Digital Storytelling Digital stories in the classroom …a telling experience A digital storytelling workshop based on the book to be published by Corwin Press, Fall, 2006 www.jasonOhler.com Digital Storytelling Assessment Reason teachers don’t require more new media projects from students?? Not comfortable assessing new media… So, let’s help them… Digital Storytelling Assessment New Media Assessment Project Interested? Contact me: jason.ohler@uas.alaska.edu Digital Storytelling Show “School Train” How would you assess this? Thanks to Glen Bledsoe www.jasonOhler.com Digital Storytelling What’s digital storytelling about? • • • • stories and storytelling… speaking new media… joining the story culture… shifting from consumer to producer, prosumer… • constructivist, project based learning… • blending story, analytical thinking Digital Storytelling What’s digital storytelling about? • • • • stories and storytelling… speaking new media… joining the story culture… shifting from consumer to producer, prosumer… • constructivist, project based learning… • blending story, analytical thinking Digital Storytelling What do stories do…? • provide non-linear, rhythmic info container, interface with world… • simplify, structure… • teach, promote meaning, survival… • personalize, create identity… • socialize, acculturate… • contextualize…important in Info Age Digital Storytelling What do stories do…? • provide non-linear, rhythmic info container, interface with world… • simplify, structure… • teach, promote meaning, survival… • personalize, create identity… • socialize, acculturate… • contextualize…important in Info Age Digital Storytelling What do stories do…? • provide non-linear, rhythmic info container, interface with world… • simplify, structure… • teach, promote meaning, survival… • personalize, create identity… • socialize, acculturate… • contextualize…important in Info Age Digital Storytelling What do stories do…? • provide non-linear, rhythmic info container, interface with world… • simplify, structure… • teach, promote meaning, survival… • personalize, create identity… • socialize, acculturate… • contextualize…important in Info Age Digital Storytelling Digital Storytelling Once upon a time, there was a … Story planning… Digital Storytelling No formulas… only forms of you Digital Storytelling Traditional story planning process 1. Get a story idea 2. Develop storyboard or outline and script Digital Storytelling Traditional story boarding Technical direction Angle: Shot: Movement: Audio: Technical direction Angle: Shot: Movement: Audio: Digital Storytelling Story board for “We Won’t Leave School” None - ambient happy school bus noise Technical direction Angle: wide Shot: side of bus, going to school Movement: follow bus Audio: music (Born to Learn) Teacher at door, greeting each child as they enter Technical direction Angle: wide, zoom in Shot: front of school, students entering Movement: stationary Audio: music, cont. Digital Storytelling Story board for “We Won’t Leave School” None - voice over with ambient happy school, bus noise Technical direction Angle: wide Shot: side of bus, going to school Movement: follow bus Audio: music (Born to Learn) Script, voice over narration: Teacher at door, greeting each child as they enter “Once upon a time there were children so in love with school they refused to leave when summer vacation came. They demanded to keep learning. ‘More math problems!’ they cried.” http://www.csupomona.edu/~wcweber/325/storybd.htm Digital Storytelling Traditional story planning process 1. Get a story idea 2. Develop storyboard or outline and script Digital Storytelling Traditional story planning process 1. Get a story idea NO! 2. Develop storyboard or outline and script Digital Storytelling New story planning process 1. Get a story idea 2. Develop story map 3. Develop storyboard or outline and script New! Digital Storytelling Visual Portrait of Story (VPS) Middle (conflict, - challenge - opportunity - goal growth) Problem (tension) Solution (resolution) “the call to adventure…” closure Ordinary life… “Life” resumes… Beginning End (Dillingham, 2001) Digital Storytelling VPS + transformation = quest Middle (conflict, - challenge - opportunity - goal Problem (tension) “the call to adventure…” Ordinary life… growth) Solution (resolution) closure Transformation? Beginning “Life” resumes… End (Dillingham, Ohler 2003) Digital Storytelling Kinds of stories… Digital Storytelling VPS + transformation = quest Middle (conflict, - challenge - opportunity - goal Problem (tension) “the call to adventure…” Ordinary life… growth) Solution (resolution) closure Transformation? Beginning “Life” resumes… End (Dillingham, Ohler 2003) Digital Storytelling VPS + realization/decision = personal story Middle (conflict, - challenge - opportunity - goal Problem (tension) “the call to adventure…” Ordinary life… growth) Solution (resolution) closure realization, decision? Beginning “Life” resumes… End (Dillingham, Ohler 2003) Digital Storytelling VPS + learning = curriculum story Middle (conflict, - challenge - opportunity - goal Inquiry (tension) “the call to adventure…” Ordinary life… growth) Discovery (resolution) closure learning? growth? Beginning “Life” resumes… End (Dillingham, Ohler 2003) Digital Storytelling Make students heroes of their own learning stories… Digital Storytelling VPS + creative focus = art story Middle (conflict, - challenge - opportunity - goal Inspiration (tension) “the call to adventure…” Ordinary life… growth) Realization (resolution) closure artistic growth? Beginning “Life” resumes… End (Dillingham, Ohler 2003) Digital Storytelling Story mapping… 1. Maps the emotional flow of story… 2. Shows relationship between events and story elements… Digital Storytelling Story mapping… 1. Maps the emotional flow of story… 2. Shows relationship between events and story elements… 3. Happens early in project…teacher can challenge 4. Is simple, no tech required… Digital Storytelling Story mapping… 1. Maps the emotional flow of story… 2. Shows relationship between events and story elements… 3. Happens early in project…teacher can challenge 4. Is simple, no tech required… 5. Story as information container… students understand story rhythm… Digital Storytelling Story mapping… 1. Maps the emotional flow of story… 2. Shows relationship between events and story elements… 3. Happens early in project…teacher can challenge 4. Is simple, no tech required… 5. Story as information container… students understand story rhythm… 6. Works with all storytelling, media… high tech, low tech, no tech… Digital Storytelling Transformation Digital Storytelling What’s the nature of transformation? Middle (conflict, - challenge - opportunity - goal opportunity) Problem (tension) Solution (resolution) closure Ordinary life… Beginning Transformation? “Life” resumes… End Digital Storytelling 8 Levels of character transformation… 1. Physical/kinesthetic - strength, dexterity, realizing potential 2. Inner strength - courage, realizing potential Digital Storytelling 8 Levels of character transformation… 1. Physical/kinesthetic - strength, dexterity, realizing potential 2. Inner strength - courage, realizing potential 3. Emotional - maturity, realization 4. Moral - conscience, realizing “right” Digital Storytelling 8 Levels of character transformation… 1. Physical/kinesthetic - strength, dexterity, realizing potential 2. 3. 4. 5. Inner strength - courage, realizing potential Emotional - maturity, realization Moral - conscience, realizing “right” Psychological - insight, self-awareness, realization, revelation 6. Social - realizing responsibility Digital Storytelling 8 Levels of character transformation… 1. Physical/kinesthetic - strength, dexterity, realizing potential 2. 3. 4. 5. Inner strength - courage, realizing potential Emotional - maturity, realization Moral - conscience, realizing “right” Psychological - insight, self-awareness, realization, revelation 6. Social - realizing responsibility 7. Intellectual/creative - learning, problem solving, critical thinking, realizing new understandings 8. Spiritual - awakening, revelation Digital Storytelling 8 Levels of character transformation… 1. Physical/kinesthetic - strength, dexterity, realizing potential 2. 3. 4. 