RULE: For any event π¬, its probability is between 0 and 1, inclusive. In precise math language: 0 ≤ π(πΈ) ≤ 1 Why? Since π(πΈ) = βππ€ ππππ¦ π‘ππππ πΈ ππππ’ππ ππ π‘βπ π πππππ π ππππ , βππ€ ππππ¦ ππ‘πππ ππ π‘βπ π πππππ π ππππ,π‘ππ‘ππ The numerator is always going to be at least 0 but less than the denominator, so the value of π(πΈ) cannot be negative and it cannot be greater than 1. Example: Rolling one die The sample space { 1, 2, 3, 4, 5, 6 } An example of some event πΈ =Rolling a small number, a 1 or a 2 π(πΈ) = RULE: If πΈ is an impossible event, an event that cannot ever occur, then π(πΈ) = 0, the probability of πΈ is zero. RULE: If πΈ is a certain event, guaranteed to occur, then π(πΈ) = 1, the probability of πΈ is 1. Complementary Event – if πΈ is some event, then the complementary event is defined as “not event πΈ” and we write it as the symbol πΈΜ 2 1 = 6 3 πΈ = rolling a 7. 0 π(πΈ) = = 0 6 πΈ = rolling a number between 0 and 10 6 π(πΈ) = = 1 6 If πΈ = rolling a 5 1 π(πΈ) = 6 Then πΈΜ = rolling something other than 5. π(πΈΜ ) = RULE: π(πΈΜ ) = 1 − π(πΈ) The probability of the complementary event is equal to 1 minus the probability of the event. RULE: The probabilities of all the outcomes in the sample space total exactly precisely 1. ∑ π(πΈ) = 1 Example: Drawing one card { the fifty-two cards listed out } πΈ =drawing a face card π(πΈΜ ) = 1 − π(πΈ) = 12 3 = 52 13 πΈ =drawing a green card 0 π(πΈ) = =0 52 πΈ =drawing a red card or a black card 52 π(πΈ) = =1 52 If πΈ = drawing a diamond, 13 1 π(πΈ) = = 52 4 Then πΈΜ = drawing a non-diamond (a heart, club, or spade) 5 6 π(πΈΜ ) = 1 5 = 6 6 π(1) + π(2) + π(3) + π(4) + π(5) + π(6) 1 1 1 1 1 1 = + + + + + =1 6 6 6 6 6 6 πππβ πΈ Adapted from [JK10 Section 4.2] and [Blu4 Section 4-2] 39 3 = 52 4 π(πΈΜ ) = 1 − ∑ 1 3 = 4 4 π(ππππ) πππβ ππππ = 1 1 1 52 + + β―+ = =1 52 52 52 52 ΠΠΎΠΊΡΠΌΠ΅Π½Ρ1 4/11/2020 2:15 AM - D.R.S