"Jeopardy Interactive Review" as a Word File

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TOPIC: JEOPARDY REVIEW GAME INSTRUCTIONS
Discipline
Language Arts, History (depending upon the questions designed by the teacher)
Grade Level
6 – 12
Type of Activity
Large Group, Review, Cumulative
Objectives


Students will review what they have learned from the novel.
Students will be prepared for an upcoming cumulative assessment on the novel.
Overview:
This is a fun post-reading PowerPoint based activity where students have a chance to ask
questions to answers based on the popular quiz show. Teachers can devise their own
questions/answers and show the quiz program on a television or an LCD projector.
Materials Needed/Preparation




Computer and LCD projector or interactive white board.
Students have completed the novel.
Questions and answers have been created and entered into the PowerPoint (see
slide 1 for detailed instructions).
o It is highly suggested that a question and answer key be created and on
hand during the game (see sample below). This will help when loading
questions into the PowerPoint and will serve as a master copy for the
teacher to use during the game.
Quiz show buzzer system (optional, see links below for suggestions)
Estimated Time
1 class period
Procedures:





Depending on the class size, divide students into at least three groups.
Display the game board.
Read the categories to the class.
Determine which group chooses first.
Begin game play.
o Refer to slide 1 of the PowerPoint for details on how to move through the
game board, answers, and questions.
o An electronic quiz show buzzer system would be ideal. However,
students can “ring in” by raising a hand or with a noise maker (if using
noise makers, use distinctly different ones for each group).
Standards Met



Reading Standards for Literature 6-12
o Craft and Structure: 4
Reading Standards for Informational Text 6-12
o Craft and Structure: 4
Reading Standards for Literacy in History/Social Studies
o Craft and Structure: 4
Post Activity/Takeaways/Follow-up


The main purpose of this activity is to help students review for a cumulative test
on the novel. Students should come away from this activity better prepared for a
test.
Follow-up with students who did not participate (or participated less than
expected) to ensure that they are prepared for the test.
Assessment


Take note of students who did not participate (or participated less than expected).
This may be an indication that the student needs to prepare more thoroughly
before the test.
This activity is meant to prepare for an assessment.
Additional Information

If there is a budget available, simple buzzer systems can be used. See:
o http://www.bolingengineering.com/funbuzzer.html?gclid=CJXd_rj45KoC
FRp2gwod3FIM8A
o http://www.educationalinsights.com/category/classroom+jeopardy%21-174-.do

Sample Answer Key
Vocabulary
Pugnacious
Ready to
fight
Imperious
Domineering
or demanding
Complacent
Self satisfied,
content,
unbothered
Quotes
“That ranch
we’re goin’
to is right
down there
about a
quarter
mile.”
George
explaining
to Lennie
where they
will be
working.
“An’ you
won’t let
the big guy
talk, is that
it?”
Curley to
George
asking why
Lennie
doesn’t
speak
“Seems to
me like he’s
worse
lately.”
Candy (the
swamper)
talking
about
Curley
Characters
Like a
father-son or
a parentchild.
Lennie’s and
George’s
relationship
This
character felt
George was
cheating
Lennie.
Figurative Language
“The silence came into
the room.”
Personification (Tension
created by waiting for
the shooting of Candy’s
dog)
Potpourri
When an
author gives
clues to what
may happen
later in the
story
Foreshadowing
“(He) dabbled his big
paw in the water.”
A repeating
theme or event
Metaphor (Lennie
playing in the water)
Motif
“His hands, large and
lean, were as delicate in
their action as those of a
temple dancer.”
George’s
confession to
Slim about
early treatment
of Lennie
Boss of the
ranch
Because if
Lennie does
anything
stupid, it
won’t be a
surprise
The reason
George lied
about
Lennie’s
mental
Simile (Describing
Slim’s hands
George told
Lennie to jump
in a river
knowing he
couldn’t swim.
Bemused
Confused or
bewildered
Narration:
“His ear
heard more
than was
said to
him…”
Slim
slowness.
The reason
Candy is
allowed to
become part
of Lennie’s
and
George’s
dream
“(He) drank with long
gulps, snorting into the
water like a horse.”
Simile (Describing
Lennie drinking water
the first evening)
The theme
symbolized by
the card game
solitaire.
Loneliness
Candy’s
cash savings
Derision
Narration:
Why this
“The cone of the shade
The character
“Then he
character so threw its brightness
Whit is
Ridicule,
rolled
readily
straight downward.”
included for
mockery, to
slowly over agrees to
this reason.
make fun of
and faced
being told
Metaphor/Personification
the wall and what to say
(Describing turning on
To further
lay silent.”
the electric light in the
create tension
Slim will
bunkhouse)
during dog
Candy upon expose
shooting scene.
hearing the Curley’s
gunshot that cowardice
killed his
dog
Final Jeopardy: Long the home of Steinbeck and the setting for many of his books
Salinas Valley
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