4.1 The Buyer Utility Map NOTE: Many companies fail to deliver exceptional value because they are personally obsessed by the novelty of their products or services, especially if new technology is part of it. Unless technology makes the client’s’ life more productive, dramatically simpler, more convenient, less risky, or more fun and fashionable, without messing up the environment, it will not attract the masses. Complete the 36 blocks of the table. A company/strategy canvas must pass the test of being focused, being divergent, and having a compelling tagline. Then expressly assess where and how the new services or products will change the lives of buyers. The Buyer Utility Map assists in looking at the issues. 1. Purchase 2. Delivery 3. Use 4. Supplements 5. Maintenance 6. Disposal Client productivity Simplicity Convenience Risk Fun and image Environmental friendliness The Buyer Experience Cycle – please adapt to your circumstances Purchase How long does it take to find the product or service? Is the place of purchase attractive and accessible? How secure is the transaction environment? How rapidly can you make a purchase? Delivery How long does it take to get the product or service delivered? Use Does the product or service require training or expert assistance? Does the product or service deliver far more power or options than needed by the average user? Is it overloaded with bells and whistles? Supplements Do you need other products and services to make this product work? If so, how costly are these? Maintenance Does the product or service need external maintenance? Disposal Does use of the product create waste items? How easy is it to maintain and upgrade the product? How easy is it to dispose of the product? How much time do they take? How costly is the maintenance? How much pain do they cause? How easy are they to obtain?