Computerization of Book Store in JAVA COMPUTERIZATION OF BOOK STORE Training Report of Second Year (4th Semester) Submitted in partial fulfillment of the requirements for the award of degree of BACHELOR OF TECHNOLOGY IN COMPUTER SCIENCE AND ENGINEERING Submitted To: Submitted By: Mr. Vivek Sharma Rimpy (1213331) (HOD- CSE Deptt.) SETH JAI PARKASH MUKUND LAL INSTITUTE OF TECHNOLOGY, RADAUR Computerization of Book Store in JAVA INDEX Sr. No. Contents 1. Acknowledgement 2. About Company 3. About Project 4. Profile of Problem 5. Objectives 6. System Requirements 7. Feasibility Analysis 8. Development Schedule 9. About Java Technology 10. System Requirements Specifications 11. Database Design 12. Design Phase 13. Construction Phase 14. Testing Phase 15. Implementation & Conversion Plan 16. Acceptance Phase 17. Project Legacy 18. Bibliography Page No. Computerization of Book Store in JAVA Acknowledgement Acknowledgement is not mere formality but a genuine opportunity to thank all those people without that active support in this project would not be able to be possible. We are thankful to Mr. Bhavneesh Sindhi for their valuable time they devoted to us and give us a lot of knowledge and help regarding our project. During our last semester in the curriculum of B. Tech. we are also thankful to our respected Head of Department Sh. Vivek Sharma and Teachers for their expert guidance. It is a great experience for us and we gained a lot here. Words defeat us in expressing our deep sense of gratitude for our class mates, whose continual support and guidance enabled us all the challenges posed by this project, who provided us all the relevant information and the necessary Hardware, Software and new ideas that really helped us a lot. Special thanks are due to all other staff, Colleagues and friends for all the encouragement, inspiration and motivation. Finally, we are thankful to the almighty God who had given us the power, good sense and confidence to complete my project successfully. We also thank our parents who were a constant source of encouragement. Their moral was indispensable. Computerization of Book Store in JAVA About Project: The project is Computerization of Book Store. This project is made for any organization to manage Employee’s record in an organization. Knowledge domain used to develop the system: The operating system used is Windows XP. The software tools required by this project are JAVA, SQL Server. The project requires the knowledge of the following subjects: Software Language: JAVA (Swings, JDBC, Threads and object serialization) Database: SQL-Server Database handling: SQL Potential users: All the Book Shop Keepers can use our project to run their store easily. By using this project they can store all the info. Related with the books available in the store. They can also search a particular book easily by getting the info. From the project. In this we also define the information of all the customers who wants to purchase the books from their store. In this they can also store the info. Of all the orders of all those books which are not available in the store. Because of this computerization, any book store owner can run their store easily in User friendly Environment. Computerization of Book Store in JAVA Profile of Problem The software aims at automating the existing manual systems and providing secure, cheaper and quicker communication within an organization. As this is a well designed and easy-to-use communication system will certainly give the organization an edge over the other organizations with outdated and manual communication system, with manpower doing the bulk of data transfer in the form of files and paper documents. With advanced features like e-mail, chat, message broadcast, server side authentication, multimedia data transfer, message printout facility, this software turns out to be a very suitable one for any type of organization which requires an efficient and secure communication among their employees. It provides centralized information transfer system with any number of client systems, to cater to any number of users. The project gives the user an easyto-use graphical interface that can be easily used by a novice. Features of proposed project are as follow: • Automation of existing manual information systems. • Reduction of manual processing • Keep track of daily information exchange at the server by the administrator. • Increase in processing and transfer speeds of information over the network. • Reduction of errors and viruses due to non requirement of the internet. • Keeping track that message should be delivered at the correct destination. • Fast retrieval of all type of information • Multimedia data communication. . Computerization of Book Store in JAVA OBJECTIVES All the Book Shop Keepers can use our project to run their store easily. By using this project they can store all the info. Related with the books available in the store. They can also search a particular book easily by getting the info. From the project. In this we also define the information of all the customers who wants to purchase the books from their store. In this they can also store the info. Of all the orders of all those books which are not available in the store. Because of this computerization, any book store owner can run their store easily in User friendly Environment. The Main objectives of this project are: • Reduction of paper work • Automation of existing manual information systems. • Reduction of manual processing • Keep track of daily information exchange at the server by the administrator. • Increase in