In Support of Cooperative Learning Zack Nichols Technology Strand 501 Professor Aries Cobb Cooperative Learning Students work in small groups or in pairs to actively engage in the learning process and improve their understanding of the content. Each member of the team is not only responsible for their own learning, but also for helping teammates learn. Cooperative learning promotes achievement, enhances retention, increases desire and motivation, develops interpersonal and social skills, builds self-esteem, and improves student satisfaction with their learning experience (Cooperative Learning Strategies, 1) The Defense Includes much reading & internet usage (applicable in higher education and real world) Achievement based Students + Teachers “Professional development is a key factor in providing teachers with the mechanics that assist in understanding and applying the technology in differentiated instruction” (To Differentiate or Not to Differentiate?, 3). Teamwork Critical thinking Creativity Helps academic curriculum as well as “Hidden Curriculum” – life lessons, practices, and good habits (Hidden Curriculum Contributing to Social Production/Reproduction in a Math Classroom, 1-2) –definition Cooperative Play • Teacher puts material in middle of table • Does not tell students what they are used for • Teacher asks: what can you discover about these materials? • Students play with materials then use them in a lab experiment • (Cooperative Learning Strategies, 2) Creativity Team work Critical thinking All three components of this game are crucial in this classroom, as well as life • Pro-social behavior (Using Cooperative Learning to Prepare Minority Students, Cobb – video). • • • • Pairs Check How to play? Teacher poses a question Students get into groups One student answers question while others coach & help the student The students switch when question is answered (Cooperative Learning Strategies, 3) Why it matters? Teamwork Students can mentor peers Counter argument: students get “put on the spot” – shy students may fail Retort: “Put on the spot” factor negated through coaching, helping of other students Pop Corn Share How to play? • Teacher poses a question with multiple answers • Teacher says “popcorn” • Students voluntarily stand up to answer question • Students still sitting write down reactions • Class discusses and solves questions after Why it matters? • Voluntary (no pressure) • Fun activity – increased participation (Cooperative-Experiental Learning, 2) • Class goes over wrong answers and explain why – altruistic. Sources Acar, E. (2012). Hidden Curriculum Contributing to Social Production-Reproduction in a Math Classroom. International Online Journal Of Educational Sciences, 4(1), 19-30. Retrieve from: http://proxy.ulib.csuohio.edu:2262/ehost/pdfviewer/pdfviewer?sid=a46ceaab-e669-4848-ae64cd312b4b29b2%40sessionmgr113&vid=18&hid=119 Camp, K. M., Avery, S., & Lirely, R. (2012). Cooperative-experiential learning: using studentdeveloped games to increase knowledge retention. Journal Of Instructional Pedagogies, 91-10. Retrieve from: http://proxy.ulib.csuohio.edu:2262/ehost/pdfviewer/pdfviewer?sid=b7016ae3-da0a483c-8afa-4389b17ed37e%40sessionmgr114&vid=4&hid=119 Cobb, A. (2010). TO DIFFERENTIATE OR NOT TO DIFFERENTIATE? Using Internet-Based Technology in the Classroom. (Undetermined). Quarterly Review Of Distance Education, 11(1), 37-59. Retrieve from: http://mariaesposito.org/disseration%20docs/Differentiation/Aries%20Cobb.pdf Cobb, A. (2010, Dec 10) Using Cooperative Learning to Prepare Minority Students for Success (video file) retrieve from: https://sites.google.com/site/drariescobb/home/announcements/nokialumia800featuresandprice Cooperative Learning Stategies (course document) retrieve from: https://bbcsuohio.blackboard.com/webapps/blackboard/execute/content/file?cmd=view&content_id=_457417 _1&course_id=_19519_1