filename: alice exercise #2 roman numeral translator

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NAME:_______________
FILENAME:_______________
ALICE EXERCISE #2
ROMAN NUMERAL TRANSLATOR
25 pts.
Create an interactive world that asks a user to enter a number that is between 1 and 10,
inclusive. Add a mythology character of your choice who has one object in his arm. Add
three other objects to set up that scene that represent Rome. Translate the number to a
Roman numeral, and say the Roman numeral in a speech bubble. If the user enters a
number outside the range, the character should use the object in his hand to point and
state that an invalid number has been entered and ask the user to reenter the value. The
method should then ask the user whether he or she wants to enter another number. If the
user selects Yes, the steps should be repeated. Otherwise, the character should wave
goodbye and disappear.
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Be sure to create methods that perform one task each.
Add a function that RETURNS the Roman Numeral.
Vehicle the object to the user's hand.
Use a variable to store the answer to the Roman Numeral.
Use the 3-D text element to show a title to the project.
Display the character after the title has been displayed
SCORING GUIDE
Title:
__________/2
Comments before methods:
__________/3
Function for Roman Numeral:
__________/5
Proper use of Methods:
__________/4
Looping of Program:
__________/3
Realistic Character Movements:
__________/3
Overall Correctness & Scene:
__________/5
TOTAL:
__________/25
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