Chapter 2 REVIEW OF RELATED LITERATURE Digital Signage Television and radio are old media that have been in stores for decades. Living in the shadow of home entertainment media, VCRs and CRT TV monitors have been used to stores to provide commercial and product demonstration closer to the where the purchasing decision really take place. Presenting products at point of purchase (POP) is the core idea of digital signage.( Lars-Ingemar Lundström,2008) Digital signage has completely new ways of combining information from different sources. Digital signage would never work without someone controlling which content is shown on which screens. The content management server is not only the heart of a digital signage system but also the spider in the web when it comes to collecting information from the internet that is to be distributed to the screens. The content on the screen or the different picture components can be originate from several separate data files. Also, some content may be live broadcast in real time and other information may be stored on its way to the screen. The content may have been stored for a fraction of a second, a couple of minutes, hours, days, months, or perhaps even years. In modern digital signage systems, the screen are divided into regions and layers, and the content on the screens is made up of several files. However, the content files and data streams are not enough. Information and instructions are needed to control how, where, and when the content files and streams are displayed on the screens. This control information is stored in scheduling and play list files. In television, they are ready made, live-transmitted signals that are processed by the receiving equipment and then presented to the viewers. The content on a digital signage screen may originate from several different data files. Each file represents the content in a specific region of the screen. However, this is not the only difference. Conventional broadcasting is based on real-time distribution. This is not necessarily the case in a digital signage system. Digital signage system allows automatic content storage at several locations en route to the viewer. The stored content may also be updated at any time. In digital signage system, the Internet Protocol (IP) is used to carry the files and the streams to their destinations. Through an IP-based distribution system would be able to carry the multimedia content. The Bitrate of an IP distribution can be easily increased to fit any future need. Using an IP based distribution it is possible to quickly establish a wireless local area network (WLAN) for digital signage use. Digital signage provides the possibility of changing the message all the time. The dynamics allow the content to be adapted to different hours of the day and other circumstances. Using suitable means of distribution also allows near-real-time or live update of the content. It provides very accurate control of what appears on the screens. Digital signage is a name given to any number of methods used to display multimedia content in public venues. Alternatively known as dynamic signage, electronic signage or narrowcasting, networks of digital signs have been deployed across numerous retail chains, banks, travel hubs and corporate headquarters to deliver informative and entertaining content to captive audiences and passersby. In its most basic implementation, a digital sign consists of a playback device (such as a computer, VCR or DVD player) connected to a display. Depending on the application, the display might be a small LCD screen, a plasma display panel, or even a video wall composed of a number of connected screens. With a number of affordable options available, anybody with a message to send to their out-of-home audience can benefit from a digital signage installation (wirespring technologies: intro to digital signage.pdf,). A visual communication network that delivers powerful and appealing videobased messages and call-to-action. Quite simply, this is an attractive method of communications that is very hard to ignore. Even better than just displaying the message, the message can be incorporated with moving images, animated logos and video clips and interactivity to increase the aggregation of personal attention. No print poster can offer this magnitude of attraction. Rich media delivered by digital signage displays has become a staple in entertainment venues where it interweaves advertising with pictures, trivia and videos. It is also showing up in many retail chains with the intent to inspire impulse purchases at the point-of-sale. In restaurants, hotels and conference centers, digital signage directs guests to events, informs them of event schedules, offers ondemand updated menu options and even provides real-time local news information. On college and university campuses, digital signage now has a broad range of applications – including emergency messaging, promotional functions and even academic uses. Multimedia Signage can be a very effective campus communications system. Information can be