5. Inner strength - courage, realizing potential Emotional - maturity, realization Moral - conscience, realizing “right” Psychological - insight, self-awareness, realization, revelation 6. Social - realizing responsibility 7. Intellectual/creative - learning, problem solving, critical thinking, realizing new understandings 8. Spiritual - awakening, revelation Digital Storytelling Bloom’s taxonomy as transformation… Level Kind Explanation #6 Evaluation Character assesses situation, critiques and/or defends idea, person; evaluates a situation in order to respond to it… #5 Synthesis Character pieces together parts to form new understanding of situation… #4 Analysis Character deconstructs a situation, distinguishes among options, plans or organizes something, compares and contrasts different things… #3 Application Character discovers, constructs or changes something; applies understanding to a new situation… #2 Comprehension Character explains, interprets, predicts something… #1 Knowledge Character knows, remembers, describes something… “ William Tell and the Little Girl Who Could Fix Computers…” (I tell a story… we debrief) Digital Storytelling Show “Rolling Ball” Tx to Glen Bledsoe www.jasonOhler.com Digital Storytelling Future of digital storytelling Digital Storytelling Assessing digital stories Digital Storytelling Assessment • • • • • • • • story content technique clarity/voice tone/flow/POV media blend literacy artifacts Digital Storytelling Assessment Story on the digital stage is just tip of artifact/assessment iceberg… Digital Storytelling Assessment Story on the digital stage is just tip of artifact/assessment iceberg… Beneath story: storyboards, story maps, scripts, photos, footage, music, logs, media lists, narratives, treatments…lots of writing “under the radar”…if it ain’t on the page… Digital Storytelling DAOW of literacy… Digital storytelling blends a number of literacies… Digital Storytelling DAOW of literacy…digital • effective, creative, and wise… • why, when and when not, as well as what and how to… • media literacy… Digital Storytelling Media literacy • “Media acts as frame, filter on the world while appearing to be a clear window”… GOODMAN Digital Storytelling Media literacy • “Media acts as frame, filter on the world while appearing to be a clear window”… GOODMAN • Piercing the neocortex… techniques of media persuasion… Digital Storytelling Media literacy • “Media acts as frame, filter on the world while appearing to be a clear window”… GOODMAN • Piercing the neocortex… techniques of media persuasion… • Understanding media by doing media… Digital Storytelling Media literacy • “Media acts as frame, filter on the world while appearing to be a clear window”… GOODMAN • Piercing the neocortex… techniques of media persuasion… • Understanding media by doing media… • Traditional literacy IS media literacy; V 2.0 essays = advertising… Digital Storytelling DAOW of literacy…art • 4th R… • design, the grammar of art… • storytelling = mixed media... Digital Storytelling DAOW of literacy…oral • timeless skills… • works with no, low and high tech… • improves expression… • video encourages storytelling… • expectation of presentation… timeless skills… Digital Storytelling DAOW of literacy…written • if it ain’t on the page… • language of shared plans… • narratives, ideas, scripts, etc… • deep processing… if it ain’t on the page… Digital Storytelling Show Hannah Davis story… Digital Storytelling Thinking stories… about • Stories are dangerous • What stories do • Making a story work Digital Storytelling Stories are dangerous Art Theater vs. Political theater VS. From Good Ideas Need Love Too by Alan Kay Digital Storytelling Two kinds of thinking Story thinking vs. VS. Analytic thinking Digital Storytelling Two kinds of thinking Story thinking vs. Analytic thinking VS. Report/ Documentary Story Where…? ? Digital Storytelling Story spine by Kenn Adams The platform • Once upon a time… • Every day… The catalyst: • But one day… The consequences: • Because of that… • Because of that… • Because of that… The climax: • Until finally… The resolution: • Ever since then… • The moral of this story is… by Adams Digital Storytelling Story telling in business & organizations… Digital Storytelling ? Other kinds of stories… Digital Storytelling Other kinds of stories… - non-universal stories… Barre Toelken, Director of the Folklore Program, Utah University - circular, non-linear stories… House