Ch 10 Cognition, Language, and Creativity How doe we think? How are we able to solve problems? Thinking, Problem Solving, Creativity… Language is powerful to encode information Animals- are capable of rudimentary language use, but only with aides of human intervention. Language is primarily a human characteristic. Problem solving = acquired knowledge + strategies Creative thinking is novel, new, and divergent What is Thinking? CognitionMentally processing information Cognitive PsychologyThe study of human processing Thinking is internal representation of problem or situation (mental expression) Basic Units of Thought: Images Concepts- ideas represented by class of related concepts Language- words symbols + rules for combining themes Mental Imagery: People use visual images Auditory images Synesthesia = Images cross normal sensory barriers Colors, taste, odors People use Imagery to: Decision making and problem solving Change feelings <thinking> To Improve skill- prepare of action To aid memory Mental Images are 3D + Mental rotation – making imagined movements Minds Eye Brain areas where memories are stored Send signals back to visual cortex Where images are created Using Mental Images We use stored images – Info from memory To apply past experiences To problem solving Created Images- created ideas image Sometimes not remembered Artists see the image first then it is created Tests of image ability = high scores on creativity Kinesthetic ImageryMuscular sensations Important in dance, music, sports, dance Micro-movements= connection between muscle activity + thinking Concepts- idea that represents a class of objects or events AbstractConcepts I.D. Features of objects Ability to classify into categories Concepts are learned = Concept Formation Process of classifying info into meaningful categories Positive instances Examples that “are” or make up concept & those that don’t Negative instances Conceptual Rules Help us decipher – address concept Order concepts Types of Concepts 1. Conjunction Concepts – a. concepts must have 2 or more features (in-conjunction with) 2. Relational Conceptsa. with principal definitions of based on relations examples of sister-brother below under 3. Disjunctive Concepts a. Concepts must have one of several possible features b. “It must have this feature or that feature” c. Either or qualities 4. Prototypes a. Ideal models to identify concepts 5. Connotative Meaning a. Emotional or personal meaning b. (Ideas about) 6. Denotive Meaning a. Word definition is exact definition PrototypesIdeal examples of images An example that signifies an ideal image Connotative meanings= Personal meaning Understanding Measured by semantic differential Qualitative rating based on a scale Active/Passive Weak/Strong Faulty concepts Or understandings that lead to thinking errors Social stereotypes- over simplified Beliefs- concepts of people One-Dimensional thought All or nothing Language Thinking relies heavily on language Words encode/translate the world into symbols SemanticsStudy of meaning of words Connection between language and thought Words get meaning from context Semantics affect thinking when words we use alter meaning Structure of Language: PhonemesBasic Speech Sounds MorphemesSounds with meaning “Sounds collected into meaningful units” M, B, W, A cannot form syllables GrammarSet of rules for making sounds into words + sentences SyntaxRules for word order “Man bite’s Dog” Chomsky Said- unspoken rules We use to change ideas into sentences We apply- transformation rules to universal core patterns To change Past, Passive, Negative, Question Language is productive- can generate new thoughts or ideas Gestures- Gestrual languages (Go through same language supports) Language is not limited to speech American Sign Languages Animal Language No- only simple messages “Eagle” “Food” Viki the ChimpWashoe- was taught to use sign language Researchers Gardeners- Batrice and Allen Used American Sign Language 240 signs 6 word sentences Sarah- chimp <used magnetic symbols> Researcher David Premack Sarah learned to question, label things, classify, objects, color, size, shape Criticism- people say it doesn’t work Operant responses to get food Fouts said yes they use symbols hold conversations Patterns + similar conversations like young children. LexigramsMachine, buttons + symbols – primitive sentences Kanzi-chimp- pygmy Rombaugh- found chimps able to produce language based on Lexigrams Problem SolvingMechanical Solutions Trial and Error Rote processing- thinking is guided by learned set of rules Solving by Understanding- (process) o o o o Deeper comprehension of a problem Discover general prosperities of a solution General solution identifies the requirements for success Proposes a series of Functional (workable) Solutions Then choose the best one Heuristics (narrowing the search) A strategy for identifying and evaluating problem solutions A rule of thumb that reduces the number of alternatives thinkers must consider. Pg 380 is a list of strategies Random Search StrategyTrial and