segmented and published to the area of campus where it is most applicable. Near the student service offices, signage provides scheduled campus announcements: the last day to add or drop a course without a penalty; the next deadlines for financial aid and the registration schedule for the next semester. In the areas adjacent to the gym, it can announce sign-ups for intramural teams and results from recent tournaments, post instructions on how to sign up for a court and provide special facility hours and trainer availability times. In the campus cafeteria or food court, digital signage can be used to post today’s menu, advertise overstocked items and offer nutritional information. Important announcements such as facility issues, special schedules, or emergency messaging can be immediately and simultaneously posted to every location. Digital media content can be adapted quickly and at low cost for a specific target. Their contents can be either program-controlled or compiled manually, requiring a combination of presentation technology, playout hardware (PC systems) and network connection, in addition to the software for playout, content management and network management. Digital Signage, as a completely digital communications supply chain using the integration of technologies for the creation, management, transport and presentation of still and motion text and graphics, continuously proves itself as a powerful communications medium. Studies continued to illustrate that digital signage generates awareness and action, serving as a highly effective tool to inform, engage and influence. Now digital signage is a media seeking to contribute most fully to communications objectives, typically in conjunction with other communications devices such as internet, static signage, print, mobile, TV, etc. Here are some of Digital Multimedia Signage Applications: In hotels, communicate with hotel guest with live, updated, usewful and promotional information at the reception, in the hallway, outside ballrooms and meeting rooms. In Shop and supermarket, it stimulate impulse purchases by dynamic promotional messages or e-catalogs at point of sales In Restaurant and bar, install digital menu board and raise revenue by dynamic promotion of special meal deals. Broadcast sport games or create unique atmosphere In Corporations and offices, convey brand image and synchronize information instantly between headquarters and branch offices In School/university campuses, serves as digital bulletin for announcements. Live broadcast of graduation ceremonies or on-campus sport games from the auditorium Wireless VGA Extender A Video Graphic Array (VGA) Extender is an electronic device that increases the signal strength from a VGA port, most often from a computer. They are often used in schools, businesses, and homes when multiple monitors are being run off one VGA port, or if the cable between the monitor and the computer will be excessively long (often pictures appear blurry or have minor artifacts if the cable runs too far without a booster). VGA extenders are sometimes called VGA boosters. Through the VGA Extender, you can use one PC to display identical image and extension of VGA signal up to 180/300 meter on monitors. A wireless VGA Video Extender kit includes both VGA transmitter and receiver units, allowing you to make out-of-the way connections from a VGA video source to a remote VGA monitor. The transmitter and receiver wall plates can be placed in a wall or ceiling gang for a cleaner, more professional VGA installation, supporting connection distances up to a maximum of 300m (950ft). Offering maximum versatility and convenience, the VGA wall plate kit is easy to install; simply wallmount the transmitter unit near the intended VGA source, then wallmount the receiver unit near the monitor/projector. The VGA transmitter and receiver units can then be linked using standard Cat5e or Cat6 cable, providing a high quality video extension while concealing the cable for neater installation. Both VGA transmitter and receiver units uses a 12V DC terminal block connector behind the unit that offers a more secure and economical installation; using Cat5/Cat6 cable to extend the VGA signal offers a cost-effective solution based on the broad availability of networking cable which is far more flexible than VGA cable, not to mention less expensive. VGA Extender via CAT5 up to 300 Feet: The XTENDEX® ST-C5V-300 VGA Extender transmits VGA video up to 300 feet away from a computer using CAT5/5e/6 cable. The extender supports local and remote monitors, and is available with optional stereo audio. It supports resolutions to 1920x1440. Complies with CE and RoHS standards. Two-year warranty. The figure below illustrates the VGA Extender system overview. Connect the Receiver to 1 or 2 screens, up to 110m/360ft away from the Transmitter (depending on resolution). From the figure shown, using a VGA extender connecting the server to the screen using a CAT5 cable. Extend VGA with L/R audio up to 100 feet at 1280x1024 resolution wirelessly The Wireless VGA Extender LR allows a VGA display or projector to be conveniently located up to 100 feet away from the source. The Wireless VGA Extender LR features signal transmission through walls at resolutions of up to 1280x1024, using industry-proven 2.4GHz 802.11b/g/n Wireless network technology. The Extender can be operated on any one of 4 channels to minimize interference. It is a plug-and-play solution and there is no necessary special configuration. The Wireless VGA Extender LR system consists of a Sender and a Receiver. The Sender is connected to the VGA source with a VGA cable. The Receiver is connected to the display with a VGA cable. 