Grade 10 Science - Unit 3 Laboratory 1 Rocket Car Purpose: To demonstrate Newton's Third Law of Motion with escaping air as the action force. REALL: Newton’s Third Law states that for every action, there is an equal an opposite reaction. Description: Construct a balloon-powered rocket car with the material supplies that rolls across the floor because air is forced to escape through a plastic straw. Materials and Tools that may be available to build your car Styrofoam tray Cellophane tape or duct tape Cardboard Metal rods for axels Push pins Dowels for axels Rubber tires Plastic tires Flexi-straw Scissors Rubber washers Metal washers Glue gun and glue Flexible rubber tubing String Drawing compass Marker pen Small party balloon Ruler Stop watch Paper or tape for floor Measuring tape or ruler Graph paper Pencil An Example of Steps to Build a Car and Measure Distance of Travel 1. Using the ruler, marker, and drawing compass, draw a rectangle about 7.5 cm by 18 cm and four circles 7.5 cm in diameter on the flat surface of the meat tray. Cut out each piece. 2. Inflate the balloon a few times to stretch it. Slip the nozzle over the end of the flexi-straw nearest the bend. Secure the nozzle to the straw with tape and seal it tight so that the balloon can be inflated by blowing through the straw. 3. Tape the straw to the car as shown in the picture. 4. Push one pin into the center of each circle and then into the edge of the rectangle as shown in the picture. The pins become axles for the wheels. Do not push the pins in snugly because the wheels have to rotate freely. It is okay if the wheels wobble. 5. Inflate the balloon and pinch the straw to hold in the air. Set the car on a smooth surface and release the straw to see if your rocket car works. 6. Using the paper or tape, mark out a straight distance of 10 meters. 7. Mark intervals of one meter on your track. 8. Repeat Step 5 allowing your rocket car to move beside your track. 9. Record the distance traveled for each second and note final time. 10. Repeat the trial runs at least four times, measuring distance and total time each trial 11. Determine the average distance traveled for all trials. 12. Graph a d-t graph and determine the average speed for each trial. 13. Contrast your data with other teams. What makes one car design perform better than another? Are large wheels better than small wheels? Discussion The rocket car is propelled along the floor according to the principle stated in Isaac Newton's Third Law of Motion. The escaping air is the action and the movement of the car in the opposite direction is the reaction. The car's wheels reduce friction and provide some stability to the car's motion. A well-designed and constructed car will travel several meters in a straight line across a smooth floor. You are encouraged to design your own cars. Cars can be made long or short, wide or narrow, or even trapezoidal. Wheels can be large or small. If Styrofoam coffee cups are available, the bottoms can be cut off and used as wheels. Hold car distance trials on the floor. You will measure and chart the distances each car travels. Purpose #2: To demonstrate that the slope of a straight line on a Distance-Time Graph is Speed NOTES Distance (d) = Amount of space between two points Time (t) = Duration between two events Speed (v) = Distance traveled over a period of time OR the rate at which something moves. = Change in; final value – initial value t = Change in time (t2 – t1), t1 is often = 0 d = Change in distance (d2 – d1), d1 is often = 0 V= d/ t = (d2 – d1) / (t2 – t1) On a Distance-Time Graph, time is the INDEPENDENT variable. Time is plotted on the x-axis. Distance is the DEPENDENT variable. It is plotted as on the y-axis Recall: The equation for a straight line is y = mx + b where y = dependent variable x = independent variable m = slope of the line b = the y-intercept when x = 0 As noted above, the equation relating distance, speed and time is V = d / t. If speed and time are known, we need to solve for distance. The formula is rewritten as d = V t, where d = distance traveled V = speed t = time If an object has constant speed, we can substitute so that y = mx + b becomes d = V t + 0 since d = distance traveled as the dependent variable V = slope of the line t = time as the independent variable 0 = initial distance d1 as the y-intercept Table 1. Results of Trials – November 2008 Trial Time Distance (s) (m) 1 4 5.5 2 6 6.0 3 6 6.5 4 7 6.0 Speed (m/s) Average Distance Task for Your Laboratory Report Complete a Materials and Methods sections describing the equipment used to build your car and the methods used to measure distance traveled Calculate the speed for each Trial using the data in Table 1 Plot the data on graph paper Draw an estimated Line of Best Fit through the data. This line should be straight and it does NOT touch all the data points. Estimate the Average Speed from the line In your discussion, present your ideas about the slope of the line representing speed. You should use the information presented above in NOTES. DATE DUE: Your completed Laboratory Report on Purpose #2 is due on Monday, 15 November 2008. NOTE: Include your table of results and your graph of the data with your report