error All possibilities are tried randomly IDEAL Problem Solving: Best heuristic = have a general thinking strategy 5 steps 1. Identify2. Define- problem clearly (Solving by Understanding) 3. Explore- Possible solutions + relevant knowledge 4. Act- try a possible solution or hypothesis 5. Look (at results) and learn- learn from results Insightful Solutions (understanding) Insight = seeing a solution Rapid and clear info/ideas about a topic Create insight by reorganizing a problem See a problem in new ways See new solutions Sources of Insight: 1. Selective Encoding a. Selecting info that is relevant to a problem b. Ignore distractions c. 2. Selective Combination a. Bringing together seemingly unrelated bits of useful information 3. Selective Comparison a. Ability to compare new problems with old info or with problems already solved Fixations Barriers to problem solving Becoming blind to alternatives Tendency to get hung up on wrong solutions Caused by unnecessary restrictions on our thinking Restricted Thinking (not able to think outside of the box) (Group Think) Functional Fixedness Inability to see new uses for familiar objects o Or For things we use in a particular way Barriers to Problem Solving Mental blocks that prevent insight Emotional Barriers Inhibition-fear of making a fool of oneself Inability to tolerate ambiguityExcessive self criticism Cultural Barriers Cultural views prevent creative problem solving Learned Barriers Conventions about uses (traditional views) (Functional fixedness) Perceptual Barriers Habits leading to a failure to recognize the possible solutions Problem identifying elements of a problem Thinking: Thinking can be Inductive- specific facts to general principles Drawing conclusions from specific examples Using specific examples to draw conclusions Thinking can be Deductive- Going from general principles to specific principles Starting with a hypothesis (general belief) and testing this using specific examples Logical Thinking Proceeding from given information to new conclusions on the basis of explicit rules Conclusions based on formal principles of reasoning Logic There is a Sequence of logic 1. Premise (assumption) 2. Conclusion Syllogism is a logical sequence = premise and conclusion Syllogism can be evaluated according to Validity of reasoning = the truth of a conclusion Both premise and conclusion must be true to have valid logical and true conclusions Illogical Thinking that is intuitive, associative, or personal Creative Thinking: How does it occur? How can creativity be promoted? Includes Inductive= logical Deductive = illogical Fluency impacts creative thinking = relates to the total number of suggestions Flexibility: number of time you shift from one class of possible uses to another Originality: Refers to how novel or unusual the suggestions are Divergent Thinking: (measure of Creativity) New answers Many possibilities are developed from one strategic point Convergent Thinking Lines of thought converge on the correct answer Tests of CreativityUnusual Uses Tests Person is asked to thinking of as many uses as possible for some object Consequences Test Goal to list the consequences that would follow a basic strategy Anagram Test Use a word Find as many new words as possible by rearranging the letters Products of creative thinking Lists of people’s past creative activities Stages of Creative Thought 1. Orientation Define problem Identify dimensions 2. Preparations Collect use as much info as possible 3. Incubation Time is needed to process and think 4. Illumination Insight gained “Light Bulb” 5. Verification Test and critically evaluate the solution Creative Personality: Pg 390 Chart creative Characteristics Pg 390-91 Logic + Intuition Creative People 1. IQ increase = more intelligence = creativity 2. Lots of knowledge – use metaphors- think in mental images 3. Have an openness to experience a. Are Un-inhibited about feelings b. Challenge assumptions c. Have Vivid dreams 4. Use symbolic thought, ideas, concepts possibilities a. Truth, form, beauty- not necessarily success, not recognition b. Creative work is the end in itself 5. value independence a. Prefer complexity b. Unconventional- non-conformist, not usually bizarre People who are creative in an existing field often are building on a large store of existing knowledge. Intuition Is quick impulsive thought that does not make use of clear reasoning Serial processing is processing that occurs sequentially. There is an explicit order in which operations occur and in general the results of one action are known before a next action is considered. Parallel Processing In parallel processing systems, many events may be considered and acted upon simultaneously. Since a variety of actions may be considered simultaneously, coherencein behavior is an issue for parallel systems. A parallel system may be synchronous, in which there is an explicit parallel decision cycle or asynchronous. In asynchronous systems, there are usually a set of independent components which act autonomously to one another;