CDCLR RESEARCH ROUND-UP 2011 EDUCATIONAL RESEARCH Completed Studies Pedagogy and Curriculum in Preservice Teacher Training Isabel Bradburn, Research Director, Child Development Center Peggy S. Meszaros, William Laverty Professor, Human Development Victoria Fu, Professor, Human Development and Director, Child Development Center Jotika Jagasia, Ph.D., Human Development alumnus This study explored learning process models of the relationship between personality and family factors in college upperclassmen who planned to become preschool or elementary teachers, their experience of their experiential training in inquiry-based educational methods with young children at CDCLR, and their later attitudes toward inquiry-based teaching. Inquiry teaching informs much of the curriculum at CDCLR and is broadly characterized by teacher facilitation of student learning through guided or open-ended exploration rather than didactic teaching. Results indicated that both personality and practicum factors predicted preservice teachers’ stated commitment to the use of inquiry-based teaching in their future careers in unique ways. Specifically, at the start of their practicum students who reported themselves to be higher on a cluster of traits that included enjoying new experiences and intellectual pursuits (“Openness to Experience),” were initially more attracted to inquirybased teaching models than other students, which in turn predicted their future commitment to inquiry-based teaching. Students high on Conscientiousness traits were more likely to experience success with inquiry methods if they had been close to a mentor during their practicum, and this link predicted their being more committed to inquiry teacher later on. Having felt successful or having witnessed a lead teacher or peer use inquiry teaching successfully was an important factor for both sets of students in their intentions to use inquiry pedagogy in the future. Findings were presented at the National Association for the Education of Young Children Meetings in November, 2010, and are under review for publication. For more information, contact Isabel Bradburn (isbrad@vt.edu). Ongoing Studies Facilitating Mathematical Talk and Collaborative Learning: Using Virtual Manipulatives on Interactive Tabletops in the PreK Classroom Michael A. Evans, Assistant Professor, Department of Learning Sciences and Technologies, School of Education Jesse L. M. Wilkins, Associate Professor, Department of Teaching and Learning, School of Education Francis Quek, Professor, Department of Computer Science David McNeill, Professor Emeritus, Department of Psychology, University of Chicago Graduate students: Andrea Motto, Berrin Dogusoy, Wei Li Undergraduate students: Adrienne Brunger, Zach Buckley, Jeremy Crider, Elisabeth Drechsel The study was designed to understand how children use virtual objects on an interactive tabletop, the SMART Table, in different ways to construct mathematical knowledge. A central component of this research is focused on children’s communication patterns while exploring geometric objects and concepts. The goal is to better understand how children’s communication, expressed through speech, gesture and gaze, may reflect changing understanding regarding spatial relationships. Initial findings have identified two forms of “talk” – mathematical and project-based – that differently coordinate the solution of puzzles. Each type of talk is identified by whether references are made to mathematics and mathematical objects, or roles, rules, peers, and strategies to solve the puzzle. The study is funded by the National Science Foundation, Advanced Learning Technology Program (IIS 0736151). Children in groups of three were invited to work at the SMART Table, a multitouch tabletop computer, where they were given instructions about the processes of solving puzzles and working cooperatively. Three different child groupings – all boys, all girls, and a mixed-sex group – were each provided different sets of conditions under which to play a virtual puzzle game, a tangram of seven geometric shapes that could be configured into a larger figure. In the first condition, known as “free ownership,” all children could touch any shape in a fashion similar to physical manipulatives. In the second condition (referred to as “divided ownership”), children were assigned roles, with some group members only able to assist verbally while another manipulated the virtual puzzle pieces. If children became stuck, the tangram application offered visual hints to scaffold puzzle completion. Other variations were also tried in which some group members could act in designated ways but others could only talk. Working with psycholinguists at the University of Chicago, the Virginia Tech research team is in the process of coding these three modes of communication – speech, gesture, gaze – to explore how and when the SMART Table puzzles provoke greater mathematicallyoriented