12V external power supplies are connected to the Sender and the Receiver. It supports A/V input sources and also include Component, S-Video and Composite Video. A/V sources can be individually selected by pressing the Source Selector button on the front panel of either the Sender unit or the Receiver unit. The current wireless channel can be selected in the same way with the Channel Selector button. A/V Input Formats: 1. CVBS : NTSC / PAL / SECAM 2. S-Video : NTSC / PAL / SECAM 3. Y/Pb/Pr : 480i/p , 576i/p , 720p (50/60Hz) , 1080i/p (50/60Hz). 4. VGA : 640x480, 800X600 , 1024X768 , 1280X768 ,1280X960 , 1280X1024 Output Formats & Frequencies: 1. Y/Pb/Pr : 480p (60Hz), 576p (50Hz), 720p (60Hz) 2. VGA : 640x480 (60Hz), 800X600 (60Hz), 1024X768 (60Hz), 1280X768 (60Hz), 1280X1024 (60Hz) The following shows the transfer frame rates: 800X600(60Hz)(4:3) → 800X600 (60fps) VGA : 1024X768(60Hz)(4:3) → 1024X768 (30fps) 1280X768(60Hz)(5:3) → 1280X768 (30fps) 1280X960(60Hz)(4:3) → 1024X768 (30fps) 1280X1024(60Hz)(5:4) → 1280X1024 (30fps) The resolutions having 1024 vertical pixels or 720p resolution and higher will have half of the usual frame rate. Specifications: Wireless Standard ...................................................................... IEEE 802.11b/g/n Antenna Type .......................................................... External Dipole antenna 2dBi PCM Encoding ................................................................... 48KHz 16-bit sampling Power Supply .......................................................................... 2 x 12V @ 1A each Audio Inputs/Outputs ....................................................... 3.5mm mini-stereo jacks Video Inputs: Composite & S-Video ......................................................... NTSC / PAL / SECAM Y/Pb/Pr ................................ 480i/p , 576i/p , 720p (50/60Hz) , 1080i/p (50/60Hz) VGA ........................... 800X600 , 1024X768 , 1280X768 ,1280X960, 1280X1024 Video Outputs: Y/Pb/Pr ................................................... 480p (60Hz), 576p (50Hz), 720p (60Hz) VGA .............................. 640x480 , 800X600 , 1024X768 ,1280X768 ,1280X1024 Switchable 802.11b/g/n Channels .......................................................... 3, 6, 9, 11 Operating Temperature ............................................. 0-40 C ambient temperature Operating Humidity ............................................ 90% maximum (non-condensing) Dimensions ................................................... 7.05 (L) x 4.17 (W) x 0.9 (H) per unit LCD Technology Liquid Crystal Display (LCD) is now a key device in multimedia equipment, and demand for LCDs with improve performance (e.g. lighter, thinner, lower cost, and power consumption, higher luminance and definition and larger screens are increasing. Professor Allan Hedge stated that the conventional computer systems have used cathode ray tube (CRT) technology for the computer display. However, in the past decade technological advances in thin film transistor (TFT) liquid crystal displays (LCDs) have made this an increasingly popular technology. Modern LCDs can offer several advantages over CRTs in terms of visual work performance, space and energy savings. Recent research studies have compared whether visual work performance is superior for LCDs compared to CRTs for typical visual work. (2003) Professor Allan hedge also stated the significant benefits of LCDs have been shown to be that visual search times for text targets embedded in a screen of text are 22% faster for LCDs than CRTs, and also faster for low contrast, small characters. Eye fixation times are 9% shorter and 15% fewer eye fixations are needed to read the same information from an LCD versus a CRT. Visual search error frequency is 22% less when reading from an LCD than a CRT. LCDs have been shown to allow for greater postural variety during computer work. LCDs are free from flicker because they do not rely on a scanning electron beam. CRTs are more prone to flicker. LCDs are free from geometric image distortions at the screen edges because they are a flat matrix display where every pixel is active; CRTs are subject to peripheral distortion of the image as the electron beam becomes progressively more tangential to the monitor screen phosphors at the edges, hence CRT screens typically have a black deadspace around them. These improvements in the quality of the visual image with LCDs are