Application of LOGO-environment for children`s creative work

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Application of LOGO-environment for Supplementary
Education of Problem Children
Nina Gouskova, Tatiana Gerasimova
Moscow Psychological Medico-Social Center
89, Leninsky prospect, Moscow 117313, RUSSIA
Tel.: (095) 132-00-03
Fax.: (095) 132-89-31
nina_gouskova@mail.ru
ngoos@km.ru
pmscuz01@mtu-net.ru
Abstract
This article is dedicated to application of the program Micro Worlds in the education of young students,
which have cognitive and communicative problems, such as low learning ability, missing motivation in
studying of school subjects, absence of self-control, aggressive behavior. These children need help, which
they can get in Psychological Medico-Social Center (PMSC). The forms and methods, used by the
specialists of PMSC in their work with problem children, are presented here in description of some creative
projects, made in the LOGO-environment. The psychological and pedagogical issues from this work are
given in conclusion.
Keywords: Micro Worlds, problem children, PMSC, LOGO-projects.
1. Introduction
The young and older children and teenagers, delayed pupils, lagging behind the others and also advanced
pupils, who have problems in communication, are called here “the problem children”. They suffer from their
own personal problems and make problems for the people surrounding them.
In most cases the problem of a child derives from the problem of his family, often due to complicated
relations between his parents, illogical behavior of the relatives or even atrocity towards the child. He cannot
study successfully at school, he is not able to satisfy successfully his personal communication needs.
The specialists of Psychological Medico-Social Center (PMSC) try to identify the problem and to show their
client how to solve it. The adults cannot solve these problems without attraction of efforts of the children
themselves. The personal problems can be solved only by the individuals who suffer from them. Such
individuals must work themselves in order to overcome their personal problems.
Computers seem to be quite useful tools for this work. The specialist can use computer for diagnosing the
cause of the child’s problem and then - for treating it as well.
2. Diagnosing and treating
Certain diagnostic games, very well known by psychologists, mean a collective work of parents with their
children. For example, the child performs a task together with his parent. They draw an animal in the graphic
environment of Micro Worlds (MW). Each person makes only one movement of the mouse in his turn. One
after another, line by line, the participants of the game create the image on the computer screen by means of
the mouse. As a result, they have a picture, which can be used by a psychologist to diagnose the family
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problem or to discover the child’s personal problem. If the pictures of the participants of the game are, for
example, separated (two different animals in the opposite corners of the screen) – you can make a
conclusion, that there is no contact between the child and his parent. Otherwise, if the child makes a good
team with his parents, we can see a completed colorful design as a result of their work. If the child always
follows the actions of his parent and does not display his own fantasy or initiative (if he, for example, fills by
color the frame or continues the line, made by his parent) – you can talk about dependence of the child from
his parent. It may be good or not, all depends on the situation. But any way, you should pay attention and be
careful. The missing independence can grow in a real personal problem. And so on.
This game can also be used for treating the problem, for example – for making the parents to turn themselves
towards the problems of their child, or for making the child to trust his parents. This gives the both sides a
chance to understand each other.
The main result of this work of the specialists of PMSC is improvement of psychological situation in the
families of about 200 problem children each year.
3. Classes of supplementary education
The practice of our center includes the lessons with the schoolchildren from the nearest schools. The
specialists of PMSC work with different grades: the age of students is from 7 to 16 years. It functions as
follows.
The psychologists and the teachers of the PMSC, together with the parents of “the problem children” or with
the school teachers organize the classes of supplementary education. The students come to the PMSC with
their teacher and have lessons of drawing and animation in the computer class. They perform some amusing
work, that is rather popular in the children’s and teenagers’ circle. This activity helps to wake up the learning
and creative abilities of the students and to raise their motivation in studying of school disciplines.
In order to develop the first skills of graphic work the students perform such sort of task: they make with the
help of computer a holiday post card for their parents, or grand-parents, brothers and sisters, or their favorite
teacher or their class-mates. This work is not very difficult, but it can be very useful in moral plan. It can
become a small step to re-establish the broken relations. It can make others remark on the successful work of
these students as well.
It should be noted, that the students of these groups are not very successful in studying at school. Some of
them are nervous, the others are too slow and depressed. Some students are sufficiently bright in studying of
school sciences, but through their disturbed behavior they are behind the rest of their class. The others have
real problems with education because of the limited learning capacity. Due to the supplementary correctional
course, these children have more possibilities to finish successfully their secondary education.
4. LEGO – LOGO
One more sort of useful work for our students is making models and constructions. The students create their
play-environment with LEGO. We use LEGO duplo for the younger students and LEGO technic for the
older ones. Operating with the small blocks lets to develop the movements of fingers, which is rather
important for the schoolchildren. Teenagers work with ControlLab, making computer programs to control
electro-mechanical Lego-models. The latter requires the real scientific abilities of the students, so they
become those abilities by working.
Here is an example of Lego-project for the 10-14 aged students. The name of the project is:
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“The Naval Battle” (Lego-project)
The children are to make electro-mechanical Lego-models of ships. The task is: organize the dialogue
between the ships, using the Morse alphabet. While organizing the dialogue between the participants of the
game the students use the ControlLab program environment.
For the beginning the students program the SOS-signal in Morse alphabet with the help of Logo-commands
in ControlLab. It looks like this:

