storage, and memory made computers multifunctional.

 Machine language a binary system of 1s and 0s communicates instructions to computers hardware.

An assembly language uses human code (e.g. MOV or STORE to represent 1s and 0s.

 Scientists developed high-level languages like COBOL used for business use.

 Scientists also developed FORTRAN for scientific research.

Third-Generation Computers

Integrated circuit (IC) was invented by Jack Kilby and Robert Noyce.

 ICs produced less heat than transistors.

Less heat allowed more components on a chip.

 A chip is a semiconducting substance that is as thin as a wafer.

 Tiny electronic pathways are etched on the surface.

 These “microchips” revolutionized computers by shrinking from a size of a room to a size of a laptop.

 Now computers are smaller and more reliable.

Fourth-Generation Computers

With integrated chips, small chips, and smaller computers more businesses bought them.

 First affordable computer, MITS (PC) in 1974.

After came Apple 1&2, and the Commodore PET.

 1981 IBM release first PC.

 Original IBM PC leaded to a widespread in computer use.

By 1990 65 million PCs were in use.

 After 20 years since first PC released, about 1 billion computers used worldwide.

Both computer hardware and software was rapidly evolving.

 UNIX and WINDOWS are very complicated software's compared to 1930s.

Without computers in todays society, that will be extremely difficult.

Computer Hardware &

Software

Hardware & Input/output

Devices

Hardware is physical components of computer.

 Input devices allow you to enter information and computer does the rest.

Keyboard and mouse most used for inputting devices.

 Other input devices, scanners, digitizing pads, etc.

 Another example is voice command in computers.

All these devices tell computer what to do.

 Output tells us what the computers doing.

Old computers use banks of lights for output.

 Most common output device is monitor.

This is hooked to computer card and creates a picture onscreen.

 Printers facilitate information from computer to paper.

Processors & Memory

Central processing unit most important component for computer.

 CPU brains of computer.

Capable of performing millions of basic functions in one second.

 Any information in CPU gets broken down into millions of tiny transistors.

 CPU alone has no memory.

Random-access memory (RAM) is where info from CPU goes.

 RAM isn’t a long term solution.

When computer turns off then all info on RAM is deleted.

Hard Drives & Removable

Storage

Long term storage of data could be hard drives, CD-ROMs,etc.

 Storage capacity is how many bits of data medium can store.

On and Off states represented by Binary digiTS (BITS).

 Eight bits is called a byte.

 Primary storage device in computer is the hard drive.

Hard drive store data on magnetic platters made of aluminum or glass.

 Laptop hold 60 gigabytes or more.

 Hard drives aren’t portable.

 Floppy disk are now being placed by more capable storage types.

Networks

Networking is most explosive growth area in computer industry.

 Since its feasible to connect computers everyone has a network.

 Only some small businesses don’t have a network.

 In networking media are the physical connections.

 When media connect network to computers it’s called nodes.

Each node has network face card which allows data back and forth.

 Layout of network is called topology.

Nodes can also be connected to a server.

 Server holds data that everyone on the server can use.

Operating Systems

Operating systems manage the hard ware and software.\

 CPU performs one operation at a time, and the system can old only so much info.

Operating system manages applications from software to hardware.

 User interacts with computer through interface.

 API helps programmers create applications that function consistently.

Operating systems fall into several categories, familiar is one user.

 User can tap resources of one computer to perform multiple tasks.

Windows and Mac0S are examples of these systems.

 Multiuser operating systems allow multiple users to tap resources on a single computer.

Software Applications

Desktop software runs on little hardware and has to be installed into computer for use.

 This idea is changing as more people are connecting to internet.

Modern software divides tasks performed on desktop and data received.

 Desktop software is categorized by the function it serves.

 For instance there are so many applications on a computer.

Each category may also have divisions in it.

 Within utility category one might find antivirus utilities, disk utilities,etc.

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