thought to be responsible for the improvements in visual performance. (2003) LCDs have uniform screen brightness and the screen is covered with a flexible surface that is substantially less prone to specular glare compared to a glass covered CRT screen. LCDs are flicker free, which should reduce the risks of headaches, and the reductions in occulomotor effort (number of fixations) and the reductions in specular glare problems with LCDs should reduce complaints of eyestrain. However, additional research is required to confirm these predict benefits. An LCD display is much thinner and lighter than a CRT display of the equivalent viewing area. An LCD occupies substantially less space than a CRT (an LCD is usually <20% of the footprint of a CRT for the equivalent viewing area. The front of the LCD screen needs to be at a similar distance to the eye, so the space saving occurs behind the screen. An LCD can save the most space when it is mounted on an articulating arm, so that the user can easily move this out of the way to access the work surface for other activities. An LCD can also save space because it can be placed on a narrower work surface at the same screen to eye distance. The lighter weight and thinner profile of an LCD makes it easier to reposition. Functional workstation areas are reduced by 10-20%. LCDs use considerably less energy than CRTs, both when running and also when in standby mode. Overall, LCDs can reduce display energy use by some 60%. For example, a 15” LCD uses around 25 watts when operational and around 3 watts when in standby mode, compared with an equivalent viewing area 17” CRT that uses 80 watts when operational and 5 watts in standby mode. LCD screens recover from standby faster than CRTs and consume less power when they do they this. LCDs do not emit the same heat load as does a CRT, and this saves energy on air conditioning in a building. The uniform brightness of an LCD screen means that the screen can better tolerate variations in light levels and reductions in lighting also saves energy. A recent Japanese study estimates that if Japan continues on its path towards replacing old CRTs with new LCDs so that some 76% of displays will be LCDs by the end of 2003, this will save 3 billion kWh of power consumption (the equivalent of the total power consumption of 1,000,000 households or the power production of about 3 nuclear power plants). With an LCD the whole screen area is active and viewable so there is no image loss at the boundaries, whereas the viewable screen area of a CRT is smaller than the monitor face. Consequently a 15” LCD can give the equivalent area of a 17” CRT, and a 17” LCD the equivalent of a 19” CRT. Unlike CRTs, LCDs are free from VLF/ELF electromagnetic radiation emissions associated with the scanning electron beam required for a CRT. For most office tasks the color and video quality of both LCDs and CRTs will be equivalent. For high end color graphics, CRTs can offer some advantages because LCDs can only display the colors available in the pixels, and so they can have less of a color depth than CRTs. Some LCDs (low cost, low resolution) have pixels that respond too slowly for accurate video rendering, and some tearing of the video image can occur, which usually is not an issue for CRTs. © Professor Alan Hedge, Cornell University, May, 2003. LCD are the most cost-efficient flat panel displays. It is based on large fluorescent white light source in front of which there is a filter that provides polarized light. LCD screens are popular because they are very insensitive to burn-in effects, which can be caused by the sometimes static content used for digital signage. In comparison to the competing technology of plasma flat-panel display, it is easier to make tiny pixels and achieve high resolution on an LCD. WLAN (Wireless Local Area Network) A WLAN is a type of Local Area Network (LAN) that uses high frequency radio waves rather than wires to communicate and transmit data. It is a flexible data communication system implemented as an extension to or as an alternative for, a wired LAN. The benefits of using a WLAN instead of a wired network connection: Increased Productivity - WLAN provides "untethered" network and Internet access. Fast and Simple Network Set-up - There are no cables to install at a users desk or work area. Installation Flexibility - WLANs can be installed in places where wires can't, and they facilitate temporary set-up and relocation. Reduced Cost-of-Ownership - Wireless LANS reduce installation costs because there is no cabling; as a result, savings are greatest in frequently changing environments. Scalability - Network expansion and reconfiguration may be less complicated than expanding a wired network WLAN is also known as WiFi which is a short range wireless technology that connects a wireless device such as iPaQ to an access point that is connected to a wired network. WLAN operates at a speed of 11 Mbps, which is very fast in the word of wireless data and has a range of 100 feet.