Chemical Agents Type/ Agent Characteristics Effects Fast acting, highly poisonous material. Fatal if inhaled, swallowed, or absorbed through the skin. Extremely hazardous liquid and vapor under pressure. Prevents the utilization of oxygen by the cells. The toxic hazard is high for inhalation, ingestion, and skin and eye exposure, but primarily an inhalation hazard due to its high volatility. Non-persistent, colorless liquid that is highly volatile. AC has a faint odor similar to bitter almonds that sometimes cannot be detected even at lethal concentrations. AC poisoning causes a deceptively healthy pink to red skin color. Human health effects of overexposure by inhalation, ingestion, or skin contact may include nonspecific symptoms such as : o reddening of the eyes, o flushing of the skin, o nausea, headaches, dizziness, rapid respiration, o vomiting, drowsiness, o drop in blood pressure, rapid pulse, o weakness, and loss of consciousness; o Higher AC inhalation exposures may lead to fatality. Blister Agents Mustard H, HD Lewisite – L Produce toxic action on the blood-forming tissues. Detoxification of H and HD in the body is very slow. Repeated exposures produce a cumulative effect. Toxic hazard is high for inhalation, ingestion, and skin and eye absorption The most common acute hazard is from liquid contact with eyes or skin. Mustard agent liquid is colorless when pure. Normally a yellow to brown oily substance. Mustard agent vapor is colorless with a slight garlic- or mustard-like odor. Very Persistent (hours to days) Choking Agents Phosgene – CG Chlorine - CL Normally a chemical agent with a short duration, Used extensively in World War I. More than 80 percent of World War I chemical agent fatalities were caused by CG. CL is a Toxic Industrial Compound Used in many industries. Severe eye, mucous membrane, and skin irritant. Highly toxic by inhalation. Primarily a toxic hazard by inhalation exposure. Fog like in its initial concentration but becomes colorless as it disperses. CG has an odor of newly mown hay. CL smells like bleach. Non-persistent The physiological action of Blister Agents may be classified as local and systemic. The local action results in: o inflammation of the eyes, o redness of the skin which may be followed by blistering or ulceration; o inflammation of the nose, throat, trachea, bronchi, and lung tissue. Injuries produced by Blister Agents heal much more slowly and are more susceptible to infection than burns of similar intensity produced by physical means or by most other chemicals. Systemic effects of mustard may include malaise, vomiting, and fever, with onset time about the same as that of the skin reddening. Corrosive, highly toxic gas, Results in fluid buildup in the lungs (“dryland drowning”). Affects the upper respiratory tract, skin, and eyes and causes severe respiratory damage as well as burns to the skin and eyes. Acute inhalation may cause respiratory and circulatory failure with symptoms of chills, dizziness, thirst, burning of eyes, cough, viscous sputum, shortness of breath, feeling of suffocation, burning in throat, vomiting, pain in chest, and cyanosis. Severe mucous membrane irritant. Chronic inhalation may cause irreversible pulmonary changes resulting in emphysema and fibrosis. Acute skin contact may result in lesions similar to those of frostbite and burns; it is a severe skin irritant. Chronic skin contact may result in dermatitis. Acute eye contact may result in inflammation of the eyes, lesions similar to those of frostbite, and burns. Blood Agent Hydrogen cyanide - AC Cyanogen chloride - CK General Information Source: U. S. ARMY CENTER FOR HEALTH PROMOTION & PREVENTIVE MEDICINE http://chppm-www.apgea.army.mil/dts/glchemfs.htm Chemical Agents Type/ Agent General Information Characteristics Effects Nerve Agent GA - TABUN GB – SARIN GD - SOMAN Considered to be non-persistent chemical agents May present a significant vapor hazard to the respiratory tract, eyes, or skin. Affect the body by blocking the action of the enzyme acetylcholinesterase. When this enzyme is blocked, large amounts of the chemical acetycholine build up at critical places within the nervous system, causing hyperactivity of the muscles and body organs stimulated by these nerves. The signs and symptoms of exposure to G-type nerve agents depend upon the route of exposure and the amount of exposure. G-type nerve agents are clear, colorless, and tasteless liquids, chemically similar to organophosphate pesticides such as Malathion or Parathion. GA has a slightly fruity odor. GB is odorless in vapor and pure form GD has a slight camphor odor. Non-persistent (minutes to hours) Signs and symptoms are the same regardless of route the poison enters the body (by inhalation, absorption, or ingestion): o runny