UAL Awarding Body Level 3 Diploma and Extended Diploma in Art & Design Assignment Title Shoe Building assignment 2 Unit No & Title Level & Credit Value Unit 6 An Integrated Approach to 3D Problem Solving in Art and Design Level 3 credit value 12 Assignment Leader Marshal Miller Assignment Verifier Colin Passfield Start Date Week of January 5th 2015 Assessment Date February 9th 2015 This assignment will enable you to generate evidence of personal & professional development (PPD) in these areas 1 2 3 4 5 6 7 8 9 Learning Outcomes: At the end of the unit the learner will 1. Be able to analyse and research a 3 dimensional problem in art and design. 2. Be able to use an integrated approach to 3 dimensional problem solving in art and design 3. Be able to use evaluation to support solutions to problems in 3 dimensions in art and design Content This unit is designed to provide the student with an opportunity to integrate the knowledge, skills and understanding acquired in units 1 – 4, to solve an identified 3 dimensional art and design problem. The learning for this unit will be delivered as a part of a studio environment with outside trips to gallery or museum based project designed to strengthen your confidence and familiarity with the range of activities needed to effectively solve two identified problem. These are show design and an architecture project. This unit will provide you with a further opportunity to strengthen your visual, oral and written literacy through the exploration of solutions to identified art and design problems. Opportunities should be provided for students to articulate and record their perceptions, in written and visual forms, in relation to your proposed solutions. Discussion groups, seminars, workshops and lectures may all be used to support learning in this unit. Professional designers have to be able to analyse briefs accurately and identify which factors need to be taken into account when developing their response. Learners should study the work of contemporary and historical designers to explore, experiment with and understand how to use specialist materials and techniques relevant to their brief. All designers need to carry out on going analysis and evaluation of their progress against a given brief in order to make sure that, creatively, it meets the requirements of that brief. Learners will be able to review their work against a range of criteria in order to realise the potential of a small-scale design. BRIEF A multinational sports company is holding a competition to find new and contemporary designs for its 2013 product line of sports shoes. The company has stated that they have a keen interest in modern and contemporary art and design. The theme for this years competition is: ‘Using Famous Artists and Designers as Starting Points’ and can be interpreted in any way the artists or designer feels appropriate. Develop your own response, making reference to appropriate work by others. Scheme of Work (to note assignment key dates / Briefings / Crits / Formative and Assessment / Tutorials etc.) Week / Date Activity / Location Independent Study Design of your shoe should be completed in 2D form. Demonstration on ceramics tools and their use Cut out shapes and start constructing the shape of your shoe from your plan Make a sheet on tools and purpose of the tools 9-10 Complete the construction and the surface decoration eg patterns shapes and forms of the different materials represented. Kiln firing time Document the construction of the shoe 11 Apply surface decoration of paint and materials Experiment sheets of how this is working 12 Final display of architecture and shoe design Written evaluation 8 Create portfolio sheets and display area Written final evaluation. Suggested Research (include visits /reading lists / websites etc) http://paintorthread.com/2012/10/10/nike-dunk-piet-mondrian-custom-by-swaves/ http://www.nike.com/gb/en_gb/?cp=EUNS_KW_UK_1_Brand_Core BACKGROUND During this unit will carry out research and exploration work in the studio, the college, the urban environment and the natural environment. Observational studies will form the starting point to make visual work in 2D and or 3D/relief that explores the theme of ‘Patterns in the Urban Environment’. Your research project should make reference to the work of other artists as they relate to your work and investigations on the theme. You need to show that you have a good understanding of observational drawing techniques and visual research recording processes, as they apply to visual recording in art and design. You will need to show that you can express yourself using a wide variety of mark-making skills, techniques and processes exploring the formal elements such as Line, Space; Shape, Tone, Value, Space, Texture & Space. All your experiments should be recorded and documented in your sketchbook/ journal. The best of these experiments can be photographed and/or mounted for your art portfolios. Remember a range of other artists and designers work must inform your final outcome. Begin by researching the artists and designers we will be looking at over the coming weeks or those who inspire you. Good luck! Assessment Guidance: What you should aim to produce Line drawings of shoe design Colour experiments Material experiments Clay construction of a shoe Pattern decoration Painted surface Assessment Criteria Unit 6 1.1 Analyse the requirements and parameters of a 3 dimensional problem in art and design 1.2 Apply research activities to support solutions to a 3 dimensional problem in art and design 2.1 Demonstrate the ability to plan, organise and prepare solutions to a 3 dimensional problem in art and design 2.2 Apply practical skills, understanding and methods to solve 3 dimensional problems in art and design 3.1 Analyse the effectiveness of solutions to 3 dimensional problems in art and design Evidence Examples Nike Dunk “Piet Mondrian” Custom by Swaves http://paintorthread.com/2012/10/10/nike-dunk-piet-mondrian-custom-by-swaves/ Melissa shoes by Zara Hadid Architects http://www.dezeen.com/2008/10/24/melissa-shoes-by-zaha-hadid-architects/ Pop art inspired Converse Roy Lichtenstein ‘Oh, Jeff...I Love You, Too...But...’ 1964