Made of Dawn (Momaday), Pulp Fiction, If You Give a Mouse… - user-driven stories, games - learn rules, break rules… my photography teacher - experience all kinds of stories, make your own maps… ending #1…? ending #2…? Digital Storytelling Other kinds of stories… Choose your metaphor - a poem? short story? - an academic explanation? - news report? - a TV episode? a rock video? - an ad? PSA? - a personal narrative? Digital Storytelling Time check… What’s left? Digital Storytelling Thinking about the production process... amplifier effect tech teaching tips rule of 80/20 media grammar Rule of 80/20 20% - costs, resources - Digital Storytelling First 80% Last 20% - project completion - Rule of 80/20 glitz, fixing every little thing… 20% - costs, resources - Digital Storytelling First 80% the production wall Hitting the production wall Last 20% - project completion - Rule of 80/20 My advice? Forget the last 20%!!! 20% - costs, resources - Digital Storytelling First 80% Last 20% - project completion - Digital Storytelling Media grammar… • lighting… • sound… • steady shots… • mixing… • CRAP design (Williams) • …unless on purpose… ‘Media have their own grammar…’ McLuhan Digital Storytelling 1. Step one? 2. Step two? Elements of the production process... 3...then what? Digital Storytelling - GOING DIGITAL, BASIC PROCESS Preproduction Production • ideas, story storm • VPS • peer pitch • storyboard, scripting • make media list • gather materials • make voiceover, music • take pics, video • scan pics, objects • formative review by peers, teachers Postproduction Performance Distribution • edit media • assemble all media into one product • mix, add transitions, titles • final edit of product • credits, citations • showing in class, community • web posting • local TV? • JUMP • DVD? • notifying others Digital Storytelling - MAKING A CAKE, BASIC PROCESS Preproduction Production • get recipe • consult others • read through process • gather ingredients • make dough • make frosting • assemble • bake • let cool Postproduction Performance Distribution • frost • decorate • add candles • credits, citations for those who helped • cut the cake • distribute, share • seconds anyone? • take leftovers to work • share recipe Digital Storytelling Typical digital story (for now) • 2-4 minutes • uses “standard” (usually cheap) end user gear • still pictures (scanned objects, old photos, digital photos) • voice-over narration • titles, transitions, music Digital Storytelling Emerging digital stories… • video, green screen… • oral storytelling, original art, music… • voice-over animation… • VR? holography? haptics? etc? • interactivity, games… …whatever comes, we will tell find ways • distributed, shared to tell stories with it… stories… Digital Storytelling Kinds of digital stories… Traditional Media scale DEOST Digital ? Where…? • performance, role of human voice…? • level, role of technology…? • amount, kind of editing…? Digital Storytelling Finding resources… Digital Storytelling Basic ingredients? - images, pictures… - voice-over; self, interviews - software additions: transitions and titles… - music, sounds, noises, found sound… - video, animation perhaps… Digital Storytelling Finding images…? - digital photos… - web images © … - image services… - scanned images… - scanned things… - video, video still shots… Digital Storytelling What can you scan…? - photos, greeting cards, letters, report cards, personal papers… - fabric, jewelry, keys, watches, medals…any small object… - flowers, leaves, book covers, hair braids, drawings, mementos, art work, wall paper… anything Adapted from DIGITALES by Bernajean Porter Digital Storytelling Curriculum images…? - lesson plans, portfolios… - student work, text books… - parent comments, school board minutes, report cards… - primary, secondary sources… - web sites, blogs… Digital Storytelling Whence come sounds, music? - voice over, interviews, poetry readings, sound track from old videos, web sounds, effects… Digital Storytelling Whence come sounds, music? - voice over, interviews, poetry readings, sound track from old videos, web sounds, effects… - CDs, web, movies ©, GarageBand etc., singing, playing…friends… Digital Storytelling Whence come sounds, music? - voice