processing and transfer speeds of information over the network. • Decrease in processing time • Reduction of errors and viruses due to absence of internet • Keeping track that message should be delivered at the correct destination. • Fast retrieval of all type of information • Good efficiency and response time • More consistent data handling • A user-friendly system which do not require any special training or expertise of computer Computerization of Book Store in JAVA SYSTEM REQUIREMENTS Product Definition The project is Computerization of Book Store. This project is made for any organization to manage Employee’s record in an organization. The main features of this package are: Information of All the books available in Store.. Information of all the Customers Information of all the sale/purchase of Books Order Info. for those books which are not available in Store. Processing Environment: The programming language and development tools are the critical factors in the functioning of the developed system, so proper attention has to be paid while selecting these tools. Following are the minimum requirements for installation and making use of the software package: Computerization of Book Store in JAVA Hardware requirements: Processor: Pentium RAM: 128MB HARD DISK: 40GB Printer: Any compatible printer Software requirements: JDK 1.5 SQL Server JAVA being the platform independent language to generate the user-friendly Software system is used as Front-end system and SQL Server for database system, this will facilitate user in operating the system successfully. A platform is the hardware or software environment in which a program runs. We've already mentioned some of the most popular platforms like Windows 2000/XP, Linux, Solaris, and Mac OS. Most platforms can be described as a combination of the operating system and hardware. The Java platform differs from most other platforms in that it's a software-only platform that runs on top of other hardware-based platforms. The Java platform has two components: • The Java Virtual Machine (Java VM) • The Java Application Programming Interface (Java API) Computerization of Book Store in JAVA Feasibility Analysis Feasibility study describes and evaluates candidate systems and provides for the selection of the best candidate system that meets the system performance requirements. Three key considerations are involved in the feasibility analysis: 1. Economic feasibility 2. Technical 3. Behavioral 1. Economic Feasibility Economic feasibility determines the benefits and saving that are expected from the system and compare them with costs. Cost/Benefit analysis has been done on the basis of total cost of the system and direct and indirect benefits derived from the system. The total cost for the proposed system comprises of hardware costs and software costs. The main aim of economic feasibility is to check whether the system is financially affordable or not. The cost for the proposed system can be divided into two parts given below: Hardware Costs The hardware cost for the proposed system can be calculated from cost of hardware needed for the development of the proposed system. The hardware specifications for the system are given below: Personal Computer: The cost of the PC depends upon the configuration of the PC. The minimum specification assumed for the Pc is given below: • Pentium IV processor • 128 MB RAM • 40 GB free disk space • MS Windows • Any compatible printer Computerization of Book Store in JAVA Server: As the software is a client-server based application, thus an efficient server would act as the backbone of a good communication system. The minimum specifications are: • Pentium IV processor • 256 MB RAM • 120 GB free disk space • MS Windows Software Costs: the Software costs for the proposed system can be calculated from the cost of software tools needed from the development of the proposed system. The software tools needed for the development of the system are given below:• JDK 1.5 • SQL Server 2. Technical Feasibility Technical Feasibility centers on the existing system and to what extent it can support the proposed system. In this part of feasibility analysis we determined the technical possibilities for the implementation of the system. Two major benefits are: • Improving the performance • Minimizing the cost of processing The performance category emphasis improvements in the accuracy and access to the information. It also makes easier to access the system by the authorized users. 3. Behavioral Feasibility: Computerization of Book Store in JAVA Behavioral feasibility estimates the reaction of the User staff towards the development of the computerized system. For the successful implementation of any system, the users must be impressed that the new system is for his benefit. So, the behavioral feasibility plays a very important role in the development of new system It reveals that whether the system is acceptable by user or not. If the user does not ready to use it, then it doesn’t matter how best the system is or how much effort you are putting in its development. Computerization of Book Store in JAVA Development Schedule System development revolves around a life cycle that begins with the recognition of user needs. Following a feasibility study, the key stages of cycle are evaluation of present system, information gathering, cost/benefit analysis, detailed design and implementation of candidate system. The life cycle is not a procedure that deals with hardware and software. It is a building computerbased system to help the user to operate system effectively and manage the