(Derek Ball and Dayton Foster, 2008) Intel WLAN products are compatible with products from different vendors employing the same technology (i.e., IEEE 802.11a, 802.11b, or 802.11g); Choosing products that are Wi-Fi* certified will help insure compatibility. Wi-Fi is the trademarked name that the Wi-Fi Alliance uses to signify WLAN product interoperability. The name stands for "wireless fidelity." Wi-Fi Alliance performs elaborate tests on WLAN products and those that pass the tests are awarded the Wi-Fi logo. IEEE 802.11b, 802.11g, and 802.11a are industry standard specifications issued by the Institute of Electrical and Electronic Engineers (IEEE). These specifications define the proper operation of Wireless Local Area Networks (WLANs). Radio Frequency (RF) range, especially in indoor environments, is a function of transmitted power, antenna design, receiver design, and interference. Interactions with typical building objects, including walls, metal objects, windows, and even people, can affect how signals propagate, and thus what range and coverage a particular system achieves. The range of coverage for typical WLAN systems varies depending on the number and types of obstacles encountered. Coverage can be provided for a greater area through the use of multiple access points, wireless repeaters or wireless bridges. IEEE 802.11 IEEE 802.11 is a set of standards carrying out wireless local area network (WLAN) computer communication in the 2.4, 3.6 and 5 GHz frequency bands. They are implemented by the IEEE LAN/MAN Standards Committee (IEEE 802). 802.11b and 802.11g use the 2.4 GHz ISM band, operating in the United States under Part 15 of the US Federal Communications Commission Rules and Regulations. Because of this choice of frequency band, 802.11b and g equipment may occasionally suffer interference from microwave ovens, cordless telephones and Bluetooth devices. Both 802.11 and Bluetooth control their interference and susceptibility to interference by using spread spectrum modulation. Bluetooth uses a frequency hopping spread spectrum signaling method (FHSS), while 802.11b and 802.11g use the direct sequence spread spectrum signaling (DSSS) and orthogonal frequency division multiplexing (OFDM) methods, respectively. 802.11a uses the 5 GHz U-NII band, which, for much of the world, offers at least 19 nonoverlapping channels rather than the 3 offered in the 2.4 GHz ISM frequency band.[2] Better or worse performance with higher or lower frequencies (channels) may be realized, depending on the environment. 802.11a Release date October 1999 Op. Throughput Frequency (typ.) 5 GHz 27 Mbps Net Bit Rate (max.) 54 Mbps Gross Bit Max Indoor Max Outdoor Rate (max.) Range Range 72 Mbps ~50 ft/15 meters ~100 ft/30 meters The 802.11a standard uses the same data link layer protocol and frame format as the original standard, but an OFDM based air interface (physical layer). It operates in the 5 GHz band with a maximum net data rate of 54 Mbps, plus error correction code, which yields realistic net. achievable throughput in the mid-20 Mbps. Since the 2.4 GHz band is heavily used to the point of being crowded, using the relatively un-used 5 GHz band gives 802.11a a significant advantage. However, this high carrier frequency also brings a disadvantage: The effective overall range of 802.11a is less than that of 802.11b/g. In theory, 802.11a signals are absorbed more readily by walls and other solid objects in their path due to their smaller wavelength and, as a result, cannot penetrate as far as those of 802.11b. In practice, 802.11b typically has a higher range at low speeds where will reduce speed to 5 Mbps or even 1 Mbps at low signal strengths. However, at higher speeds, 802.11a often has the same or greater range due to less interference. 802.11b Release Op. Throughput date Frequency (typ.) Net Bit Gross Max Max Rate Bit Rate Indoor Outdoor (max.) (max.) Range Range October 2.4 GHz 1999 11 Mbps ~5 Mbps -- ~150 ~300 feet/45 feet/90 meters meters 802.11b has a maximum raw data rate of 11 Mbps and uses the same media access method defined in the original standard. 802.11b products appeared on the market in early 2000, since 802.11b is a direct extension of the modulation technique defined in the original standard. The dramatic increase in throughput of 802.11b along with simultaneous substantial price reductions led to the rapid acceptance of 802.11b as the definitive wireless LAN technology. 802.11b devices suffer interference from other products operating in the 2.4 GHz band. Devices operating in the 2.4 GHz range include: microwave ovens, Bluetooth devices, baby monitors and cordless telephones. 802.11b WLANs operate at speeds up to 11 Mbps. 802.11a and 802.11g WLANs operate at speeds up to 54Mbps. The number of users is virtually unlimited. The number of users can be expanded by installing multiple access points. By installing multiple access points in the same location, set at different frequencies (channels), the wireless network can expand to accommodate additional simultaneous users in the same area. Similarly, a WLAN can support more users by installing additional access points in various locations in the building. This increases the total number of users and allows roaming throughout the building or across the campus. 