Stanmore College Unit 6 (L3 A&D) 3D Shoe Assignment Brief

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UAL Awarding Body
Level 3 Diploma and Extended Diploma in Art & Design
Assignment Title
Shoe Building assignment 2
Unit No & Title
Level & Credit Value
Unit 6 An Integrated Approach to 3D Problem Solving in Art and
Design
Level 3 credit value 12
Assignment Leader
Marshal Miller
Assignment Verifier
Colin Passfield
Start Date
Week of January 5th 2015
Assessment Date
February 9th 2015
This assignment will enable you to generate evidence of personal & professional development
(PPD) in these areas
1
2
3
4
5
6
7
8
9
Learning Outcomes: At the end of the unit the learner will
1. Be able to analyse and research a 3 dimensional problem in art and design.
2. Be able to use an integrated approach to 3 dimensional problem solving in art and design
3. Be able to use evaluation to support solutions to problems in 3 dimensions in art and design
Content
This unit is designed to provide the student with an opportunity to integrate the knowledge,
skills and understanding acquired in units 1 – 4, to solve an identified 3 dimensional art and
design problem.
The learning for this unit will be delivered as a part of a studio environment with outside
trips to gallery or museum based project designed to strengthen your confidence and
familiarity with the range of activities needed to effectively solve two identified problem.
These are show design and an architecture project.
This unit will provide you with a further opportunity to strengthen your visual, oral and
written literacy through the exploration of solutions to identified art and design problems.
Opportunities should be provided for students to articulate and record their perceptions, in
written and visual forms, in relation to your proposed solutions. Discussion groups,
seminars, workshops and lectures may all be used to support learning in this unit.
Professional designers have to be able to analyse briefs accurately and identify which
factors need to be taken into account when developing their response. Learners should
study the work of contemporary and historical designers to explore, experiment with and
understand how to use specialist materials and techniques relevant to their brief.
All designers need to carry out on going analysis and evaluation of their progress against a
given brief in order to make sure that, creatively, it meets the requirements of that brief.
Learners will be able to review their work against a range of criteria in order to realise the
potential of a small-scale design.
BRIEF
A multinational sports company is holding a competition to find new and contemporary
designs for its 2013 product line of sports shoes. The company has stated that they have a
keen interest in modern and contemporary art and design.
The theme for this years competition is: ‘Using Famous Artists and Designers as
Starting Points’ and can be interpreted in any way the artists or designer feels
appropriate. Develop your own response, making reference to appropriate work by others.
Scheme of Work (to note assignment key dates / Briefings / Crits / Formative and
Assessment / Tutorials etc.)
Week / Date
Activity / Location
Independent Study
Design of your shoe should be completed in
2D form.
Demonstration on ceramics tools and their
use
Cut out shapes and start constructing the
shape of your shoe from your plan
Make a sheet on tools
and purpose of the
tools
9-10
Complete the construction and the surface
decoration eg patterns shapes and forms of
the different materials represented.
Kiln firing time
Document the
construction of the
shoe
11
Apply surface decoration of paint and
materials
Experiment sheets of how this is working
12
Final display of architecture and shoe design
Written evaluation
8
Create portfolio sheets
and display area
Written final
evaluation.
Suggested Research (include visits /reading lists / websites etc)
http://paintorthread.com/2012/10/10/nike-dunk-piet-mondrian-custom-by-swaves/
http://www.nike.com/gb/en_gb/?cp=EUNS_KW_UK_1_Brand_Core
BACKGROUND
During this unit will carry out research and exploration work in the studio, the college, the
urban environment and the natural environment. Observational studies will form the
starting point to make visual work in 2D and or 3D/relief that explores the theme of
‘Patterns in the Urban Environment’.
Your research project should make reference to the work of other artists as they relate to
your work and investigations on the theme.
You need to show that you have a good understanding of observational drawing techniques
and visual research recording processes, as they apply to visual recording in art and
design.
You will need to show that you can express yourself using a wide variety of mark-making
skills, techniques and processes exploring the formal elements such as Line, Space;
Shape, Tone, Value, Space, Texture & Space.
All your experiments should be recorded and documented in your sketchbook/ journal. The
best of these experiments can be photographed and/or mounted for your art portfolios.
Remember a range of other artists and designers work must inform your final outcome.
Begin by researching the artists and designers we will be looking at over the coming weeks
or those who inspire you. Good luck!
Assessment Guidance: What you should aim to produce
Line drawings of shoe design
Colour experiments
Material experiments
Clay construction of a shoe
Pattern decoration
Painted surface
Assessment Criteria
Unit 6
1.1 Analyse the requirements
and parameters of a 3
dimensional problem in art
and design
1.2 Apply research activities
to support solutions to a 3
dimensional problem in art
and design
2.1 Demonstrate the ability to
plan, organise and
prepare solutions to a 3
dimensional problem in art
and design
2.2 Apply practical skills,
understanding and
methods to solve 3
dimensional problems in
art and design
3.1 Analyse the effectiveness
of solutions to 3 dimensional problems in art and
design
Evidence
Examples
Nike Dunk “Piet Mondrian” Custom by Swaves
http://paintorthread.com/2012/10/10/nike-dunk-piet-mondrian-custom-by-swaves/
Melissa shoes by Zara Hadid Architects
http://www.dezeen.com/2008/10/24/melissa-shoes-by-zaha-hadid-architects/
Pop art inspired Converse
Roy Lichtenstein
‘Oh, Jeff...I Love You,
Too...But...’ 1964
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