information successfully. The development schedule as above was followed within a fixed timeframe of six weeks. Programming Languages and Development tools: The programming language and development tools are the critical factors in the functioning of the developed system, so proper attention has to be paid while selecting these tools. Following are the minimum requirements for installation and making use of the software package: Software requirements: JAVA Developer Toolkit 1.5 SQL Server Windows/ Linux platform JAVA being the platform independent language to generate the user-friendly Software system is used as Front-end system and SQL-Server as Back-end database system, this will facilitate user in operating the system successfully. Computerization of Book Store in JAVA About the Java Technology Java technology is both a programming language and a platform. The Java Programming Language The Java programming language is a high-level language that can be characterized by all of the following buzzwords: Simple Architecture neutral Object oriented Portable Distributed High performance Interpreted Multithreaded Robust Dynamic Secure With most programming languages, you either compile or interpret a program so that you can run it on your computer. The Java programming language is unusual in that a program is both compiled and interpreted. With the compiler, first you translate a program into an intermediate language called Java bytecodes —the platform-independent codes interpreted by the interpreter on the Java platform. The interpreter parses and runs each Java bytecode instruction on the computer. Compilation happens just once; interpretation occurs each time the program is executed. The following figure illustrates how this works. Computerization of Book Store in JAVA You can think of Java bytecodes as the machine code instructions for the Java Virtual Machine (Java VM). Every Java interpreter, whether it's a development tool or a Web browser that can run applets, is an implementation of the Java VM. Java bytecodes help make "write once, run anywhere" possible. You can compile your program into bytecodes on any platform that has a Java compiler. The bytecodes can then be run on any implementation of the Java VM. That means that as long as a computer has a Java VM, the same program written in the Java programming language can run on Windows 2000, a Solaris workstation. The Java Platform A platform is the hardware or software environment in which a program runs. We've already mentioned some of the most popular platforms like Windows 2000, Linux, Solaris, and MacOS. Most platforms can be described as a combination of the operating system and hardware. The Java platform differs from most other platforms in that it's a software-only platform that runs on top of other hardware-based platforms. The Java platform has two components: • The Java Virtual Machine (Java VM) Computerization of Book Store in JAVA • The Java Application Programming Interface (Java API) You've already been introduced to the Java VM. It's the base for the Java platform and is ported onto various hardware-based platforms. The Java API is a large collection of ready-made software components that provide many useful capabilities, such as graphical user interface (GUI) widgets. The Java API is grouped into libraries of related classes and interfaces; these libraries are known as packages. The next section highlights what functionality some of the packages in the Java API provide. The following figure depicts a program that's running on the Java platform. As the figure shows, the Java API and the virtual machine insulate the program from the hardware. Native code is code that after you compile it, the compiled code runs on a specific hardware platform. As a platform-independent environment, the Java platform can be a bit slower than native code. However, smart compilers, welltuned interpreters, and just-in-time bytecode compilers can bring performance close to that of native code without threatening portability. What Can Java Technology Do? The most common types of programs written in the Java programming language are applets and applications. If you've surfed the Web, you're probably already familiar with applets. An applet is a program that adheres to certain conventions that allow it to run within a Java-enabled browser. However, the Java programming language is not just for writing cute, entertaining applets for the Web. The general-purpose, high-level Java programming language is also a powerful software platform. Using the generous API, you can write many types of programs. Computerization of Book Store in JAVA An application is a standalone program that runs directly on the Java platform. A special kind of application known as a server serves and supports clients on a network. Examples of servers are Web servers, proxy servers, mail servers, and print servers. Another specialized program is a servlet. A servlet can almost be thought of as an applet that runs on the server side. Java Servlets are a popular choice for building interactive web applications, replacing the use of CGI scripts. Servlets are similar to applets in that they are runtime extensions of applications. Instead of working in browsers, though, servlets run within Java Web servers, configuring or tailoring the server. How does the API support all these kinds of programs? It does so with packages of software components that provides a wide range of functionality. Every full implementation of the Java platform gives you the following features: • The essentials: Objects, strings, threads, numbers, input