802.11g Release Op. Throughput date Frequency (typ.) June 2003 2.4 GHz ~22 Mbps Net Bit Gross Bit Rate Rate (max.) (max.) Max Indoor Range ~150 54 Mbps 128 Mbps feet/45 meters Max Outdoor Range ~300 feet/90 meters 802.11g works in the 2.4 GHz band like 802.11b, but uses the same OFDM based transmission scheme as 802.11a. It operates at a maximum physical layer bit rate of 54 Mbit/s exclusive of forward error correction codes, or about 22 Mbps average throughput 802.11g hardware is fully backwards compatible with 802.11b hardware and therefore is encumbered with legacy issues that reduce throughput when compared to 802.11a by ~21%. Most dual-band 802.11a/b products became dual-band/tri-mode, supporting a and b/g in a single mobile adapter card or access point. Details of making b and g work well together occupied much of the lingering technical process; in an 802.11g network, however, activity of an 802.11b participant will reduce the data rate of the overall 802.11g network. 802.11n 802.11n is a recent amendment which improves upon the previous 802.11 standards by adding multiple-input multiple-output (MIMO) and many other newer features. The IEEE has approved the amendment with an expected publication in mid October 2009.Enterprises, however, have already begun migrating to 802.11n networks based on the Wi-Fi Alliance's certification of products conforming to a 2007 draft of the 802.11n proposal. Release date Op. Throughput Frequency (typ.) 5 GHz September and/or 11, 2009 2.4 GHz 144 Mbps Net bit rate (max.) Gross Max Max Bit Indoor Outdoor Rate Range Range (max.) 600 Mbps ---- ~300 ~600 feet/91 feet/182 meters meters Using a WEP key is the basic security mechanism which is available with all 802.11a, 802.11b and 802.11g devices. Newer security mechanisms such as Wi-Fi Protected Access (WPA) and 802.1x are also available with some products. WEP (Wired Equivalent Privacy) is an optional IEEE 802.11 feature used to provide data security that is equivalent to that of a typical wired LAN. WEP uses data encryption to provide a basic level of security for WLAN users. WEP allows the administrator to define an "encryption key" which is used to encrypt data before it is transmitted through the airwaves. When WEP is enabled, all stations (clients and Access Points) are required to have the same WEP key. Network access is denied to anyone who does not have the correct key. The unlicensed nature of radio-based wireless LANs means that other products (ex. 2.4 GHz cordless phones, microwave ovens, garage door openers, Bluetooth™ devices) that transmit energy in the same frequency spectrum can potentially interfere with a WLAN system. Older microwave ovens are a concern, but most WLAN manufacturers design their products to account for microwave interference. RF interference can also occur if two WLANs are located in close proximity to each other. This situation is usually dealt with by placing each WLAN on a different RF channel within allowed frequency range. RSS feed RSS is known as "Really Simple Syndication" but sometimes "Rich Site Summary". RSS is a family of web feed formats used to publish frequently updated work such as blog entries, news headlines, audio, and video in a standardized format. An RSS document which is called a "feed", "web feed", or "channel" includes full or summarized text, plus metadata such as publishing dates and authorship. Web feeds benefit publishers by letting them syndicate content automatically. They benefit readers who want to subscribe to timely updates from favored websites or to aggregate feeds from many sites into one place. RSS feeds can be read using software called an "RSS reader", "feed reader", or "aggregator", which can be web-based, desktop-based, or mobile-devicebased. A standardized XML file format allows the information to be published once and viewed by many different programs. The user subscribes to a feed by entering into the reader the feed's URI or by clicking an RSS icon in a browser that initiates the subscription process. The RSS reader checks the user's subscribed feeds regularly for new work, downloads any updates that it finds, and provides a user interface to monitor and read the feeds. RSS formats are specified using XML, a generic specification for the creation of data formats. () Digital Audio Broadcasting (DAB) DAB is a digital radio technology for broadcasting radio stations, used in several countries, particularly in Europe. As of 2006, approximately 1,000 stations worldwide broadcast in the DAB format. Proponents claim the standard offers several benefits over existing analogue FM radio, such as more stations in the same broadcast spectrum, and increased resistance to noise, multipath, fading, and co-channel interference. However, listening tests carried out by experts in the field of audio have shown that the audio quality on DAB is lower than on FM in the UK on stationary receivers with