nose; o tightness of chest; o dimness of vision and miosis (pinpointing of the pupils) o difficulty in breathing; o drooling and excessive sweating; o nausea; vomiting; cramps, and involuntary defecation and urination; o twitching, jerking, and staggering; o headache, confusion, drowsiness, coma, and convulsion. These signs and symptoms are followed by cessation of breathing and death. Nerve Agent VX Persistent, nonvolatile agent Primarily a liquid exposure hazard to the skin or eyes, although small amounts of VX vapor may be generated under extremely high temperatures. VX affects the body by blocking the action of the enzyme acetycholinesterase. When this enzyme is blocked, large amounts of the chemical acetylcholine build up at critical places within the nervous system, causing hyperactivity of the body organs stimulated by these nerves. The signs and symptoms of exposure to Nerve agent VX depend upon the route of exposure and the amount of exposure. VX is a lethal agent. Its toxic hazard is high for inhalation, ingestion, and eye and skin exposure, but due to its low volatility, the primary route of exposure is through ingestion or skin contact. Its rate of detoxification in the body is low. Pure VX is an oily liquid that is clear, odorless, and tasteless. It is usually amber colored, similar in appearance to motor oil. Very persistent (hours to days) Signs and symptoms of overexposure may occur within minutes or hours depending upon dose. They include: o miosis (constriction of pupils) and visual effects, o headache and pressure sensation, o runny nose and nasal congestion, o salivation, o tightness in the chest, o nausea, vomiting, o giddiness, anxiety, o difficulty in thinking, o difficulty sleeping, nightmares, o muscle twitches, tremors, weakness, o abdominal cramps, diarrhea, o involuntary urination and defecation. Signs of severe exposure can progress to convulsions and respiratory failure. Source: U. S. ARMY CENTER FOR HEALTH PROMOTION & PREVENTIVE MEDICINE http://chppm-www.apgea.army.mil/dts/glchemfs.htm Biological Agents Disease/ Agent Incubation Period Brucellosis (bacteria) 5-60 days (usually 1-2 months) Inhalational (pneumonic) tularemia (bacteria) 3-5 days (range of 121 days) Pneumonic plague (bacteria) 1-10 days (typically 23 days) Q-Fever (rickettsia) 2-14 days (may be up to 40 days) Clinical Syndrome Lethality Treatment Nonspecific "flu-like" symptoms, Fever, headache, Profound weakness and fatigue, Gastrointestinal symptoms such as: o anorexia, o nausea, vomiting, o diarrhea or constipation. Sudden onset of acute febrile illness, weakness, chills, headache, generalized body aches. Pulmonary symptoms such as dry cough, chest pain or tightness with or without objective signs of pneumonia. Progressive weakness, malaise, anorexia, and weight loss occurs, potentially leading to sepsis and organ failure. Acute onset of "flu-like" prodrome: o Fever, myalgia, weakness, headache. Within 24 hours of prodrome: o Chest discomfort, cough, and dyspnea appear. o By day 2-4 of illness, symptoms progress to cyanosis, respiratory distress and hemodynamic instability. Nonspecific febrile disease, chills, cough, weakness and fatigue, pleuritic chest pain, pneumonia may be present. Less than 5% even if untreated. Tends to incapacitate rather than kill. Not contagious. Doxycycline plus streptomycin or rifampin. Alternative therapies: ofloxacin plus rifampin; doxycycline plus gentamicin; TMP/SMX plus gentamicin. None. Only animal vaccine exists. About 30%-60% if untreated Not contagious. Streptomycin; gentamicin. An alternative is ciprofloxacin. Live attenuated vaccine (USAMRIID, investigational) given by scarification; currently under review by FDA, limited availability. Streptomycin; gentamicin. Other alternatives include: o doxycycline, o tetracycline, o ciprofloxacin, and o chloramphenicol. Inactivated whole cell vaccine licensed but not readily available. Source: American Medical Association Almost 100% if untreated. 20%-60% if appropriately treated within 18-24 hours of symptoms. Highly Contagious. 1%-3% Fatalities are uncommon even if untreated, but relapsing symptoms may occur. Not contagious. Vaccine Injection with boosters. Vaccine not protective against aerosol in animals. Tetracycline; doxycycline Inactivated whole-cell vaccine (investigational). Skin test to determine prior exposure to C. burnetii recommended before vaccination. http://www.ama-assn.org/ama/pub/category/6206.html Biological Agents Disease/ Agent Incubation Period Smallpox (virus) Equine Encephalitis: Venezuelan (VEE); Eastern (EEE); Western (WEE) (virus) Hemorrhagic Fevers (VHFs): (Lassa, Hanta, CongoCrimean, Rift Valley; Ebola, Marburg; Yellow Fever, Dengue) (viruses) Clinical Syndrome Lethality Treatment 7-17 days Prodrome of high fever, malaise, prostration, headache, vomiting, delirium Followed in 2-3 days by maculopapular rash uniformly progressing to pustules and scabs, mostly on extremities and face. Requires astute clinical evaluation; may be confused with chickenpox, erythema multiforme with bullae, or allergic contact dermatitis. 