SAMPLE - GRANT TEMPLATE NOTE TO GRANT APPLICANT: Your narrative (Summary) for each area must describe how your grant request will be used to promote science, technology, engineering and math (S.T.E.M.) and career opportunities. Use the below template and make changes that best applies to your specific needs. Titles and Sub-titles in Black, bold font Narrative (Summary) in blue italics TITLE OF GRANT NAME: Teacher, Educator, or Youth Group Leader SCHOOL OR YOUTH ORGANIZATION NAME: ADDRESS: Summer break; consider home address or checking school mail CITY, STATE, ZIP CODE: PHONE NUMBER: Recommend most often used EMAIL ADDRESS: Recommend email address most often used PROJECT IMPACT: # OF STUDENTS INVOLVED: Include cross-curricula and all classes GRADE LEVEL(S) OF STUDENTS: Check all STEM areas involved in NAME OF YOUR project: Check all boxes □ Science □ Technology □ Engineering □ Math Grant Cycle Due Date: Deadline date for grant Grants that prefer Postage MAIL Name of Grant Address City, State Zip Code Grants that prefer Fax: FAX Number ATTENTION: Name indicated indicated Grants that prefer Email: E-mail Email address indicated 1. Project Objective (Purpose): The award of the (NAME OF GRANT) to (NAME OF SCHOOL) will enhance academic excellence by enriching the classroom learning environment for my students at all levels of learning and regardless of social diversity. The Fly to Learn (FTL), Powered by X-Plane curricula and DVD provides a cost effective, revolutionary technology platform offering an engaging and unique learning tool promoting the principles of science, technology, engineering and math (S.T.E.M.) education for students in grades (SPECIFIC GRADE LEVELS). Students will learn Science, Technology, Engineering, and Mathematics through virtual venues designing, building, and flying their own computer-generated airplanes. The FTL program includes software, curricula, teacher training webinars and videos with an annual cost less than one dollar per student. 2. Project Description (Plan): This curriculum teaches S.T.E.M. topics using an aviation theme. Existing programs that implement flight simulation cost thousands of dollars per classroom considering the requirement of cockpits, equipment, and resources. FTL eliminates the need for hardware resulting in an effective yet affordable learning experience for (NAME OF SCHOOL) students. Our students will fly a simulator on our classroom computers with a mouse providing as captivating experience as an expensive cockpit simulator or using a joystick. Through an exclusive relationship with X-Plane Flight Simulator, FTL has developed STEM curricula with proven a multitude of advantages over standard teaching methodology. FTL effectively reaches all the S.T.E.M. disciplines enhancing the engineering components while providing a fun platform of learning for both myself and my students. Building Blocks of Learning: Students fly their virtual aircraft to expand topics previously covered in earlier FTL lessons while adding new concepts, such as: the investigation of Energy and Momentum, Dynamics, Engineering Principles; and the substance of Newton’s Laws. Students will modify an existing aircraft design to improve the aircraft’s performance while comprehending basic engineering fundamentals. Students learn to use math, predict performance, and make informed design decisions. 1. Depth a. Students will dive into wide-ranging S.T.E.M. fundamentals and develop the ability for advanced reasoning and understanding of Engineering Decision Making. 2. Breadth a. The FTL curriculum covers a range of intellectual development for my (ENTER GRADE) students 3. Flexibility a. My students will design, build, and fly virtual airplanes according to the educational goals of (NAME OF SCHOOL). Various existing classroom curricula will be incorporated as we progress through the FTL curricula, bringing application to learning. Weeks 1 – 2: Lessons 1 thru 5 (science of flight, application to learning by flying the simulator enhancing technological using the scientific method while analyzing data, and discovering energy and forces. Students begin modifying simple airfoil designs. Weeks 3 & 4: Lessons 6 thru 9 (mathematics & engineering components of flight by building on prior knowledge in Lessons 1 – 5 with enhanced data analysis, increased understanding of energy and forces while modifying more advance airfoil designs. Students apply decision-making and teambuilding skills. Lesson 10 applies the Building Blocks of Learning with a culmination of all S.T.E.M. 2 disciplines by flying their own airfoil designs, analyzing data and comprehending the use of energy and forces. 3. Budget: FTL adds value to our already existing school computers with an annual license fee of only $400 for 20 enrollments. This cost is all inclusive of the X-Plane software, tutorials, support, and teacher trainings. Budget: $400. (FTL Lab Package) 150. (Aviation Challenge Registration Fee) -XXX. (NAME AND AMOUNT OF GRANT AWARD) $XXX. (TOTAL REMAINING AFTER GRANT AWARD) (NAME OF SCHOOL) AND/OR (NAME OF OTHER FUNDING SOURCE) will pay the remaining costs for the value added of less than one dollar per student. 4. Desired Project Outcome: FTL Aviation Challenge - (NAME OF SCHOOL) will have the honor to participate in the annual virtual event joining FTL teams across the nation applying what they have learned from our program! Teams will be challenged to design, build and fly an aircraft delivering the maximum payload as quickly and efficiently as possible. The winning team will receive international recognition as the National Fly To Learn, Powered by X-Plane Team, as well as the following: (NAME OF LEAD TEACHER, EDUCATOR, OR YOUTH LEADER) at (NAME OF SCHOOL) will be award an engraved Ipad with X-plane 10 and a beautiful engraved plaque Each student participating on (NAME OF SCHOOL) team will receive a trophy recognizing their accomplishments Ultimately, (NAME OF SCHOOL) will have the opportunity to build our future engineers one student at a time! Thank you, SIGNATURE OF TEACHER, EDUCATOR, OR YOUTH ORGANIZATION LEADER 3