strong FMsignal, due to 98% of stereo stations using a bit rate of 128 kbit/s with the MP2 audio codec, which requires double that amount to achieve perceived CD quality. DAB+ is the upgraded version of DAB wherein is not forward compatible with DAB+, which means that DAB-only receivers will not be able to receive DAB+ broadcasts.DAB+ is approximately twice as efficient as DAB due to the adoption of the AAC+ audio codec, and DAB+ can provide high quality audio with as low as 64kbit/s. Reception quality will also be more robust on DAB+ than on DAB due to the addition of Reed-Solomon error correction coding.DABgives substantially higher spectral efficiency, measured in programmes per MHz and per transmitter site, than analogue communication. This has led to an increase in the number of stations available to listeners, especially outside of the major urban conurbations. The original objectives of converting to digital transmission were to enable higher fidelity, more stations and more resistance to noise, co-channel interference and multipath than in analogue FM radio. Benefits of DAB Improved end-user features DAB radios automatically tune to all the available stations, offering a list of all stations. DAB can carry "radiotext" (in DAB terminology, Dynamic Label Segment, or DLS) from the station giving real-time information such as song titles, music type and news or traffic updates. Lower cost DAB broadcast many channels over one transmitter (multiplex) which lowers maintenance and transmission costs radically when compared to FM. Reception quality The DAB standard integrates features to reduce the negative consequences of multipath fading and signal noise, which afflict existing analogue systems. Also, as DAB transmits digital audio, there is no hiss with a weak signal, which can happen on FM. Less pirate interference The specialized nature and cost of DAB broadcasting equipment provide barriers to pirate radio stations broadcasting on DAB. Variable bandwidth Mono talk radio, news and weather channels and other non-music programs need significantly less bandwidth than a typical music radio station, which allows DAB to carry these programmes at lower bit rates, leaving more bandwidth to be used for other programs. FM broadcasting FM broadcasting is a broadcast technology that uses frequency modulation (FM) to provide high-fidelity sound over broadcast radio. It is important that stereo broadcasts should be compatible with mono receivers. For this reason, the left (L) and right (R) channels are algebraically encoded into sum (L+R) and difference (L−R) signals. A mono receiver will use just the L+R signal so the listener will hear both channels in the single loudspeaker. A stereo receiver will add the L+R and L−R signals to recover the Left channel, and subtract the L+R and L−R signals to recover the Right channel. For example, if in a certain moment in time, a station wishes to broadcast the following signals, L=5 and R=3, then L+R=8 whereas L-R=2. The station will broadcast these two signals, 8 and 2. The receiver will now recreate the original signals like this: L=(8+2)/2=5, R=(8-2)/2=3. The (L+R) Main channel signal is transmitted as baseband audio in the range of 30 Hz to 15 kHz. The (L−R) Sub-channel signal is modulated onto a 38 kHz double-sideband suppressed carrier (DSBSC) signal occupying the baseband range of 23 to 53 kHz. The final multiplex signal from the stereo generator contains the Main Channel (L+R), the pilot tone, and the sub-channel (L−R). This composite signal, along with any other sub-carriers (SCA), modulates the FM transmitter. Converting the multiplex signal back into left and right audio signals is performed by a stereo decoder, which is built into stereo receivers. In order to preserve stereo separation and signal-to-noise parameters, it is normal practice to apply pre-emphasis to the left and right channels before encoding, and to apply de-emphasis at the receiver after decoding. Stereo FM signals are more susceptible to noise and multipath distortion than are mono FM signals. This is due to imbalance of FM sideband ratios of the additional modulating signals created by the pilot tone and the sub-carrier channel. In addition, for a given RF level at the receiver, the signal-to-noise ratio for the stereo signal will be worse than for the mono receiver. The point at which the receiver input RF level reaches maximum monaural signal-to-noise ratio will be 23 dB lower than the receiver input RF level for maximum stereo signal-to-noise ratio. For this reason many FM stereo receivers include a stereo/mono switch to allow listening in mono when reception conditions are less than ideal, and most car radios are arranged to reduce the separation as the signal-to-noise ratio worsens, eventually going to mono while still indicating a stereo signal is being received. Stream FLV files from Flash Media Server The requirements for streaming FLV files from Flash Media Server are different depending on whether native bandwidth detection is available from your Flash Video Streaming Service