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Candid Comparison of
Operational Management
Approaches
James R. Holt, Ph.D., PE, Jonah-Jonah
Washington State University-Vancouver
Engineering Management Program
Purpose for Presentation
 Understand
different approaches to
managing repetitive production processes
 Highlighting several key production
measurements
 Comparing performance on an equal
playing field
 Highlight consistent key variables
 Draw some conclusions of value
The Situation
 Describe
many different production
management approaches into generally
acceptable methods
 Create a generic simulation model and test
procedure that is fair to all management
approaches
 Provide sensitivity analysis to make fair
comparisons
Fairness Paramount
 Production
process straight forward
– No disassembly, no assembly,
– Parallel machines accept any work
– No set-ups
 No
–
–
–
–
people or logistics problems
No priority work
Independent - No artificial slow downs
Available material available immediately
Tolerant customer that buys all immediately
The Challenge
 Production
–
–
–
–
–
–
–
Model
10 machines of 6 types -- mostly in parallel
Production times mostly balanced
Double Constraint
Free flow of products on any path
Normal distribution on production
90% productive capacity
Repetitive scheduled arrivals
Production Simulation Model
Raw
Material
Machine
Type 1
Machine
Type 2
Machine
Type 3
Machine
Type 4
Machine
Type 5
Machine
Type 6
1
Mean=8
SD=4
2
Mean=26
SD=8
5
Mean=19
SD=5
7
Mean=20
SD=6
9
Mean=9
SD=4
10
Mean=8
SD=4
3
Mean=28
SD=8
6
Mean=19
SD=5
8
Mean=20
SD=6
4
Mean=26
SD=8
Machines breakdown
approximately 10% of
the time
Finished
Goods
Arrival Schedule
30
Product A
Product B
Number of Products
25
20
15
10
5
0
0
200
400
600
800
1000
1200
1400
Time-Mins
1600
1800
2000
2200
2400
Management
Approaches
 Traditional
push manufacturing
 Push with batch size of 10
 Work cells
 Just-In-Time with kanban of 1
 Just-In-Time with kanban of 3
 Lean manufacturing
 Drum-buffer-rope
 Agile manufacturing
Measurements
Based on 20 Trials of 100 hrs
 Average
work-in-process (alpha=0.02)
 Average flow time (in process only)
 Average efficiency of all machines
 Average produced in 100 hours
 Profit based on $80 per part and $30,000
operating expense per 100 hours
 ROI based on annualized investment
($50,000 per 100 hours) plus inventory
Definition:
Traditional
 Efficiency
is very important at every work
station
 Push materials in as soon as possible
 No limit on Work-In-Process (queues)
 Work flows first-in-first-out
 No priorities
 Transfer batch size of one
View: Trad.sim
Definition:
Traditional Batch
 Optimizes
the costs of efficiency and
investment
 Lot sizes planned to optimize individual
performance
 Lot sizes reduce set-up times
 Efficiencies of scale
 Parts moved between machines in lots of 10
Definition:
Cell Production
 Dedicate
machines to products
 Special treatment of products
 Some efficiencies possible within cells
 Easier to manage / control / improve
processes in cells
 Cell draws from, connects to rest of plant
View: Cell.sim
Definition:
Just-In-Time
 Pull
system -- produces to demand
 Work-In-Process controlled (limited)
 Kanban card governs flow between
machines (parts move only on demand)
 Simulation JIT1: Kanban card of 1
 Simulation JIT3: Kanban card of 3
 Demand is at max level of performance
View: JIT1.sim
Definition:
Lean Manufacturing
 Maintain
low work-in-process
 Maintain high efficiencies (trim excess
capacity)
 Use push or pull approach
 This simulation uses a balanced line with
maximum work-in-process of 5 parts per
machine
View: Lean.sim
Definition:
Drum-Buffer-Rope
 Drum
process is slowest machine(s)
 Buffer protects capacity of drum -- holds
adequate work-in-process to keep drum at
maximum efficiency
 Rope restricts excess work from entering
system -- limits maximum work-in-process
in front of the constraint
 Buffer size limited to 17 parts
View: Dbr.sim
Definition:
Agile Production
 Very
flexible manufacturing
 Respond to demand, workload shifts as needed
 Multi-skill machines / workers to perform a
variety of tasks
 Machines added / workers added / moved to
meet high demands
 In this simulation, workers move if own queue
is < 2 and service area average >2
View: Agile.sim
Performance
Measures
Traditional Batch-10
WIP
Cell
361
942
1055
FLOW TIME
39919
106019
92532
EFFICIENCY.
76%1
83%1
68%1
PRODUCED
4994
4364
4175
PROFIT
$9920
$4880
$3360
19%
9%
6%
ROI
Performance
Measures
Traditional
JIT-1
JIT-3
361
8.55
271
FLOW TIME
39919
1363
32812
EFFICIENCY.
76%1
552
60%2
PRODUCED
4994
38130
4187
PROFIT
$9920
$480
$3440
19%
1%
7%
WIP
ROI
Performance
Measures
Lean
DBR
Agile
385
191
352
FLOW TIME
37336
2217
39521
EFFICIENCY.
80%1
76%1
75%1
PRODUCED
4728
5003
5004
PROFIT
$7760
$10000
$10000
15%
20%
19%
WIP
ROI
Summary
Measures
Pros
Cons
Traditional
Good Prod
Mod WIP
Batch (10)
High Eff.
High WIP, Long Flow
Cell
Control
High WIP, Flow, Prod
JIT-1
Lowest WIP
Lowest Production
JIT-3
Moderate
Low ROI
Lean
High Efficiency
Mod Flow
DBR WIP, Flow, Prod
Agile
High Prod
Mod Efficiency
Long Flow
Join WSU’s
Engineering
Management
Program
EM 526 Constraints Management
EM 530 Applications in Constraints Management
http://www.cea.wsu.edu/engmgt/
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