The Unpredictable Game of Making Connections Summary These rules are for players who are familiar with one or more of the 10 Days games and are looking for a way to expand on those games. With these rules, the four games listed below can be combined allowing players to travel around the entire world! • 2-4 Players (Best with 2 or 3 Players) • Ages 10 to Adult • 30-90 Minutes per Game What You Need • • • • • 10 Days in Africa 10 Days in Asia 10 Days in Europe 10 Days in the Americas A large table or other playing surface The Object of 20 Days Around the World Players use country and transportation tiles to chart a course around the World. The first player to complete a 20-day journey, that includes at least one country from every map, wins! Setting Up Lay the four game boards in a 2x2 grid as follows: Top Left: Europe Top Right: Asia Bottom Left: the Americas Bottom Right: Africa Layout Option 2 for very large play surfaces: First place the Europe board above the Africa board in the center of the play area. Then place the Americas and Asia boards on the left and right, respectively, centered on the seam between the Europe and Africa boards. 1. Give each player two sets of tile holders (20 total days) from any of the four games. 2. Combine and shuffle the tiles from all four games. 3. Players fill their tile holders without taking turns, just as in the standard game, until all players have filled all 20 spaces in their tile holders. Players may choose tiles from whichever game they desire. 4. Stack the remaining tiles into three draw piles. 5. Flip the top two tiles from each draw pile to create six discard piles. 6. Select a player to take the first turn. Playing the Game The rules for play are the same as for any of the individual games. Players may draw a tile from any of the six face-up discard piles or from one of the three draw piles. Since the backs of the tiles indicate which game each tile is from, players can use that information in deciding which tile to draw. The following are details of how the different transportation types and maps are integrated for this game. Connecting by Foot Any countries or bodies of water that are adjacent in reality are considered to be bordering for this game. In particular, the following pairs of countries are connected by either a land connection or ferry: Egypt — Israel Russia — U.S.A. (Alaska) Spain — Morocco Ships Although the Pacific and Atlantic Oceans from the Americas map are divided into two sections each, the countries bordering the Pacific and Atlantic Ocean on that map may be connected using the generic Pacific and Atlantic tiles from the other games. Similarly, the tiles for the North and South Pacific Ocean from the 10 Days in the Americas game function as generic Pacific Ocean tiles in regards to countries on the other game boards. However, the North Atlantic Ocean tiles only connect to European countries on the Atlantic, whereas the South Atlantic Ocean tiles only connect to African Countries on the Atlantic. Cars and Airplanes Car and Airplane tiles may be used on any map or between any two maps, in the same way that they are used in the game from which they came. Cruises Cruises are allowed, following the rules from 10 Days in the Americas. Any two ship tiles for adjacent bodies of water may be connected to form a cruise. This includes connecting the North and South, Pacific and Atlantic tiles from the 10 Days in the Americas game with the generic ship tiles from the other games. Cruise Connections for the North and South, Atlantic and Pacific Ship Tiles: NP — SP, P, I, C SP — NP, P, I, C, SA NA — SA, A, M, B SA — NA, A, M, I Winning the Game The first player to complete a twenty-day journey with at least one country from each of the four games wins 20 Days Around the World! Note: The tiles for Turkey and Russia, which appear on both the Asia and Europe maps, do not fulfill the requirements of visiting both Europe and Asia. Each tile only fulfils the requirement of visiting the map from which that particular tile came. 30 or 40 Days Around the World For longer, more epic game, try 30 or 40 Days Around the World! All of the rules from 20 Days Around the World apply, but each player receives three or four sets of tile holders (30 or 40 total days). The first player to complete a 30 or 40 day trip having visited at least one country from each map, wins! Game Designers: Alan R. Moon, Aaron Weissblum Game Play Design Team: Ellen Winter, Mark Alan Osterhaus, Al Waller, Max Winter Osterhaus Illustration & Graphic Design: John Kovalic, Cathleen Quinn-Kinney Product Development: Tom Strom Out of the Box Publishing Inc. 609 Bennett Road Dodgeville, WI 53533 800.540.2304 info@otb-games.com www.otb-games.com ©2010 Out of the Box Publishing Inc. All rights reserved. 10 Days® , Award Winning Fun®, You can play! and Out of the Box® are trademarks of Out of the Box Publishing Inc.