30% in unvaccinated persons Highly contagious Supportive care; cidofovir has been effective in vitro, and in experimental animals infected with surrogate orthopox virus. Attenuated-strain vaccinia vaccine derived from calf lymph; given by scarification (licensed, limited supply). Vaccination may be effective within 3-4 days of exposure. VEE: 2-6 days Systemic febrile illness, with encephalitis developing in some populations. Generalized malaise, spiking fevers, headache, myalgia. Incidence of seizures and/or focal neurologic deficits may be higher after biological attack. Supportive care; analgesics, anticonvulsants as needed Several IND vaccines, poorly immunogenic, highly reactogenic. EEE, WEE: 7-14 days 4-21 days Fever with mucous membrane bleeding, petechiae, thrombocytopenia and hypotension in patients w/o underlying malignancies. Malaise, myalgias, headache, vomiting, diarrhea may occur. Source: American Medical Association VEE: less than 10% EEE: 50-75% WEE:10% Mildly contagious Variable depending on viral strain 15% to 25% with Lassa fever As high as 90% with Ebola All are Moderately Contagious Supportive therapy. Ribavirin may be effective for: o Lassa fever, o Argentine hemorrhagic fever, o Congo-Crimean hemorrhagic fever. Vaccine Yellow fever vaccine is the only licensed vaccine available. http://www.ama-assn.org/ama/pub/category/6206.html Biological Toxins Toxin/Agent Botulinum toxin Incubation Period 1-5 days (typically 12-36 hours) Ricin toxin 18-24 hours (acute symptoms may appear as early as 4-8 hours following exposure) Enterotoxin B 3-12 hours T-2 mycotoxins: and other filamentous fungi Minutes to hours Clinical Syndrome Blurred vision, diploplia, dry mouth, ptosis, fatigue. As disease progresses, acute bilateral descending flaccid paralysis, respiratory paralysis resulting in death. Weakness, chest tightness, fever, cough, pulmonary edema, respiratory failure, circulatory collapse, hypoxemia resulting in death (usually within 36-72 hours). Acute onset of fever, chills headache, nonproductive cough. Normal chest x-ray. Abrupt onset of mucocutaneous and airway irritation and pain may include skin, eyes, and gastrointestinal tract; systemic toxicity may follow. Source: American Medical Association Lethality 60% without ventilatory support Mortality data not available but potential for death is likely to be high with extensive exposure. Probably low (little data available for respiratory exposure). Severe exposure can cause death in hours to days. Treatment Vaccine Supportive care - ventilation may be necessary. Trivalent equine antitoxin (serotypes A,B,E - licensed, available from the CDC) should be administered immediately following diagnosis. Anaphylaxis and serum sickness are potential complications from antitoxin. Aminoglycosides and clindamycin must not be used. Supportive care. Treatment for pulmonary edema. Gastric decontamination if toxin is ingested. Pentavalent toxoid (A-E), yearly booster (investigational, CDC) Not available to the public No vaccine available Supportive care. No vaccine available Clinical support. Soap and water washing within 4-6 hours reduces dermal toxicity; washing within 1 hour may eliminate toxicity entirely. No effective medications or antidotes. No vaccine available http://www.ama-assn.org/ama/pub/category/6206.html Nuclear/Radiological Matter is composed of atoms, some of them unstable. As these unstable atoms change to become more stable, they give off invisible energy waves or particles called radiation. There are different types of radiation, some more energetic than others. One type of radiation, non-ionizing radiation, has enough energy to move atoms but not enough to alter them chemically. . Non-ionizing radiation is the energy in the light you see and the heat you feel. The music you hear on your radio and the voices you hear on your cell phone comes from the non-ionizing energy of radio waves. Even your microwave oven uses nonionizing energy waves to cook your food. Ionizing radiation is energy that is released from decaying atoms. The ionizing energy that is released during decay takes the form of particles or waves. These radioactive particles and waves are named from the greek alphabet: alpha, beta, and gamma. Ionizing radiation changes the physical state of the atoms that it strikes. This causes them to become electrically charged or “ionized.” In some circumstances, the presence of these ions can affect humans and other living creatures. Alpha radiation