communication or stimulates children’s learning. In September 2010, through an NSF Research Experience for Teachers (RET) supplement to the main grant, the research team and the CDCLR Research Director were awarded supplemental funding to support CDCLR teachers’ collaboration with the group. Three classroom teachers, Dinah Arnott (Orange), Alexa Fraley (Maroon), and Jen Huggler (Blue), learned how to use the SMART Table mathematical application and experimented with different ways to use it with children from their classrooms or mixed age groups. The Center teachers have brought their general developmental knowledge and teaching expertise to the research team and provided feedback on ways to improve the software for young children and exended their tabletop interactions into the classroom. The experience has also extended our teachers’ inquiry into geometric thinking as they have become more familiar with developmental theories of geometry learning and observed these phases in our young students. For example, Center teachers have created two-dimensional paper cut-outs mimicking the SMART Table tabletop that children have assembled into dragons, elephants, and household items in the classroom. They have brought in threedimensional objects onto the SMART Table and facilitated the children’s exploration of differences between two- and three-dimensional objects. Teachers introduced the artist Piet Mondrian and his geometric works and explored geometry in architecture with the children. In myriad ways, the SMART Table technology and the synergistic collaboration of our Center educators with Dr. Evans and his research team has embodied the inquiry-based, child-negotiated curriculum that is the dominant pedagogy at our preschool. These experiences provided the content for a well-attended presentation given by our teachers at the National Association for the Education of Young Children, the premier early childhood education conference, in November, 2010. Last year, undergraduate students also presented their work on the SMART Table project at the Virignia Tech Undergraduate Research Conference. The photo below, by Jen Huggler, documents aspects of the project and the learning experience. The documentation panel is by Dinah, Alexa and Jen. For more information about these projects, contact Isabel Bradburn (isbrad@vt.edu) or Michael Evans (mae@vt.edu). INTERGENERATIONAL RESEARCH Completed Studies IG (Intergenerational Program, also known as "The Neighbors Program") activities focus on providing opportunities for regular, positive intergenerational contact and intergenerational staff training and development. Facilitators document the structured and informal opportunities with standard planning/evaluation/reflection forms, photography, and artifact documentation. In the past two years, gardening, vegetable cultivation and environmental science has been an important focus on the program. Shannon Jarrott and Cindy Smith, faculty in the Department of Human Development, used a scale they developed to measure social behavior and affect of children and elders attending two intergenerational shared site care programs (one of which is CDCLR). Participants attending the program informed by contact theory demonstrated high levels of intergenerational interactions and solitary behavior and lower levels of passive engagement than the participants at the more traditional program not informed by contact theory. The study is reported in the article, Jarrott, S.E. & Smith, C.L. (2011). The complement of research and theory in practice: Contact theory at work in non-familial intergenerational programs. The Gerontologist, 51, 112-121. doi: 10.1093/geront/gnq058. (A copy of the article is on the Research Board at CDCLR). Ongoing Studies An Inquiry into Intergenerational Environmental Science Learning Victoria Fu, CDCLR Director Caitlin Faas, graduate student, Department of Human Development Ila Schepisi, Adult Day Services (ADS) Activities Director This study examines STEM (science, technology, engineering, and mathematics) behaviors of both teachers and children during intergenerational (IG) activities. The children at CDCLR and the adults at the Adult Day Services have been involved in this project. In 2009-2010 academic year, CDCLR teachers and ADS staff received inservice training on implementing inquiry-based science to scaffold children and adults involved in intergenerational (IG) activities. The study team then observed behaviors and developed and piloted an observational coding system, which was then refined and will be tested this spring (2011). Preliminary results indicate that training has a positive effect on children's science learning. Dr. Fu and graduate student Caitlin Faas will present these findings at the Society for Research in Child Development in April, 2011. Other findings will be presented at the Annual Meeting of the Southern Gerontological Society, in Raleigh, North Carolina in