over, interviews, poetry readings, sound track from old videos, web sounds, effects… - CDs, web, movies ©, GarageBand etc., singing, playing…friends… - found sounds, recording and/or processing sounds… Digital Storytelling Web resources…? Graphics Sounds, music - animationstation.com - backgroundcity.com - creativecommons.org - freefoto.com - freegraphics.com - freephotographs.net - fresherimage.com - office/microsoft.com - pics4learning.com - stockedphotos.com - freemusic.com freeplaymusic.com Google (burp+sound) ljudo.com pacdy.com/sounds/index.html - sounddogs.com - stonewashed.net/sfx.htm - wavecentral.com Works cited • Works, pictures, diagrams and web resources referenced in presentations are identified in the following slides. • Those referenced in black are those more often used in the “Digital Storytelling” presentation. Those referenced in red are those more often used in the “Then What?” presentation. Those referenced in green are those more often used in the “Teachies are from Venus, Techies are from Mars” presentation. However, presentations are always in a state of evolution, and any resource may appear in any presentation. • Every effort has been made to identify sources, obtain permission, provide compensation when required, and respect copyright. • You are free to use the content in this presentation for noncommercial, in-house, informal purposes. Please include this “works cited” section if you do. • Feel free to contact me. Works cited Diagrams, books cited Bloom, Benjamin, and David Krathwohl. Taxonomy of Educational Objectives: The Classification of Educational Goals. New York: Longmans, Green, 1956. Breneman, Lucille, and Bren Breneman. Once Upon a Time - A Storytelling Handbook. Chicago: Nelson-Hall, 1983. Brown, John Seely, Stephen Denning, Katalina Groh, and Laurence Prusak. Storytelling in Organizations. Oxford: Heinemann, 2005. Campbell, Joseph, and Krathwohl. The Hero with a Thousand Faces. Princeton: Princeton University Press, 1973. Denning, Stephen. The Springboard - How Storytelling Ignites Action in Knowledge-Era Organizations. Oxford: Heinemann, 2001. Dillingham, Brett. "Performance Literacy." The Reading Teacher. Sept. 2005: 72-75. Egan, Kiernan, and . Teaching as Story Telling. Chicago: Chicago Press, 1989. Freytag. Die Technik des Dramas (Technique of Drama). 1863. Goodman, Steven. Teaching Youth Media. New York: Teacher's College Press, 2003. Works cited, cont. Diagrams, books cited, continued… Kay, A. (1996). “Revealing the elephant: The use and misuse of computers in education.”Sequence, 31(4), 1-2. Lambert, Joe. Digital Storytelling Cookbook and Traveling Companion. 3 ed. Berkeley: Digital Diner Press, 2003. McKee, John. Story- Substance, Structure, Style and the Principles of Screenwriting. New York: HarperCollins, 1997. McLuhan, M. (1964). Understanding media: The extensions of man. New York: McGraw-Hill. MomaDay, N. Scott. House Made of Dawn. New York: HarperCollins, 1969. Nueroff, Laura Joffe. If You Give a Mouse a Cookie: New York: Laura Geringer, 1985. Porter, Bernajean. Digitales: The Art of Telling Digital Stories. Sedalia: Porter Publications, 2004. Simmons, Annette. The Story Factor. Cambridge: Perseus Books, 1997. Tarantino, Quentin. Pulp Fiction. 1994. Telford, Kenneth. Aristotle Poetics, Translation and Analysis. Chicago: Regenery, 1970. Theodosakis, Nikos. Director in the Classroom. San Diego: Tech4Learning Publishing, 2001. Toelken, Barre. "The Icebergs of Folktale: Misconception, Misuse, Abuse." Who Says? Essays on Pivotal Issues in Contemporary Storytelling. Ed. Carol Birch. Little Rock: August House, 1996. 