is made of heavy, positively charged particles. Because alpha particles are big by atomic standards, they can be stopped by the outer layer of human skin or an ordinary sheet of paper. Beta radiation is made of electrons. Because beta particles are much smaller than alpha particles, they are more penetrating. Beta particles can pass through one to two centimeters of water or into human skin. But beta radiation can be stopped by a sheet of aluminum that’s just a few millimeters thick. Two kinds of nuclear reaction may be used to release energy on a large scale: Fission is the splitting of heavy atomic nuclei into pairs of lighter nuclei. Fusion is the marriage of two light nuclei to form the nucleus of a heavier atom. Both of these methods are used in Nuclear Weapons. The other possible use of radiological material is in a Radiation Dispersal Device (RDD) or “Dirty Bomb”. A RDD is when radiological material is dispersed, either by a mechanical method or via conventional explosives, to contaminate and expose people and things. Units of Measure SYSTEM INTERNATIONAL QUANTITIES CONVENTIONAL ACTIVITY Curie (Ci) 2.7E-11Ci=1Bq 3.7xE10dps Becquerel (Bq) 1 dps EXPOSURE Roentgen (R) None ABSORBED DOSE Rad Gray (Gy) 1 Gy = 100 Rad DOSE EQUIVALENT Rem Sievert (Sv) 1 Sv = 100 Rem Gamma as well as x-rays are also types of ionizing radiation. Unlike alpha and beta, gamma and x-rays are merely waves of energy that are released when an atom decays. Gamma and x-rays can pass right through the body, but they are almost completely absorbed by lead or concrete. Although alpha radiation can be stopped by human skin, materials that emit alpha radiation can enter the body through air, food, and water. Once inside the body, alpha as well as beta, gamma and x-ray radiation can affect internal tissues. Source: U. S. Environmental Protection Agency BWXT Pantex http://www.epa.gov/radiation/rrpage/rrpage1.html http://www.pantex.com/education/index.htm Sample Isotopes Isotope (Element) Use Radiotherapy, radiography, moisture gauges, density gauges, food irradiation Co-60 Radiotherapy, radiography, (Cobalt) moisture gauges, density gauges, food irradiation Am-241 Smoke detector, chemical (Americium) detectors Radiotherapy seed implants U-235 (Uranium) Fission weapons, initiator for fusion weapons, nuclear reactor fuel Cs-137 (Cesium) Ir-192 (Iridium) 30.07 years 1925.1 days 432.2 years Half Life 73.827 days 703,800,000 years Radioactive Source Source: U. S. Environmental Protection Agency BWXT Pantex http://www.epa.gov/radiation/rrpage/rrpage1.html http://www.pantex.com/education/index.htm Explosives Bombs can be constructed to look like almost anything and can be placed or delivered in any number of ways. The probability of finding a explosive device that looks like the stereotypical bomb is almost nonexistent. The only common denominator that exists among bombs is that they are designed or intended to explode or burn. Most explosive devices are homemade and are limited in their design only by the imagination of, and resources available to, the bomber. The dangers from explosive or incendiary devices are both from the immediate impact and the possibility of a Secondary Device – a second explosive device positioned and timed to injure or kill responders. Fragmentation can be the most destructive characteristic of a bomb made from explosive materials. The blast wave from an explosion can create craters and blow down walls and buildings, but the concentrated power of a fragment can force penetration deeply into a target, tearing and shredding as it goes. Fragment velocities may range from 500 to 1500 meters/sec. The detonation of a bomb produces an explosion. Explosions fall into three categories: A mechanical explosion is illustrated by the failure of a steam boiler or pressure cooker. A chemical explosion is characterized by the rapid conversion of a solid or liquid explosive compound into a hot gaseous compound having a much greater volume than the substances from which it is generated. Nuclear explosions may be generated by fission or by fusion. In a fission reaction, a heavy atom (such as uranium) is split into two or more smaller atoms. In fusion, two lighter elements are forced together, generating energy and becoming a heavier element (see above section). Some of the more common types of Improvised Explosive Devices (IED’s) include: Source: Incendiary devices (cause fires) Letter bombs (enclosed within an envelop or small package) Pipe bombs (pipe filled with black powder or other explosive) Briefcase bombs (may contain various types of explosive material) Car and truck bombs (conventional explosives like dynamite, plastic explosives or improvised such as Fertilizer bombs) U. S. Bureau of Alcohol, Tobacco and Firearms http://www.atf.treas.gov/