and output, data structures, system properties, date and time, and so on. • Applets: The set of conventions used by applets. • Networking: URLs, TCP (Transmission Control Protocol), UDP (User Datagram Protocol) sockets, and IP (Internet Protocol) addresses. • Internationalization: Help for writing programs that can be localized for users worldwide. Programs can automatically adapt to specific locales and be displayed in the appropriate language. • Security: Both low level and high level, including electronic signatures, public and private key management, access control, and certificates. • Software components: Known as JavaBeansTM, can plug into existing component architectures. Computerization of Book Store in JAVA • Object serialization: Allows lightweight persistence and communication via Remote Method Invocation (RMI). • Java Database Connectivity (JDBCTM): Provides uniform access to a wide range of relational databases. Features of JAVA Technology • Get started quickly: Although the Java programming language is a powerful object-oriented language, it's easy to learn, especially for programmers already familiar with C or C++. • Write less code: Comparisons of program metrics (class counts, method counts, and so on) suggest that a program written in the Java programming language can be four times smaller than the same program in C++. • Write better code: The Java programming language encourages good coding practices, and its garbage collection helps you avoid memory leaks. Its object orientation, its JavaBeans component architecture, and its wide-ranging, easily extendible API let you reuse other people's tested code and introduce fewer bugs. • Develop programs more quickly: Your development time may be as much as twice as fast versus writing the same program in C++. Why? You write fewer lines of code and it is a simpler programming language than C++. • Avoid platform dependencies with 100% Pure Java: You can keep your program portable by avoiding the use of libraries written in other languages. The 100% pure JAVA is a repository of historical process manuals, white papers, brochures, and similar materials online. Computerization of Book Store in JAVA • Write once, run anywhere: Because 100% Pure Java programs are compiled into machine-independent bytecodes, they run consistently on any Java platform. • Distribute software more easily: You can upgrade applets easily from a central server. Applets take advantage of the feature of allowing new classes to be loaded "on the fly," without recompiling the entire program. Computerization of Book Store in JAVA SYSTEM REQUIREMENT SPECIFICATIONS Developing Environment: The development environment is the critical factor in the functioning of the developed system, so proper attention has to be paid while selecting this environment. Following are the tools, which are used in developing software package: Operating Environments: The proposed project will operate under the following specification Hardware Required: Processor: Pentium Processor RAM: 128MB HARD DISK: 40GB Printer: Any compatible printer Software Required: O.S.: Window 98, 2000, XP, Linux Language: JAVA Database: SQL Server Computerization of Book Store in JAVA DATABASE DESIGN Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA DESIGN PHASE Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA Computerization of Book Store in JAVA The Construction Phase In the construction phase, the software components are built. This phase uses the output of low-level design to produce software items. During the construction phase, we divided the responsibilities among the team members. Some of them are assigned the task of designing the interface, whereas others take the job of writing the code to develop the project Team structure includes three members Reetu Reena Ritu Reetu was assigned the task of gathering required information related to the proposed project and also assigned the task of studying the existing manual system. After the completion of task various disadvantages of existing project has been studied and were kept in mind for the designing of proposed project. Reena was assigned the task of interface design and design of various databases to be used by the proposed project. After the completion of task MS ACCESS was chosen as the database required for database connectivity with JAVA. Also design of database tables was finalized. Ritu was been assigned the task of design and coding which is under progress. The various other tasks were performed collectively by the team members, which are completed up to mark. Computerization of Book Store in JAVA The Testing Phase Testing is vital to the success of the system. System testing makes a logical assumption that if all the parts of the systems are correct, the goal will be successfully achieved. Inadequate testing leads to errors that may not appear until months later. This creates two problems: The time lag between the cause and the appearance of the problem The effect of system errors on files and records within the system A small system error can conceivably explode into a much larger problem. Effective testing early in the process translates directly into long-term cost savings from a reduced number of errors. Another reason for system testing is its utility as a user-oriented vehicle before implementation. The best program is worthless if it does not meet the user needs. Unfortunately, the user’s demands are often compromised by efforts to facilitate program or design efficiency in terms of processing time or memory utilization. Often the computer