“Dead Chemists` Society” Poster Project

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Name
Due Date
October 9, 2013
Literature Section
Board Game Info Sheet with Rubric
If the novel Wuthering Heights had a board game, what would that board game look like? Here is your opportunity to express your creativity in combining the
novel with your “gaming” talents.
Requirements and Guidelines:

After reading your novel, design a board game based on the book’s central theme. The choices are only limited by your own creativity! Be sure
to write clear directions and provide everything needed to play the game.

The game needs to include the following characters including: Mr. Earnshaw, Frances Earnshaw, Catherine Earnshaw Linton, Hindley
Earnshaw, Isabella Linton Earnshaw, Edgar Linton, Linton Heathcliff, Heathcliff, Cathy Linton (Heathcliff) Earnshaw, Hareton Earnshaw, Nelly
Dean, Zillah, and Joseph.

You will need to include the settings: Thrushcross Grange, Wuthering Heights, and the moors.

You need to create your board game on a sturdy surface to avoid the project falling apart. You may use cardboard, a wooden board, etc.

The entire board game will be a minimum of 14” x 14”. Failure to meet this requirement is a 10 point deduction.

I will take up to 10 points off for grammatical errors, so please proof your work.

This project is a major test grade; therefore, the project needs to reflect time and effort worthy of a test grade.

Projects may be turned in before 10/9/13 for 5 points extra credit. There will be a 10 point deduction per day late (10/10 – 10 points off, 10/11
– 20 points off, and 10/14 – 30 points off). No projects will be accepted past 10/14/13.

If you need help with your project or supplies, get with me early – not the day before the project is due.

The rubric needs to be turned in with the project.
NAME: ________________________________ Due Date:
October 9, 2013
Wuthering Heights Board Game Rubric
CATEGORY
Exceeds Standards
Meets Standards
Average
Needs Work
Unacceptable
Originality and
Visuals and Text
Chosen for the
Board Game
Board game shows
considerable originality
and inventiveness with
the images, characters,
scenes, quotes, etc.
selected. The content
and ideas are presented
in a unique and
interesting manner.
Visuals and text are a
strong reflection of the
themes of the novel. The
student has creative
choices - evidence that
symbolic thought of the
novel has taken place.
Board game shows some
originality and
inventiveness with the
selected images,
characters, scenes, quotes,
etc. The content and
ideas are presented in an
interesting way. Visuals
and text are a good
reflection of the novel
chosen with a variety of
images chosen to reflect
the themes of the novel.
There are some creative
choices and some evidence
that symbolic thought of
the novel has taken place.
Board game shows an
attempt at originality
and inventiveness
with the selected
images, characters,
scenes, quotes, etc.
Visuals and text are a
satisfactory reflection
of the novel chosen.
There is little
evidence that
symbolic thought or
creativity of the novel
or themes has taken
place.
Board game is
predictable. Very
little attempt at
originality with the
selected images,
characters, scenes,
quotes, etc. Visuals
and text are a poor
reflection of the
novel’s theme.
The project needed
revision and is poorly
designed. Overall final
product portrays little to
no effort; expectations not
met for English 4 test
quality.
Presentation of
the Board Game
All of the visuals and text
used on the project
reflect an exceptional
degree of student
creativity in their display.
Several of the visuals and
text used on the project
reflect a good degree of
student creativity in their
display.
Some of the visuals
and text used on the
project reflect the
student’s creativity in
their display.
A few of the visuals
and text used on
the project reflect
student creativity
in their display.
The project needed
revision and is poorly
designed. Expectations
are not met for English 4
test quality.
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