/– – –/    //

/– – –/    //
Consequence of points and dashes is presented by light- and sound-signals of a lamp and a sound-element.
The Logo-program is not very difficult:
to Morse
repeat 3 [tto [lampa soundb] onfor 1 wait 1]
wait 1
repeat 3 [tto [lampa soundb] onfor 2 wait 1]
wait 1
repeat 3 [tto [lampa soundb] onfor 1 wait 1]
wait 3
end
In order to send several times the SOS-signal, we must repeat this procedure, for example:
repeat 100 Morse
The game with using Morse alphabet coding and conversation can be very exciting.
5. Micro Worlds projects
The program Micro Worlds gives the students large possibilities to get acquainted with the Logoenvironment and to use it for their creative work. It proves to be useful for school-children of different
grades to apply Logo-means to perform their computer-projects in certain school-subjects. Some sorts of
projects, realized by the pupils of 10-13 years old, were demonstrated on the “EUROLOGO’99” Conference.
Now we’d like to present some new projects in the same style.
Project 1. “Living books”.
The task is:
1) Type the text of the story;
2) Illustrate it and animate the pictures using the means of MW.
The story is divided in some parts, each student elaborates his personal part of the project. He types the text,
draws the pictures and makes the programs in Logo to define the roles of turtles, who are the role-players of
the story. After that the parts are to be assembled to become a whole story, performed as a “living book”.
The common work requires the participants to be “professionals”, that is to know the subject well and to
collaborate efficiently. Then they are to respect the opinion of each other and to be tolerant to the actions of
each other. They become more sociable.
Project 2. “Living songs”.
The task is:
1) Type on computer the text of the song;
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2) Perform it by the voice and record it on the disk in the MW-environment;
3) Illustrate it by the graphic means of MW-environment;
4) Animate the illustration with the help of the turtles in accordance with the rhythm and the sense of the
song.
This project is a bit different from the preceding one. The most interesting feature of it is that it can reflect
brightly the emotional state of the pupil (or the group of pupils). As it is said in one lovely Canadian kid’s
song:
You gotta sing, when your spirit says “sing”…
You gotta shout, when your spirit says “shout”…
When your spirit says “shout”,
You gotta shout right out loud,
You gotta shout, when your spirit says “shout”.
This sort of work is the way to provoke self-expression of the personality of the young participants, their
behavior becomes natural. It’s their way to get free of stress and stop suffering.
Project 3. “Games”.
The task is: create your own computer game by the means of MW.
This work includes graphic and programming. It requires from the students such qualities as creativity and
patience. As a rule the children know a lot of computer games and play them with pleasure. They often
compete with one another to find out who plays better. But it is fully another thing for the young author – to
play his own game and to compare it with the works of his classmates. It’s another level of competition. The
students find out whose invention is better. They demonstrate their active position. They develop their
interest and motivation in the learning process.
6. Conclusion
Creative work develops the cognitive and communicative abilities of children and teenagers. Each pupil is
proud of his creation, he is glad to show it to his classmates, friends and parents. It is quite important for
self-consideration and self-esteem and for self-education of the young person. It helps him to develop his
personality harmoniously.
The program Micro Worlds helps the teachers to develop the logical mind, attention and memory (which are
in fact the main components of the learning ability) of their students. The important distinguishing feature of
the teaching process for children is its emotional quality. The child remembers things, which are wonderful
for him. So let’s make the world colorful and wonderful for our students.
At school there is much theoretical information to be memorized. We can try to transform a considerable part
of theoretical knowledge into visual and touchable form in order to make memorizing more creative and less
passive. Learning by doing – it’s a good formula of Logo-philosophy, proposed by Seymour Papert .
References
Gouskova N, Ostrovskaya M (1999) Application of Logo Environment for Children’s Creative Work. Proceedings of
the Seventh European Logo Conference “EUROLOGO’99” Sofia, BULGARIA.
Kroupenin A, Krohina I (1995) Efficient Teacher. Practical Psychology for Teachers. “Phenix”, Rostov-na-Donu,
RUSSIA.
Kouzin V.S. (1997) Psychology. “AGAR”, Moscow, RUSSIA.
Learning & Exploring with Logo (1997). Proceedings of the Sixth European Logo Conference “EUROLOGO’97”.
Budapest, HUNGARY.
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Logo Philosophy and Implementation (1999). Logo Computer System Inc. USA
Robert Bayard, Jean Bayard (1981). Your troublesome teenager. Practical tutorial for parents. USA
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