technician and the user have communication barriers due to different backgrounds, interests, priorities and perhaps languages. The system tester (designer, programmer or user) who has developed some computer mastery can bridge this barrier Testing Techniques Both the Black Box testing and White Box testing techniques will be applied to the proposed project for validating the software interface and to selectively ensure that the internal working of the software is correct. The input will be validated so that the correct output is produced. The checks for consistence of the database will be properly evaluated. The procedure of the system will be Computerization of Book Store in JAVA highly checked for the logical paths and for specific set of conditions, loops etc. 1. All the paths within module will be exercised at least once 2. The logical decision will be exercised for true or false sides 3. Whole code will be verified for the syntax errors 4. The internal data structure will be validated for data consistency 5. The graphical user interface will be checked for particular event 6. The complete application will be tested after the integration of all modules and sub modules Testing Strategies Unit testing will be applied to all the modules of the project. All the modules of the project will be tested with White Box and Black Box testing to complete unit testing. Integration Testing will also be applied to verify that all the interfaces work in co-ordination with each other. The Data Flow between different modules will be verified for the consistency of the system. The Bottom Up approach of integration will be applied to the proposed project. The alpha testing of the project has been done by the team members. The beta testing will be done by the employees of Food and Supply Department Sample Data The sample data will be prepared to ensure the proper working of the software and validate each module. After testing the proposed project with this sample data the expected results will be compared with the outputs obtained and thereafter further steps will be taken if necessary. Computerization of Book Store in JAVA IMPLEMENTATION/CONVERSION PLAN Conversion means changing from one system to another. The objective is to put the tested system into operation while holding costs, risks and personal irritation to a minimum. It involves: 1. Installing terminals 2. Installing the appropriate hardware and software 3. Creating computer compatible files 4. Training the operating staff The conversion plan involves the following steps: Conversion begins with the review of the project plan, the system test documentation, and the implementation plan. The parties involved are the user, the project team and the operators. 1. The conversion portions of the implementation plan to be finalized and approved. 2. Files are converted 3. Parallel processing between the existing and the new systems to be initiated 4. Results of computer operations of the new system to be logged 5. Assuming no problems, parallel processing to be discontinued 6. Implementation results to be documented 7. After all these steps, conversion is complete and the new system will be now officially operational Procedure for Implementation Computerization of Book Store in JAVA Project Plan Project Plan System Test Documentation Implementation Plan Conversion portion of Implementation plan Perform file Conversion Perform parallel processing Log results of Conversion Any Discrepancies? Implementati on results Implementation documentation Discontinue parallel processing Complete conversion Prepare plan for postimplementation Diagnose and Correct discrepancies Computerization of Book Store in JAVA The Acceptance Phase In this phase, based on the pre-defined acceptance criteria, we have conducted acceptance testing for the project. In the case the acceptance criteria are the fulfillment of all the requirements identified during the requirement analysis phase. Computerization of Book Store in JAVA Project Legacy Current Status of Project: The project i.e. Computerization of Book Store has been completed successfully. Various phases (Requirement Analysis, Data Design, Coding, and Testing) have been completed. The project has been underlined and is kept in vision for the correct functioning. Technical and Managerial lessons learnt We have learned to work in the team environment with different task provided to different team members. We are developing the project according to the Software Development Life Cycle. We have read the different phases of Software Development Life Cycle and also how to implement them practically. We have learnt how to make the SRS. The other things we have learnt how to create friendly interface, how to plan the work and how to work with different components. For the completion of project we had to learn the platform independent language JAVA that provides interactive user interface. The main advantage of using JAVA is platform independent which makes it to run any platform without the specified hardware or software requires. As managerial lessons we have learnt to work with patience, how to cooperate with the team members and how to work in the team. Computerization of Book Store in JAVA BIBLIOGRAPHY The following books are being used to fulfill the requirements of the proposed project and are helpful in the understanding, development and the maintenance of the project: 1. Software Engineering Roger S. Pressman 2. java K.A.Mugal 3. Database System Concepts Henry F. Korth 4. Structured Query Language Ivan Bayros Websites Visited: www.java.sun.com www.google.com