April (Schepisi, I.W. & Faas, C., An Intergenerational Science Processing Skills Intervention Improves Well-Being for Dependent Older Adults). For further information, contact Victoria Fu (vfu@vt.edu). For more information on the IG research program, contact Shannon Jarrott (sjarrott@vt.edu) or visit www.intergenerational.clahs.vt.edu/neighbors.html BASIC RESEARCH Completed Studies Psychobiology of Cognitive Development --- Attention and Memory Abilities in Preschool-aged Children Kimberly Cuevas, Ph.D., Katherine C. Morasch, Ph.D., Jess Versele, M.S., & Martha Ann Bell, Ph.D. (Spring, 2010) From the research team: Our collection of data at the CDCLR was primarily for pilot data purposes. We wanted to make sure that these tasks were appropriate for 3-year-old participants in a NIH-funded longitudinal study in the Cognitive Affect and Psychophysiology (C.A.P.) lab. In addition, pilot testing with preschoolers permitted modifications in task administration that would be inappropriate during systematic data collection for the C.A.P. lab study. These pilot data will most likely not be used in publications or presentations. However, data from the “Pointing Game” may potentially be used as part of a spontaneous production control group for a memory game used in the C.A.P. lab study. At this point, most of the data have not been “coded” in the traditional use of the term. Data collection for the 3-year-old visit of the C.A.P. lab study began early in 2010, and we anticipate completing data collection early in 2011. Recent and past research findings from C.A.P. lab data collection can be found on our lab website: http://www.psyc.vt.edu/labs/devcogneuro/index.html We include a brief description of each of the tasks, and details about modifications made after pilot testing at the CDCLR. 1. The “Waiting Game”. Children were shown two bowls, one containing a small-sized treat and the other containing a large-sized treat. The researcher asked which bowl they preferred. Next, the researcher explained that she had to work on a computer for a few minutes and if the child waits, without eating a treat while the researcher works (approximately 5 min), the child may have the preferred (larger) bowl. However, if the child feels that she cannot wait for the researcher to finish her work, the child may ring a bell, and will then immediately receive the less-preferred (smaller) bowl. We found that the task was appropriate for 3-year-olds, and we are currently using this task in our C.A.P. lab protocol. 2. The “Barnyard Animal Game”. Children played a brief computer game. Individual barnyard animals (with sounds that correspond with the animal) briefly appeared on a computer screen for a total of 3 min. Children were asked to respond only when a specific animal appeared. We originally used a computer mouse for the child to make responses, but we soon found that the computer mouse was too distracting. Thus, for the C.A.P. lab study, we asked children to press the space bar to make a response. It was also necessary to modify our instructions to ensure that children waited until they saw the picture to respond. 3. The “Pointing Game”. Children were shown 8 sets of flashcards with clip art pictures (4 cards per set) and 4 sets of related objects (3 objects per set). Children were asked to take their time and look at each item. Then, all 4 items were placed in front of the child, and he was asked to point to one. During pilot testing, we realized that it was important for each item to be equally difficult for the child to reach. Thus, we modified our procedure to place flashcards and items in an arc formation. In the C.A.P. lab study, we are using these flashcards and items as retrieval cues for part of a recall/recognition memory task. 4. The “Toy Hiding Game”. Children were shown a toy that the researcher hid under one of two identical plastic tubs. There was a delay (initially 10 s) between when the researcher hid the object and when children were allowed to indicate where the toy was hidden. During the delay, the researcher distracted the child. Once the child chose the correct tub on two same side trials, the object hiding location was reversed. If children respond correctly after the hiding location is reversed, the delay period was increased. All children were able to find the toy after 10-, 20-, and 30-s delays between hiding and searching. (Longer delays were not used because we were interested in examining individual differences in children’s working memory.) Thus, we concluded that this task was not developmentally appropriate (i.e., too easy) for 3-yr-olds, and did not include this task in our C.A.P lab protocol. 