RULE: For any event π¬, its probability is
between 0 and 1, inclusive.
In precise math language:
0 ≤ π(πΈ) ≤ 1
Why? Since π(πΈ) =
βππ€ ππππ¦ π‘ππππ πΈ ππππ’ππ ππ π‘βπ π πππππ π ππππ
,
βππ€ ππππ¦ ππ‘πππ ππ π‘βπ π πππππ π ππππ,π‘ππ‘ππ
The numerator is always going to be at least 0 but less than the denominator, so the value of
π(πΈ) cannot be negative and it cannot be greater than 1.
Example: Rolling one die
The sample space { 1, 2, 3, 4, 5, 6 }
An example of some event πΈ =Rolling a small number, a 1 or a 2
π(πΈ) =
RULE: If πΈ is an impossible event, an event
that cannot ever occur, then π(πΈ) = 0,
the probability of πΈ is zero.
RULE: If πΈ is a certain event, guaranteed to
occur, then π(πΈ) = 1,
the probability of πΈ is 1.
Complementary Event – if πΈ is some event,
then the complementary event is defined as
“not event πΈ” and we write it as the symbol πΈΜ
2 1
=
6 3
πΈ = rolling a 7.
0
π(πΈ) = = 0
6
πΈ = rolling a number between 0 and 10
6
π(πΈ) = = 1
6
If πΈ = rolling a 5
1
π(πΈ) =
6
Then πΈΜ
= rolling something other than 5.
π(πΈΜ
) =
RULE: π(πΈΜ
) = 1 − π(πΈ)
The probability of the complementary event is
equal to 1 minus the probability of the event.
RULE: The probabilities of all the outcomes in
the sample space total exactly precisely 1.
∑
π(πΈ) = 1
Example: Drawing one card
{ the fifty-two cards listed out }
πΈ =drawing a face card
π(πΈΜ
) = 1 −
π(πΈ) =
12
3
=
52 13
πΈ =drawing a green card
0
π(πΈ) =
=0
52
πΈ =drawing a red card or a black card
52
π(πΈ) =
=1
52
If πΈ = drawing a diamond,
13 1
π(πΈ) =
=
52 4
Then πΈΜ
= drawing a non-diamond (a heart,
club, or spade)
5
6
π(πΈΜ
) =
1 5
=
6 6
π(1) + π(2) + π(3) + π(4) + π(5) + π(6)
1 1 1 1 1 1
= + + + + + =1
6 6 6 6 6 6
πππβ πΈ
Adapted from [JK10 Section 4.2] and [Blu4 Section 4-2]
39 3
=
52 4
π(πΈΜ
) = 1 −
∑
1 3
=
4 4
π(ππππ)
πππβ ππππ
=
1
1
1
52
+
+ β―+
=
=1
52 52
52 52
ΠΠΎΠΊΡΠΌΠ΅Π½Ρ1
4/11/2020 2:15 AM
- D.R.S