Dracula

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Romeo and Juliet Board Game!
In groups, teams will be responsible for constructing a Romeo and Juliet board game…
Part 1. Aspects of a board game
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Starting and ending point
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Playing pieces
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Dice or wheel with spinner
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Cards with directions
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Places on board that if landed on provide a shortcut or force backward movements
Part 2. Important questions to ask
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How do characters advance?
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What obstacles get in the way of the characters’ progress in the play?
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What are the goals of characters? What helps them toward these goals? What hinders
their advancement in the story toward these goals?

What symbols in the play can be used in some way—if only for decoration—in the board
game?

How does the story end? What alternative endings can students conceive of?
Part 3. Students will need to…
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Formulate a game structure

Create playing pieces (characters)
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Construct a mechanism for moving playing pieces through the game
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Determine game rules
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Outline plan for game play
Important: Your board game must incorporate type-written directions that clearly state how it is
to be played.
Grading: Each group will be assessed based on the following areas… (45 points)
Content (20) – Does each group create a board game which consistently and accurately
addresses characterization, plot development, key themes, and symbols? Does the group include
a set of type-written directions? The game must also work! (play a test run!)
Creativity (15) – Does each group provide ideas that are unique or exhibit original thought?
Students must include fifty (50) text references (with citations) over the course of game play.
Team (10) – Does each group member participate and actively contribute to the wealth and
presentation of ideas? With the final project, each team member must have a type-written
response as to the ways in which he or she contributed to the group’s project.
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