5. The “Picture Order” Game. Children were shown 3 (or 4) flashcards and asked to figure out the correct order of the cards, touching them one at a time (baseline). Next, the researcher modeled the correct order for four additional sets of cards (4 cards per set), one at a time. After each set was modeled, children were asked to reply in one of four different ways: copying the order immediately, copying the order after a 5min delay, copying the order using props that match the pictures on the flashcards, and finally copying the order using props related to the pictures on the flashcards. During pilot testing, we discovered that this task was very difficult for 3-yr-olds. We modified our training and testing procedures to reduce the duration of task administration. We added a 2 card set training procedure and eliminated the “related-props condition”. We also decided to administer the imitation trials before the baseline trials because this was less confusing to the children. Pilot testing also revealed that children would respond in a variety of ways that we had not anticipated. To this end, we developed guidelines on how to deal with different types of responses to ensure that task administration was systematic. Finally, we noticed that the experimenter might provide the child with external cues during task administration and we developed a script for the experimenter to follow on all trials. 6. The “Birthday Party” Interview. Prior to the day of the visit, parents were asked to complete a brief questionnaire to indicate a memorable event in their child’s life which was the basis of a short interview (the standard is the child’s most recent birthday party). Questions began with a general, free-recall question (“Tell me everything you can remember about your birthday party”) and became more targeted (“Tell me where your party was held, who was there” etc.). Following the study, parents were given a verbatim transcription of their child’s verbal responses to the interview questions. Parents were asked to rate the accuracy of their child’s responses. We found that our questions were appropriate for 3-year-olds, and we are currently using this task in our C.A.P. lab protocol. Parental reports have not yet been analyzed in comparison with child reports. Below, graduate student Jess Versele and videotaper postdoc Kacey Morasch work with a child in the research space within the Atelier. Ongoing Studies Children’s Private Speech and Self-Regulation Study Cynthia L. Smith, Assistant Professor, Human Development Kimberly L. Day, graduate student, Human Development This research examines children’s private speech and emotion regulation during early childhood. Private speech is defined as audible speech directed to the self. The purpose of the current study is to develop a better understanding of private speech and what forms of it may more beneficial to children's control of emotions and behaviors during both emotionally and cognitively challenging tasks. Children are asked to complete four tasks that are designed to arouse different emotions, behaviors or attentional strategies and their behaviors and speech will later be coded for analysis. As of February, 2011, 76 percent of our eligible children have been given permission to participate. CDCLR is one of several local preschools particpating in the study. Results are anticipated by fall, 2011. CDCDL Family Database Project Isabel S. Bradburn and Undergraduate Research Team This project is to clean and analyze data from the CDCLR family database that have been collected since CDCLR opened in January, 2005. The goal is to be able to determine what questionnaires yield useful information and which do not, so as to adjust what we ask parents to complete (in the early years of the CDCLR, parents completed several surveys upon enrollment). The project should also yield descriptive information about our school population over the years (all data will be reported in group fashion, so as not to identify any children or families, of course!). OTHER RESEARCH Observations in Childcares and Medical Practices Laurian C. Vega, graduate student, Computer Science Steve Harrison, Research Scientist, Computer Science This dissertation study examined how technology is used to co-manage information between caregivers and parents, or medical practitioners and patients. The particular focus is on what and how information is managed through computer systems and what remains managed through paper-based systems or people networks. Ms.Vega observed several sessions with CDCLR administrators as they updated records or otherwise managed administrative matters and also conducted interviews with them. (Note: she sat so that she could not view any actual records). Results are expected to be communicated by fall, 2011. Pilot training for SOPLAY: System for Observing Play and Leisure Activity in Youth Erin Smith, graduate student, Human Foods, Nutrition and Exercise Paul A. Estabrooks, Professor, Human Foods, Nutrition and Exercise Ms. Smith and several other students observed CDCLR children at play outside and through the observation booths during meal times in order to practice the use of a structured observational tool for a future study.