Jonathan Holmes Abell Circle, Oviedo, FL, 32765 Home: 407.446.2685 Office: 407.243.3964 Objective To create world-class art that meets and exceeds any standard currently being judged. Work History \ Notable Projects 02/2012 – Present / Digital Artist The AEgis Technologies Group, Inc. – Orlando, Florida I develop static model content for the US Army's Synthetic Environment Core (SE Core) simulation program. 07/2012 – Present / Lead Environment Artist Tiberian Genesis – Internet-based Video Game I am the lead environment artist for Tiberian Genesis, a free CryEngine 3 game that recreates the world of Command & Conquer: Tiberian Sun in first person. I am responsible for texture development, trees, cliffs/rocks, terrain, etc... I currently manage a team of two environment artists in the development of this project. 2010 – 2011 / Graphic Designer The Art Institute of Tampa – Tampa, Florida Created various print media for the Public Relations department. Created art galleries for various artist showcases. Managed several projects running concurrently with PR department scheduling to meet deadlines. 2003 – 2006 / Lead Producer Emerald Productions – Destin, Florida Managed a team of ten over the Internet by various means of communications to recreate the game Command & Conquer: Red Alert (1996) as a first person shooter. Created all of the levels, buildings, and a majority of textures for the project; other assets created as required. Personal Awards First Place in New Media category, The Art Institute of Tampa's F8* media festival, 2011. Second Place, cncnz.com Command & Conquer 10th anniversary wallpaper design contest. Second Place, ModDB.com Mod of the Year award for Level Design, 2004. Project Awards Red Alert: A Path Beyond has earned the following awards and distinctions: Second Place, ModDB.com Mod of the Year award for Level Design, 2004. Listed in 1UP.com's Best Free Games of 2008 FilePlanet Indie Spotlight in November, 2007 Featured in Electronic Arts' "Command & Conquer TV" episode in October, 2007 Featured in Game Informer in October, 2007 Featured in eGames.de in September, 2007 2006 Games Convention posters, video, and demo in cooperation with Electronic Arts Mod DB Top 100, 2006 Mod DB Top 100, 2005 Featured in Games for Windows: The Official Magazine issue in January, 2008 Featured in PC Zone issue in November, 2007 PC Gamer Mod of the Month in December 2007 issue Mod DB 2007 Indie Game of the Year Second Place Software Autodesk 3D Studio Max 4.2 to 2012 Autodesk Mudbox Adobe Photoshop Presagis Creator Unreal Development Kit Adobe After Effects Autodesk Maya Adobe Illustrator Adobe InDesign Education Bachelor of Fine Arts, Game Art & Design 2007, The Art Institute of Tampa, Florida