SCALARS & VECTORS SCALAR QUANTITIES www.amuqeet.angelfire.com Physical quantities which can completely be specified by a number (magnitude) having an appropriate unit are known as "SCALAR QUANTITIES". Scalar quantities do not need direction for their description. Scalar quantities are comparable only when they have the same physical dimensions. Two or more than two scalar quantities measured in the same system of units are equal if they have the same magnitude and sign. Scalar quantities are denoted by letters in ordinary type. Scalar quantities are added, subtracted, multiplied or divided by the simple rules of algebra. EXAMPLES Work, energy, electric flux, volume, refractive index, time, speed, electric potential, potential difference, viscosity, density, power, mass, distance, temperature, electric charge, electric flux etc. VECTORS QUANTITIES Physical quantities having both magnitude and direction with appropriate unit are known as "VECTOR QUANTITIES". We can't specify a vector quantity without mention of direction. vector quantities are expressed by using bold letters with arrow sign such as: vector quantities cannot be added, subtracted, multiplied or divided by the simple rules of algebra. vector quantities added, subtracted, multiplied or divided by the rules of trigonometry and geometry. EXAMPLES Velocity, electric field intensity, acceleration, force, momentum, torque, displacement, electric current, weight, angular momentum etc. REPRESENTATION OF VECTORS On paper vector quantities are represented by a straight line with arrow head pointing the direction of vector or terminal point of vector. A vector quantity is first transformed into a suitable scale and then a line is drawn with the help of the scale chosen in the given direction. RESOLUTION OF VECTOR DEFINITION The process of splitting a vector into various parts or components is called "RESOLUTION OF VECTOR" These parts of a vector may act in different directions and are called "components of vector". We can resolve a vector into a number of components .Generally there are three components of vector viz. Component along X-axis called x-component Component along Y-axis called Y-component Component along Z-axis called Z-component Here we will discuss only two components x-component & Y-component which are perpendicular to each other. These components are called rectangular components of vector. METHOD OF RESOLVING A VECTOR INTO RECTANGULAR COMPONENTS Consider a vector acting at a point making an angle with positive X-axis. Vector is represented by a line OA.From point A draw a perpendicular AB on X-axis. Suppose OB and BA represents two vectors. Vector OA is parallel to X-axis and vector BA is parallel to Yaxis. Magnitude of these vectors are Vx and Vy respectively. By the method of head to tail we notice that the sum of these vectors is equal to vector rectangular components of vector . Vx = Horizontal component of . Vy = Vertical component of . .Thus Vx and Vy are the MAGNITUDE OF HORIZONTAL COMPONENT Consider right angled triangle MAGNITUDE OF VERTICAL COMPONENT Consider right angled triangle Magnitude to vector V can be find according to Pythagoras theorem OB2 + AB2= OA2 VX2 + VY2 = V2 V =√ VX2 + VY2 MULTIPLICATION & DIVISION OF VECTOR BY A NUMBER (SCALAR) MULTIPLICATION OF A VECTOR BY A SCALAR When a vector is multiplied by a positive number (for example 2, 3 ,5, 60 unit etc.) or a scalar only its magnitude is changed but its direction remains the same as that of the original vector. If however a vector is multiplied by a negative number (for example -2, -3 ,-5, -60 unit etc.) or a scalar not only its magnitude is changed but its direction also reversed. Addition of vectors by Head to Tail method (Graphical Method) Head to Tail method or graphical method is one of the easiest methods used to find the resultant vector of two of more than two vectors. DETAILS OF METHOD Consider two vectors and acting in the directions as shown below: In order to get their resultant vector by head to tail method we must follow the following steps: STEP # 1 Choose a suitable scale for the vectors so that they can be plotted on the paper. STEP # 2 Draw representative line of vector Draw representative line of vector head of vector such that the tail of . STEP # 3 Join 'O' and 'B'. represents resultant vector of given vectors and i.e. coincides with the STEP # 4 Measure the length of line segment and multiply it with the scale chosen initially to get the magnitude of resultant vector. STEP # 5 The direction of the resultant vector is directed from the tail of vector of vector to the head . Negative vector: A vector equal in magnitude but opposite in direction to a vector is called negative vector. Exercise QUESTIONS 5.2)Ans: Magnitude of resultant vector A AND B A+ B WHEN THEY ARE IN SAME DIRECTION, AND if resultant of vector A and B IS ZERO THAT A+B =0 THAN B=-A IT MEANS THAT VECTOR B MUST BE NEGATIVE VECTOR OF A 5.3 Ans: No to cancel two forces must be equal and opposite to each other. 5.4 Ans: Resultant of two vector will be zero if they are equal in magnitude and opposite in direction. 5.5 Ans: Sum of three vectors will be zero if they form a closed figure or sum of three vectors will be zero if sum of two vector s is equal and opposite to third vector. 5.6 Ans: No if one component of a vector is zero then the vector will not be zero , such will either be along x-axis or along y-axis . 5.7 ans: The vectors A and B will be perpendicular to each other. 5.8 Ans: The body will move in the direction of C 5.9 Ans: When the body moves along a straight line then magnitude of displacement is equal to the distance between two points. 5.11Ans: Total distance is sum of the distance to bazaar and back home i.e. 5+5 = 10 km Total displacement will be zero because of same magnitude (distance) and opposite direction. 5.12 fill in blanks 1.Scalar 2. Direction 3. Resolution 4. Zero 5. 17N , 3N