provider. Native bandwidth detection means that the bandwidth detection is built-in to the streaming server and it provides better performance. According to Janine C. Warner, to stream multimedia means to play a file while it is downloading from the server. Here’s how streaming works, when you click a linked into a video file, your computer begins to download it from the server, the video or audio files begins to play as soon as enough of the file downloads successfully to ensure an uninterrupted experience. If you don’t use streaming, the entire file must download before playing. Although it can take the same time to download the entire file, streaming can greatly reduce the time your visitors need to wait before the time they start viewing a video online. (2008) Managing bandwidth You can control the amount of data the server sends to each client by providing an approximate bandwidth capacity. You can do so in several ways. One way is to configure the capacity for the Flash Media Server in the configuration file (Config.xml). Another way is to use NetStream receive Video to specify the frame rate per second of the incoming video. A third way to match the data flow with capacity is to use Camera set Quality on the client side and Client set Bandwidth Limit on the server side to inform the server of the client's capacity. Another option for managing bandwidth is, in Flash Player, the NetStream class provides properties for playing Flash Video (FLV) files from Flash Media Server. An event handler on Status is invoked when a status is changed or an error is posted in the NetStream. A status message,NetStream.Play.InsufficientBW, shows that data playing through the NetStream is slower than the normal speed. Data can be slower than normal speed for many reasons. For example, the client can have insufficient bandwidth or the server can be busy and not send data at the expected rate. Digital Signage Related Studies Enhancing Digital Advertising using Dynamically Configurable Multimedia From the article of John V Harrison and Anna Andrusiewicz stated that information describing the demographics of people expected to view signage can be used to dynamically configure multimedia advertisements to better target customer segments. The advertiser can create an ad that can be instantiated with different audio, video, images and text based on demographics. The instantiation of ad components can occur prior to transmission, or alternatively, can be performed by the display controller in real time. Current multimedia standards provide support for dynamic configuration. They also state that a marketing team can create a dynamically configurable digital advertisement that includes multiple instances of each multimedia component of the advertisement. They have concluded that accurate demographic information can be obtained by staff at the sign’s venue. However, an alternate effective approach is to have the display controller sample the people viewing the sign using a digital camera that automatically takes still photos at regular intervals. These images can be manually reviewed to obtain infer some demographic information, e.g., age, ethnicity. A microphone can obtain audio samples to identify languages spoken near the sign. References: Wikipedia. "Throughput", Wikimedia Foundation Inc, http://en.wikipedia.org/wiki/Throughput, Brandon Hodgson , 2006. Ziefle, M. (2001) Aging, Visual Performance and Eyestrain in Different Screen Technologies, Proceedings of the Human Factors and Ergonomics Society 45th Annual Meeting, Volume 1, Minneapolis/St Paul, Minnesota, October 8-12, 2001. The Human Factors and Ergonomics Society, Santa Monica, California, Pages: 262-266. Naesaenen, R.; Karlsson, J.; and Ojanpaeae, H. (2001) Display quality and the speed of visual letter search, Displays; 22(4): 107-113. Menozzi, M., Lang, F., Naepflin, U., Zeller, C. and Krueger, H. (2001) CRT versus LCD: Effects of refresh rate, display technology and background luminance in visual performance. Displays, 22(3): 79-85. Nylen, P. (2002) Comparison of Stationary LCD and CRT Screens - Some Visual and Musculoskeletal Aspects WWDU 2002 - World Wide Work. Proceedings of the 6th International Scientific Conference on Work with Display Units, Edited by H. Luczak, A.E. Cakir and G. Cakir. ERGONOMIC Institut fur Arbeits- und Sozialforschung, Forschungsgesellschaft mbH, Berlin. Pages: 682-684. KSBA (1998) Flat panel monitors: “Expensive” technology that saves money, Scope, LCD vs CRT: Reasons to choose a flat panel monitor, http://www.empower.gb.com Energy savings of LCDs, http://home.jeita.or.jp/device/lirec/english/enviro/contribut.html BOOKS: Lars-Ingemar Lundström(2008), Digital Signage Broadcasting: Content Management and Distribution Techniques, Elvisier Inc, 30 corporate drive, suite 400 Burlington , MA01803,USA Derek Ball and Dayton Foster(2008), How to do everything with your iPAQ pocket PC, 3rd edition, Mc Graw Hill Janine C. Warner(2008), Dreamweaver CS4 for Dummies, Wiley Publishing, Inc. Indianapolis, Indiana Internet: http://en.wikipedia.org/wiki/RSS