35-63. Resources cited Graphics, photos, from Clipart.com (thru an annual fee): • Alarm clock: 21767547-alarmClock.jpg • Angry lady: fear-anger-lady-19066489.jpg • Art the artitst: peck048j.thb.jpg • Baby with luminescent computer: 32354173babyComputer.jpg • Ball and chain: BallAndChain-1835320.jpg • Brainstorming: sy17981.thb.brainstorm.jpg • Comedy-tragedy-masks: 21724700drama.thb.jpg • Committee: 2359488committee.jpg • Virtual Community: g0166537.thb-virtual-community.jpg • Computer director: 20856935director.jpg • Credo: crctr573.thb.oldman.jpg • Crowd: 2541410.crowd.jpg • Digital camera (part of media collage in bubble): 20076414digital.jpg • Dragon on knight’s chest: 14697971dragon.jpg • Fear cartoon: 14753071-fear.jpg • GarageSale-Stuff: 1722608.garage.sale5.jpg • Guy with idea light bulb: 3049773-idea.jpg • Guy balancing computers: 20207046.thb-balance.jpg • Hammerguy: Microsoft stock clip art • Hearts arguing; 20436442-heartsArguing.jpg • Kid in movie theater: 19016181theater.jpg • Kid painting: kid-painting-20160430.gif • Kid thinking 30899756kidThinking.thb.jpg • Kid with A+ paper: 22316907evaluation.thb.jpg Resources, cont. Graphics, photos, from Clipart.com (thru an annual fee): • Kid with magnifying glass: 19121841evaluation2.jpg. • Kids behind Edwina: 4144104.happy.children.jpg. • Kim: 3242484.cyber-chick3.jpg; composite, all elments unknown. • Knight: 19884228knight.jpg. • Looking For: 21031472lookingFor.jpg. • Man crawling: 00a.thm.man.crawling.gif. • Man and son: 1840568.father.and.son.jpg. • Man Hitting computer: 14727973.hitting.computer.jpg. • Mind, Idea, lightbulb: 3049773-idea.jpg. • Mr. Big: weath031.thb.mr.big.jpg. • Mr. Big’s lawn chair: 1943880.lawn.chair.jpg. • Ouch: Ouch-22029918.jpgstairs.jpg. • Puppet stage: punchnjudy-22091633.gif. • School bus: 21071624-schoolBus.jpg. • Storyteller to child in bed, g0165059.thb. • Sunglasses on kid: 21793429sunglasses.jpg. • Sunglasses: 20677551sunglasses.jpg. • Sunset (Arizona Magazine): 1116818.sunset.jpg. • Teacher in purple jacket; file name unknown. • Theater audience: 19016493theaterAudience.jpg. • Willamina: wrkwm069.thb.preacher.woman-1.jpg. • William on ledge of objectivity: 741289.mr.big.ledge.jpg. • Woman storyteller: g0165059.thb.storytelling.jpg. • Yin-yang-3074759.jpg. Resources, cont. Graphics, photos, from sources other than Clipart.com: • 4Ts lady: source unknown. • Brad Pitt photo: int001y.jpg; site unknown. • Computer heads, man & woman: source unknown. • Cow lips: http://212.43.196.62/pix/pix_tn/CowLips.jpg • Crazy man: crazy.jpg; source unknown. • Edwina Tech: basic-info-librarians.gif; origin unknown. • Fourth R on easel - citation lost. • Hannah, with permission from parents. • Oil can man: source unknown. • Picture of Don King/Howard Dean on stage before a crowd, from Chris Bischoff (chris@clbischoff.com). • Savoonga kids (with permission from parents), 1997. • Sticking tongue out (baby)- source unknown. • Then What? cover, by Jeri Smith, 2001. Resources, cont. Graphics, photos, from other sources other than Clipart.com: • Totem Pole picture by Dodge, Jack and Mary. "picture of Mary at totem pole ." Travel: Americas: US: Alaska, Kenai Fjords. June 2004. jackandmaryetc.com. 07 Apr. 2006. <http://jackmaryetc.com/Travel/US/Alaska/Alaska1.htm>. • Wearing computer: Proceedings of the IEEE, Vol. 86, No. 11, November, 1998 WearComp as a new framework for Intelligent Signal Processing Steve Mann, 1998 (found at http://images.google.com/imgres?imgurl=http://wearcam.org/wearcomp4small.jpg&imgr efurl=http://wearcam.org/hi/&h=1024&w=700&sz=68&tbnid=vX8sgpcVWZtccM:&tbn h=150&tbnw=102&hl=en&start=1&prev=/images%3Fq%3Dwearcomp%26svnum%3D1 0%26hl%3Den%26lr%3D%26safe%3Doff%26sa%3DG). Web sources cited Copyright source info from web 1. Harper, Georgia. "Fair Use Guidelines For Educational Multimedia." Multimedia Fair Use Guideline (CCUMU). University of Texas General Counsel Office. 04 Apr. 2006 <http://www.utsystem.edu/ogc/intellectualproperty/ccmcguid.htm#5>. 2. "Copyright Basics." Copyright Kids!. Copyright Kids. 04 Apr. 2006 <http://www.copyrightkids.org/cbasicsframes.htm>. 3. "Using Modern Language Association (MLA) Format." OWL at Purdue University: Using Modern Language Association (MLA) Format. Online Writing Lab (OWL), Purdue University. 03 Apr. 2006 <http://owl.english.purdue.edu/handouts/research/r_mla.html>. Other resources • • • • Adams, Kenn. The Story Spine. One source for this is: <http://www.creativityzone.ca/ResourceZone_Subpages/Games_Subpages/01.html> Christenson, Michael. Adapt-a-Map, story map created of an advertisement for Media Literacy class, 2005. Microsoft clipart. Storyboard template: <http://www.csupomona.edu/~wcweber/325/storybd.htm> This is version 5 of this presentation. Original file name: dst-V5.ppt. Saved online as dst-master.ppt. Last modified April 22, 2006.